Use the correct API to check whether a codec is valid
Use the (new) A2D_IsPeerSinkCodecValid() API call as appropriate
to check whether the codec information of a Sink peer is valid.
Previously, A2D_IsSourceCodecSupported() was used, and that didn't
match the original code (before the refactoring).
A2D_IsSourceCodecSupported() has extra checks, including min/max bitpool
oundaries, and those shouldn't be used for this initial check - the
bitpool boundaries can be adjusted later.
Similarly, use the new A2D_IsPeerSourceCodecValid() API call instead of
A2D_IsSinkCodecSupported().
Also:
* Replaced A2D_IsValidCodec() with
A2D_IsSourceCodecValid(), A2D_IsSinkCodecValid()
A2D_IsPeerSourceCodecValid(), A2D_IsPeerSinkCodecValid()
and added the appropriate unit tests.
* Added extra debug messages to help identify similar issues in the future
Bug:
31749230
Test: manual test with a carkit, and unit tests
Change-Id: Iafaeb82744df9758e686194c91624992a0c55bdf