From 4122870425159e0e4f128b0a21947dc7affc1476 Mon Sep 17 00:00:00 2001 From: Hourier Date: Mon, 5 Oct 2020 09:11:50 +0900 Subject: [PATCH] =?utf8?q?[Fix]=20#40734=20=E5=A4=89=E6=95=B0=E3=81=8C?= =?utf8?q?=E9=96=A2=E6=95=B0=E3=81=A8=E8=AA=A4=E8=AA=8D=E3=81=95=E3=82=8C?= =?utf8?q?=E3=82=8B=E4=B8=8D=E5=85=B7=E5=90=88=E3=82=92=E8=A7=A3=E6=B6=88?= =?utf8?q?=20/=20Resolved=20the=20issue=20that=20variable=20was=20misident?= =?utf8?q?ified=20as=20function?= MIME-Version: 1.0 Content-Type: text/plain; charset=utf8 Content-Transfer-Encoding: 8bit --- src/monster/monster-update.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/monster/monster-update.c b/src/monster/monster-update.c index b31386b61..e9bcfe5f9 100644 --- a/src/monster/monster-update.c +++ b/src/monster/monster-update.c @@ -327,7 +327,7 @@ static void update_specific_race_telepathy(player_type *subject_ptr, um_type *um } } -static bool check_cold_blood(player_type *subject_ptr, um_type *um_ptr) +static bool check_cold_blood(player_type *subject_ptr, um_type *um_ptr, const POSITION distance) { if (distance > subject_ptr->see_infra) return FALSE; @@ -386,7 +386,7 @@ static void decide_sight_invisible_monster(player_type *subject_ptr, um_type *um um_ptr->flag = TRUE; } - bool do_cold_blood = check_cold_blood(subject_ptr, um_ptr); + bool do_cold_blood = check_cold_blood(subject_ptr, um_ptr, distance); bool do_invisible = check_invisible(subject_ptr, um_ptr); if (!um_ptr->flag || !is_original_ap(um_ptr->m_ptr) || subject_ptr->image) return; -- 2.11.0