From 0ec30805a4aad945515957e980374f65fbd3b66e Mon Sep 17 00:00:00 2001 From: Dave Airlie Date: Wed, 11 Jan 2012 13:22:22 +0000 Subject: [PATCH] tgsi: add TGSI_TEXTURE_SHADOWCUBEMAP This adds support for shadow cubemap texture sampling instructions. This is required for GL 3.0. Signed-off-by: Dave Airlie --- src/gallium/auxiliary/tgsi/tgsi_exec.c | 2 ++ src/gallium/auxiliary/tgsi/tgsi_strings.c | 1 + src/gallium/auxiliary/tgsi/tgsi_util.c | 1 + src/gallium/include/pipe/p_shader_tokens.h | 3 ++- 4 files changed, 6 insertions(+), 1 deletion(-) diff --git a/src/gallium/auxiliary/tgsi/tgsi_exec.c b/src/gallium/auxiliary/tgsi/tgsi_exec.c index 72b1dcab603..c0bd2d04cd7 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_exec.c +++ b/src/gallium/auxiliary/tgsi/tgsi_exec.c @@ -1865,6 +1865,7 @@ exec_tex(struct tgsi_exec_machine *mach, &r[0], &r[1], &r[2], &r[3]); /* outputs */ break; case TGSI_TEXTURE_SHADOW2D_ARRAY: + case TGSI_TEXTURE_SHADOWCUBE: FETCH(&r[0], 0, CHAN_X); FETCH(&r[1], 0, CHAN_Y); FETCH(&r[2], 0, CHAN_Z); @@ -2182,6 +2183,7 @@ exec_sample(struct tgsi_exec_machine *mach, break; case TGSI_TEXTURE_SHADOW2D_ARRAY: + case TGSI_TEXTURE_SHADOWCUBE: FETCH(&r[0], 0, CHAN_X); FETCH(&r[1], 0, CHAN_Y); FETCH(&r[2], 0, CHAN_Z); diff --git a/src/gallium/auxiliary/tgsi/tgsi_strings.c b/src/gallium/auxiliary/tgsi/tgsi_strings.c index de9152dae21..520452ce1b8 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_strings.c +++ b/src/gallium/auxiliary/tgsi/tgsi_strings.c @@ -90,6 +90,7 @@ const char *tgsi_texture_names[TGSI_TEXTURE_COUNT] = "2DARRAY", "SHADOW1DARRAY", "SHADOW2DARRAY", + "SHADOWCUBE" }; const char *tgsi_property_names[TGSI_PROPERTY_COUNT] = diff --git a/src/gallium/auxiliary/tgsi/tgsi_util.c b/src/gallium/auxiliary/tgsi/tgsi_util.c index 9f6997dc88a..36dc10d555e 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_util.c +++ b/src/gallium/auxiliary/tgsi/tgsi_util.c @@ -284,6 +284,7 @@ tgsi_util_get_inst_usage_mask(const struct tgsi_full_instruction *inst, read_mask = TGSI_WRITEMASK_XYZ; break; case TGSI_TEXTURE_SHADOW2D_ARRAY: + case TGSI_TEXTURE_SHADOWCUBE: read_mask = TGSI_WRITEMASK_XYZW; break; default: diff --git a/src/gallium/include/pipe/p_shader_tokens.h b/src/gallium/include/pipe/p_shader_tokens.h index a1316306bbc..df2dd5e618e 100644 --- a/src/gallium/include/pipe/p_shader_tokens.h +++ b/src/gallium/include/pipe/p_shader_tokens.h @@ -454,7 +454,8 @@ struct tgsi_instruction_label #define TGSI_TEXTURE_2D_ARRAY 10 #define TGSI_TEXTURE_SHADOW1D_ARRAY 11 #define TGSI_TEXTURE_SHADOW2D_ARRAY 12 -#define TGSI_TEXTURE_COUNT 13 +#define TGSI_TEXTURE_SHADOWCUBE 13 +#define TGSI_TEXTURE_COUNT 14 struct tgsi_instruction_texture { -- 2.11.0