From 32838e337dd387e48039b85154bcb5b4e38ab98c Mon Sep 17 00:00:00 2001 From: Deskull Date: Mon, 17 Jul 2017 00:04:32 +0900 Subject: [PATCH] =?utf8?q?#37287=20(2.2.0.33)=20=E7=AA=81=E7=84=B6?= =?utf8?q?=E5=A4=89=E7=95=B0=E3=81=A7=E7=94=9F=E3=81=88=E3=81=9F=E9=83=A8?= =?utf8?q?=E4=BD=8D=E3=81=AB=E3=82=88=E3=82=8B=E3=80=81=E3=83=80=E3=83=A1?= =?utf8?q?=E3=83=BC=E3=82=B8=E3=83=80=E3=82=A4=E3=82=B9=E3=81=AE=E6=95=B0?= =?utf8?q?=E3=81=A8=E9=9D=A2=E3=81=8C=E9=80=86=E3=81=AB=E5=85=A5=E5=8A=9B?= =?utf8?q?=E3=81=95=E3=82=8C=E3=81=A6=E3=81=84=E3=81=9F=E4=B8=8D=E5=85=B7?= =?utf8?q?=E5=90=88=E3=82=92=E4=BF=AE=E6=AD=A3=20/=20Fix=20error=20of=20da?= =?utf8?q?mage=20roll=20process=20by=20mutation=20body.?= MIME-Version: 1.0 Content-Type: text/plain; charset=utf8 Content-Transfer-Encoding: 8bit --- src/cmd1.c | 26 +++++++++++++------------- src/defines.h | 2 +- 2 files changed, 14 insertions(+), 14 deletions(-) diff --git a/src/cmd1.c b/src/cmd1.c index 1125f5a3f..f93372daf 100644 --- a/src/cmd1.c +++ b/src/cmd1.c @@ -1425,49 +1425,49 @@ static void natural_attack(s16b m_idx, int attack, bool *fear, bool *mdeath) monster_race *r_ptr = &r_info[m_ptr->r_idx]; char m_name[80]; - int dss, ddd; + int dice_num, dice_side; cptr atk_desc; switch (attack) { case MUT2_SCOR_TAIL: - dss = 3; - ddd = 7; + dice_num = 3; + dice_side = 7; n_weight = 5; atk_desc = _("尻尾", "tail"); break; case MUT2_HORNS: - dss = 2; - ddd = 6; + dice_num = 2; + dice_side = 6; n_weight = 15; atk_desc = _("角", "horns"); break; case MUT2_BEAK: - dss = 2; - ddd = 4; + dice_num = 2; + dice_side = 4; n_weight = 5; atk_desc = _("クチバシ", "beak"); break; case MUT2_TRUNK: - dss = 1; - ddd = 4; + dice_num = 1; + dice_side = 4; n_weight = 35; atk_desc = _("象の鼻", "trunk"); break; case MUT2_TENTACLES: - dss = 2; - ddd = 5; + dice_num = 2; + dice_side = 5; n_weight = 5; atk_desc = _("触手", "tentacles"); break; default: - dss = ddd = n_weight = 1; + dice_num = dice_side = n_weight = 1; atk_desc = _("未定義の部位", "undefined body part"); } @@ -1488,7 +1488,7 @@ static void natural_attack(s16b m_idx, int attack, bool *fear, bool *mdeath) sound(SOUND_HIT); msg_format(_("%sを%sで攻撃した。", "You hit %s with your %s."), m_name, atk_desc); - k = damroll(ddd, dss); + k = damroll(dice_num, dice_side); k = critical_norm(n_weight, bonus, k, (s16b)bonus, 0); /* Apply the player damage bonuses */ diff --git a/src/defines.h b/src/defines.h index 838ead8e4..689b591e6 100644 --- a/src/defines.h +++ b/src/defines.h @@ -53,7 +53,7 @@ #define FAKE_VER_MAJOR 12 /*!< ゲームのバージョン番号定義(メジャー番号 + 10) */ #define FAKE_VER_MINOR 2 /*!< ゲームのバージョン番号定義(マイナー番号) */ #define FAKE_VER_PATCH 0 /*!< ゲームのバージョン番号定義(パッチ番号) */ -#define FAKE_VER_EXTRA 32 /*!< ゲームのバージョン番号定義(エクストラ番号) */ +#define FAKE_VER_EXTRA 33 /*!< ゲームのバージョン番号定義(エクストラ番号) */ /*! -- 2.11.0