From 05274ddfbe5e8f50e2fb8af6ea969b54065cfce7 Mon Sep 17 00:00:00 2001 From: Hourier <66951241+Hourier@users.noreply.github.com> Date: Sat, 6 May 2023 09:37:48 +0900 Subject: [PATCH] =?utf8?q?[Refactor]=20#3286=20reset=5Fconcentration=5Ffla?= =?utf8?q?g()=20=E3=81=8B=E3=82=89=E4=B8=8D=E8=A6=81=E3=81=AB=E3=81=AA?= =?utf8?q?=E3=81=A3=E3=81=9FPlayerType*=20=E5=9E=8B=E3=81=AE=E5=BC=95?= =?utf8?q?=E6=95=B0=E3=82=92=E9=99=A4=E5=A4=96=E3=81=97=E3=81=9F?= MIME-Version: 1.0 Content-Type: text/plain; charset=utf8 Content-Transfer-Encoding: 8bit --- src/mind/mind-sniper.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/mind/mind-sniper.cpp b/src/mind/mind-sniper.cpp index f34082295..223eb185a 100644 --- a/src/mind/mind-sniper.cpp +++ b/src/mind/mind-sniper.cpp @@ -128,7 +128,7 @@ static snipe_power const snipe_powers[MAX_SNIPE_POWERS] = { #endif }; -static void reset_concentration_flag(PlayerType *player_ptr, sniper_data_type *sniper_data) +static void reset_concentration_flag(sniper_data_type *sniper_data) { sniper_data->reset_concent = false; auto &rfu = RedrawingFlagsUpdater::get_instance(); @@ -156,7 +156,7 @@ static bool snipe_concentrate(PlayerType *player_ptr) } msg_format(_("集中した。(集中度 %d)", "You concentrate deeply. (lvl %d)"), sniper_data->concent); - reset_concentration_flag(player_ptr, sniper_data.get()); + reset_concentration_flag(sniper_data.get()); return true; } @@ -177,7 +177,7 @@ void reset_concentration(PlayerType *player_ptr, bool msg) } sniper_data->concent = 0; - reset_concentration_flag(player_ptr, sniper_data.get()); + reset_concentration_flag(sniper_data.get()); } /*! -- 2.11.0