From 03d967abb59c2e720e1936cbc76ef37622616cd1 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Wed, 7 Feb 2001 03:30:07 +0000 Subject: [PATCH] new texture image routines work now --- src/mesa/drivers/glide/fxdd.c | 13 +++++-------- src/mesa/drivers/glide/fxddtex.c | 23 +++++++++++++++++------ 2 files changed, 22 insertions(+), 14 deletions(-) diff --git a/src/mesa/drivers/glide/fxdd.c b/src/mesa/drivers/glide/fxdd.c index d6ba79b22bf..eea8e328f33 100644 --- a/src/mesa/drivers/glide/fxdd.c +++ b/src/mesa/drivers/glide/fxdd.c @@ -880,14 +880,11 @@ static GLboolean fxIsInHardware(GLcontext *ctx) } /* Unsupported texture/multitexture cases */ - if(fxMesa->emulateTwoTMUs) { - if((ctx->_Enabled & (TEXTURE0_3D | TEXTURE1_3D)) || - /* Not very well written ... */ - ((ctx->_Enabled & (TEXTURE0_1D | TEXTURE1_1D)) && - ((ctx->_Enabled & (TEXTURE0_2D | TEXTURE1_2D))!=(TEXTURE0_2D | TEXTURE1_2D))) - ) { - return GL_FALSE; - } + if (fxMesa->emulateTwoTMUs) { + if (ctx->Texture._ReallyEnabled & (TEXTURE0_3D | TEXTURE1_3D)) + return GL_FALSE; /* can't do 3D textures */ + if (ctx->Texture._ReallyEnabled & (TEXTURE0_1D | TEXTURE1_1D)) + return GL_FALSE; /* can't do 1D textures */ if (ctx->Texture._ReallyEnabled & TEXTURE0_2D) { if (ctx->Texture.Unit[0].EnvMode == GL_BLEND && diff --git a/src/mesa/drivers/glide/fxddtex.c b/src/mesa/drivers/glide/fxddtex.c index d8a386230e1..a2107cec50c 100644 --- a/src/mesa/drivers/glide/fxddtex.c +++ b/src/mesa/drivers/glide/fxddtex.c @@ -788,7 +788,8 @@ void fxTexGetFormat(GLenum glformat, GrTextureFormat_t *tfmt, GLint *ifmt) break; default: fprintf(stderr, - "fx Driver: unsupported internalFormat in fxTexGetFormat()\n"); + "fx Driver: unsupported internalFormat (0x%x) in fxTexGetFormat()\n", + glformat); fxCloseHardware(); exit(-1); break; @@ -860,7 +861,6 @@ fetch_luminance8(GLcontext *ctx, rgba[GCOMP] = *texel; rgba[BCOMP] = *texel; rgba[ACOMP] = 255; - } @@ -915,6 +915,7 @@ fetch_luminance8_alpha8(GLcontext *ctx, rgba[ACOMP] = texel[1]; } + static void fetch_r5g6b5(GLcontext *ctx, const struct gl_texture_object *texObj, @@ -1001,7 +1002,7 @@ fxDDTexImage2D(GLcontext *ctx, GLenum target, GLint level, { fxMesaContext fxMesa = (fxMesaContext)ctx->DriverCtx; GrTextureFormat_t gldformat; - tfxTexInfo *ti = fxTMGetTexInfo(texObj); + tfxTexInfo *ti; tfxMipMapLevel *mml = FX_MIPMAP_DATA(texImage); MesaIntTexFormat mesaFormat; GLint texelSize; @@ -1014,6 +1015,7 @@ fxDDTexImage2D(GLcontext *ctx, GLenum target, GLint level, if (!texObj->DriverData) texObj->DriverData = fxAllocTexObjData(fxMesa); + ti = fxTMGetTexInfo(texObj); if (!mml) { texImage->DriverData = MALLOC(sizeof(tfxMipMapLevel)); @@ -1025,8 +1027,8 @@ fxDDTexImage2D(GLcontext *ctx, GLenum target, GLint level, fxTexGetInfo(width, height, NULL, NULL, NULL, NULL, NULL, NULL, &mml->wScale, &mml->hScale); - mml->width = texImage->Width * mml->wScale; - mml->height = texImage->Height * mml->hScale; + mml->width = width * mml->wScale; + mml->height = height * mml->hScale; switch (internalFormat) { case GL_INTENSITY: @@ -1034,6 +1036,7 @@ fxDDTexImage2D(GLcontext *ctx, GLenum target, GLint level, case GL_INTENSITY8: case GL_INTENSITY12: case GL_INTENSITY16: + texImage->Format = GL_INTENSITY; texImage->FetchTexel = fetch_intensity8; texelSize = 1; mesaFormat = MESA_I8; @@ -1044,6 +1047,7 @@ fxDDTexImage2D(GLcontext *ctx, GLenum target, GLint level, case GL_LUMINANCE8: case GL_LUMINANCE12: case GL_LUMINANCE16: + texImage->Format = GL_LUMINANCE; texImage->FetchTexel = fetch_luminance8; texelSize = 1; mesaFormat = MESA_L8; @@ -1053,6 +1057,7 @@ fxDDTexImage2D(GLcontext *ctx, GLenum target, GLint level, case GL_ALPHA8: case GL_ALPHA12: case GL_ALPHA16: + texImage->Format = GL_ALPHA; texImage->FetchTexel = fetch_alpha8; texelSize = 1; mesaFormat = MESA_A8; @@ -1064,6 +1069,7 @@ fxDDTexImage2D(GLcontext *ctx, GLenum target, GLint level, case GL_COLOR_INDEX8_EXT: case GL_COLOR_INDEX12_EXT: case GL_COLOR_INDEX16_EXT: + texImage->Format = GL_COLOR_INDEX; texImage->FetchTexel = fetch_index8; texelSize = 1; mesaFormat = MESA_C8; @@ -1076,6 +1082,7 @@ fxDDTexImage2D(GLcontext *ctx, GLenum target, GLint level, case GL_LUMINANCE12_ALPHA4: case GL_LUMINANCE12_ALPHA12: case GL_LUMINANCE16_ALPHA16: + texImage->Format = GL_LUMINANCE_ALPHA; texImage->FetchTexel = fetch_luminance8_alpha8; texelSize = 2; mesaFormat = MESA_A8_L8; @@ -1089,6 +1096,7 @@ fxDDTexImage2D(GLcontext *ctx, GLenum target, GLint level, case GL_RGB10: case GL_RGB12: case GL_RGB16: + texImage->Format = GL_RGB; texImage->FetchTexel = fetch_r5g6b5; texelSize = 2; mesaFormat = MESA_R5_G6_B5; @@ -1101,11 +1109,13 @@ fxDDTexImage2D(GLcontext *ctx, GLenum target, GLint level, case GL_RGB10_A2: case GL_RGBA12: case GL_RGBA16: + texImage->Format = GL_RGBA; texImage->FetchTexel = fetch_r4g4b4a4; texelSize = 2; mesaFormat = MESA_A4_R4_G4_B4; break; case GL_RGB5_A1: + texImage->Format = GL_RGBA; texImage->FetchTexel = fetch_r5g5b5a1; texelSize = 2; mesaFormat = MESA_A1_R5_G5_B5; @@ -1116,8 +1126,9 @@ fxDDTexImage2D(GLcontext *ctx, GLenum target, GLint level, } _mesa_set_teximage_component_sizes(mesaFormat, texImage); + texImage->Type = 0; /* indicates a driver-specific format */ - /* allocate new storage for texture image, if needed */ + /* allocate storage for texture image */ texImage->Data = MALLOC(mml->width * mml->height * texelSize); if (!texImage->Data) return; -- 2.11.0