From 399285403a5c1c730877b9d196a1f47670f4be46 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Wed, 16 Jul 2014 22:45:41 -0700 Subject: [PATCH] vc4: Crank up the tile allocation BO size This avoids a simulator assertion failure with glamor. I need to actually support resize, though. --- src/gallium/drivers/vc4/vc4_draw.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/gallium/drivers/vc4/vc4_draw.c b/src/gallium/drivers/vc4/vc4_draw.c index 32aa61f70fc..24d5edf6a0b 100644 --- a/src/gallium/drivers/vc4/vc4_draw.c +++ b/src/gallium/drivers/vc4/vc4_draw.c @@ -85,7 +85,7 @@ vc4_draw_vbo(struct pipe_context *pctx, const struct pipe_draw_info *info) uint32_t tilew = align(width, 64) / 64; uint32_t tileh = align(height, 64) / 64; - uint32_t tile_alloc_size = 32 * tilew * tileh; + uint32_t tile_alloc_size = 32 * tilew * tileh * 16; uint32_t tile_state_size = 48 * tilew * tileh; if (!vc4->tile_alloc || vc4->tile_alloc->size < tile_alloc_size) { vc4_bo_unreference(&vc4->tile_alloc); @@ -107,7 +107,7 @@ vc4_draw_vbo(struct pipe_context *pctx, const struct pipe_draw_info *info) cl_start_reloc(&vc4->bcl, 2); cl_u8(&vc4->bcl, VC4_PACKET_TILE_BINNING_MODE_CONFIG); cl_reloc(vc4, &vc4->bcl, vc4->tile_alloc, 0); - cl_u32(&vc4->bcl, 0x8000); /* tile allocation memory size */ + cl_u32(&vc4->bcl, vc4->tile_alloc->size); cl_reloc(vc4, &vc4->bcl, vc4->tile_state, 0); cl_u8(&vc4->bcl, tilew); cl_u8(&vc4->bcl, tileh); -- 2.11.0