From 11ec85ddeefd452da51a768facd88d0923996102 Mon Sep 17 00:00:00 2001 From: Emil Velikov Date: Thu, 21 Dec 2017 17:04:41 +0000 Subject: [PATCH] docs: add release notes for 17.3.1 Signed-off-by: Emil Velikov (cherry picked from commit 4f5e85e9e97de4ae6e3d779ff42bf392c4739234) --- docs/relnotes/17.3.1.html | 190 ++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 190 insertions(+) create mode 100644 docs/relnotes/17.3.1.html diff --git a/docs/relnotes/17.3.1.html b/docs/relnotes/17.3.1.html new file mode 100644 index 00000000000..bd1fa864bd0 --- /dev/null +++ b/docs/relnotes/17.3.1.html @@ -0,0 +1,190 @@ + + + + + Mesa Release Notes + + + + +
+

The Mesa 3D Graphics Library

+
+ + +
+ +

Mesa 17.3.1 Release Notes / December 21, 2017

+ +

+Mesa 17.3.1 is a bug fix release which fixes bugs found since the 17.3.0 release. +

+

+Mesa 17.3.1 implements the OpenGL 4.5 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 4.5. OpenGL +4.5 is only available if requested at context creation +because compatibility contexts are not supported. +

+ + +

SHA256 checksums

+
+TBD
+
+ + +

New features

+

None

+ + +

Bug fixes

+ +
    + +
  • Bug 94739 - Mesa 11.1.2 implementation error: bad format MESA_FORMAT_Z_FLOAT32 in _mesa_unpack_uint_24_8_depth_stencil_row
  • + +
  • Bug 102710 - vkCmdBlitImage with arrayLayers > 1 fails
  • + +
  • Bug 103579 - Vertex shader causes compiler to crash in SPIRV-to-NIR
  • + +
  • Bug 103966 - Mesa 17.2.5 implementation error: bad format MESA_FORMAT_Z_FLOAT32 in _mesa_unpack_uint_24_8_depth_stencil_row
  • + +
  • Bug 104119 - radv: OpBitFieldInsert produces 0 with a loop counter for Insert
  • + +
  • Bug 104143 - r600/sb: clobbers gl_Position -> gl_FragCoord
  • + +
+ + +

Changes

+ +

Alex Smith (1):

+
    +
  • radv: Add LLVM version to the device name string
  • +
+ +

Bas Nieuwenhuizen (3):

+
    +
  • spirv: Fix loading an entire block at once.
  • +
  • radv: Don't advertise VK_EXT_debug_report.
  • +
  • radv: Fix multi-layer blits.
  • +
+ +

Ben Crocker (1):

+
    +
  • docs/llvmpipe: document ppc64le as alternative architecture to x86.
  • +
+ +

Brian Paul (2):

+
    +
  • xlib: call _mesa_warning() instead of fprintf()
  • +
  • gallium/aux: include nr_samples in util_resource_size() computation
  • +
+ +

Bruce Cherniak (1):

+
    +
  • swr: Fix KNOB_MAX_WORKER_THREADS thread creation override.
  • +
+ +

Dave Airlie (1):

+
    +
  • radv: port merge tess info from anv
  • +
+ +

Emil Velikov (5):

+
    +
  • docs: add sha256 checksums for 17.3.0
  • +
  • util: scons: wire up the sha1 test
  • +
  • cherry-ignore: meson: fix strtof locale support check
  • +
  • cherry-ignore: util: add mesa-sha1 test to meson
  • +
  • Update version to 17.3.1
  • +
+ +

Eric Anholt (1):

+
    +
  • broadcom/vc4: Fix handling of GFXH-515 workaround with a start vertex count.
  • +
+ +

Eric Engestrom (1):

+
    +
  • compiler: use NDEBUG to guard asserts
  • +
+ +

Fabian Bieler (2):

+
    +
  • glsl: Match order of gl_LightSourceParameters elements.
  • +
  • glsl: Fix gl_NormalScale.
  • +
+ +

Gert Wollny (1):

+
    +
  • r600/sb: do not convert if-blocks that contain indirect array access
  • +
+ +

James Legg (1):

+
    +
  • nir/opcodes: Fix constant-folding of bitfield_insert
  • +
+ +

Jason Ekstrand (1):

+
    +
  • i965: Switch over to fully external-or-not MOCS scheme
  • +
+ +

Juan A. Suarez Romero (1):

+
    +
  • travis: disable Meson build
  • +
+ +

Kenneth Graunke (2):

+
    +
  • meta: Initialize depth/clear values on declaration.
  • +
  • meta: Fix ClearTexture with GL_DEPTH_COMPONENT.
  • +
+ +

Leo Liu (1):

+
    +
  • radeon/vce: move destroy command before feedback command
  • +
+ +

Marek Olšák (4):

+
    +
  • radeonsi: flush the context after resource_copy_region for buffer exports
  • +
  • radeonsi: allow DMABUF exports for local buffers
  • +
  • winsys/amdgpu: disable local BOs again due to worse performance
  • +
  • radeonsi: don't call force_dcc_off for buffers
  • +
+ +

Matt Turner (2):

+
    +
  • util: Assume little endian in the absence of platform-specific handling
  • +
  • util: Add a SHA1 unit test program
  • +
+ +

Nicolai Hähnle (1):

+
    +
  • radeonsi: fix the R600_RESOURCE_FLAG_UNMAPPABLE check
  • +
+ +

Pierre Moreau (1):

+
    +
  • nvc0/ir: Properly lower 64-bit shifts when the shift value is >32
  • +
+ +

Timothy Arceri (1):

+
    +
  • glsl: get correct member type when processing xfb ifc arrays
  • +
+ +

Vadym Shovkoplias (2):

+
    +
  • glx/dri3: Remove unused deviceName variable
  • +
  • util/disk_cache: Remove unneeded free() on always null string
  • +
+ + +
+ + -- 2.11.0