From 0e1655c6bdf2d8efa5e2030ea36e59c098f82540 Mon Sep 17 00:00:00 2001 From: Ian Romanick Date: Tue, 28 Apr 2015 14:38:13 -0700 Subject: [PATCH] glsl/es3.1: Allow enhnaced packing functions in GLSL ES 3.10 MIME-Version: 1.0 Content-Type: text/plain; charset=utf8 Content-Transfer-Encoding: 8bit Signed-off-by: Ian Romanick Reviewed-by: Matt Turner Reviewed-by: Tapani Pälli --- src/glsl/builtin_functions.cpp | 13 +++++++------ 1 file changed, 7 insertions(+), 6 deletions(-) diff --git a/src/glsl/builtin_functions.cpp b/src/glsl/builtin_functions.cpp index 435d926c660..72fb5e0ce71 100644 --- a/src/glsl/builtin_functions.cpp +++ b/src/glsl/builtin_functions.cpp @@ -220,10 +220,11 @@ gpu_shader5(const _mesa_glsl_parse_state *state) } static bool -shader_packing_or_gpu_shader5(const _mesa_glsl_parse_state *state) +shader_packing_or_es31_or_gpu_shader5(const _mesa_glsl_parse_state *state) { return state->ARB_shading_language_packing_enable || - gpu_shader5(state); + state->ARB_gpu_shader5_enable || + state->is_version(400, 310); } static bool @@ -1162,12 +1163,12 @@ builtin_builder::create_builtins() add_function("packUnorm2x16", _packUnorm2x16(shader_packing_or_es3_or_gpu_shader5), NULL); add_function("packSnorm2x16", _packSnorm2x16(shader_packing_or_es3), NULL); - add_function("packUnorm4x8", _packUnorm4x8(shader_packing_or_gpu_shader5), NULL); - add_function("packSnorm4x8", _packSnorm4x8(shader_packing_or_gpu_shader5), NULL); + add_function("packUnorm4x8", _packUnorm4x8(shader_packing_or_es31_or_gpu_shader5), NULL); + add_function("packSnorm4x8", _packSnorm4x8(shader_packing_or_es31_or_gpu_shader5), NULL); add_function("unpackUnorm2x16", _unpackUnorm2x16(shader_packing_or_es3_or_gpu_shader5), NULL); add_function("unpackSnorm2x16", _unpackSnorm2x16(shader_packing_or_es3), NULL); - add_function("unpackUnorm4x8", _unpackUnorm4x8(shader_packing_or_gpu_shader5), NULL); - add_function("unpackSnorm4x8", _unpackSnorm4x8(shader_packing_or_gpu_shader5), NULL); + add_function("unpackUnorm4x8", _unpackUnorm4x8(shader_packing_or_es31_or_gpu_shader5), NULL); + add_function("unpackSnorm4x8", _unpackSnorm4x8(shader_packing_or_es31_or_gpu_shader5), NULL); add_function("packHalf2x16", _packHalf2x16(shader_packing_or_es3), NULL); add_function("unpackHalf2x16", _unpackHalf2x16(shader_packing_or_es3), NULL); add_function("packDouble2x32", _packDouble2x32(fp64), NULL); -- 2.11.0