From 1537066c69bee9ebc4b998626c532ce1724d4e67 Mon Sep 17 00:00:00 2001 From: Christoph Lameter Date: Fri, 20 Aug 2010 12:37:12 -0500 Subject: [PATCH] slub: Force no inlining of debug functions Compiler folds the debgging functions into the critical paths. Avoid that by adding noinline to the functions that check for problems. Acked-by: David Rientjes Signed-off-by: Christoph Lameter Signed-off-by: Pekka Enberg --- mm/slub.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/mm/slub.c b/mm/slub.c index 13fffe1f0f3d..d28ee64bcdb5 100644 --- a/mm/slub.c +++ b/mm/slub.c @@ -862,7 +862,7 @@ static void setup_object_debug(struct kmem_cache *s, struct page *page, init_tracking(s, object); } -static int alloc_debug_processing(struct kmem_cache *s, struct page *page, +static noinline int alloc_debug_processing(struct kmem_cache *s, struct page *page, void *object, unsigned long addr) { if (!check_slab(s, page)) @@ -902,8 +902,8 @@ bad: return 0; } -static int free_debug_processing(struct kmem_cache *s, struct page *page, - void *object, unsigned long addr) +static noinline int free_debug_processing(struct kmem_cache *s, + struct page *page, void *object, unsigned long addr) { if (!check_slab(s, page)) goto fail; -- 2.11.0