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glsl: add basic support for resource list to shader cache
authorTimothy Arceri <timothy.arceri@collabora.com>
Fri, 18 Mar 2016 10:51:49 +0000 (21:51 +1100)
committerTimothy Arceri <tarceri@itsqueeze.com>
Fri, 17 Feb 2017 00:18:42 +0000 (11:18 +1100)
commitc4cff5f40254deb89ecb3569fc2936cc859c0a81
tree89ea6e6658d7d872e99c0c4ee6c020ffe7313fca
parent3c45d8f4642b86eeecd7b8c30b4e6225d4e9ebdc
glsl: add basic support for resource list to shader cache

This initially adds support for simple uniforms and varyings.

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
src/compiler/glsl/shader_cache.cpp