From 220b459cc5b487ef602cced4df427f2c3ff233ad Mon Sep 17 00:00:00 2001 From: Deskull Date: Tue, 4 Mar 2014 22:50:00 +0900 Subject: [PATCH] Define enum of EQUIP_SLOT. --- Deeangband/Deeangband.h | 23 +++++++++++++++++++++++ 1 file changed, 23 insertions(+) diff --git a/Deeangband/Deeangband.h b/Deeangband/Deeangband.h index 38aec7b..eaa6ab0 100644 --- a/Deeangband/Deeangband.h +++ b/Deeangband/Deeangband.h @@ -26,6 +26,29 @@ typedef enum PLAY_EXIT_CODE PLAY_EXIT_QUIT } PLAY_EXIT_CODE; +/*! + * ‘•”õ•”ˆÊ + */ +typedef enum EQUIP_SLOT +{ + SLOT_ID_INVENTORY, //!<‘•”õ•”ˆÊ: ŠŽ + SLOT_ID_HAND, //!<‘•”õ•”ˆÊ: Žè + SLOT_ID_AMMO, //!<‘•”õ•”ˆÊ: ’e–ò + SLOT_ID_RING, //!<‘•”õ•”ˆÊ: Žw—Ö + SLOT_ID_AMULET, //!<‘•”õ•”ˆÊ: ƒAƒ~ƒ…ƒŒƒbƒg + SLOT_ID_BODY, //!<‘•”õ•”ˆÊ: ‘Ì + SLOT_ID_OUTER, //!<‘•”õ•”ˆÊ: ‘̂̏ã + SLOT_ID_HEAD, //!<‘•”õ•”ˆÊ: “ª•” + SLOT_ID_ARMS, //!<‘•”õ•”ˆÊ: ˜r•” + SLOT_ID_FEET, //!<‘•”õ•”ˆÊ: ‹r•” + SLOT_ID_INSTRUMENT, //!<‘•”õ•”ˆÊ: ŠyŠí + SLOT_ID_LITE, //!<‘•”õ•”ˆÊ: ŒõŒ¹ + SLOT_ID_TAIL, //!<‘•”õ•”ˆÊ: ”ö•” + SLOT_ID_INTAKE, //!<‘•”õ•”ˆÊ: Žæž + SLOT_ID_ORGAN, //!<‘•”õ•”ˆÊ: ŠíŠ¯ + MAX_SLOT_IDS //!<‘•”õ•”ˆÊ” +} EQUIP_SLOT; + class Creature; class CreatureTemplate; class Dungeon; -- 2.11.0