From 26526abb3cf778918ac5d776df72639745136ad4 Mon Sep 17 00:00:00 2001 From: deskull Date: Mon, 29 Jul 2019 19:55:45 +0900 Subject: [PATCH] =?utf8?q?[Refactor]=20#39321=20do=5Fcmd=5Fwrite=5Fnikki()?= =?utf8?q?=20=E3=82=92=20exe=5Fwrite=5Fdiary()=20=E3=81=AB=E6=94=B9?= =?utf8?q?=E5=90=8D=EF=BC=8E?= MIME-Version: 1.0 Content-Type: text/plain; charset=utf8 Content-Transfer-Encoding: 8bit --- src/birth.c | 14 +++++++------- src/bldg.c | 12 ++++++------ src/cmd-basic.c | 12 ++++++------ src/cmd-dump.c | 6 +++--- src/cmd-dump.h | 2 +- src/cmd-gameoption.c | 2 +- src/cmd-pet.c | 6 +++--- src/cmd-spell.c | 2 +- src/core.c | 20 ++++++++++---------- src/files.c | 4 ++-- src/floor-generate.c | 2 +- src/floor-save.c | 4 ++-- src/main-win.c | 2 +- src/monster-process.c | 2 +- src/monster-status.c | 2 +- src/monster1.c | 6 +++--- src/monster2.c | 2 +- src/mutation.c | 2 +- src/object2.c | 2 +- src/patron.c | 2 +- src/player-damage.c | 12 ++++++------ src/player-status.c | 4 ++-- src/quest.c | 8 ++++---- src/scores.c | 6 +++--- src/spells-floor.c | 4 ++-- src/spells1.c | 2 +- src/spells2.c | 4 ++-- src/spells3.c | 22 +++++++++++----------- src/store.c | 6 +++--- src/trap.c | 2 +- src/util.c | 2 +- src/wizard2.c | 6 +++--- 32 files changed, 92 insertions(+), 92 deletions(-) diff --git a/src/birth.c b/src/birth.c index 95c03c014..986b66a80 100644 --- a/src/birth.c +++ b/src/birth.c @@ -4598,26 +4598,26 @@ void player_birth(player_type *creature_ptr) message_add(" "); message_add(" "); - do_cmd_write_nikki(p_ptr, NIKKI_GAMESTART, 1, _("-------- 新規ゲーム開始 --------", "-------- Start New Game --------")); - do_cmd_write_nikki(p_ptr, NIKKI_HIGAWARI, 0, NULL); + exe_write_diary(p_ptr, NIKKI_GAMESTART, 1, _("-------- 新規ゲーム開始 --------", "-------- Start New Game --------")); + exe_write_diary(p_ptr, NIKKI_HIGAWARI, 0, NULL); sprintf(buf,_(" 性別に%sを選択した。", " choose %s personality."), sex_info[creature_ptr->psex].title); - do_cmd_write_nikki(p_ptr, NIKKI_BUNSHOU, 1, buf); + exe_write_diary(p_ptr, NIKKI_BUNSHOU, 1, buf); sprintf(buf,_(" 種族に%sを選択した。", " choose %s race."), race_info[creature_ptr->prace].title); - do_cmd_write_nikki(p_ptr, NIKKI_BUNSHOU, 1, buf); + exe_write_diary(p_ptr, NIKKI_BUNSHOU, 1, buf); sprintf(buf,_(" 職業に%sを選択した。", " choose %s class."), class_info[creature_ptr->pclass].title); - do_cmd_write_nikki(p_ptr, NIKKI_BUNSHOU, 1, buf); + exe_write_diary(p_ptr, NIKKI_BUNSHOU, 1, buf); if (creature_ptr->realm1) { sprintf(buf,_(" 魔法の領域に%s%sを選択した。", " choose %s%s realm."),realm_names[creature_ptr->realm1], creature_ptr->realm2 ? format("と%s",realm_names[creature_ptr->realm2]) : ""); - do_cmd_write_nikki(p_ptr, NIKKI_BUNSHOU, 1, buf); + exe_write_diary(p_ptr, NIKKI_BUNSHOU, 1, buf); } sprintf(buf,_(" 性格に%sを選択した。", " choose %s."), seikaku_info[creature_ptr->pseikaku].title); - do_cmd_write_nikki(p_ptr, NIKKI_BUNSHOU, 1, buf); + exe_write_diary(p_ptr, NIKKI_BUNSHOU, 1, buf); /* Init the shops */ for (i = 1; i < max_towns; i++) diff --git a/src/bldg.c b/src/bldg.c index 4dbc16c95..cf3c46a32 100644 --- a/src/bldg.c +++ b/src/bldg.c @@ -2033,9 +2033,9 @@ static bool inn_comm(int cmd) extract_day_hour_min(&prev_day, &prev_hour, &prev_min); if ((prev_hour >= 6) && (prev_hour <= 17)) - do_cmd_write_nikki(p_ptr, NIKKI_BUNSHOU, 0, _("宿屋に泊まった。", "stay over daytime at the inn.")); + exe_write_diary(p_ptr, NIKKI_BUNSHOU, 0, _("宿屋に泊まった。", "stay over daytime at the inn.")); else - do_cmd_write_nikki(p_ptr, NIKKI_BUNSHOU, 0, _("宿屋に泊まった。", "stay over night at the inn.")); + exe_write_diary(p_ptr, NIKKI_BUNSHOU, 0, _("宿屋に泊まった。", "stay over night at the inn.")); current_world_ptr->game_turn = (current_world_ptr->game_turn / (TURNS_PER_TICK * TOWN_DAWN / 2) + 1) * (TURNS_PER_TICK * TOWN_DAWN / 2); if (current_world_ptr->dungeon_turn < current_world_ptr->dungeon_turn_limit) @@ -2046,7 +2046,7 @@ static bool inn_comm(int cmd) prevent_turn_overflow(); - if ((prev_hour >= 18) && (prev_hour <= 23)) do_cmd_write_nikki(p_ptr, NIKKI_HIGAWARI, 0, NULL); + if ((prev_hour >= 18) && (prev_hour <= 23)) exe_write_diary(p_ptr, NIKKI_HIGAWARI, 0, NULL); p_ptr->chp = p_ptr->mhp; if (ironman_nightmare) @@ -2061,7 +2061,7 @@ static bool inn_comm(int cmd) } msg_print(_("あなたは絶叫して目を覚ました。", "You awake screaming.")); - do_cmd_write_nikki(p_ptr, NIKKI_BUNSHOU, 0, _("悪夢にうなされてよく眠れなかった。", "be troubled by a nightmare.")); + exe_write_diary(p_ptr, NIKKI_BUNSHOU, 0, _("悪夢にうなされてよく眠れなかった。", "be troubled by a nightmare.")); } else { @@ -2086,12 +2086,12 @@ static bool inn_comm(int cmd) if ((prev_hour >= 6) && (prev_hour <= 17)) { msg_print(_("あなたはリフレッシュして目覚め、夕方を迎えた。", "You awake refreshed for the evening.")); - do_cmd_write_nikki(p_ptr, NIKKI_BUNSHOU, 0, _("夕方を迎えた。", "awake refreshed.")); + exe_write_diary(p_ptr, NIKKI_BUNSHOU, 0, _("夕方を迎えた。", "awake refreshed.")); } else { msg_print(_("あなたはリフレッシュして目覚め、新たな日を迎えた。", "You awake refreshed for the new day.")); - do_cmd_write_nikki(p_ptr, NIKKI_BUNSHOU, 0, _("すがすがしい朝を迎えた。", "awake refreshed.")); + exe_write_diary(p_ptr, NIKKI_BUNSHOU, 0, _("すがすがしい朝を迎えた。", "awake refreshed.")); } } } diff --git a/src/cmd-basic.c b/src/cmd-basic.c index 7aab099ff..52064baa3 100644 --- a/src/cmd-basic.c +++ b/src/cmd-basic.c @@ -305,7 +305,7 @@ void do_cmd_go_up(player_type *creature_ptr) if (current_floor_ptr->dun_level - up_num < d_info[creature_ptr->dungeon_idx].mindepth) up_num = current_floor_ptr->dun_level; } - if (record_stair) do_cmd_write_nikki(creature_ptr, NIKKI_STAIR, 0-up_num, _("階段を上った", "climbed up the stairs to")); + if (record_stair) exe_write_diary(creature_ptr, NIKKI_STAIR, 0-up_num, _("階段を上った", "climbed up the stairs to")); /* Success */ if ((creature_ptr->pseikaku == SEIKAKU_COMBAT) || (creature_ptr->inventory_list[INVEN_BOW].name1 == ART_CRIMSON)) @@ -439,8 +439,8 @@ void do_cmd_go_down(player_type *creature_ptr) if (record_stair) { - if (fall_trap) do_cmd_write_nikki(creature_ptr, NIKKI_STAIR, down_num, _("落とし戸に落ちた", "fell through a trap door")); - else do_cmd_write_nikki(creature_ptr, NIKKI_STAIR, down_num, _("階段を下りた", "climbed down the stairs to")); + if (fall_trap) exe_write_diary(creature_ptr, NIKKI_STAIR, down_num, _("落とし戸に落ちた", "fell through a trap door")); + else exe_write_diary(creature_ptr, NIKKI_STAIR, down_num, _("階段を下りた", "climbed down the stairs to")); } if (fall_trap) @@ -2909,9 +2909,9 @@ void do_cmd_suicide(player_type *creature_ptr) if (!creature_ptr->total_winner) { - do_cmd_write_nikki(creature_ptr, NIKKI_BUNSHOU, 0, _("ダンジョンの探索に絶望して自殺した。", "give up all hope to commit suicide.")); - do_cmd_write_nikki(creature_ptr, NIKKI_GAMESTART, 1, _("-------- ゲームオーバー --------", "-------- Game Over --------")); - do_cmd_write_nikki(creature_ptr, NIKKI_BUNSHOU, 1, "\n\n\n\n"); + exe_write_diary(creature_ptr, NIKKI_BUNSHOU, 0, _("ダンジョンの探索に絶望して自殺した。", "give up all hope to commit suicide.")); + exe_write_diary(creature_ptr, NIKKI_GAMESTART, 1, _("-------- ゲームオーバー --------", "-------- Game Over --------")); + exe_write_diary(creature_ptr, NIKKI_BUNSHOU, 1, "\n\n\n\n"); } /* Cause of death */ diff --git a/src/cmd-dump.c b/src/cmd-dump.c index 03756c386..60e75fa3b 100644 --- a/src/cmd-dump.c +++ b/src/cmd-dump.c @@ -399,7 +399,7 @@ concptr get_ordinal_number_suffix(int num) * @param note 日記内容のIDに応じた文字列参照ポインタ * @return エラーID */ -errr do_cmd_write_nikki(player_type *creature_ptr, int type, int num, concptr note) +errr exe_write_diary(player_type *creature_ptr, int type, int num, concptr note) { int day, hour, min; FILE *fff = NULL; @@ -860,7 +860,7 @@ static void do_cmd_bunshou(void) { strcpy(bunshou, tmp); - do_cmd_write_nikki(p_ptr, NIKKI_BUNSHOU, 0, bunshou); + exe_write_diary(p_ptr, NIKKI_BUNSHOU, 0, bunshou); } } @@ -881,7 +881,7 @@ static void do_cmd_last_get(void) turn_tmp = current_world_ptr->game_turn; current_world_ptr->game_turn = record_turn; sprintf(buf,_("%sを手に入れた。", "descover %s."), record_o_name); - do_cmd_write_nikki(p_ptr, NIKKI_BUNSHOU, 0, buf); + exe_write_diary(p_ptr, NIKKI_BUNSHOU, 0, buf); current_world_ptr->game_turn = turn_tmp; } diff --git a/src/cmd-dump.h b/src/cmd-dump.h index c5cda988d..bf566e3ce 100644 --- a/src/cmd-dump.h +++ b/src/cmd-dump.h @@ -48,7 +48,7 @@ #ifndef JP extern concptr get_ordinal_number_suffix(int num); #endif -extern errr do_cmd_write_nikki(player_type *creature_ptr, int type, int num, concptr note); +extern errr exe_write_diary(player_type *creature_ptr, int type, int num, concptr note); extern void do_cmd_nikki(void); extern void do_cmd_redraw(void); extern void do_cmd_player_status(void); diff --git a/src/cmd-gameoption.c b/src/cmd-gameoption.c index 61d704339..49ea5c743 100644 --- a/src/cmd-gameoption.c +++ b/src/cmd-gameoption.c @@ -1104,7 +1104,7 @@ static void do_cmd_options_cheat(concptr info) case '6': { if (!p_ptr->noscore) - do_cmd_write_nikki(p_ptr, NIKKI_BUNSHOU, 0, + exe_write_diary(p_ptr, NIKKI_BUNSHOU, 0, _("詐欺オプションをONにして、スコアを残せなくなった。", "give up sending score to use cheating options.")); p_ptr->noscore |= (cheat_info[k].o_set * 256 + cheat_info[k].o_bit); (*cheat_info[k].o_var) = TRUE; diff --git a/src/cmd-pet.c b/src/cmd-pet.c index 2fd2f3a89..1c1c94fcb 100644 --- a/src/cmd-pet.c +++ b/src/cmd-pet.c @@ -225,7 +225,7 @@ void do_cmd_pet_dismiss(void) GAME_TEXT m_name[MAX_NLEN]; monster_desc(m_name, m_ptr, MD_INDEF_VISIBLE); - do_cmd_write_nikki(p_ptr, NIKKI_NAMED_PET, RECORD_NAMED_PET_DISMISS, m_name); + exe_write_diary(p_ptr, NIKKI_NAMED_PET, RECORD_NAMED_PET_DISMISS, m_name); } if (pet_ctr == p_ptr->riding) @@ -450,7 +450,7 @@ static void do_name_pet(void) if (record_named_pet) { monster_desc(m_name, m_ptr, MD_INDEF_VISIBLE); - do_cmd_write_nikki(p_ptr, NIKKI_NAMED_PET, RECORD_NAMED_PET_NAME, m_name); + exe_write_diary(p_ptr, NIKKI_NAMED_PET, RECORD_NAMED_PET_NAME, m_name); } } else @@ -458,7 +458,7 @@ static void do_name_pet(void) if (record_named_pet && old_name) { monster_desc(m_name, m_ptr, MD_INDEF_VISIBLE); - do_cmd_write_nikki(p_ptr, NIKKI_NAMED_PET, RECORD_NAMED_PET_UNNAME, m_name); + exe_write_diary(p_ptr, NIKKI_NAMED_PET, RECORD_NAMED_PET_UNNAME, m_name); } m_ptr->nickname = 0; } diff --git a/src/cmd-spell.c b/src/cmd-spell.c index 8a6a6dc06..d673c7042 100644 --- a/src/cmd-spell.c +++ b/src/cmd-spell.c @@ -772,7 +772,7 @@ static void change_realm2(CHARACTER_IDX next_realm) p_ptr->spell_forgotten2 = 0L; sprintf(tmp, _("魔法の領域を%sから%sに変更した。", "change magic realm from %s to %s."), realm_names[p_ptr->realm2], realm_names[next_realm]); - do_cmd_write_nikki(p_ptr, NIKKI_BUNSHOU, 0, tmp); + exe_write_diary(p_ptr, NIKKI_BUNSHOU, 0, tmp); p_ptr->old_realm |= 1 << (p_ptr->realm2 - 1); p_ptr->realm2 = next_realm; diff --git a/src/core.c b/src/core.c index 50f646008..467fda5d6 100644 --- a/src/core.c +++ b/src/core.c @@ -672,7 +672,7 @@ static void pattern_teleport(void) leave_quest_check(); - if (record_stair) do_cmd_write_nikki(p_ptr, NIKKI_PAT_TELE, 0, NULL); + if (record_stair) exe_write_diary(p_ptr, NIKKI_PAT_TELE, 0, NULL); p_ptr->inside_quest = 0; free_turn(p_ptr); @@ -2960,7 +2960,7 @@ static void process_world_aux_movement(void) if (p_ptr->dungeon_idx) p_ptr->recall_dungeon = p_ptr->dungeon_idx; if (record_stair) - do_cmd_write_nikki(p_ptr, NIKKI_RECALL, current_floor_ptr->dun_level, NULL); + exe_write_diary(p_ptr, NIKKI_RECALL, current_floor_ptr->dun_level, NULL); current_floor_ptr->dun_level = 0; p_ptr->dungeon_idx = 0; @@ -2979,7 +2979,7 @@ static void process_world_aux_movement(void) p_ptr->dungeon_idx = p_ptr->recall_dungeon; if (record_stair) - do_cmd_write_nikki(p_ptr, NIKKI_RECALL, current_floor_ptr->dun_level, NULL); + exe_write_diary(p_ptr, NIKKI_RECALL, current_floor_ptr->dun_level, NULL); /* New depth */ current_floor_ptr->dun_level = max_dlv[p_ptr->dungeon_idx]; @@ -3293,7 +3293,7 @@ static void process_world(void) { if (min != prev_min) { - do_cmd_write_nikki(p_ptr, NIKKI_HIGAWARI, 0, NULL); + exe_write_diary(p_ptr, NIKKI_HIGAWARI, 0, NULL); determine_today_mon(FALSE); } } @@ -3394,7 +3394,7 @@ static bool enter_wizard_mode(void) return (FALSE); } - do_cmd_write_nikki(p_ptr, NIKKI_BUNSHOU, 0, _("ウィザードモードに突入してスコアを残せなくなった。", "give up recording score to enter wizard mode.")); + exe_write_diary(p_ptr, NIKKI_BUNSHOU, 0, _("ウィザードモードに突入してスコアを残せなくなった。", "give up recording score to enter wizard mode.")); /* Mark savefile */ p_ptr->noscore |= 0x0002; } @@ -3435,7 +3435,7 @@ static bool enter_debug_mode(void) return (FALSE); } - do_cmd_write_nikki(p_ptr, NIKKI_BUNSHOU, 0, _("デバッグモードに突入してスコアを残せなくなった。", "give up sending score to use debug commands.")); + exe_write_diary(p_ptr, NIKKI_BUNSHOU, 0, _("デバッグモードに突入してスコアを残せなくなった。", "give up sending score to use debug commands.")); /* Mark savefile */ p_ptr->noscore |= 0x0008; } @@ -3476,7 +3476,7 @@ static bool enter_borg_mode(void) return (FALSE); } - do_cmd_write_nikki(p_ptr, NIKKI_BUNSHOU, 0, _("ボーグ・コマンドを使用してスコアを残せなくなった。", "give up recording score to use borg commands.")); + exe_write_diary(p_ptr, NIKKI_BUNSHOU, 0, _("ボーグ・コマンドを使用してスコアを残せなくなった。", "give up recording score to use borg commands.")); /* Mark savefile */ p_ptr->noscore |= 0x0010; } @@ -4959,7 +4959,7 @@ static void dungeon(bool load_game) if ((max_dlv[p_ptr->dungeon_idx] < current_floor_ptr->dun_level) && !p_ptr->inside_quest) { max_dlv[p_ptr->dungeon_idx] = current_floor_ptr->dun_level; - if (record_maxdepth) do_cmd_write_nikki(p_ptr, NIKKI_MAXDEAPTH, current_floor_ptr->dun_level, NULL); + if (record_maxdepth) exe_write_diary(p_ptr, NIKKI_MAXDEAPTH, current_floor_ptr->dun_level, NULL); } (void)calculate_upkeep(); @@ -5421,7 +5421,7 @@ void play_game(bool new_game) { write_level = FALSE; - do_cmd_write_nikki(p_ptr, NIKKI_GAMESTART, 1, + exe_write_diary(p_ptr, NIKKI_GAMESTART, 1, _(" ----ゲーム再開----", " ---- Restart Game ----")); @@ -5545,7 +5545,7 @@ void play_game(bool new_game) { char buf[80]; sprintf(buf, _("%sに降り立った。", "You are standing in the %s."), map_name()); - do_cmd_write_nikki(p_ptr, NIKKI_BUNSHOU, 0, buf); + exe_write_diary(p_ptr, NIKKI_BUNSHOU, 0, buf); } diff --git a/src/files.c b/src/files.c index c555df6fa..a5075da72 100644 --- a/src/files.c +++ b/src/files.c @@ -6035,7 +6035,7 @@ void do_cmd_save_and_exit(void) { p_ptr->playing = FALSE; p_ptr->leaving = TRUE; - do_cmd_write_nikki(p_ptr, NIKKI_GAMESTART, 0, _("----ゲーム中断----", "---- Save and Exit Game ----")); + exe_write_diary(p_ptr, NIKKI_GAMESTART, 0, _("----ゲーム中断----", "---- Save and Exit Game ----")); } @@ -7039,7 +7039,7 @@ static void handle_signal_abort(int sig) Term_putstr(45, hgt - 1, -1, TERM_RED, _("緊急セーブ...", "Panic save...")); - do_cmd_write_nikki(p_ptr, NIKKI_GAMESTART, 0, _("----ゲーム異常終了----", "---- Panic Save and Abort Game ----")); + exe_write_diary(p_ptr, NIKKI_GAMESTART, 0, _("----ゲーム異常終了----", "---- Panic Save and Abort Game ----")); /* Flush output */ Term_fresh(); diff --git a/src/floor-generate.c b/src/floor-generate.c index cb4fc291a..43222b108 100644 --- a/src/floor-generate.c +++ b/src/floor-generate.c @@ -1229,7 +1229,7 @@ static void generate_fixed_floor(void) current_floor_ptr->object_level = current_floor_ptr->base_level; current_floor_ptr->monster_level = current_floor_ptr->base_level; - if (record_stair) do_cmd_write_nikki(p_ptr, NIKKI_TO_QUEST, p_ptr->inside_quest, NULL); + if (record_stair) exe_write_diary(p_ptr, NIKKI_TO_QUEST, p_ptr->inside_quest, NULL); get_mon_num_prep(get_monster_hook(), NULL); init_flags = INIT_CREATE_DUNGEON; diff --git a/src/floor-save.c b/src/floor-save.c index 31bd72545..f8e25e870 100644 --- a/src/floor-save.c +++ b/src/floor-save.c @@ -482,7 +482,7 @@ static void preserve_pet(void) if (p_ptr->riding == i) continue; monster_desc(m_name, m_ptr, MD_ASSUME_VISIBLE | MD_INDEF_VISIBLE); - do_cmd_write_nikki(p_ptr, NIKKI_NAMED_PET, RECORD_NAMED_PET_MOVED, m_name); + exe_write_diary(p_ptr, NIKKI_NAMED_PET, RECORD_NAMED_PET_MOVED, m_name); } } @@ -626,7 +626,7 @@ static void place_pet(void) if (record_named_pet && m_ptr->nickname) { monster_desc(m_name, m_ptr, MD_INDEF_VISIBLE); - do_cmd_write_nikki(p_ptr, NIKKI_NAMED_PET, RECORD_NAMED_PET_LOST_SIGHT, m_name); + exe_write_diary(p_ptr, NIKKI_NAMED_PET, RECORD_NAMED_PET_LOST_SIGHT, m_name); } /* Pre-calculated in precalc_cur_num_of_pet(), but need to decrease */ diff --git a/src/main-win.c b/src/main-win.c index c955e5c3d..70ea4f3d5 100644 --- a/src/main-win.c +++ b/src/main-win.c @@ -4863,7 +4863,7 @@ LRESULT FAR PASCAL AngbandWndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lP /* Mega-Hack -- Delay death */ if (p_ptr->chp < 0) p_ptr->is_dead = FALSE; - do_cmd_write_nikki(p_ptr, NIKKI_GAMESTART, 0, _("----ゲーム中断----", "---- Save and Exit Game ----")); + exe_write_diary(p_ptr, NIKKI_GAMESTART, 0, _("----ゲーム中断----", "---- Save and Exit Game ----")); /* Hardcode panic save */ p_ptr->panic_save = 1; diff --git a/src/monster-process.c b/src/monster-process.c index 6ba2ea4cc..6a2e92fda 100644 --- a/src/monster-process.c +++ b/src/monster-process.c @@ -1322,7 +1322,7 @@ void process_monster(MONSTER_IDX m_idx) { GAME_TEXT m_name[MAX_NLEN]; monster_desc(m_name, m_ptr, MD_INDEF_VISIBLE); - do_cmd_write_nikki(p_ptr, NIKKI_NAMED_PET, RECORD_NAMED_PET_LOSE_PARENT, m_name); + exe_write_diary(p_ptr, NIKKI_NAMED_PET, RECORD_NAMED_PET_LOSE_PARENT, m_name); } delete_monster_idx(m_idx); diff --git a/src/monster-status.c b/src/monster-status.c index 1c00007a2..1843929ab 100644 --- a/src/monster-status.c +++ b/src/monster-status.c @@ -1257,7 +1257,7 @@ bool mon_take_hit(MONSTER_IDX m_idx, HIT_POINT dam, bool *fear, concptr note) { char note_buf[160]; sprintf(note_buf, "%s%s", r_name + r_ptr->name, (m_ptr->smart & SM_CLONED) ? _("(クローン)", "(Clone)") : ""); - do_cmd_write_nikki(p_ptr, NIKKI_UNIQUE, 0, note_buf); + exe_write_diary(p_ptr, NIKKI_UNIQUE, 0, note_buf); } /* Make a sound */ diff --git a/src/monster1.c b/src/monster1.c index cb61ba0f0..0f46a4df8 100644 --- a/src/monster1.c +++ b/src/monster1.c @@ -2560,7 +2560,7 @@ void monster_death(MONSTER_IDX m_idx, bool drop_item) GAME_TEXT m_name[MAX_NLEN]; monster_desc(m_name, m_ptr, MD_INDEF_VISIBLE); - do_cmd_write_nikki(p_ptr, NIKKI_NAMED_PET, 3, m_name); + exe_write_diary(p_ptr, NIKKI_NAMED_PET, 3, m_name); } /* Let monsters explode! */ @@ -2619,7 +2619,7 @@ void monster_death(MONSTER_IDX m_idx, bool drop_item) monster_desc(m_name, m_ptr, MD_WRONGDOER_NAME); - do_cmd_write_nikki(p_ptr, NIKKI_ARENA, p_ptr->arena_number, m_name); + exe_write_diary(p_ptr, NIKKI_ARENA, p_ptr->arena_number, m_name); } } @@ -3101,7 +3101,7 @@ void monster_death(MONSTER_IDX m_idx, bool drop_item) play_music(TERM_XTRA_MUSIC_BASIC, MUSIC_BASIC_FINAL_QUEST_CLEAR); - do_cmd_write_nikki(p_ptr, NIKKI_BUNSHOU, 0, _("見事に変愚蛮怒の勝利者となった!", "become *WINNER* of Hengband finely!")); + exe_write_diary(p_ptr, NIKKI_BUNSHOU, 0, _("見事に変愚蛮怒の勝利者となった!", "become *WINNER* of Hengband finely!")); admire_from_patron(p_ptr); diff --git a/src/monster2.c b/src/monster2.c index fc72d29a6..117184891 100644 --- a/src/monster2.c +++ b/src/monster2.c @@ -340,7 +340,7 @@ void compact_monsters(int size) { GAME_TEXT m_name[MAX_NLEN]; monster_desc(m_name, m_ptr, MD_INDEF_VISIBLE); - do_cmd_write_nikki(p_ptr, NIKKI_NAMED_PET, RECORD_NAMED_PET_COMPACT, m_name); + exe_write_diary(p_ptr, NIKKI_NAMED_PET, RECORD_NAMED_PET_COMPACT, m_name); } delete_monster_idx(i); diff --git a/src/mutation.c b/src/mutation.c index 360e21eb1..48d657c2c 100644 --- a/src/mutation.c +++ b/src/mutation.c @@ -2320,7 +2320,7 @@ bool mutation_power_aux(player_type *creature_ptr, int power) { GAME_TEXT m_name[MAX_NLEN]; monster_desc(m_name, m_ptr, MD_INDEF_VISIBLE); - do_cmd_write_nikki(p_ptr, NIKKI_NAMED_PET, RECORD_NAMED_PET_GENOCIDE, m_name); + exe_write_diary(p_ptr, NIKKI_NAMED_PET, RECORD_NAMED_PET_GENOCIDE, m_name); } /* Delete the monster, rather than killing it. */ delete_monster_idx(g_ptr->m_idx); diff --git a/src/object2.c b/src/object2.c index e98c00827..5b08b825b 100644 --- a/src/object2.c +++ b/src/object2.c @@ -760,7 +760,7 @@ void object_aware(object_type *o_ptr) q_ptr->number = 1; object_desc(o_name, q_ptr, OD_NAME_ONLY); - do_cmd_write_nikki(p_ptr, NIKKI_HANMEI, 0, o_name); + exe_write_diary(p_ptr, NIKKI_HANMEI, 0, o_name); } } diff --git a/src/patron.c b/src/patron.c index c99f5983a..df7821bd3 100644 --- a/src/patron.c +++ b/src/patron.c @@ -668,7 +668,7 @@ void gain_level_reward(player_type *creature_ptr, int chosen_reward) } if (reward) { - do_cmd_write_nikki(p_ptr, NIKKI_BUNSHOU, 0, format(_("パトロンの報酬で%s", "The patron rewards you with %s."), reward)); + exe_write_diary(p_ptr, NIKKI_BUNSHOU, 0, format(_("パトロンの報酬で%s", "The patron rewards you with %s."), reward)); } } diff --git a/src/player-damage.c b/src/player-damage.c index 18563fdde..f931b9db7 100644 --- a/src/player-damage.c +++ b/src/player-damage.c @@ -505,7 +505,7 @@ int take_hit(player_type *creature_ptr, int damage_type, HIT_POINT damage, concp concptr m_name = r_name + r_info[arena_info[creature_ptr->arena_number].r_idx].name; msg_format(_("あなたは%sの前に敗れ去った。", "You are beaten by %s."), m_name); msg_print(NULL); - if (record_arena) do_cmd_write_nikki(p_ptr, NIKKI_ARENA, -1 - creature_ptr->arena_number, m_name); + if (record_arena) exe_write_diary(p_ptr, NIKKI_ARENA, -1 - creature_ptr->arena_number, m_name); } else { @@ -544,7 +544,7 @@ int take_hit(player_type *creature_ptr, int damage_type, HIT_POINT damage, concp if (winning_seppuku) { - do_cmd_write_nikki(p_ptr, NIKKI_BUNSHOU, 0, _("勝利の後切腹した。", "did Seppuku after the winning.")); + exe_write_diary(p_ptr, NIKKI_BUNSHOU, 0, _("勝利の後切腹した。", "did Seppuku after the winning.")); } else { @@ -561,11 +561,11 @@ int take_hit(player_type *creature_ptr, int damage_type, HIT_POINT damage, concp sprintf(buf, _("%d階", "level %d"), (int)current_floor_ptr->dun_level); sprintf(tmp, _("%sで%sに殺された。", "killed by %s %s."), buf, creature_ptr->died_from); - do_cmd_write_nikki(p_ptr, NIKKI_BUNSHOU, 0, tmp); + exe_write_diary(p_ptr, NIKKI_BUNSHOU, 0, tmp); } - do_cmd_write_nikki(p_ptr, NIKKI_GAMESTART, 1, _("-------- ゲームオーバー --------", "-------- Game Over --------")); - do_cmd_write_nikki(p_ptr, NIKKI_BUNSHOU, 1, "\n\n\n\n"); + exe_write_diary(p_ptr, NIKKI_GAMESTART, 1, _("-------- ゲームオーバー --------", "-------- Game Over --------")); + exe_write_diary(p_ptr, NIKKI_BUNSHOU, 1, "\n\n\n\n"); flush(); @@ -700,7 +700,7 @@ int take_hit(player_type *creature_ptr, int damage_type, HIT_POINT damage, concp hit_from = _("何か", "something"); sprintf(tmp, _("%sによってピンチに陥った。", "A critical situation because of %s."), hit_from); - do_cmd_write_nikki(p_ptr, NIKKI_BUNSHOU, 0, tmp); + exe_write_diary(p_ptr, NIKKI_BUNSHOU, 0, tmp); } if (auto_more) diff --git a/src/player-status.c b/src/player-status.c index ca558a0d4..2c57e56fe 100644 --- a/src/player-status.c +++ b/src/player-status.c @@ -5545,7 +5545,7 @@ void check_experience(player_type *creature_ptr) } level_inc_stat = TRUE; - do_cmd_write_nikki(p_ptr, NIKKI_LEVELUP, creature_ptr->lev, NULL); + exe_write_diary(p_ptr, NIKKI_LEVELUP, creature_ptr->lev, NULL); } sound(SOUND_LEVEL); @@ -5878,7 +5878,7 @@ void cheat_death(player_type *creature_ptr) creature_ptr->wild_mode = FALSE; creature_ptr->leaving = TRUE; - do_cmd_write_nikki(p_ptr, NIKKI_BUNSHOU, 1, + exe_write_diary(p_ptr, NIKKI_BUNSHOU, 1, _(" しかし、生き返った。", " but revived.")); diff --git a/src/quest.c b/src/quest.c index 2f0b0e821..b3752f66b 100644 --- a/src/quest.c +++ b/src/quest.c @@ -87,10 +87,10 @@ void complete_quest(QUEST_IDX quest_num) switch (q_ptr->type) { case QUEST_TYPE_RANDOM: - if (record_rand_quest) do_cmd_write_nikki(p_ptr, NIKKI_RAND_QUEST_C, quest_num, NULL); + if (record_rand_quest) exe_write_diary(p_ptr, NIKKI_RAND_QUEST_C, quest_num, NULL); break; default: - if (record_fix_quest) do_cmd_write_nikki(p_ptr, NIKKI_FIX_QUEST_C, quest_num, NULL); + if (record_fix_quest) exe_write_diary(p_ptr, NIKKI_FIX_QUEST_C, quest_num, NULL); break; } @@ -485,11 +485,11 @@ void leave_quest_check(void) /* Record finishing a quest */ if (q_ptr->type == QUEST_TYPE_RANDOM) { - if (record_rand_quest) do_cmd_write_nikki(p_ptr, NIKKI_RAND_QUEST_F, leaving_quest, NULL); + if (record_rand_quest) exe_write_diary(p_ptr, NIKKI_RAND_QUEST_F, leaving_quest, NULL); } else { - if (record_fix_quest) do_cmd_write_nikki(p_ptr, NIKKI_FIX_QUEST_F, leaving_quest, NULL); + if (record_fix_quest) exe_write_diary(p_ptr, NIKKI_FIX_QUEST_F, leaving_quest, NULL); } } } diff --git a/src/scores.c b/src/scores.c index 4707364c1..65526d0e1 100644 --- a/src/scores.c +++ b/src/scores.c @@ -911,9 +911,9 @@ void kingly(void) /* If player did Seppuku, that is already written in playrecord */ if (!seppuku) { - do_cmd_write_nikki(p_ptr, NIKKI_BUNSHOU, 0, _("ダンジョンの探索から引退した。", "retired exploring dungeons.")); - do_cmd_write_nikki(p_ptr, NIKKI_GAMESTART, 1, _("-------- ゲームオーバー --------", "-------- Game Over --------")); - do_cmd_write_nikki(p_ptr, NIKKI_BUNSHOU, 1, "\n\n\n\n"); + exe_write_diary(p_ptr, NIKKI_BUNSHOU, 0, _("ダンジョンの探索から引退した。", "retired exploring dungeons.")); + exe_write_diary(p_ptr, NIKKI_GAMESTART, 1, _("-------- ゲームオーバー --------", "-------- Game Over --------")); + exe_write_diary(p_ptr, NIKKI_BUNSHOU, 1, "\n\n\n\n"); } /* Flush input */ diff --git a/src/spells-floor.c b/src/spells-floor.c index 0672d7cfd..c269828ca 100644 --- a/src/spells-floor.c +++ b/src/spells-floor.c @@ -543,7 +543,7 @@ bool destroy_area(POSITION y1, POSITION x1, POSITION r, bool in_generate) GAME_TEXT m_name[MAX_NLEN]; monster_desc(m_name, m_ptr, MD_INDEF_VISIBLE); - do_cmd_write_nikki(p_ptr, NIKKI_NAMED_PET, RECORD_NAMED_PET_DESTROY, m_name); + exe_write_diary(p_ptr, NIKKI_NAMED_PET, RECORD_NAMED_PET_DESTROY, m_name); } /* Delete the monster (if any) */ @@ -1015,7 +1015,7 @@ bool earthquake(POSITION cy, POSITION cx, POSITION r, MONSTER_IDX m_idx) char m2_name[MAX_NLEN]; monster_desc(m2_name, m_ptr, MD_INDEF_VISIBLE); - do_cmd_write_nikki(p_ptr, NIKKI_NAMED_PET, RECORD_NAMED_PET_EARTHQUAKE, m2_name); + exe_write_diary(p_ptr, NIKKI_NAMED_PET, RECORD_NAMED_PET_EARTHQUAKE, m2_name); } } diff --git a/src/spells1.c b/src/spells1.c index 3ca48711c..22ca388ab 100644 --- a/src/spells1.c +++ b/src/spells1.c @@ -3848,7 +3848,7 @@ static bool project_m(MONSTER_IDX who, POSITION r, POSITION y, POSITION x, HIT_P char m2_name[MAX_NLEN]; monster_desc(m2_name, m_ptr, MD_INDEF_VISIBLE); - do_cmd_write_nikki(p_ptr, NIKKI_NAMED_PET, RECORD_NAMED_PET_HEAL_LEPER, m2_name); + exe_write_diary(p_ptr, NIKKI_NAMED_PET, RECORD_NAMED_PET_HEAL_LEPER, m2_name); } delete_monster_idx(g_ptr->m_idx); diff --git a/src/spells2.c b/src/spells2.c index f4be46b4e..6e0156e34 100644 --- a/src/spells2.c +++ b/src/spells2.c @@ -1044,7 +1044,7 @@ bool genocide_aux(MONSTER_IDX m_idx, int power, bool player_cast, int dam_side, GAME_TEXT m_name[MAX_NLEN]; monster_desc(m_name, m_ptr, MD_INDEF_VISIBLE); - do_cmd_write_nikki(p_ptr, NIKKI_NAMED_PET, RECORD_NAMED_PET_GENOCIDE, m_name); + exe_write_diary(p_ptr, NIKKI_NAMED_PET, RECORD_NAMED_PET_GENOCIDE, m_name); } delete_monster_idx(m_idx); @@ -1411,7 +1411,7 @@ void discharge_minion(void) GAME_TEXT m_name[MAX_NLEN]; monster_desc(m_name, m_ptr, MD_INDEF_VISIBLE); - do_cmd_write_nikki(p_ptr, NIKKI_NAMED_PET, RECORD_NAMED_PET_BLAST, m_name); + exe_write_diary(p_ptr, NIKKI_NAMED_PET, RECORD_NAMED_PET_BLAST, m_name); } delete_monster_idx(i); diff --git a/src/spells3.c b/src/spells3.c index 9d4aaa836..186a1379c 100644 --- a/src/spells3.c +++ b/src/spells3.c @@ -677,7 +677,7 @@ void teleport_level(MONSTER_IDX m_idx) p_ptr->oldpx = p_ptr->x; } - if (record_stair) do_cmd_write_nikki(p_ptr, NIKKI_TELE_LEV, 1, NULL); + if (record_stair) exe_write_diary(p_ptr, NIKKI_TELE_LEV, 1, NULL); if (autosave_l) do_cmd_save_game(TRUE); @@ -706,7 +706,7 @@ void teleport_level(MONSTER_IDX m_idx) if (m_idx <= 0) /* To player */ { - if (record_stair) do_cmd_write_nikki(p_ptr, NIKKI_TELE_LEV, -1, NULL); + if (record_stair) exe_write_diary(p_ptr, NIKKI_TELE_LEV, -1, NULL); if (autosave_l) do_cmd_save_game(TRUE); @@ -728,7 +728,7 @@ void teleport_level(MONSTER_IDX m_idx) if (m_idx <= 0) /* To player */ { - if (record_stair) do_cmd_write_nikki(p_ptr, NIKKI_TELE_LEV, -1, NULL); + if (record_stair) exe_write_diary(p_ptr, NIKKI_TELE_LEV, -1, NULL); if (autosave_l) do_cmd_save_game(TRUE); @@ -748,7 +748,7 @@ void teleport_level(MONSTER_IDX m_idx) { /* Never reach this code on the surface */ /* if (!current_floor_ptr->dun_level) p_ptr->dungeon_idx = p_ptr->recall_dungeon; */ - if (record_stair) do_cmd_write_nikki(p_ptr, NIKKI_TELE_LEV, 1, NULL); + if (record_stair) exe_write_diary(p_ptr, NIKKI_TELE_LEV, 1, NULL); if (autosave_l) do_cmd_save_game(TRUE); prepare_change_floor_mode(CFM_SAVE_FLOORS | CFM_DOWN | CFM_RAND_PLACE | CFM_RAND_CONNECT); @@ -768,7 +768,7 @@ void teleport_level(MONSTER_IDX m_idx) char m2_name[MAX_NLEN]; monster_desc(m2_name, m_ptr, MD_INDEF_VISIBLE); - do_cmd_write_nikki(p_ptr, NIKKI_NAMED_PET, RECORD_NAMED_PET_TELE_LEVEL, m2_name); + exe_write_diary(p_ptr, NIKKI_NAMED_PET, RECORD_NAMED_PET_TELE_LEVEL, m2_name); } delete_monster_idx(m_idx); @@ -803,7 +803,7 @@ bool recall_player(player_type *creature_ptr, TIME_EFFECT turns) { max_dlv[p_ptr->dungeon_idx] = current_floor_ptr->dun_level; if (record_maxdepth) - do_cmd_write_nikki(p_ptr, NIKKI_TRUMP, p_ptr->dungeon_idx, _("帰還のときに", "when recall from dungeon")); + exe_write_diary(p_ptr, NIKKI_TRUMP, p_ptr->dungeon_idx, _("帰還のときに", "when recall from dungeon")); } } @@ -856,7 +856,7 @@ bool free_level_recall(player_type *creature_ptr) creature_ptr->recall_dungeon = select_dungeon; max_dlv[creature_ptr->recall_dungeon] = ((amt > d_info[select_dungeon].maxdepth) ? d_info[select_dungeon].maxdepth : ((amt < d_info[select_dungeon].mindepth) ? d_info[select_dungeon].mindepth : amt)); if (record_maxdepth) - do_cmd_write_nikki(p_ptr, NIKKI_TRUMP, select_dungeon, _("トランプタワーで", "at Trump Tower")); + exe_write_diary(p_ptr, NIKKI_TRUMP, select_dungeon, _("トランプタワーで", "at Trump Tower")); msg_print(_("回りの大気が張りつめてきた...", "The air about you becomes charged...")); @@ -906,7 +906,7 @@ bool reset_recall(void) max_dlv[select_dungeon] = dummy; if (record_maxdepth) - do_cmd_write_nikki(p_ptr, NIKKI_TRUMP, select_dungeon, _("フロア・リセットで", "using a scroll of reset recall")); + exe_write_diary(p_ptr, NIKKI_TRUMP, select_dungeon, _("フロア・リセットで", "using a scroll of reset recall")); /* Accept request */ #ifdef JP msg_format("%sの帰還レベルを %d 階にセット。", d_name+d_info[select_dungeon].name, dummy, dummy * 50); @@ -1667,7 +1667,7 @@ bool artifact_scroll(void) if (record_rand_art) { object_desc(o_name, o_ptr, OD_NAME_ONLY); - do_cmd_write_nikki(p_ptr, NIKKI_ART_SCROLL, 0, o_name); + exe_write_diary(p_ptr, NIKKI_ART_SCROLL, 0, o_name); } chg_virtue(p_ptr, V_ENCHANT, 1); } @@ -1714,9 +1714,9 @@ bool identify_item(object_type *o_ptr) object_desc(o_name, o_ptr, OD_NAME_ONLY); if(record_fix_art && !old_known && object_is_fixed_artifact(o_ptr)) - do_cmd_write_nikki(p_ptr, NIKKI_ART, 0, o_name); + exe_write_diary(p_ptr, NIKKI_ART, 0, o_name); if(record_rand_art && !old_known && o_ptr->art_name) - do_cmd_write_nikki(p_ptr, NIKKI_ART, 0, o_name); + exe_write_diary(p_ptr, NIKKI_ART, 0, o_name); return old_known; } diff --git a/src/store.c b/src/store.c index af50de40f..0f38cf98d 100644 --- a/src/store.c +++ b/src/store.c @@ -4739,10 +4739,10 @@ static void store_purchase(void) strcpy(record_o_name, o_name); record_turn = current_world_ptr->game_turn; - if (record_buy) do_cmd_write_nikki(p_ptr, NIKKI_BUY, 0, o_name); + if (record_buy) exe_write_diary(p_ptr, NIKKI_BUY, 0, o_name); object_desc(o_name, o_ptr, OD_NAME_ONLY); if(record_rand_art && o_ptr->art_name) - do_cmd_write_nikki(p_ptr, NIKKI_ART, 0, o_name); + exe_write_diary(p_ptr, NIKKI_ART, 0, o_name); /* Erase the inscription */ j_ptr->inscription = 0; @@ -5073,7 +5073,7 @@ static void store_sell(void) /* Describe the result (in message buffer) */ msg_format(_("%sを $%ldで売却しました。", "You sold %s for %ld gold."), o_name, (long)price); - if (record_sell) do_cmd_write_nikki(p_ptr, NIKKI_SELL, 0, o_name); + if (record_sell) exe_write_diary(p_ptr, NIKKI_SELL, 0, o_name); if (!((o_ptr->tval == TV_FIGURINE) && (value > 0))) { diff --git a/src/trap.c b/src/trap.c index 210fcb420..c68eddf66 100644 --- a/src/trap.c +++ b/src/trap.c @@ -443,7 +443,7 @@ void hit_trap(bool break_trap) if (autosave_l && (p_ptr->chp >= 0)) do_cmd_save_game(TRUE); - do_cmd_write_nikki(p_ptr, NIKKI_BUNSHOU, 0, _("落とし戸に落ちた", "You have fallen through a trap door!")); + exe_write_diary(p_ptr, NIKKI_BUNSHOU, 0, _("落とし戸に落ちた", "You have fallen through a trap door!")); prepare_change_floor_mode(CFM_SAVE_FLOORS | CFM_DOWN | CFM_RAND_PLACE | CFM_RAND_CONNECT); p_ptr->leaving = TRUE; } diff --git a/src/util.c b/src/util.c index 446848534..1e97e484e 100644 --- a/src/util.c +++ b/src/util.c @@ -3058,7 +3058,7 @@ void msg_print_wizard(int cheat_type, concptr msg) if (cheat_diary_output) { - do_cmd_write_nikki(p_ptr, NIKKI_WIZARD_LOG, 0, buf); + exe_write_diary(p_ptr, NIKKI_WIZARD_LOG, 0, buf); } } diff --git a/src/wizard2.c b/src/wizard2.c index 638528317..4cf655e7c 100644 --- a/src/wizard2.c +++ b/src/wizard2.c @@ -1357,7 +1357,7 @@ static void do_cmd_wiz_jump(void) leave_quest_check(); - if (record_stair) do_cmd_write_nikki(p_ptr, NIKKI_WIZ_TELE,0,NULL); + if (record_stair) exe_write_diary(p_ptr, NIKKI_WIZ_TELE,0,NULL); p_ptr->inside_quest = 0; free_turn(p_ptr); @@ -1474,7 +1474,7 @@ static void do_cmd_wiz_zap(void) GAME_TEXT m_name[MAX_NLEN]; monster_desc(m_name, m_ptr, MD_INDEF_VISIBLE); - do_cmd_write_nikki(p_ptr, NIKKI_NAMED_PET, RECORD_NAMED_PET_WIZ_ZAP, m_name); + exe_write_diary(p_ptr, NIKKI_NAMED_PET, RECORD_NAMED_PET_WIZ_ZAP, m_name); } delete_monster_idx(i); @@ -1506,7 +1506,7 @@ static void do_cmd_wiz_zap_all(void) GAME_TEXT m_name[MAX_NLEN]; monster_desc(m_name, m_ptr, MD_INDEF_VISIBLE); - do_cmd_write_nikki(p_ptr, NIKKI_NAMED_PET, RECORD_NAMED_PET_WIZ_ZAP, m_name); + exe_write_diary(p_ptr, NIKKI_NAMED_PET, RECORD_NAMED_PET_WIZ_ZAP, m_name); } /* Delete this monster */ -- 2.11.0