From 4731be701f3094666c24c143d9d6ddf53c456c39 Mon Sep 17 00:00:00 2001 From: Dave Airlie Date: Tue, 23 Jun 2015 15:55:30 +1000 Subject: [PATCH] docs: update GL3 with softpipe/llvmpipe gpu_shader5 pieces. This just updates the bits I've added in the previous few patches. Signed-off-by: Dave Airlie --- docs/GL3.txt | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/docs/GL3.txt b/docs/GL3.txt index a40fdee487a..220bcc8742f 100644 --- a/docs/GL3.txt +++ b/docs/GL3.txt @@ -98,13 +98,13 @@ GL 4.0, GLSL 4.00: GL_ARB_draw_indirect DONE (i965, nvc0, r600, radeonsi, llvmpipe, softpipe) GL_ARB_gpu_shader5 DONE (i965, nvc0) - 'precise' qualifier DONE - - Dynamically uniform sampler array indices DONE (r600) + - Dynamically uniform sampler array indices DONE (r600, softpipe) - Dynamically uniform UBO array indices DONE (r600) - Implicit signed -> unsigned conversions DONE - Fused multiply-add DONE () - Packing/bitfield/conversion functions DONE (r600, radeonsi, softpipe) - Enhanced textureGather DONE (r600, radeonsi, softpipe) - - Geometry shader instancing DONE (r600) + - Geometry shader instancing DONE (r600, llvmpipe, softpipe) - Geometry shader multiple streams DONE () - Enhanced per-sample shading DONE (r600, radeonsi) - Interpolation functions DONE (r600) -- 2.11.0