From 3303bc8b748256c5bfb959d0f35f34e6a7168354 Mon Sep 17 00:00:00 2001 From: Samuel Pitoiset Date: Wed, 10 Jul 2019 13:03:50 +0200 Subject: [PATCH] radv: remove extra code for exporting LayerID to the next stage Now that the output usage mask is set to 0x1 the LayerID is correctly exported in the loop above. Signed-off-by: Samuel Pitoiset Reviewed-by: Bas Nieuwenhuizen --- src/amd/vulkan/radv_nir_to_llvm.c | 19 ++----------------- 1 file changed, 2 insertions(+), 17 deletions(-) diff --git a/src/amd/vulkan/radv_nir_to_llvm.c b/src/amd/vulkan/radv_nir_to_llvm.c index e54e58c58f6..bd14f9fff1b 100644 --- a/src/amd/vulkan/radv_nir_to_llvm.c +++ b/src/amd/vulkan/radv_nir_to_llvm.c @@ -2712,7 +2712,7 @@ radv_emit_streamout(struct radv_shader_context *ctx, unsigned stream) static void handle_vs_outputs_post(struct radv_shader_context *ctx, - bool export_prim_id, bool export_layer_id, + bool export_prim_id, bool export_clip_dists, struct radv_vs_output_info *outinfo) { @@ -2916,18 +2916,6 @@ handle_vs_outputs_post(struct radv_shader_context *ctx, outinfo->export_prim_id = true; } - if (export_layer_id && layer_value) { - LLVMValueRef values[4]; - - values[0] = layer_value; - for (unsigned j = 1; j < 4; j++) - values[j] = ctx->ac.f32_0; - - radv_export_param(ctx, param_count, values, 0x1); - - outinfo->vs_output_param_offset[VARYING_SLOT_LAYER] = param_count++; - } - outinfo->pos_exports = num_pos_exports; outinfo->param_exports = param_count; } @@ -3202,7 +3190,6 @@ handle_ngg_outputs_post(struct radv_shader_context *ctx) ac_nir_build_if(&if_state, ctx, is_es_thread); { handle_vs_outputs_post(ctx, ctx->options->key.vs_common_out.export_prim_id, - ctx->options->key.vs_common_out.export_layer_id, ctx->options->key.vs_common_out.export_clip_dists, ctx->stage == MESA_SHADER_TESS_EVAL ? &ctx->shader_info->tes.outinfo : &ctx->shader_info->vs.outinfo); } @@ -3471,7 +3458,6 @@ handle_shader_outputs_post(struct ac_shader_abi *abi, unsigned max_outputs, handle_es_outputs_post(ctx, &ctx->shader_info->vs.es_info); else handle_vs_outputs_post(ctx, ctx->options->key.vs_common_out.export_prim_id, - ctx->options->key.vs_common_out.export_layer_id, ctx->options->key.vs_common_out.export_clip_dists, &ctx->shader_info->vs.outinfo); break; @@ -3491,7 +3477,6 @@ handle_shader_outputs_post(struct ac_shader_abi *abi, unsigned max_outputs, handle_es_outputs_post(ctx, &ctx->shader_info->tes.es_info); else handle_vs_outputs_post(ctx, ctx->options->key.vs_common_out.export_prim_id, - ctx->options->key.vs_common_out.export_layer_id, ctx->options->key.vs_common_out.export_clip_dists, &ctx->shader_info->tes.outinfo); break; @@ -4109,7 +4094,7 @@ ac_gs_copy_shader_emit(struct radv_shader_context *ctx) radv_emit_streamout(ctx, stream); if (stream == 0) { - handle_vs_outputs_post(ctx, false, false, true, + handle_vs_outputs_post(ctx, false, true, &ctx->shader_info->vs.outinfo); } -- 2.11.0