From 1942aef165e4e3a2ad6f3fd0496f4bdcf1d77f03 Mon Sep 17 00:00:00 2001 From: Eric Branlund Date: Fri, 18 Oct 2019 22:28:37 -0700 Subject: [PATCH] Corrected English description of priest for subject/verb agreement. --- src/birth.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/birth.c b/src/birth.c index 6590f1d55..a017fea22 100644 --- a/src/birth.c +++ b/src/birth.c @@ -304,7 +304,7 @@ static concptr class_jouhou[MAX_CLASS] = "A Mage is a spell caster that must live by his or her wits as a mage cannot hope to simply hack his or her way through the dungeon like a warrior. In addition to spellbooks, a mage should carry a range of magical devices to help his or her endeavors. A mage can master those devices far more easily than anyone else. A mage's prime statistic is Intelligence as this determines his or her spell casting ability.", -"A Priest is a character devoted to serving a higher power. He or she explores the dungeon in the service of a God. Since Priests receive new prayers as gifts from their patron deity, they cannot choose which ones they will learn. Priests are familiar with magical devices which they believe act as foci for divine intervention in the natural order of things. A priest wielding an edged weapon will be so uncomfortable with it that his or her fighting ability decreases. A Priest's primary stat is Wisdom since this determine the success of the prayers to his or her deity.", +"A Priest is a character devoted to serving a higher power. He or she explores the dungeon in the service of a God. Since Priests receive new prayers as gifts from their patron deity, they cannot choose which ones they will learn. Priests are familiar with magical devices which they believe act as foci for divine intervention in the natural order of things. A priest wielding an edged weapon will be so uncomfortable with it that his or her fighting ability decreases. A Priest's primary stat is Wisdom since this determines the success of the prayers to his or her deity.", "A Rogue is a character that prefers to live by his cunning, but is capable of fighting his way out of a tight spot. Rogues are good at locating hidden traps and doors and are the masters of disarming traps and picking locks. A rogue has a high stealth allowing him or her to sneak around many creatures without having to fight, or to get in a telling first blow. A rogue may also backstab a fleeing monster. Intelligence determines a Rogue's spell casting ability.", -- 2.11.0