From 2d28ca70005968c7becb4e598b97e72c8e4890a2 Mon Sep 17 00:00:00 2001 From: =?utf8?q?Alejandro=20Pi=C3=B1eiro?= Date: Sat, 1 Jul 2017 08:06:17 +0200 Subject: [PATCH] i965/vec4: Handle 16-bit types at type_size_xvec4 These types have similar vec4 sizes as their 32-bit counterparts. The vec4 backend doesn't support 16-bit types and probably never will, but this method is called by the scalar backend at fs_visitor::nir_setup_outputs(), so we still need to provide valid vec4 sizes for 16-bit types. In the future, something different should be implemented to avoid this dependency. Reviewed-by: Jason Ekstrand --- src/intel/compiler/brw_vec4_visitor.cpp | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/intel/compiler/brw_vec4_visitor.cpp b/src/intel/compiler/brw_vec4_visitor.cpp index a845a8dc633..53f6a5ed546 100644 --- a/src/intel/compiler/brw_vec4_visitor.cpp +++ b/src/intel/compiler/brw_vec4_visitor.cpp @@ -584,8 +584,11 @@ type_size_xvec4(const struct glsl_type *type, bool as_vec4) case GLSL_TYPE_UINT: case GLSL_TYPE_INT: case GLSL_TYPE_FLOAT: + case GLSL_TYPE_FLOAT16: case GLSL_TYPE_BOOL: case GLSL_TYPE_DOUBLE: + case GLSL_TYPE_UINT16: + case GLSL_TYPE_INT16: case GLSL_TYPE_UINT64: case GLSL_TYPE_INT64: if (type->is_matrix()) { -- 2.11.0