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netd: Netlink: Use KOBJECT_UEVENT instead of IDLETIMER
authorJP Abgrall <jpa@google.com>
Fri, 27 Apr 2012 07:02:53 +0000 (00:02 -0700)
committerJP Abgrall <jpa@google.com>
Fri, 27 Apr 2012 07:02:53 +0000 (00:02 -0700)
commite07effe6f8e9340dbee9428b29672adfb647c413
tree148621998cb53b366a65930a5f90622b94abafd8
parentad729ac11e080b1f1bdd9cd32807d9ae74ce2a63
netd: Netlink: Use KOBJECT_UEVENT instead of IDLETIMER

The initial idletimer support required using NETLINK_IDLETIMER
netlink socket type.
Instead we now just re-use the existing KOBJECT_UEVENT socket.

Change-Id: I951f2f29182c7cf7f29a054a0eabc88dc25f6d1f
NetlinkHandler.cpp
NetlinkManager.cpp