From 23cf9fbcf5bcaddd0d8c2ff163a3c2791c201751 Mon Sep 17 00:00:00 2001 From: Hourier <66951241+Hourier@users.noreply.github.com> Date: Sat, 6 May 2023 10:29:12 +0900 Subject: [PATCH] [Refactor] #3286 Removed player-redraw-types.h --- Hengband/Hengband/Hengband.vcxproj | 1 - src/Makefile.am | 1 - src/birth/birth-stat.cpp | 1 - src/blue-magic/blue-magic-checker.cpp | 1 - src/cmd-action/cmd-hissatsu.cpp | 1 - src/cmd-action/cmd-mane.cpp | 1 - src/cmd-action/cmd-mind.cpp | 1 - src/cmd-action/cmd-move.cpp | 1 - src/cmd-action/cmd-open-close.cpp | 1 - src/cmd-action/cmd-others.cpp | 1 - src/cmd-action/cmd-pet.cpp | 1 - src/cmd-action/cmd-racial.cpp | 1 - src/cmd-action/cmd-spell.cpp | 1 - src/cmd-action/cmd-tunnel.cpp | 1 - src/cmd-building/cmd-building.cpp | 1 - src/cmd-io/cmd-floor.cpp | 1 - src/cmd-io/cmd-gameoption.cpp | 1 - src/cmd-io/cmd-process-screen.cpp | 1 - src/cmd-item/cmd-equipment.cpp | 1 - src/cmd-item/cmd-item.cpp | 1 - src/cmd-item/cmd-refill.cpp | 1 - src/cmd-item/cmd-throw.cpp | 1 - src/cmd-visual/cmd-draw.cpp | 1 - src/combat/shoot.cpp | 1 - src/combat/slaying.cpp | 1 - src/core/disturbance.cpp | 1 - src/core/object-compressor.cpp | 1 - src/core/player-processor.cpp | 1 - src/core/player-redraw-types.h | 35 --------------------------- src/core/stuff-handler.cpp | 1 - src/core/window-redrawer.cpp | 1 - src/dungeon/dungeon-processor.cpp | 1 - src/effect/effect-monster-oldies.cpp | 1 - src/effect/effect-monster-psi.cpp | 1 - src/effect/effect-monster-spirit.cpp | 1 - src/effect/effect-monster.cpp | 1 - src/effect/effect-player-resist-hurt.cpp | 1 - src/effect/effect-player-spirit.cpp | 1 - src/floor/floor-events.cpp | 1 - src/hpmp/hp-mp-processor.cpp | 1 - src/hpmp/hp-mp-regenerator.cpp | 1 - src/inventory/inventory-curse.cpp | 1 - src/inventory/player-inventory.cpp | 1 - src/io/cursor.cpp | 1 - src/io/input-key-processor.cpp | 1 - src/io/report.cpp | 1 - src/io/screen-util.cpp | 1 - src/market/bounty.cpp | 1 - src/melee/melee-postprocess.cpp | 1 - src/melee/melee-spell.cpp | 1 - src/melee/monster-attack-monster.cpp | 1 - src/mind/mind-blue-mage.cpp | 1 - src/mind/mind-elementalist.cpp | 1 - src/mind/mind-force-trainer.cpp | 1 - src/mind/mind-magic-resistance.cpp | 1 - src/mind/mind-mirror-master.cpp | 1 - src/mind/mind-monk.cpp | 1 - src/mind/mind-ninja.cpp | 1 - src/mind/mind-samurai.cpp | 1 - src/mind/mind-sniper.cpp | 1 - src/mind/mind-warrior-mage.cpp | 1 - src/monster-attack/monster-eating.cpp | 1 - src/monster-floor/monster-death.cpp | 1 - src/monster/monster-damage.cpp | 1 - src/monster/monster-status-setter.cpp | 1 - src/monster/monster-update.cpp | 1 - src/mspell/mspell-attack.cpp | 1 - src/mspell/mspell-checker.cpp | 1 - src/mspell/mspell-dispel.cpp | 1 - src/mspell/mspell-status.cpp | 1 - src/mutation/mutation-processor.cpp | 1 - src/object-activation/activation-others.cpp | 1 - src/object-use/read/scroll-read-executor.cpp | 1 - src/pet/pet-fall-off.cpp | 1 - src/player-attack/attack-chaos-effect.cpp | 1 - src/player-base/player-class.cpp | 1 - src/player-info/class-info.cpp | 1 - src/player-status/player-basic-statistics.cpp | 1 - src/player/digestion-processor.cpp | 1 - src/player/player-damage.cpp | 1 - src/player/player-move.cpp | 1 - src/player/player-status.cpp | 1 - src/racial/racial-kutar.cpp | 1 - src/racial/racial-switcher.cpp | 1 - src/realm/realm-chaos.cpp | 1 - src/realm/realm-hex.cpp | 1 - src/realm/realm-hissatsu.cpp | 1 - src/realm/realm-song.cpp | 1 - src/specific-object/death-scythe.cpp | 1 - src/specific-object/stone-of-lore.cpp | 1 - src/spell-class/spells-mirror-master.cpp | 1 - src/spell-kind/earthquake.cpp | 1 - src/spell-kind/spells-fetcher.cpp | 1 - src/spell-kind/spells-floor.cpp | 1 - src/spell-kind/spells-genocide.cpp | 1 - src/spell-kind/spells-neighbor.cpp | 1 - src/spell-kind/spells-world.cpp | 1 - src/spell-realm/spells-chaos.cpp | 1 - src/spell-realm/spells-craft.cpp | 1 - src/spell-realm/spells-crusade.cpp | 1 - src/spell-realm/spells-demon.cpp | 1 - src/spell-realm/spells-hex.cpp | 1 - src/spell-realm/spells-song.cpp | 1 - src/spell-realm/spells-sorcery.cpp | 1 - src/spell/spells-status.cpp | 1 - src/status/action-setter.cpp | 1 - src/status/bad-status-setter.cpp | 1 - src/status/base-status.cpp | 1 - src/status/body-improvement.cpp | 1 - src/status/buff-setter.cpp | 1 - src/status/element-resistance.cpp | 1 - src/status/shape-changer.cpp | 1 - src/status/sight-setter.cpp | 1 - src/status/temporary-resistance.cpp | 1 - src/store/cmd-store.cpp | 1 - src/target/grid-selector.cpp | 1 - src/target/target-checker.cpp | 1 - src/target/target-setter.cpp | 1 - src/wizard/wizard-special-process.cpp | 1 - src/world/world-movement-processor.cpp | 1 - 120 files changed, 154 deletions(-) delete mode 100644 src/core/player-redraw-types.h diff --git a/Hengband/Hengband/Hengband.vcxproj b/Hengband/Hengband/Hengband.vcxproj index 339028124..13d6966a5 100644 --- a/Hengband/Hengband/Hengband.vcxproj +++ b/Hengband/Hengband/Hengband.vcxproj @@ -1119,7 +1119,6 @@ - diff --git a/src/Makefile.am b/src/Makefile.am index 10035cb5b..0be25e671 100644 --- a/src/Makefile.am +++ b/src/Makefile.am @@ -152,7 +152,6 @@ hengband_SOURCES = \ core/magic-effects-timeout-reducer.cpp core/magic-effects-timeout-reducer.h \ core/object-compressor.cpp core/object-compressor.h \ core/player-processor.cpp core/player-processor.h \ - core/player-redraw-types.h \ core/score-util.cpp core/score-util.h \ core/scores.cpp core/scores.h \ core/show-file.cpp core/show-file.h \ diff --git a/src/birth/birth-stat.cpp b/src/birth/birth-stat.cpp index 1c7f314c1..40c8d5655 100644 --- a/src/birth/birth-stat.cpp +++ b/src/birth/birth-stat.cpp @@ -1,6 +1,5 @@ #include "birth/birth-stat.h" #include "birth/auto-roller.h" -#include "core/player-redraw-types.h" #include "player-base/player-class.h" #include "player-base/player-race.h" #include "player-info/class-info.h" diff --git a/src/blue-magic/blue-magic-checker.cpp b/src/blue-magic/blue-magic-checker.cpp index 439dba5d8..9d8bd99ea 100644 --- a/src/blue-magic/blue-magic-checker.cpp +++ b/src/blue-magic/blue-magic-checker.cpp @@ -11,7 +11,6 @@ */ #include "blue-magic/blue-magic-checker.h" -#include "core/player-redraw-types.h" #include "main/sound-definitions-table.h" #include "main/sound-of-music.h" #include "monster-race/race-ability-mask.h" diff --git a/src/cmd-action/cmd-hissatsu.cpp b/src/cmd-action/cmd-hissatsu.cpp index 84568ef73..54e2d088c 100644 --- a/src/cmd-action/cmd-hissatsu.cpp +++ b/src/cmd-action/cmd-hissatsu.cpp @@ -12,7 +12,6 @@ #include "action/action-limited.h" #include "cmd-action/cmd-spell.h" #include "core/asking-player.h" -#include "core/player-redraw-types.h" #include "core/stuff-handler.h" #include "core/window-redrawer.h" #include "floor/floor-object.h" diff --git a/src/cmd-action/cmd-mane.cpp b/src/cmd-action/cmd-mane.cpp index 5e6e89f98..684c5eaa9 100644 --- a/src/cmd-action/cmd-mane.cpp +++ b/src/cmd-action/cmd-mane.cpp @@ -14,7 +14,6 @@ #include "artifact/fixed-art-types.h" #include "cmd-action/cmd-spell.h" #include "core/asking-player.h" -#include "core/player-redraw-types.h" #include "core/stuff-handler.h" #include "core/window-redrawer.h" #include "floor/cave.h" diff --git a/src/cmd-action/cmd-mind.cpp b/src/cmd-action/cmd-mind.cpp index dd8362049..d3c1cf870 100644 --- a/src/cmd-action/cmd-mind.cpp +++ b/src/cmd-action/cmd-mind.cpp @@ -13,7 +13,6 @@ #include "cmd-action/cmd-mind.h" #include "action/action-limited.h" #include "core/asking-player.h" -#include "core/player-redraw-types.h" #include "core/window-redrawer.h" #include "effect/attribute-types.h" #include "effect/effect-characteristics.h" diff --git a/src/cmd-action/cmd-move.cpp b/src/cmd-action/cmd-move.cpp index 912e15858..d4ba1db63 100644 --- a/src/cmd-action/cmd-move.cpp +++ b/src/cmd-action/cmd-move.cpp @@ -6,7 +6,6 @@ #include "cmd-io/cmd-save.h" #include "core/asking-player.h" #include "core/disturbance.h" -#include "core/player-redraw-types.h" #include "core/stuff-handler.h" #include "dungeon/quest.h" #include "floor/cave.h" diff --git a/src/cmd-action/cmd-open-close.cpp b/src/cmd-action/cmd-open-close.cpp index 07299f2a3..918830c0f 100644 --- a/src/cmd-action/cmd-open-close.cpp +++ b/src/cmd-action/cmd-open-close.cpp @@ -3,7 +3,6 @@ #include "action/open-util.h" #include "cmd-action/cmd-attack.h" #include "core/disturbance.h" -#include "core/player-redraw-types.h" #include "floor/geometry.h" #include "game-option/disturbance-options.h" #include "game-option/input-options.h" diff --git a/src/cmd-action/cmd-others.cpp b/src/cmd-action/cmd-others.cpp index f840c0067..e25934377 100644 --- a/src/cmd-action/cmd-others.cpp +++ b/src/cmd-action/cmd-others.cpp @@ -15,7 +15,6 @@ #include "cmd-action/cmd-attack.h" #include "core/asking-player.h" #include "core/disturbance.h" -#include "core/player-redraw-types.h" #include "floor/geometry.h" #include "game-option/game-play-options.h" #include "grid/grid.h" diff --git a/src/cmd-action/cmd-pet.cpp b/src/cmd-action/cmd-pet.cpp index 7159804f8..47dec5c2b 100644 --- a/src/cmd-action/cmd-pet.cpp +++ b/src/cmd-action/cmd-pet.cpp @@ -3,7 +3,6 @@ #include "cmd-action/cmd-attack.h" #include "cmd-io/cmd-dump.h" #include "core/asking-player.h" -#include "core/player-redraw-types.h" #include "core/stuff-handler.h" #include "core/window-redrawer.h" #include "effect/spells-effect-util.h" diff --git a/src/cmd-action/cmd-racial.cpp b/src/cmd-action/cmd-racial.cpp index dee91b624..e0a162d83 100644 --- a/src/cmd-action/cmd-racial.cpp +++ b/src/cmd-action/cmd-racial.cpp @@ -9,7 +9,6 @@ #include "action/mutation-execution.h" #include "action/racial-execution.h" #include "core/asking-player.h" -#include "core/player-redraw-types.h" #include "core/window-redrawer.h" #include "game-option/text-display-options.h" #include "io/command-repeater.h" diff --git a/src/cmd-action/cmd-spell.cpp b/src/cmd-action/cmd-spell.cpp index 49726a3d3..5c5668cc7 100644 --- a/src/cmd-action/cmd-spell.cpp +++ b/src/cmd-action/cmd-spell.cpp @@ -12,7 +12,6 @@ #include "cmd-action/cmd-mind.h" #include "cmd-io/cmd-dump.h" #include "core/asking-player.h" -#include "core/player-redraw-types.h" #include "core/stuff-handler.h" #include "core/window-redrawer.h" #include "floor/floor-object.h" diff --git a/src/cmd-action/cmd-tunnel.cpp b/src/cmd-action/cmd-tunnel.cpp index 2ccc88498..2ddc924ac 100644 --- a/src/cmd-action/cmd-tunnel.cpp +++ b/src/cmd-action/cmd-tunnel.cpp @@ -2,7 +2,6 @@ #include "action/tunnel-execution.h" #include "cmd-action/cmd-attack.h" #include "core/disturbance.h" -#include "core/player-redraw-types.h" #include "floor/geometry.h" #include "grid/grid.h" #include "io/input-key-requester.h" diff --git a/src/cmd-building/cmd-building.cpp b/src/cmd-building/cmd-building.cpp index 92ae8162c..888b4c277 100644 --- a/src/cmd-building/cmd-building.cpp +++ b/src/cmd-building/cmd-building.cpp @@ -17,7 +17,6 @@ #include "cmd-building/cmd-inn.h" #include "cmd-io/cmd-dump.h" #include "core/asking-player.h" -#include "core/player-redraw-types.h" #include "core/scores.h" #include "core/show-file.h" #include "core/special-internal-keys.h" diff --git a/src/cmd-io/cmd-floor.cpp b/src/cmd-io/cmd-floor.cpp index b3c06c73f..af5fdb20d 100644 --- a/src/cmd-io/cmd-floor.cpp +++ b/src/cmd-io/cmd-floor.cpp @@ -1,6 +1,5 @@ #include "cmd-io/cmd-floor.h" #include "core/asking-player.h" -#include "core/player-redraw-types.h" #include "core/stuff-handler.h" #include "core/window-redrawer.h" #include "floor/geometry.h" diff --git a/src/cmd-io/cmd-gameoption.cpp b/src/cmd-io/cmd-gameoption.cpp index 72003f52d..9100fff85 100644 --- a/src/cmd-io/cmd-gameoption.cpp +++ b/src/cmd-io/cmd-gameoption.cpp @@ -3,7 +3,6 @@ #include "cmd-io/cmd-autopick.h" #include "cmd-io/cmd-dump.h" #include "core/asking-player.h" -#include "core/player-redraw-types.h" #include "core/show-file.h" #include "core/window-redrawer.h" #include "floor/geometry.h" diff --git a/src/cmd-io/cmd-process-screen.cpp b/src/cmd-io/cmd-process-screen.cpp index f4421be32..100d5b9f9 100644 --- a/src/cmd-io/cmd-process-screen.cpp +++ b/src/cmd-io/cmd-process-screen.cpp @@ -7,7 +7,6 @@ #include "cmd-io/cmd-process-screen.h" #include "cmd-visual/cmd-draw.h" #include "core/asking-player.h" -#include "core/player-redraw-types.h" #include "core/stuff-handler.h" #include "core/visuals-reseter.h" #include "game-option/special-options.h" diff --git a/src/cmd-item/cmd-equipment.cpp b/src/cmd-item/cmd-equipment.cpp index 455a273d0..7dcd17a5d 100644 --- a/src/cmd-item/cmd-equipment.cpp +++ b/src/cmd-item/cmd-equipment.cpp @@ -4,7 +4,6 @@ #include "autopick/autopick.h" #include "avatar/avatar.h" #include "core/asking-player.h" -#include "core/player-redraw-types.h" #include "core/window-redrawer.h" #include "dungeon/quest.h" //!< @todo 違和感、何故アイテムを装備するとクエストの成功判定が走るのか?. #include "flavor/flavor-describer.h" diff --git a/src/cmd-item/cmd-item.cpp b/src/cmd-item/cmd-item.cpp index b40167bfa..99c46a2b8 100644 --- a/src/cmd-item/cmd-item.cpp +++ b/src/cmd-item/cmd-item.cpp @@ -22,7 +22,6 @@ #include "cmd-item/cmd-zapwand.h" #include "combat/shoot.h" #include "core/asking-player.h" -#include "core/player-redraw-types.h" #include "core/window-redrawer.h" #include "flavor/flavor-describer.h" #include "flavor/object-flavor-types.h" diff --git a/src/cmd-item/cmd-refill.cpp b/src/cmd-item/cmd-refill.cpp index 7ac24c02f..2be7a8dbd 100644 --- a/src/cmd-item/cmd-refill.cpp +++ b/src/cmd-item/cmd-refill.cpp @@ -1,5 +1,4 @@ #include "cmd-item/cmd-refill.h" -#include "core/player-redraw-types.h" #include "floor/floor-object.h" #include "inventory/inventory-object.h" #include "inventory/inventory-slot-types.h" diff --git a/src/cmd-item/cmd-throw.cpp b/src/cmd-item/cmd-throw.cpp index 5a0f83eaa..308dd1f77 100644 --- a/src/cmd-item/cmd-throw.cpp +++ b/src/cmd-item/cmd-throw.cpp @@ -4,7 +4,6 @@ * @author Hourier */ #include "cmd-item/cmd-throw.h" -#include "core/player-redraw-types.h" #include "game-option/special-options.h" #include "inventory/inventory-slot-types.h" #include "object-use/throw-execution.h" diff --git a/src/cmd-visual/cmd-draw.cpp b/src/cmd-visual/cmd-draw.cpp index b751036f6..62404b34e 100644 --- a/src/cmd-visual/cmd-draw.cpp +++ b/src/cmd-visual/cmd-draw.cpp @@ -1,6 +1,5 @@ #include "cmd-visual/cmd-draw.h" #include "core/asking-player.h" -#include "core/player-redraw-types.h" #include "core/stuff-handler.h" #include "core/window-redrawer.h" #include "io/files-util.h" diff --git a/src/combat/shoot.cpp b/src/combat/shoot.cpp index 2e390b491..eaccd840a 100644 --- a/src/combat/shoot.cpp +++ b/src/combat/shoot.cpp @@ -2,7 +2,6 @@ #include "artifact/fixed-art-types.h" #include "avatar/avatar.h" #include "combat/attack-criticality.h" -#include "core/player-redraw-types.h" #include "core/stuff-handler.h" #include "effect/attribute-types.h" #include "effect/effect-characteristics.h" diff --git a/src/combat/slaying.cpp b/src/combat/slaying.cpp index a3d62ec78..514802ec6 100644 --- a/src/combat/slaying.cpp +++ b/src/combat/slaying.cpp @@ -1,6 +1,5 @@ #include "combat/slaying.h" #include "artifact/fixed-art-types.h" -#include "core/player-redraw-types.h" #include "effect/attribute-types.h" #include "mind/mind-samurai.h" #include "monster-race/monster-race.h" diff --git a/src/core/disturbance.cpp b/src/core/disturbance.cpp index 5b716cbcc..508ddf918 100644 --- a/src/core/disturbance.cpp +++ b/src/core/disturbance.cpp @@ -1,6 +1,5 @@ #include "core/disturbance.h" #include "action/travel-execution.h" -#include "core/player-redraw-types.h" #include "game-option/disturbance-options.h" #include "game-option/map-screen-options.h" #include "io/input-key-requester.h" diff --git a/src/core/object-compressor.cpp b/src/core/object-compressor.cpp index 15ba9dc15..0ab594d89 100644 --- a/src/core/object-compressor.cpp +++ b/src/core/object-compressor.cpp @@ -1,5 +1,4 @@ #include "core/object-compressor.h" -#include "core/player-redraw-types.h" #include "core/window-redrawer.h" #include "floor/floor-object.h" #include "floor/geometry.h" diff --git a/src/core/player-processor.cpp b/src/core/player-processor.cpp index 7c3ae009a..8997af7b1 100644 --- a/src/core/player-processor.cpp +++ b/src/core/player-processor.cpp @@ -2,7 +2,6 @@ #include "action/run-execution.h" #include "action/travel-execution.h" #include "core/disturbance.h" -#include "core/player-redraw-types.h" #include "core/special-internal-keys.h" #include "core/speed-table.h" #include "core/stuff-handler.h" diff --git a/src/core/player-redraw-types.h b/src/core/player-redraw-types.h deleted file mode 100644 index 6f8a16caf..000000000 --- a/src/core/player-redraw-types.h +++ /dev/null @@ -1,35 +0,0 @@ -#pragma once - -// clang-format off -enum player_redraw_type { - PR_MISC = 0x00000001L, /*!< 再描画フラグ: 種族と職業 / Display Race/Class */ - PR_TITLE = 0x00000002L, /*!< 再描画フラグ: 称号 / Display Title */ - PR_LEVEL = 0x00000004L, /*!< 再描画フラグ: レベル / Display Level */ - PR_EXP = 0x00000008L, /*!< 再描画フラグ: 経験値 / Display Experience */ - PR_ABILITY_SCORE = 0x00000010L, /*!< 再描画フラグ: ステータス / Display Stats */ - PR_AC = 0x00000020L, /*!< 再描画フラグ: AC / Display Armor */ - PR_HP = 0x00000040L, /*!< 再描画フラグ: HP / Display Hitpoints */ - PR_MP = 0x00000080L, /*!< 再描画フラグ: MP / Display Mana */ - PR_GOLD = 0x00000100L, /*!< 再描画フラグ: 所持金 / Display Gold */ - PR_DEPTH = 0x00000200L, /*!< 再描画フラグ: ダンジョンの階 / Display Depth */ - PR_EQUIPPY = 0x00000400L, /*!< 再描画フラグ: 装備シンボル / Display equippy chars */ - PR_HEALTH = 0x00000800L, /*!< 再描画フラグ: モンスターのステータス / Display Health Bar */ - PR_CUT = 0x00001000L, /*!< 再描画フラグ: 負傷度 / Display Extra (Cut) */ - PR_STUN = 0x00002000L, /*!< 再描画フラグ: 朦朧度 / Display Extra (Stun) */ - PR_HUNGER = 0x00004000L, /*!< 再描画フラグ: 空腹度 / Display Extra (Hunger) */ - PR_TIMED_EFFECT = 0x00008000L, /*!< 再描画フラグ: プレイヤーの付与状態 / Display Status Bar */ - PR_XXX0 = 0x00010000L, /*!< (unused) */ - PR_UHEALTH = 0x00020000L, /*!< 再描画フラグ: ペットのステータス / Display Uma Health Bar */ - PR_XXX1 = 0x00040000L, /*!< (unused) */ - PR_XXX2 = 0x00080000L, /*!< (unused) */ - PR_ACTION = 0x00100000L, /*!< 再描画フラグ: プレイヤーの行動状態 / Display Extra (State) */ - PR_SPEED = 0x00200000L, /*!< 再描画フラグ: 加速 / Display Extra (Speed) */ - PR_STUDY = 0x00400000L, /*!< 再描画フラグ: 学習 / Display Extra (Study) */ - PR_IMITATION = 0x00800000L, /*!< 再描画フラグ: ものまね / Display Extra (Imitation) */ - PR_EXTRA = 0x01000000L, /*!< 再描画フラグ: 拡張ステータス全体 / Display Extra Info */ - PR_BASIC = 0x02000000L, /*!< 再描画フラグ: 基本ステータス全体 / Display Basic Info */ - PR_MAP = 0x04000000L, /*!< 再描画フラグ: ゲームマップ / Display Map */ - PR_WIPE = 0x08000000L, /*!< 再描画フラグ: 画面消去 / Hack -- Total Redraw */ -}; - -// clang-format on diff --git a/src/core/stuff-handler.cpp b/src/core/stuff-handler.cpp index 50a5069d6..641cf0abd 100644 --- a/src/core/stuff-handler.cpp +++ b/src/core/stuff-handler.cpp @@ -1,5 +1,4 @@ #include "core/stuff-handler.h" -#include "core/player-redraw-types.h" #include "core/window-redrawer.h" #include "player/player-status.h" #include "system/player-type-definition.h" diff --git a/src/core/window-redrawer.cpp b/src/core/window-redrawer.cpp index c893db232..0e59b9b86 100644 --- a/src/core/window-redrawer.cpp +++ b/src/core/window-redrawer.cpp @@ -4,7 +4,6 @@ * @author Hourier */ #include "core/window-redrawer.h" -#include "core/player-redraw-types.h" #include "core/stuff-handler.h" #include "floor/floor-util.h" #include "game-option/option-flags.h" diff --git a/src/dungeon/dungeon-processor.cpp b/src/dungeon/dungeon-processor.cpp index 28cd6ba4e..6099b4727 100644 --- a/src/dungeon/dungeon-processor.cpp +++ b/src/dungeon/dungeon-processor.cpp @@ -4,7 +4,6 @@ #include "core/disturbance.h" #include "core/object-compressor.h" #include "core/player-processor.h" -#include "core/player-redraw-types.h" #include "core/stuff-handler.h" #include "core/turn-compensator.h" #include "core/window-redrawer.h" diff --git a/src/effect/effect-monster-oldies.cpp b/src/effect/effect-monster-oldies.cpp index 38a8a7afb..b047b2d11 100644 --- a/src/effect/effect-monster-oldies.cpp +++ b/src/effect/effect-monster-oldies.cpp @@ -1,6 +1,5 @@ #include "effect/effect-monster-oldies.h" #include "avatar/avatar.h" -#include "core/player-redraw-types.h" #include "effect/effect-monster-util.h" #include "monster-floor/monster-generator.h" #include "monster-race/monster-race.h" diff --git a/src/effect/effect-monster-psi.cpp b/src/effect/effect-monster-psi.cpp index b44c4498a..575d0bbd4 100644 --- a/src/effect/effect-monster-psi.cpp +++ b/src/effect/effect-monster-psi.cpp @@ -1,5 +1,4 @@ #include "effect/effect-monster-psi.h" -#include "core/player-redraw-types.h" #include "core/window-redrawer.h" #include "effect/effect-monster-util.h" #include "floor/line-of-sight.h" diff --git a/src/effect/effect-monster-spirit.cpp b/src/effect/effect-monster-spirit.cpp index abb22c05b..e1c45820e 100644 --- a/src/effect/effect-monster-spirit.cpp +++ b/src/effect/effect-monster-spirit.cpp @@ -1,5 +1,4 @@ #include "effect/effect-monster-spirit.h" -#include "core/player-redraw-types.h" #include "effect/effect-monster-util.h" #include "hpmp/hp-mp-processor.h" #include "monster-race/monster-race.h" diff --git a/src/effect/effect-monster.cpp b/src/effect/effect-monster.cpp index a69841101..083de38fe 100644 --- a/src/effect/effect-monster.cpp +++ b/src/effect/effect-monster.cpp @@ -7,7 +7,6 @@ #include "effect/effect-monster.h" #include "avatar/avatar.h" #include "core/disturbance.h" -#include "core/player-redraw-types.h" #include "core/stuff-handler.h" #include "core/window-redrawer.h" #include "effect/attribute-types.h" diff --git a/src/effect/effect-player-resist-hurt.cpp b/src/effect/effect-player-resist-hurt.cpp index c9259f18a..b96a635b7 100644 --- a/src/effect/effect-player-resist-hurt.cpp +++ b/src/effect/effect-player-resist-hurt.cpp @@ -1,7 +1,6 @@ #include "effect/effect-player-resist-hurt.h" #include "artifact/fixed-art-types.h" #include "blue-magic/blue-magic-checker.h" -#include "core/player-redraw-types.h" #include "core/window-redrawer.h" #include "effect/effect-player.h" #include "hpmp/hp-mp-processor.h" diff --git a/src/effect/effect-player-spirit.cpp b/src/effect/effect-player-spirit.cpp index e1c921e39..d512769ed 100644 --- a/src/effect/effect-player-spirit.cpp +++ b/src/effect/effect-player-spirit.cpp @@ -1,6 +1,5 @@ #include "effect/effect-player-spirit.h" #include "blue-magic/blue-magic-checker.h" -#include "core/player-redraw-types.h" #include "core/window-redrawer.h" #include "effect/effect-player.h" #include "mind/mind-mirror-master.h" diff --git a/src/floor/floor-events.cpp b/src/floor/floor-events.cpp index f0ab22ae8..2ddc195c1 100644 --- a/src/floor/floor-events.cpp +++ b/src/floor/floor-events.cpp @@ -1,7 +1,6 @@ #include "floor/floor-events.h" #include "cmd-io/cmd-dump.h" #include "core/disturbance.h" -#include "core/player-redraw-types.h" #include "core/window-redrawer.h" #include "dungeon/dungeon-flag-types.h" #include "dungeon/quest.h" diff --git a/src/hpmp/hp-mp-processor.cpp b/src/hpmp/hp-mp-processor.cpp index f129b3d96..d77a153a4 100644 --- a/src/hpmp/hp-mp-processor.cpp +++ b/src/hpmp/hp-mp-processor.cpp @@ -1,7 +1,6 @@ #include "hpmp/hp-mp-processor.h" #include "avatar/avatar.h" #include "cmd-action/cmd-pet.h" -#include "core/player-redraw-types.h" #include "core/window-redrawer.h" #include "flavor/flavor-describer.h" #include "flavor/object-flavor-types.h" diff --git a/src/hpmp/hp-mp-regenerator.cpp b/src/hpmp/hp-mp-regenerator.cpp index 27dba59c0..b1250a827 100644 --- a/src/hpmp/hp-mp-regenerator.cpp +++ b/src/hpmp/hp-mp-regenerator.cpp @@ -1,6 +1,5 @@ #include "hpmp/hp-mp-regenerator.h" #include "cmd-item/cmd-magiceat.h" -#include "core/player-redraw-types.h" #include "core/window-redrawer.h" #include "inventory/inventory-slot-types.h" #include "monster-race/monster-race.h" diff --git a/src/inventory/inventory-curse.cpp b/src/inventory/inventory-curse.cpp index 1de862eb8..48c5d3b1d 100644 --- a/src/inventory/inventory-curse.cpp +++ b/src/inventory/inventory-curse.cpp @@ -2,7 +2,6 @@ #include "artifact/fixed-art-types.h" #include "core/asking-player.h" #include "core/disturbance.h" -#include "core/player-redraw-types.h" #include "flavor/flavor-describer.h" #include "flavor/object-flavor-types.h" #include "inventory/inventory-slot-types.h" diff --git a/src/inventory/player-inventory.cpp b/src/inventory/player-inventory.cpp index 8e1136364..b9ba1bbb0 100644 --- a/src/inventory/player-inventory.cpp +++ b/src/inventory/player-inventory.cpp @@ -2,7 +2,6 @@ #include "autopick/autopick.h" #include "core/asking-player.h" #include "core/disturbance.h" -#include "core/player-redraw-types.h" #include "core/stuff-handler.h" #include "core/window-redrawer.h" #include "dungeon/quest.h" diff --git a/src/io/cursor.cpp b/src/io/cursor.cpp index 05becac1b..bd3d8d511 100644 --- a/src/io/cursor.cpp +++ b/src/io/cursor.cpp @@ -1,5 +1,4 @@ #include "io/cursor.h" -#include "core/player-redraw-types.h" #include "core/stuff-handler.h" #include "effect/effect-characteristics.h" #include "effect/spells-effect-util.h" diff --git a/src/io/input-key-processor.cpp b/src/io/input-key-processor.cpp index da7ef2f1e..ad61eb75a 100644 --- a/src/io/input-key-processor.cpp +++ b/src/io/input-key-processor.cpp @@ -46,7 +46,6 @@ #include "cmd-visual/cmd-map.h" #include "cmd-visual/cmd-visuals.h" #include "core/asking-player.h" -#include "core/player-redraw-types.h" #include "core/special-internal-keys.h" #include "dungeon/dungeon-flag-types.h" #include "dungeon/quest.h" //!< @do_cmd_quest() がある。後で移設する. diff --git a/src/io/report.cpp b/src/io/report.cpp index 869de59f8..60d1f967c 100644 --- a/src/io/report.cpp +++ b/src/io/report.cpp @@ -7,7 +7,6 @@ #include "io/report.h" #include "core/asking-player.h" -#include "core/player-redraw-types.h" #include "core/stuff-handler.h" #include "core/turn-compensator.h" #include "core/visuals-reseter.h" diff --git a/src/io/screen-util.cpp b/src/io/screen-util.cpp index bcacb57b0..c80fdc98e 100644 --- a/src/io/screen-util.cpp +++ b/src/io/screen-util.cpp @@ -11,7 +11,6 @@ #include "io/screen-util.h" #include "core/player-processor.h" -#include "core/player-redraw-types.h" #include "core/stuff-handler.h" #include "dungeon/quest.h" #include "effect/effect-characteristics.h" diff --git a/src/market/bounty.cpp b/src/market/bounty.cpp index d11c433d0..6d93d1825 100644 --- a/src/market/bounty.cpp +++ b/src/market/bounty.cpp @@ -3,7 +3,6 @@ #include "avatar/avatar.h" #include "cmd-building/cmd-building.h" #include "core/asking-player.h" -#include "core/player-redraw-types.h" #include "core/stuff-handler.h" #include "flavor/flavor-describer.h" #include "game-option/cheat-options.h" diff --git a/src/melee/melee-postprocess.cpp b/src/melee/melee-postprocess.cpp index 804607ad8..4de760c9b 100644 --- a/src/melee/melee-postprocess.cpp +++ b/src/melee/melee-postprocess.cpp @@ -12,7 +12,6 @@ #include "melee/melee-postprocess.h" #include "core/disturbance.h" -#include "core/player-redraw-types.h" #include "effect/attribute-types.h" #include "floor/cave.h" #include "floor/geometry.h" diff --git a/src/melee/melee-spell.cpp b/src/melee/melee-spell.cpp index 31fb94dd3..3b24b7875 100644 --- a/src/melee/melee-spell.cpp +++ b/src/melee/melee-spell.cpp @@ -1,6 +1,5 @@ #include "melee/melee-spell.h" #include "core/disturbance.h" -#include "core/player-redraw-types.h" #include "melee/melee-spell-flags-checker.h" #include "melee/melee-spell-util.h" #include "monster-race/monster-race.h" diff --git a/src/melee/monster-attack-monster.cpp b/src/melee/monster-attack-monster.cpp index 22dc2b8d0..4d159287a 100644 --- a/src/melee/monster-attack-monster.cpp +++ b/src/melee/monster-attack-monster.cpp @@ -8,7 +8,6 @@ #include "combat/attack-accuracy.h" #include "combat/hallucination-attacks-table.h" #include "core/disturbance.h" -#include "core/player-redraw-types.h" #include "dungeon/dungeon-flag-types.h" #include "effect/attribute-types.h" #include "effect/effect-characteristics.h" diff --git a/src/mind/mind-blue-mage.cpp b/src/mind/mind-blue-mage.cpp index 203c367db..9de62f17d 100644 --- a/src/mind/mind-blue-mage.cpp +++ b/src/mind/mind-blue-mage.cpp @@ -4,7 +4,6 @@ #include "blue-magic/blue-magic-caster.h" #include "blue-magic/learnt-power-getter.h" #include "core/asking-player.h" -#include "core/player-redraw-types.h" #include "core/window-redrawer.h" #include "game-option/disturbance-options.h" #include "game-option/input-options.h" diff --git a/src/mind/mind-elementalist.cpp b/src/mind/mind-elementalist.cpp index f8973fc4a..e20788638 100644 --- a/src/mind/mind-elementalist.cpp +++ b/src/mind/mind-elementalist.cpp @@ -9,7 +9,6 @@ #include "cmd-action/cmd-spell.h" #include "cmd-io/cmd-gameoption.h" #include "core/asking-player.h" -#include "core/player-redraw-types.h" #include "core/stuff-handler.h" #include "core/window-redrawer.h" #include "effect/effect-characteristics.h" diff --git a/src/mind/mind-force-trainer.cpp b/src/mind/mind-force-trainer.cpp index 331b09827..9b4404a48 100644 --- a/src/mind/mind-force-trainer.cpp +++ b/src/mind/mind-force-trainer.cpp @@ -1,7 +1,6 @@ #include "mind/mind-force-trainer.h" #include "avatar/avatar.h" #include "core/disturbance.h" -#include "core/player-redraw-types.h" #include "core/stuff-handler.h" #include "effect/attribute-types.h" #include "effect/spells-effect-util.h" diff --git a/src/mind/mind-magic-resistance.cpp b/src/mind/mind-magic-resistance.cpp index a9b593445..8902bc9a8 100644 --- a/src/mind/mind-magic-resistance.cpp +++ b/src/mind/mind-magic-resistance.cpp @@ -1,6 +1,5 @@ #include "mind/mind-magic-resistance.h" #include "core/disturbance.h" -#include "core/player-redraw-types.h" #include "core/stuff-handler.h" #include "game-option/disturbance-options.h" #include "system/player-type-definition.h" diff --git a/src/mind/mind-mirror-master.cpp b/src/mind/mind-mirror-master.cpp index baaefd837..2ecf69933 100644 --- a/src/mind/mind-mirror-master.cpp +++ b/src/mind/mind-mirror-master.cpp @@ -7,7 +7,6 @@ #include "mind/mind-mirror-master.h" #include "core/disturbance.h" -#include "core/player-redraw-types.h" #include "core/stuff-handler.h" #include "effect/attribute-types.h" #include "effect/effect-characteristics.h" diff --git a/src/mind/mind-monk.cpp b/src/mind/mind-monk.cpp index a56cb8946..4e484eaa0 100644 --- a/src/mind/mind-monk.cpp +++ b/src/mind/mind-monk.cpp @@ -1,6 +1,5 @@ #include "mind/mind-monk.h" #include "action/action-limited.h" -#include "core/player-redraw-types.h" #include "io/input-key-acceptor.h" #include "mind/stances-table.h" #include "player-base/player-class.h" diff --git a/src/mind/mind-ninja.cpp b/src/mind/mind-ninja.cpp index 054c728bb..62d681bc4 100644 --- a/src/mind/mind-ninja.cpp +++ b/src/mind/mind-ninja.cpp @@ -3,7 +3,6 @@ #include "cmd-item/cmd-throw.h" #include "combat/combat-options-type.h" #include "core/disturbance.h" -#include "core/player-redraw-types.h" #include "effect/attribute-types.h" #include "effect/effect-characteristics.h" #include "effect/effect-processor.h" diff --git a/src/mind/mind-samurai.cpp b/src/mind/mind-samurai.cpp index b33de3657..bf94a8aca 100644 --- a/src/mind/mind-samurai.cpp +++ b/src/mind/mind-samurai.cpp @@ -8,7 +8,6 @@ #include "action/action-limited.h" #include "avatar/avatar.h" #include "cmd-action/cmd-attack.h" -#include "core/player-redraw-types.h" #include "inventory/inventory-slot-types.h" #include "io/input-key-acceptor.h" #include "mind/stances-table.h" diff --git a/src/mind/mind-sniper.cpp b/src/mind/mind-sniper.cpp index 223eb185a..903c1be12 100644 --- a/src/mind/mind-sniper.cpp +++ b/src/mind/mind-sniper.cpp @@ -9,7 +9,6 @@ #include "action/action-limited.h" #include "cmd-action/cmd-shoot.h" #include "core/asking-player.h" -#include "core/player-redraw-types.h" #include "core/stuff-handler.h" #include "core/window-redrawer.h" #include "floor/geometry.h" diff --git a/src/mind/mind-warrior-mage.cpp b/src/mind/mind-warrior-mage.cpp index cc109eec7..cba7093fb 100644 --- a/src/mind/mind-warrior-mage.cpp +++ b/src/mind/mind-warrior-mage.cpp @@ -1,5 +1,4 @@ #include "mind/mind-warrior-mage.h" -#include "core/player-redraw-types.h" #include "hpmp/hp-mp-processor.h" #include "player/player-damage.h" #include "system/player-type-definition.h" diff --git a/src/monster-attack/monster-eating.cpp b/src/monster-attack/monster-eating.cpp index 6f5d2720e..7904638d8 100644 --- a/src/monster-attack/monster-eating.cpp +++ b/src/monster-attack/monster-eating.cpp @@ -6,7 +6,6 @@ #include "monster-attack/monster-eating.h" #include "avatar/avatar.h" -#include "core/player-redraw-types.h" #include "core/window-redrawer.h" #include "flavor/flavor-describer.h" #include "flavor/object-flavor-types.h" diff --git a/src/monster-floor/monster-death.cpp b/src/monster-floor/monster-death.cpp index d1bf87f92..1ea58fe27 100644 --- a/src/monster-floor/monster-death.cpp +++ b/src/monster-floor/monster-death.cpp @@ -2,7 +2,6 @@ #include "artifact/fixed-art-generator.h" #include "artifact/fixed-art-types.h" #include "cmd-building/cmd-building.h" -#include "core/player-redraw-types.h" #include "dungeon/quest-completion-checker.h" #include "effect/effect-characteristics.h" #include "effect/effect-processor.h" diff --git a/src/monster/monster-damage.cpp b/src/monster/monster-damage.cpp index e5d84698a..8cc655ce4 100644 --- a/src/monster/monster-damage.cpp +++ b/src/monster/monster-damage.cpp @@ -6,7 +6,6 @@ #include "monster/monster-damage.h" #include "avatar/avatar-changer.h" -#include "core/player-redraw-types.h" #include "core/speed-table.h" #include "core/stuff-handler.h" #include "game-option/birth-options.h" diff --git a/src/monster/monster-status-setter.cpp b/src/monster/monster-status-setter.cpp index 66926c0b5..9fbd3b46c 100644 --- a/src/monster/monster-status-setter.cpp +++ b/src/monster/monster-status-setter.cpp @@ -1,7 +1,6 @@ #include "monster/monster-status-setter.h" #include "avatar/avatar.h" #include "cmd-visual/cmd-draw.h" -#include "core/player-redraw-types.h" #include "core/speed-table.h" #include "core/stuff-handler.h" #include "core/window-redrawer.h" diff --git a/src/monster/monster-update.cpp b/src/monster/monster-update.cpp index 81a47c33d..2e9fa5909 100644 --- a/src/monster/monster-update.cpp +++ b/src/monster/monster-update.cpp @@ -6,7 +6,6 @@ #include "monster/monster-update.h" #include "core/disturbance.h" -#include "core/player-redraw-types.h" #include "core/window-redrawer.h" #include "dungeon/dungeon-flag-types.h" #include "floor/cave.h" diff --git a/src/mspell/mspell-attack.cpp b/src/mspell/mspell-attack.cpp index 36e9fc712..24128af03 100644 --- a/src/mspell/mspell-attack.cpp +++ b/src/mspell/mspell-attack.cpp @@ -1,7 +1,6 @@ #include "mspell/mspell-attack.h" #include "blue-magic/blue-magic-checker.h" #include "core/disturbance.h" -#include "core/player-redraw-types.h" #include "dungeon/dungeon-flag-types.h" #include "dungeon/quest.h" #include "floor/cave.h" diff --git a/src/mspell/mspell-checker.cpp b/src/mspell/mspell-checker.cpp index 49d9c799e..fbd167e72 100644 --- a/src/mspell/mspell-checker.cpp +++ b/src/mspell/mspell-checker.cpp @@ -12,7 +12,6 @@ #include "mspell/mspell-checker.h" #include "blue-magic/blue-magic-checker.h" #include "core/disturbance.h" -#include "core/player-redraw-types.h" #include "dungeon/dungeon-flag-types.h" #include "dungeon/quest.h" #include "effect/attribute-types.h" diff --git a/src/mspell/mspell-dispel.cpp b/src/mspell/mspell-dispel.cpp index ebb6ff2d7..59de9d499 100644 --- a/src/mspell/mspell-dispel.cpp +++ b/src/mspell/mspell-dispel.cpp @@ -1,6 +1,5 @@ #include "mspell/mspell-dispel.h" #include "blue-magic/blue-magic-checker.h" -#include "core/player-redraw-types.h" #include "core/speed-table.h" #include "core/window-redrawer.h" #include "mind/mind-force-trainer.h" diff --git a/src/mspell/mspell-status.cpp b/src/mspell/mspell-status.cpp index aec6ebec8..fb190480e 100644 --- a/src/mspell/mspell-status.cpp +++ b/src/mspell/mspell-status.cpp @@ -8,7 +8,6 @@ #include "mspell/mspell-status.h" #include "blue-magic/blue-magic-checker.h" #include "core/disturbance.h" -#include "core/player-redraw-types.h" #include "effect/attribute-types.h" #include "effect/effect-processor.h" #include "mind/drs-types.h" diff --git a/src/mutation/mutation-processor.cpp b/src/mutation/mutation-processor.cpp index 52519eabd..136cf15a2 100644 --- a/src/mutation/mutation-processor.cpp +++ b/src/mutation/mutation-processor.cpp @@ -1,7 +1,6 @@ #include "mutation/mutation-processor.h" #include "core/asking-player.h" #include "core/disturbance.h" -#include "core/player-redraw-types.h" #include "effect/attribute-types.h" #include "floor/geometry.h" #include "grid/grid.h" diff --git a/src/object-activation/activation-others.cpp b/src/object-activation/activation-others.cpp index 065e5784a..ad0e4f5d5 100644 --- a/src/object-activation/activation-others.cpp +++ b/src/object-activation/activation-others.cpp @@ -9,7 +9,6 @@ #include "avatar/avatar.h" #include "cmd-io/cmd-save.h" #include "core/asking-player.h" -#include "core/player-redraw-types.h" #include "effect/attribute-types.h" #include "effect/effect-characteristics.h" #include "effect/effect-processor.h" diff --git a/src/object-use/read/scroll-read-executor.cpp b/src/object-use/read/scroll-read-executor.cpp index b49ef1518..50997e94f 100644 --- a/src/object-use/read/scroll-read-executor.cpp +++ b/src/object-use/read/scroll-read-executor.cpp @@ -5,7 +5,6 @@ */ #include "object-use/read/scroll-read-executor.h" -#include "core/player-redraw-types.h" #include "monster-floor/monster-summon.h" #include "monster-floor/place-monster-types.h" #include "player-base/player-class.h" diff --git a/src/pet/pet-fall-off.cpp b/src/pet/pet-fall-off.cpp index 12bb015dd..f2013ea2b 100644 --- a/src/pet/pet-fall-off.cpp +++ b/src/pet/pet-fall-off.cpp @@ -5,7 +5,6 @@ */ #include "pet/pet-fall-off.h" -#include "core/player-redraw-types.h" #include "core/stuff-handler.h" #include "core/window-redrawer.h" #include "floor/cave.h" diff --git a/src/player-attack/attack-chaos-effect.cpp b/src/player-attack/attack-chaos-effect.cpp index 3c7495f1d..f66663943 100644 --- a/src/player-attack/attack-chaos-effect.cpp +++ b/src/player-attack/attack-chaos-effect.cpp @@ -8,7 +8,6 @@ #include "player-attack/attack-chaos-effect.h" #include "artifact/fixed-art-types.h" -#include "core/player-redraw-types.h" #include "flavor/flavor-describer.h" #include "flavor/object-flavor-types.h" #include "inventory/inventory-object.h" diff --git a/src/player-base/player-class.cpp b/src/player-base/player-class.cpp index a5e512a64..8a76e6e11 100644 --- a/src/player-base/player-class.cpp +++ b/src/player-base/player-class.cpp @@ -6,7 +6,6 @@ */ #include "player-base/player-class.h" #include "cmd-io/diary-subtitle-table.h" -#include "core/player-redraw-types.h" #include "inventory/inventory-slot-types.h" #include "mind/mind-elementalist.h" #include "player-info/bard-data-type.h" diff --git a/src/player-info/class-info.cpp b/src/player-info/class-info.cpp index 7dafbce1d..1da727684 100644 --- a/src/player-info/class-info.cpp +++ b/src/player-info/class-info.cpp @@ -5,7 +5,6 @@ */ #include "player-info/class-info.h" -#include "core/player-redraw-types.h" #include "inventory/inventory-slot-types.h" #include "player-info/race-info.h" #include "system/item-entity.h" diff --git a/src/player-status/player-basic-statistics.cpp b/src/player-status/player-basic-statistics.cpp index cee02f65f..07c3f2377 100644 --- a/src/player-status/player-basic-statistics.cpp +++ b/src/player-status/player-basic-statistics.cpp @@ -1,5 +1,4 @@ #include "player-status/player-basic-statistics.h" -#include "core/player-redraw-types.h" #include "core/window-redrawer.h" #include "mutation/mutation-flag-types.h" #include "object/object-flags.h" diff --git a/src/player/digestion-processor.cpp b/src/player/digestion-processor.cpp index 841086ee5..d0bcfe08f 100644 --- a/src/player/digestion-processor.cpp +++ b/src/player/digestion-processor.cpp @@ -1,7 +1,6 @@ #include "player/digestion-processor.h" #include "avatar/avatar.h" #include "core/disturbance.h" -#include "core/player-redraw-types.h" #include "core/speed-table.h" #include "core/stuff-handler.h" #include "floor/wild.h" diff --git a/src/player/player-damage.cpp b/src/player/player-damage.cpp index f2c35fbf8..c28b7c123 100644 --- a/src/player/player-damage.cpp +++ b/src/player/player-damage.cpp @@ -5,7 +5,6 @@ #include "cmd-io/cmd-process-screen.h" #include "core/asking-player.h" #include "core/disturbance.h" -#include "core/player-redraw-types.h" #include "core/stuff-handler.h" #include "core/window-redrawer.h" #include "dungeon/quest.h" diff --git a/src/player/player-move.cpp b/src/player/player-move.cpp index b4a66c3f2..b24730b86 100644 --- a/src/player/player-move.cpp +++ b/src/player/player-move.cpp @@ -7,7 +7,6 @@ #include "player/player-move.h" #include "core/disturbance.h" -#include "core/player-redraw-types.h" #include "core/special-internal-keys.h" #include "core/stuff-handler.h" #include "core/window-redrawer.h" diff --git a/src/player/player-status.cpp b/src/player/player-status.cpp index aed1cdf47..256a33aaf 100644 --- a/src/player/player-status.cpp +++ b/src/player/player-status.cpp @@ -9,7 +9,6 @@ #include "cmd-item/cmd-magiceat.h" #include "combat/attack-power-table.h" #include "core/asking-player.h" -#include "core/player-redraw-types.h" #include "core/stuff-handler.h" #include "core/window-redrawer.h" #include "dungeon/dungeon-flag-types.h" diff --git a/src/racial/racial-kutar.cpp b/src/racial/racial-kutar.cpp index e79a347b3..42fa066ee 100644 --- a/src/racial/racial-kutar.cpp +++ b/src/racial/racial-kutar.cpp @@ -1,6 +1,5 @@ #include "racial/racial-kutar.h" #include "core/disturbance.h" -#include "core/player-redraw-types.h" #include "core/stuff-handler.h" #include "game-option/disturbance-options.h" #include "system/player-type-definition.h" diff --git a/src/racial/racial-switcher.cpp b/src/racial/racial-switcher.cpp index c363fad44..07ffd8ab4 100644 --- a/src/racial/racial-switcher.cpp +++ b/src/racial/racial-switcher.cpp @@ -16,7 +16,6 @@ #include "cmd-action/cmd-spell.h" #include "cmd-item/cmd-magiceat.h" #include "cmd-item/cmd-zapwand.h" -#include "core/player-redraw-types.h" #include "core/stuff-handler.h" #include "core/window-redrawer.h" #include "effect/spells-effect-util.h" diff --git a/src/realm/realm-chaos.cpp b/src/realm/realm-chaos.cpp index f41e8268b..c5ff46d86 100644 --- a/src/realm/realm-chaos.cpp +++ b/src/realm/realm-chaos.cpp @@ -1,7 +1,6 @@ #include "realm/realm-chaos.h" #include "cmd-action/cmd-spell.h" #include "core/asking-player.h" -#include "core/player-redraw-types.h" #include "effect/attribute-types.h" #include "effect/effect-characteristics.h" #include "effect/effect-processor.h" diff --git a/src/realm/realm-hex.cpp b/src/realm/realm-hex.cpp index 784c62027..8d95495b4 100644 --- a/src/realm/realm-hex.cpp +++ b/src/realm/realm-hex.cpp @@ -9,7 +9,6 @@ #include "cmd-action/cmd-spell.h" #include "cmd-item/cmd-quaff.h" #include "core/asking-player.h" -#include "core/player-redraw-types.h" #include "effect/attribute-types.h" #include "effect/effect-characteristics.h" #include "effect/effect-processor.h" diff --git a/src/realm/realm-hissatsu.cpp b/src/realm/realm-hissatsu.cpp index 5f0e53416..70336a5c9 100644 --- a/src/realm/realm-hissatsu.cpp +++ b/src/realm/realm-hissatsu.cpp @@ -5,7 +5,6 @@ #include "cmd-item/cmd-throw.h" #include "combat/combat-options-type.h" #include "core/asking-player.h" -#include "core/player-redraw-types.h" #include "core/stuff-handler.h" #include "dungeon/dungeon-flag-types.h" #include "effect/attribute-types.h" diff --git a/src/realm/realm-song.cpp b/src/realm/realm-song.cpp index ccc8d4bac..3b80b0cd9 100644 --- a/src/realm/realm-song.cpp +++ b/src/realm/realm-song.cpp @@ -1,5 +1,4 @@ #include "cmd-action/cmd-spell.h" -#include "core/player-redraw-types.h" #include "core/window-redrawer.h" #include "effect/effect-characteristics.h" #include "effect/effect-processor.h" diff --git a/src/specific-object/death-scythe.cpp b/src/specific-object/death-scythe.cpp index 7ee1f584f..c70c2ae0d 100644 --- a/src/specific-object/death-scythe.cpp +++ b/src/specific-object/death-scythe.cpp @@ -7,7 +7,6 @@ #include "specific-object/death-scythe.h" #include "combat/attack-criticality.h" -#include "core/player-redraw-types.h" #include "core/stuff-handler.h" #include "inventory/inventory-slot-types.h" #include "main/sound-definitions-table.h" diff --git a/src/specific-object/stone-of-lore.cpp b/src/specific-object/stone-of-lore.cpp index 9b815e2a3..749842a29 100644 --- a/src/specific-object/stone-of-lore.cpp +++ b/src/specific-object/stone-of-lore.cpp @@ -5,7 +5,6 @@ */ #include "specific-object/stone-of-lore.h" -#include "core/player-redraw-types.h" #include "player/player-damage.h" #include "spell-kind/spells-perception.h" #include "status/bad-status-setter.h" diff --git a/src/spell-class/spells-mirror-master.cpp b/src/spell-class/spells-mirror-master.cpp index 0ba35622c..d5d34a92d 100644 --- a/src/spell-class/spells-mirror-master.cpp +++ b/src/spell-class/spells-mirror-master.cpp @@ -6,7 +6,6 @@ */ #include "spell-class/spells-mirror-master.h" -#include "core/player-redraw-types.h" #include "core/stuff-handler.h" #include "dungeon/dungeon-flag-types.h" #include "effect/attribute-types.h" diff --git a/src/spell-kind/earthquake.cpp b/src/spell-kind/earthquake.cpp index cb0d72944..caeb4cfa0 100644 --- a/src/spell-kind/earthquake.cpp +++ b/src/spell-kind/earthquake.cpp @@ -1,5 +1,4 @@ #include "spell-kind/earthquake.h" -#include "core/player-redraw-types.h" #include "core/window-redrawer.h" #include "dungeon/dungeon-flag-types.h" #include "dungeon/quest.h" diff --git a/src/spell-kind/spells-fetcher.cpp b/src/spell-kind/spells-fetcher.cpp index 6f9eac470..dacbb3901 100644 --- a/src/spell-kind/spells-fetcher.cpp +++ b/src/spell-kind/spells-fetcher.cpp @@ -1,5 +1,4 @@ #include "spell-kind/spells-fetcher.h" -#include "core/player-redraw-types.h" #include "core/stuff-handler.h" #include "flavor/flavor-describer.h" #include "flavor/object-flavor-types.h" diff --git a/src/spell-kind/spells-floor.cpp b/src/spell-kind/spells-floor.cpp index cc9ccc435..a47ceb2e8 100644 --- a/src/spell-kind/spells-floor.cpp +++ b/src/spell-kind/spells-floor.cpp @@ -7,7 +7,6 @@ #include "spell-kind/spells-floor.h" #include "action/travel-execution.h" #include "cmd-io/cmd-dump.h" -#include "core/player-redraw-types.h" #include "core/window-redrawer.h" #include "dungeon/dungeon-flag-types.h" #include "dungeon/quest.h" diff --git a/src/spell-kind/spells-genocide.cpp b/src/spell-kind/spells-genocide.cpp index bc56384f6..f2d93c080 100644 --- a/src/spell-kind/spells-genocide.cpp +++ b/src/spell-kind/spells-genocide.cpp @@ -1,7 +1,6 @@ #include "spell-kind/spells-genocide.h" #include "avatar/avatar.h" #include "core/asking-player.h" -#include "core/player-redraw-types.h" #include "core/stuff-handler.h" #include "core/window-redrawer.h" #include "dungeon/quest.h" diff --git a/src/spell-kind/spells-neighbor.cpp b/src/spell-kind/spells-neighbor.cpp index d9ede95ac..77116a6ec 100644 --- a/src/spell-kind/spells-neighbor.cpp +++ b/src/spell-kind/spells-neighbor.cpp @@ -1,5 +1,4 @@ #include "spell-kind/spells-neighbor.h" -#include "core/player-redraw-types.h" #include "effect/attribute-types.h" #include "effect/effect-characteristics.h" #include "effect/effect-processor.h" diff --git a/src/spell-kind/spells-world.cpp b/src/spell-kind/spells-world.cpp index 8af058781..927928730 100644 --- a/src/spell-kind/spells-world.cpp +++ b/src/spell-kind/spells-world.cpp @@ -7,7 +7,6 @@ #include "spell-kind/spells-world.h" #include "cmd-io/cmd-save.h" #include "core/asking-player.h" -#include "core/player-redraw-types.h" #include "dungeon/quest-completion-checker.h" #include "floor/cave.h" #include "floor/floor-mode-changer.h" diff --git a/src/spell-realm/spells-chaos.cpp b/src/spell-realm/spells-chaos.cpp index 6102d079f..3732ae8a8 100644 --- a/src/spell-realm/spells-chaos.cpp +++ b/src/spell-realm/spells-chaos.cpp @@ -1,5 +1,4 @@ #include "spell-realm/spells-chaos.h" -#include "core/player-redraw-types.h" #include "core/window-redrawer.h" #include "dungeon/quest.h" #include "effect/attribute-types.h" diff --git a/src/spell-realm/spells-craft.cpp b/src/spell-realm/spells-craft.cpp index 238448bdf..8b60cb926 100644 --- a/src/spell-realm/spells-craft.cpp +++ b/src/spell-realm/spells-craft.cpp @@ -1,7 +1,6 @@ #include "spell-realm/spells-craft.h" #include "avatar/avatar.h" #include "core/disturbance.h" -#include "core/player-redraw-types.h" #include "core/stuff-handler.h" #include "flavor/flavor-describer.h" #include "flavor/object-flavor-types.h" diff --git a/src/spell-realm/spells-crusade.cpp b/src/spell-realm/spells-crusade.cpp index c70a52501..66ec39f9b 100644 --- a/src/spell-realm/spells-crusade.cpp +++ b/src/spell-realm/spells-crusade.cpp @@ -6,7 +6,6 @@ #include "spell-realm/spells-crusade.h" #include "core/disturbance.h" -#include "core/player-redraw-types.h" #include "core/stuff-handler.h" #include "effect/attribute-types.h" #include "effect/effect-characteristics.h" diff --git a/src/spell-realm/spells-demon.cpp b/src/spell-realm/spells-demon.cpp index 713eee078..686d88e60 100644 --- a/src/spell-realm/spells-demon.cpp +++ b/src/spell-realm/spells-demon.cpp @@ -1,6 +1,5 @@ #include "spell-realm/spells-demon.h" #include "core/disturbance.h" -#include "core/player-redraw-types.h" #include "core/stuff-handler.h" #include "game-option/disturbance-options.h" #include "system/player-type-definition.h" diff --git a/src/spell-realm/spells-hex.cpp b/src/spell-realm/spells-hex.cpp index 11d05f064..715eb9a57 100644 --- a/src/spell-realm/spells-hex.cpp +++ b/src/spell-realm/spells-hex.cpp @@ -1,6 +1,5 @@ #include "spell-realm/spells-hex.h" #include "core/asking-player.h" -#include "core/player-redraw-types.h" #include "core/window-redrawer.h" #include "effect/effect-characteristics.h" #include "effect/effect-processor.h" diff --git a/src/spell-realm/spells-song.cpp b/src/spell-realm/spells-song.cpp index 31c790fd5..fd46dfe84 100644 --- a/src/spell-realm/spells-song.cpp +++ b/src/spell-realm/spells-song.cpp @@ -1,6 +1,5 @@ #include "spell-realm/spells-song.h" #include "core/disturbance.h" -#include "core/player-redraw-types.h" #include "core/stuff-handler.h" #include "core/window-redrawer.h" #include "game-option/disturbance-options.h" diff --git a/src/spell-realm/spells-sorcery.cpp b/src/spell-realm/spells-sorcery.cpp index 92530bf63..aa913ae92 100644 --- a/src/spell-realm/spells-sorcery.cpp +++ b/src/spell-realm/spells-sorcery.cpp @@ -1,6 +1,5 @@ #include "spell-realm/spells-sorcery.h" #include "core/asking-player.h" -#include "core/player-redraw-types.h" #include "core/window-redrawer.h" #include "flavor/flavor-describer.h" #include "floor/floor-object.h" diff --git a/src/spell/spells-status.cpp b/src/spell/spells-status.cpp index a0dd5c306..6cda99258 100644 --- a/src/spell/spells-status.cpp +++ b/src/spell/spells-status.cpp @@ -8,7 +8,6 @@ #include "avatar/avatar.h" #include "cmd-action/cmd-spell.h" #include "cmd-item/cmd-magiceat.h" -#include "core/player-redraw-types.h" #include "core/stuff-handler.h" #include "core/window-redrawer.h" #include "effect/attribute-types.h" diff --git a/src/status/action-setter.cpp b/src/status/action-setter.cpp index d1f883c83..08cc6bcaa 100644 --- a/src/status/action-setter.cpp +++ b/src/status/action-setter.cpp @@ -12,7 +12,6 @@ */ #include "status/action-setter.h" -#include "core/player-redraw-types.h" #include "player-base/player-class.h" #include "player-info/bluemage-data-type.h" #include "player-info/monk-data-type.h" diff --git a/src/status/bad-status-setter.cpp b/src/status/bad-status-setter.cpp index 351c02faa..cef5018f6 100644 --- a/src/status/bad-status-setter.cpp +++ b/src/status/bad-status-setter.cpp @@ -1,7 +1,6 @@ #include "status/bad-status-setter.h" #include "avatar/avatar.h" #include "core/disturbance.h" -#include "core/player-redraw-types.h" #include "core/stuff-handler.h" #include "core/window-redrawer.h" #include "game-option/disturbance-options.h" diff --git a/src/status/base-status.cpp b/src/status/base-status.cpp index ce9f989b3..b8278a0be 100644 --- a/src/status/base-status.cpp +++ b/src/status/base-status.cpp @@ -1,6 +1,5 @@ #include "status/base-status.h" #include "avatar/avatar.h" -#include "core/player-redraw-types.h" #include "core/window-redrawer.h" #include "game-option/birth-options.h" #include "inventory/inventory-slot-types.h" diff --git a/src/status/body-improvement.cpp b/src/status/body-improvement.cpp index 455e10e8c..defbb8a02 100644 --- a/src/status/body-improvement.cpp +++ b/src/status/body-improvement.cpp @@ -1,7 +1,6 @@ #include "status/body-improvement.h" #include "avatar/avatar.h" #include "core/disturbance.h" -#include "core/player-redraw-types.h" #include "core/speed-table.h" #include "core/stuff-handler.h" #include "core/window-redrawer.h" diff --git a/src/status/buff-setter.cpp b/src/status/buff-setter.cpp index 405e90bc3..48f0e9021 100644 --- a/src/status/buff-setter.cpp +++ b/src/status/buff-setter.cpp @@ -1,7 +1,6 @@ #include "status/buff-setter.h" #include "avatar/avatar.h" #include "core/disturbance.h" -#include "core/player-redraw-types.h" #include "core/speed-table.h" #include "core/stuff-handler.h" #include "core/window-redrawer.h" diff --git a/src/status/element-resistance.cpp b/src/status/element-resistance.cpp index 9c95155da..258225816 100644 --- a/src/status/element-resistance.cpp +++ b/src/status/element-resistance.cpp @@ -1,6 +1,5 @@ #include "status/element-resistance.h" #include "core/disturbance.h" -#include "core/player-redraw-types.h" #include "core/stuff-handler.h" #include "game-option/disturbance-options.h" #include "player-base/player-class.h" diff --git a/src/status/shape-changer.cpp b/src/status/shape-changer.cpp index 80c604b88..2eae931c5 100644 --- a/src/status/shape-changer.cpp +++ b/src/status/shape-changer.cpp @@ -4,7 +4,6 @@ #include "birth/birth-body-spec.h" #include "birth/birth-stat.h" #include "core/disturbance.h" -#include "core/player-redraw-types.h" #include "core/stuff-handler.h" #include "game-option/disturbance-options.h" #include "grid/grid.h" diff --git a/src/status/sight-setter.cpp b/src/status/sight-setter.cpp index e43444d42..2431ce81e 100644 --- a/src/status/sight-setter.cpp +++ b/src/status/sight-setter.cpp @@ -1,6 +1,5 @@ #include "status/sight-setter.h" #include "core/disturbance.h" -#include "core/player-redraw-types.h" #include "core/stuff-handler.h" #include "game-option/disturbance-options.h" #include "player/player-status.h" diff --git a/src/status/temporary-resistance.cpp b/src/status/temporary-resistance.cpp index 8e1b41cee..8e547e412 100644 --- a/src/status/temporary-resistance.cpp +++ b/src/status/temporary-resistance.cpp @@ -1,6 +1,5 @@ #include "status/temporary-resistance.h" #include "core/disturbance.h" -#include "core/player-redraw-types.h" #include "core/stuff-handler.h" #include "game-option/disturbance-options.h" #include "system/player-type-definition.h" diff --git a/src/store/cmd-store.cpp b/src/store/cmd-store.cpp index 2ffd3c70b..f96fc6c56 100644 --- a/src/store/cmd-store.cpp +++ b/src/store/cmd-store.cpp @@ -1,6 +1,5 @@ #include "store/cmd-store.h" #include "cmd-io/macro-util.h" -#include "core/player-redraw-types.h" #include "core/stuff-handler.h" #include "core/window-redrawer.h" #include "flavor/flavor-describer.h" diff --git a/src/target/grid-selector.cpp b/src/target/grid-selector.cpp index 79e2b4010..01c80f737 100644 --- a/src/target/grid-selector.cpp +++ b/src/target/grid-selector.cpp @@ -1,5 +1,4 @@ #include "target/grid-selector.h" -#include "core/player-redraw-types.h" #include "core/stuff-handler.h" #include "core/window-redrawer.h" #include "floor/cave.h" diff --git a/src/target/target-checker.cpp b/src/target/target-checker.cpp index fb4c5d866..a23a50ebc 100644 --- a/src/target/target-checker.cpp +++ b/src/target/target-checker.cpp @@ -11,7 +11,6 @@ #include "target/target-checker.h" #include "core/disturbance.h" -#include "core/player-redraw-types.h" #include "core/window-redrawer.h" #include "game-option/disturbance-options.h" #include "game-option/map-screen-options.h" diff --git a/src/target/target-setter.cpp b/src/target/target-setter.cpp index 78dbc8ea1..fd621d411 100644 --- a/src/target/target-setter.cpp +++ b/src/target/target-setter.cpp @@ -1,5 +1,4 @@ #include "target/target-setter.h" -#include "core/player-redraw-types.h" #include "core/stuff-handler.h" #include "core/window-redrawer.h" #include "floor/geometry.h" diff --git a/src/wizard/wizard-special-process.cpp b/src/wizard/wizard-special-process.cpp index fe127498a..bdf11a7ad 100644 --- a/src/wizard/wizard-special-process.cpp +++ b/src/wizard/wizard-special-process.cpp @@ -18,7 +18,6 @@ #include "cmd-io/cmd-save.h" #include "cmd-visual/cmd-draw.h" #include "core/asking-player.h" -#include "core/player-redraw-types.h" #include "core/stuff-handler.h" #include "core/window-redrawer.h" #include "dungeon/quest.h" diff --git a/src/world/world-movement-processor.cpp b/src/world/world-movement-processor.cpp index 32d4414ff..60b7ad9e5 100644 --- a/src/world/world-movement-processor.cpp +++ b/src/world/world-movement-processor.cpp @@ -1,7 +1,6 @@ #include "world/world-movement-processor.h" #include "cmd-io/cmd-save.h" #include "core/disturbance.h" -#include "core/player-redraw-types.h" #include "dungeon/quest.h" #include "floor/floor-mode-changer.h" #include "game-option/birth-options.h" -- 2.11.0