From 17d602142df3b93e352b313619a199d90f4fbc96 Mon Sep 17 00:00:00 2001 From: jimb Date: Mon, 21 May 2001 20:02:21 +0000 Subject: [PATCH] * value.h (struct value): Doc fix, and rearrange members to place them near their explanations. --- gdb/ChangeLog | 5 +++++ gdb/value.h | 66 ++++++++++++++++++++++++++++++++++++++++------------------- 2 files changed, 50 insertions(+), 21 deletions(-) diff --git a/gdb/ChangeLog b/gdb/ChangeLog index cf0216cd71..202bb42514 100644 --- a/gdb/ChangeLog +++ b/gdb/ChangeLog @@ -1,3 +1,8 @@ +2001-05-21 Jim Blandy + + * value.h (struct value): Doc fix, and rearrange members to place + them near their explanations. + 2001-05-21 Michael Snyder * remote.c (remote_async_wait): Added new variable fieldsize. diff --git a/gdb/value.h b/gdb/value.h index cc1d90f221..8b1d18f0b5 100644 --- a/gdb/value.h +++ b/gdb/value.h @@ -68,16 +68,55 @@ struct value at the same place in memory. This will be described in the lval enum above as "lval_reg_frame_relative". */ CORE_ADDR frame_addr; + /* Type of the value. */ struct type *type; - /* Type of the enclosing object if this is an embedded subobject. - The member embedded_offset gives the real position of the subobject - if type is not the same as enclosing_type. - If the type field is a pointer type, then enclosing_type is - a pointer type pointing to the real (enclosing) type of the target - object. */ + /* If a value represents a C++ object, then the `type' field gives + the object's compile-time type. If the object actually belongs + to some class derived from `type', perhaps with other base + classes and additional members, then `type' is just a subobject + of the real thing, and the full object is probably larger than + `type' would suggest. + + If `type' is a dynamic class (i.e. one with a vtable), then GDB + can actually determine the object's run-time type by looking at + the run-time type information in the vtable. When this + information is available, we may elect to read in the entire + object, for several reasons: + + - When printing the value, the user would probably rather see + the full object, not just the limited portion apparent from + the compile-time type. + + - If `type' has virtual base classes, then even printing + `type' alone may require reaching outside the `type' + portion of the object to wherever the virtual base class + has been stored. + + When we store the entire object, `enclosing_type' is the + run-time type --- the complete object --- and `embedded_offset' + is the offset of `type' within that larger type, in bytes. The + VALUE_CONTENTS macro takes `embedded_offset' into account, so + most GDB code continues to see the `type' portion of the value, + just as the inferior would. + + If `type' is a pointer to an object, then `enclosing_type' is a + pointer to the object's run-time type, and `pointed_to_offset' + is the offset in bytes from the full object to the pointed-to + object --- that is, the value `embedded_offset' would have if + we followed the pointer and fetched the complete object. (I + don't really see the point. Why not just determine the + run-time type when you indirect, and avoid the special case? + The contents don't matter until you indirect anyway.) + + If we're not doing anything fancy, `enclosing_type' is equal to + `type', and `embedded_offset' is zero, so everything works + normally. */ struct type *enclosing_type; + int embedded_offset; + int pointed_to_offset; + /* Values are stored in a chain, so that they can be deleted easily over calls to the inferior. Values assigned to internal variables or put into the value history are taken off this @@ -115,21 +154,6 @@ struct value /* If nonzero, this is the value of a variable which does not actually exist in the program. */ char optimized_out; - /* If this value represents an object that is embedded inside a - larger object (e.g., a base subobject in C++), this gives the - offset (in bytes) from the start of the contents buffer where - the embedded object begins. This is required because some C++ - runtime implementations lay out objects (especially virtual bases - with possibly negative offsets to ancestors). - Note: This may be positive or negative! Also note that this offset - is not used when retrieving contents from target memory; the entire - enclosing object has to be retrieved always, and the offset for - that is given by the member offset above. */ - int embedded_offset; - /* If this value represents a pointer to an object that is embedded - in another object, this gives the embedded_offset of the object - that is pointed to. */ - int pointed_to_offset; /* The BFD section associated with this value. */ asection *bfd_section; /* Actual contents of the value. For use of this value; setting -- 2.11.0