From 45f4dab62bd7c4daf9d9fc357f4ed1275445f13a Mon Sep 17 00:00:00 2001 From: Kenneth Graunke Date: Sun, 9 Dec 2018 19:08:40 -0800 Subject: [PATCH] iris: Resolves for compute --- src/gallium/drivers/iris/iris_draw.c | 10 ++++++++-- 1 file changed, 8 insertions(+), 2 deletions(-) diff --git a/src/gallium/drivers/iris/iris_draw.c b/src/gallium/drivers/iris/iris_draw.c index 4d2ea3a03e8..12637fd41f3 100644 --- a/src/gallium/drivers/iris/iris_draw.c +++ b/src/gallium/drivers/iris/iris_draw.c @@ -177,13 +177,19 @@ iris_launch_grid(struct pipe_context *ctx, const struct pipe_grid_info *grid) if (unlikely(INTEL_DEBUG & DEBUG_REEMIT)) ice->state.dirty |= IRIS_ALL_DIRTY_FOR_COMPUTE; + /* We can't do resolves on the compute engine, so awkwardly, we have to + * do them on the render batch... + */ + for (gl_shader_stage stage = 0; stage < MESA_SHADER_STAGES; stage++) { + iris_predraw_resolve_inputs(ice, &ice->batches[IRIS_BATCH_RENDER], + &ice->state.shaders[stage], NULL, false); + } + iris_batch_maybe_flush(batch, 1500); //if (dirty & IRIS_DIRTY_UNCOMPILED_CS) iris_update_compiled_compute_shader(ice); - // XXX: predraw resolves / cache flushing - iris_update_grid_size_resource(ice, grid); iris_binder_reserve_compute(ice); -- 2.11.0