From 4af8b11bc2a81638632f1a6cc5d3bfd838801cd5 Mon Sep 17 00:00:00 2001 From: nothere Date: Fri, 29 Aug 2003 16:34:34 +0000 Subject: [PATCH] =?utf8?q?=E3=83=A2=E3=83=B3=E3=82=B9=E3=82=BF=E3=83=BC?= =?utf8?q?=E3=81=AE=E3=83=95=E3=83=A9=E3=82=B0=E3=81=AE=E8=AA=BF=E6=95=B4.?= =?utf8?q?=20*=20=E3=83=94=E3=83=A9=E3=83=8B=E3=82=A2,=20=E3=83=A1?= =?utf8?q?=E3=82=AB=E3=82=B8=E3=82=AD,=20=E5=B7=A8=E5=A4=A7=E3=83=92?= =?utf8?q?=E3=83=AB,=20=E3=83=90=E3=83=A9=E3=82=AF=E3=83=BC=E3=83=80,=20?= =?utf8?q?=E3=82=AB=E3=83=84=E3=82=AA=E3=83=8E=E3=82=A8=E3=83=9C=E3=82=B7,?= =?utf8?q?=20=E3=82=B8=E3=83=A3=E3=82=A4=20=20=20=E3=82=A2=E3=83=B3?= =?utf8?q?=E3=83=88=E3=83=BB=E3=83=94=E3=83=A9=E3=83=8B=E3=82=A2,=20?= =?utf8?q?=E3=83=92=E3=83=83=E3=83=9D=E3=82=AB=E3=83=B3=E3=83=9D=E3=82=B9,?= =?utf8?q?=20=E3=82=A4=E3=82=AF=E3=82=B7=E3=83=84=E3=82=B6=E3=83=81?= =?utf8?q?=E3=83=88=E3=83=AB,=20=E3=83=8B=E3=82=AF=E3=82=B7=E3=83=BC,=20?= =?utf8?q?=E3=82=B7=E3=83=A5=20=20=20=E3=83=A2=E3=82=AF=E3=82=B6=E3=83=A1,?= =?utf8?q?=20=E7=99=BD=E9=AE=AB,=20=E3=82=A4=E3=82=AF=E3=82=B7=E3=83=84?= =?utf8?q?=E3=82=B6=E3=83=81=E3=83=88=E3=83=AB=E3=83=BB=E3=83=97=E3=83=AA?= =?utf8?q?=E3=83=BC=E3=82=B9=E3=83=88,=20=E3=83=95=E3=82=B0,=20=E3=82=B7?= =?utf8?q?=E3=83=A3=E3=83=81,=20=E5=A4=A7=E7=99=BD=E9=AE=AB,=20=20=20?= =?utf8?q?=E5=90=B8=E8=A1=80=E3=82=A4=E3=82=AF=E3=82=B7=E3=83=84=E3=82=B6?= =?utf8?q?=E3=83=81=E3=83=88=E3=83=AB,=20=E3=82=BF=E3=83=84=E3=83=8E?= =?utf8?q?=E3=82=AA=E3=83=88=E3=82=B7=E3=82=B4,=20=E6=B0=B4=E3=83=88?= =?utf8?q?=E3=83=AD=E3=83=AB,=20=E3=80=8E=E3=82=B8=E3=83=A7=E3=83=BC?= =?utf8?q?=E3=82=BA=E3=80=8F,=20=E7=A9=BA=E9=A3=9B=20=20=20=E3=81=B6?= =?utf8?q?=E9=AF=A8,=20=E3=83=95=E3=82=A1=E3=82=B9=E3=83=86=E3=82=A3?= =?utf8?q?=E3=83=88=E3=82=AB=E3=83=AD=E3=83=B3,=20=E3=83=AA=E3=83=B4?= =?utf8?q?=E3=82=A1=E3=82=A4=E3=82=A2=E3=82=B5=E3=83=B3,=20=E3=82=AF?= =?utf8?q?=E3=83=A9=E3=83=BC=E3=82=B1=E3=83=B3=E3=81=AE=E5=AD=90,=20?= =?utf8?q?=E6=B0=B4=E6=A3=B2=E3=82=B4=E3=83=BC=20=20=20=E3=83=AC=E3=83=A0,?= =?utf8?q?=20=E3=82=A2=E3=83=B3=E3=83=87=E3=83=83=E3=83=89=E3=83=BB?= =?utf8?q?=E3=83=81=E3=83=A7=E3=82=A6=E3=83=81=E3=83=B3=E3=82=A2=E3=83=B3?= =?utf8?q?=E3=82=B3=E3=82=A6,=20=E3=83=81=E3=83=A7=E3=82=A6=E3=83=81?= =?utf8?q?=E3=83=B3=E3=82=A2=E3=83=B3=E3=82=B3=E3=82=A6,=20=E6=B0=B4?= =?utf8?q?=E6=A3=B2=E3=83=8A=E3=83=BC=20=20=20=E3=82=AC,=20=E7=99=BD?= =?utf8?q?=E3=83=AF=E3=83=8B=E3=81=ABRES=5FWATE=E8=BF=BD=E5=8A=A0.=20*=20?= =?utf8?q?=E3=82=B7=E3=83=AB=E3=83=90=E3=83=BC=E3=83=BB=E3=82=BC=E3=83=AA?= =?utf8?q?=E3=83=BC=E3=81=ABHAS=5FDARK=5F1=E8=BF=BD=E5=8A=A0.=20*=20?= =?utf8?q?=E3=80=8E=E6=9F=B3=E3=81=98=E3=81=98=E3=81=84=E3=80=8F,=20?= =?utf8?q?=E3=83=95=E3=82=AA=E3=83=AB=E3=83=B3,=20=E3=82=A8=E3=83=B3?= =?utf8?q?=E3=83=88,=20=E6=9C=A8=E3=81=AE=E9=AC=9A=E3=80=8E=E3=83=95?= =?utf8?q?=E3=82=A1=E3=83=B3=E3=82=B4=E3=83=AB=E3=83=B3=E3=80=8F=E3=81=ABH?= =?utf8?q?URT=5FFIRE=E8=BF=BD=20=20=20=E5=8A=A0.=20*=20=E3=83=AA=E3=83=B4?= =?utf8?q?=E3=82=A1=E3=82=A4=E3=82=A2=E3=82=B5=E3=83=B3=E3=81=ABEVIL?= =?utf8?q?=E8=BF=BD=E5=8A=A0.=20*=20=E9=BB=84=E8=89=B2=E3=81=84=E5=85=89?= =?utf8?q?=E3=81=ABRES=5FLITE=E8=BF=BD=E5=8A=A0.=20*=20=E6=B7=B7=E6=B2=8C?= =?utf8?q?=E3=81=AE=E8=90=BD=E3=81=97=E5=AD=90=E3=81=ABRES=5FCHAO=E8=BF=BD?= =?utf8?q?=E5=8A=A0.=20*=20=E7=9B=AE=E3=81=AE=E3=83=89=E3=83=AB=E3=82=B8?= =?utf8?q?=E3=81=AE=E8=AA=AC=E6=98=8E=E3=83=86=E3=82=AD=E3=82=B9=E3=83=88?= =?utf8?q?=E5=A4=89=E6=9B=B4.=20*=20=E3=83=8A=E3=82=A4=E3=83=88=E3=82=A6?= =?utf8?q?=E3=82=A3=E3=83=B3=E3=82=B0,=20=E3=83=8A=E3=82=A4=E3=83=88?= =?utf8?q?=E3=82=AF=E3=83=AD=E3=83=BC=E3=83=A9=E3=83=BC=E3=82=92=E9=80=B2?= =?utf8?q?=E5=8C=96=E3=81=97=E3=81=AA=E3=81=84=E3=82=88=E3=81=86=E3=81=AB?= =?utf8?q?=E3=81=97=E3=81=9F.=20*=20=E9=87=91=E8=89=B2=E3=81=AE=E6=80=AA?= =?utf8?q?=E4=BA=BA=E3=80=8E=E3=83=AF=E3=83=83=E3=83=8F=E3=83=9E=E3=83=B3?= =?utf8?q?=E3=80=8F=E3=81=8B=E3=82=89EMPTY=5FMIND=E5=89=8A=E9=99=A4.=20*?= =?utf8?q?=20=E3=83=8B=E3=83=BC=E3=83=99=E3=83=AB=E3=83=B3=E3=82=B0?= =?utf8?q?=E6=97=8F=E3=81=AE=E3=80=8E=E3=83=9F=E3=83=BC=E3=83=A1=E3=80=8F,?= =?utf8?q?=20=E3=83=8B=E3=83=BC=E3=83=99=E3=83=AB=E3=83=B3=E3=82=B0?= =?utf8?q?=E6=97=8F=E3=81=AE=E7=8E=8B=E3=80=8E=E3=82=A2=E3=83=AB=E3=83=99?= =?utf8?q?=E3=83=AA=E3=83=92=E3=80=8F,=20=E3=83=80=E3=83=BC=20=20=20?= =?utf8?q?=E3=82=AF=E3=82=A8=E3=83=AB=E3=83=95=E3=81=AE=E9=8D=9B=E5=86=B6?= =?utf8?q?=E5=B8=AB=E3=80=8E=E3=82=A8=E3=82=AA=E3=83=AB=E3=80=8F=E3=81=ABR?= =?utf8?q?ES=5FDARK=E8=BF=BD=E5=8A=A0.=20*=20=E3=82=A2=E3=83=AB=E3=83=99?= =?utf8?q?=E3=83=AA=E3=83=92=E3=81=AE=E6=81=AF=E5=AD=90=E3=80=8E=E3=83=8F?= =?utf8?q?=E3=83=BC=E3=82=B2=E3=83=B3=E3=80=8F=E3=81=ABRES=5FDARK,=20RES?= =?utf8?q?=5FDISE=E8=BF=BD=E5=8A=A0.=20*=20=E3=83=97=E3=83=A9=E3=83=8D?= =?utf8?q?=E3=82=BF=E3=83=BC,=20=E3=82=BD=E3=83=BC=E3=83=A9=E3=83=BC?= =?utf8?q?=E3=81=ABNO=5FFEAR=E8=BF=BD=E5=8A=A0.=20*=20=E8=A6=8B=E7=BF=92?= =?utf8?q?=E8=B6=85=E8=83=BD=E5=8A=9B=E8=80=85=20(=E5=8D=98=E4=BD=93,=20?= =?utf8?q?=E9=9B=86=E5=9B=A3=E4=B8=A1=E6=96=B9)=20=E3=81=ABMALE=E8=BF=BD?= =?utf8?q?=E5=8A=A0.=20*=20=E5=87=8D=E3=81=A3=E3=81=9F=E7=90=83=E4=BD=93?= =?utf8?q?=E3=81=ABCOLD=5FBLOOD=E8=BF=BD=E5=8A=A0.=20*=20=E5=9C=B0?= =?utf8?q?=E3=81=AE=E3=82=B9=E3=83=94=E3=83=AA=E3=83=83=E3=83=88,=20?= =?utf8?q?=E3=82=B9=E3=82=BF=E3=83=B3=E3=82=A6=E3=82=A9=E3=83=BC=E3=83=AB,?= =?utf8?q?=20=E5=8B=95=E3=81=8F=E5=B2=A9,=20=E3=83=AC=E3=83=83=E3=82=B5?= =?utf8?q?=E3=83=BC=E3=83=BB=E3=82=A6=E3=82=A9=E3=83=BC=E3=83=AB=E3=83=A2?= =?utf8?q?=E3=83=B3=E3=82=B9=20=20=20=E3=82=BF=E3=83=BC,=20=E3=80=8E?= =?utf8?q?=E7=A9=B6=E6=A5=B5=E3=83=80=E3=83=B3=E3=82=B8=E3=83=A7=E3=83=B3?= =?utf8?q?=3D=E3=82=AF=E3=83=AA=E3=83=BC=E3=83=8A=E3=83=BC=E3=80=8F,=20?= =?utf8?q?=E5=9C=B0=E3=81=AE=E3=82=A8=E3=83=AC=E3=83=A1=E3=83=B3=E3=82=BF?= =?utf8?q?=E3=83=AB,=20=E5=A4=A7=E5=9C=B0=E3=81=AE=E4=B8=BB=20=20=20?= =?utf8?q?=E3=80=8E=E3=82=AF=E3=82=A7=E3=82=A4=E3=82=AB=E3=83=BC=E3=80=8F,?= =?utf8?q?=20=E9=95=B7=E8=80=81=E5=B2=A9,=20=E8=8A=B1=E5=B4=97=E5=B2=A9?= =?utf8?q?=E3=81=AE=E5=A3=81,=20=E6=BA=B6=E5=B2=A9=E3=81=AE=E5=A3=81,=20?= =?utf8?q?=E7=9F=B3=E8=8B=B1=E3=81=AE=E5=A3=81,=20=E3=83=80=E3=82=AA,=20?= =?utf8?q?=E9=8B=BC=E9=89=84=20=20=20=E3=83=89=E3=83=A9=E3=82=B4=E3=83=B3?= =?utf8?q?=E3=81=ABRES=5FSHAR=E8=BF=BD=E5=8A=A0.=20*=20"=E3=83=9F=E3=83=8E?= =?utf8?q?=E3=82=BF=E3=82=A6=E3=83=AB=E3=82=B9"=20->=20"=E3=83=9F=E3=83=8E?= =?utf8?q?=E3=82=BF=E3=82=A6=E3=83=AD=E3=82=B9".?= MIME-Version: 1.0 Content-Type: text/plain; charset=utf8 Content-Transfer-Encoding: 8bit --- lib/edit/r_info.txt | 127 ++++++++++++++++++++++++++-------------------------- 1 file changed, 64 insertions(+), 63 deletions(-) diff --git a/lib/edit/r_info.txt b/lib/edit/r_info.txt index b539a6173..6e9425934 100644 --- a/lib/edit/r_info.txt +++ b/lib/edit/r_info.txt @@ -1236,7 +1236,7 @@ G:l:B I:120:2d6:20:8:5 W:3:1:0:9:40:187 B:BITE:HURT:13d1 -F:FRIENDS | AQUATIC | ANIMAL | WILD_ALL +F:FRIENDS | AQUATIC | ANIMAL | WILD_ALL | RES_WATE D:$Bloodthirsty fish who can smell your blood from a great distance. D:¤³¤Î·ì¤Ëµ²¤¨¤¿µû¤Ï¤¢¤Ê¤¿¤Î·ì¤ÎÆ÷¤¤¤ò±ó¤¯¤«¤é¤«¤®Ê¬¤±¤ë¡£ @@ -1276,7 +1276,7 @@ I:120:10d8:2:1:99 W:3:2:0:14:25:84 B:TOUCH:EAT_LITE:1d6 B:TOUCH:EAT_LITE:1d6 -F:NEVER_MOVE | CAN_SWIM | +F:NEVER_MOVE | CAN_SWIM | HAS_DARK_1 | F:STUPID | EMPTY_MIND | F:IM_POIS | F:NO_CONF | NO_SLEEP | NO_FEAR @@ -1392,7 +1392,7 @@ G:*:y I:120:2d6:8:12:30 W:4:1:0:5:0:0 B:EXPLODE:BLIND -F:EMPTY_MIND | CAN_FLY | NONLIVING | SELF_LITE_1 | SELF_LITE_2 +F:RES_LITE | EMPTY_MIND | CAN_FLY | NONLIVING | SELF_LITE_1 | SELF_LITE_2 D:$A fast-moving bright light. D:¤½¤ì¤ÏÁÇÁ᤯ư¤¯¡¢µ±¤¯¸÷ÂΤÀ¡£ @@ -1493,7 +1493,7 @@ I:120:5d12:14:10:20 W:4:2:0:15:0:0 B:STING:HURT:7d1 B:STING:HURT:7d1 -F:ANIMAL | AQUATIC | WILD_ALL | +F:ANIMAL | AQUATIC | WILD_ALL | RES_WATE D:$An animal with a swordlike "beak". D:¤½¤ì¤Ï·õ¤Î¤è¤¦¤Ê"îìÉ¡"¤ò»ý¤Ã¤¿µû¤À¡£ @@ -1596,7 +1596,7 @@ I:120:6d8:10:20:50 W:5:1:0:20:0:0 B:BITE:HURT:4d1 B:BITE:HURT:4d1 -F:ANIMAL | AQUATIC | WEIRD_MIND | RAND_25 +F:ANIMAL | AQUATIC | WEIRD_MIND | RAND_25 | RES_WATE D:$Yech! The disgusting thing only wants your blood! D:¤²¤§¡ª¤½¤ì¤Ï¤¢¤Ê¤¿¤Î·ì¤òÍߤ·¤Æ¤¤¤ë¤À¤±¤Î·ù¤ÊÅÛ¤À¡ª @@ -1609,7 +1609,7 @@ I:120:6d12:20:45:20 W:5:2:0:30:0:0 B:BITE:HURT:13d1 B:BITE:HURT:2d7 -F:AQUATIC | ANIMAL | WILD_ALL | +F:AQUATIC | ANIMAL | WILD_ALL | RES_WATE D:$A predatory fish with razor-sharp teeth. D:¤½¤ì¤Ï¤­¤ï¤É¤¯±Ô¤¤»õ¤ò»ý¤Ã¤¿Æù¿©¤Îµû¤À¡£ @@ -2596,7 +2596,7 @@ I:110:10d10:20:30:75 W:9:2:0:25:0:0 B:TOUCH:PARALYZE:1d7 B:TOUCH:PARALYZE:1d7 -F:ANIMAL | AQUATIC | IM_POIS | WILD_ALL | +F:ANIMAL | AQUATIC | IM_POIS | RES_WATE | WILD_ALL | D:$A strange water creature, whose touch can be deadly. D:´ñ̯¤Ê¿åÀ³À¸Êª¤Ç¡¢¤½¤Î¿¨¼ê¤ÏÃ×̿Ū¤ÊÆǤò»ý¤Ä¡£ @@ -3093,7 +3093,7 @@ I:120:6d9:30:30:10 W:10:2:0:40:0:0 B:BITE:HURT:9d1 B:BITE:HURT:9d1 -F:NO_SLEEP | WILD_ALL | +F:NO_SLEEP | WILD_ALL | RES_WATE | F:FRIENDS | AQUATIC | ANIMAL D:$A very large and bloodthirsty fish. D:Èó¾ï¤ËÂç·¿¤Ç·ì¤Ëµ²¤¨¤¿µû¤À¡£ @@ -3407,7 +3407,7 @@ S:1_IN_6 S:TELE_TO F:ANIMAL | NEVER_MOVE | COLD_BLOOD | WILD_ONLY | WILD_WOOD | F:EMPTY_MIND | UNIQUE | DROP_CORPSE | FORCE_MAXHP | FORCE_SLEEP | -F:RES_WATE | IM_POIS | IM_ACID +F:RES_WATE | IM_POIS | IM_ACID | HURT_FIRE | F:DROP_90 | DROP_GOOD | ONLY_ITEM D:$"...a huge willow-tree, old and hoary. Enormous it looked, its D:$sprawling branches going up like racing arms with may long- @@ -3431,7 +3431,7 @@ I:110:20d9:12:14:10 W:11:1:0:30:0:0 B:BITE:HURT:2d5 B:BITE:HURT:2d5 -F:AQUATIC | WILD_ALL | DROP_CORPSE +F:AQUATIC | WILD_ALL | DROP_CORPSE | RES_WATE | F:ANIMAL | RIDING D:$A truly strange hybrid of a horse and a fish. D:ËÜÅö¤Ë´ñ̯¤ÊÇϤȵû¤Î³Ý¤±¹ç¤ï¤»¤À¡£ @@ -3641,7 +3641,7 @@ I:110:12d8:20:30:20 W:12:1:0:40:600:406 B:STING:POISON:2d5 B:STING:POISON:2d5 -F:ANIMAL | EVIL | AQUATIC | IM_POIS | WILD_ALL | +F:ANIMAL | EVIL | AQUATIC | IM_POIS | RES_WATE | WILD_ALL D:$A devil ray of the depths. D:¿¼³¤¤ËÀ³¤à°­Ëâ¤Î¥¨¥¤¤À¡£ @@ -4108,7 +4108,7 @@ I:110:16d10:20:45:50 W:14:1:0:60:0:0 B:HIT:HURT:6d3 B:HIT:HURT:6d3 -F:AQUATIC | WILD_ALL | +F:AQUATIC | WILD_ALL | RES_WATE | F:MALE D:$A race of fair yet belligrent sea elves. D:ÀöÎý¤µ¤ì¤¿¡¢¤·¤«¤â¹¥ÀïŪ¤Ê³¤¤Î¥¨¥ë¥Õ¤Î¼ï²¤À¡£ @@ -4846,7 +4846,7 @@ W:16:3:0:40:300:317 B:BITE:HURT:4d4 B:BUTT:HURT:4d4 B:BITE:HURT:4d4 -F:ANIMAL | AQUATIC | WILD_ALL | +F:ANIMAL | AQUATIC | WILD_ALL | RES_WATE D:$A hungry shark with a strange head. D:´ñ̯¤ÊƬ¤ò¤·¤¿µ²¤¨¤¿»­¤À¡£ @@ -4947,7 +4947,7 @@ G:*:w I:120:6d6:100:30:0 W:17:1:0:50:0:0 B:EXPLODE:COLD:8d8 -F:FORCE_SLEEP | CAN_FLY | +F:FORCE_SLEEP | CAN_FLY | COLD_BLOOD | F:EMPTY_MIND | AURA_COLD | HURT_FIRE | F:IM_COLD | NO_FEAR | NO_CONF | NO_SLEEP | NONLIVING D:$The embodiment of cold. @@ -5047,7 +5047,7 @@ B:HIT:HURT:1d8 F:RAND_25 | F:EMPTY_MIND | COLD_BLOOD | F:PASS_WALL | CAN_FLY | NONLIVING | -F:EVIL | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | HURT_ROCK | +F:EVIL | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | RES_SHAR | HURT_ROCK | F:NO_CONF | NO_SLEEP | NO_FEAR D:$A whirling form of sentient rock. D:ÃÎǽ¤ò»ý¤Ã¤¿´ä¤¬±²´¬¤¤¤¿¤è¤¦¤Ê»Ñ¤ò¤·¤Æ¤¤¤ë¡£ @@ -5274,7 +5274,7 @@ I:120:10d10:20:50:10 W:18:1:0:68:400:386 B:BITE:HURT:3d5 B:BITE:HURT:3d5 -F:ANIMAL | AQUATIC | WILD_ALL | +F:ANIMAL | AQUATIC | WILD_ALL | RES_WATE D:$Fast moving hunter of the depths, when this creature moves, D:$everybody in water is in danger! D:ÁÇÁ᤯ư¤¯¿¼³¤¤Î¥Ï¥ó¥¿¡¼¤À¡£ @@ -5419,7 +5419,7 @@ I:110:4d8:45:25:0 W:18:5:0:50:0:0 B:TOUCH:PARALYZE:10d1 B:TOUCH:PARALYZE:10d1 -F:NEVER_MOVE | IM_COLD | COLD_BLOOD | IM_ACID | IM_ELEC | NO_FEAR | +F:NEVER_MOVE | IM_COLD | COLD_BLOOD | IM_ACID | IM_ELEC | RES_SHAR | NO_FEAR | F:IM_FIRE | IM_POIS | NO_CONF | NO_SLEEP | CHAR_MULTI F:EMPTY_MIND | HURT_ROCK D:$A sentient section of wall. @@ -5455,7 +5455,7 @@ I:110:10d10:20:40:20 W:19:1:0:80:0:0 B:STING:POISON:2d7 B:STING:POISON:2d7 -F:ANIMAL | EVIL | AQUATIC | IM_POIS | WILD_ALL | +F:ANIMAL | EVIL | AQUATIC | IM_POIS | RES_WATE | WILD_ALL | S:1_IN_6 S:TELE_TO | HEAL | SCARE | CAUSE_2 | BLIND | S_MONSTER D:$A devil ray of the depths, with priestly magic. @@ -5473,7 +5473,7 @@ B:CRUSH:HURT:3d6 B:CRUSH:HURT:3d6 F:DROP_CORPSE | F:DROP_60 | NO_SLEEP | NO_CONF | ANIMAL | WEIRD_MIND | EVIL -F:RES_WATE | IM_COLD | NEVER_MOVE | WILD_ONLY | WILD_WOOD | +F:RES_WATE | IM_COLD | HURT_FIRE | NEVER_MOVE | WILD_ONLY | WILD_WOOD | S:1_IN_9 S:BLINK | TELE_TO D:$A very strong near-sentient tree, which has become hostile @@ -5602,7 +5602,8 @@ W:20:4:0:30:700:448 B:HIT:HURT:2d5 B:HIT:HURT:2d5 F:MULTIPLY | NEVER_MOVE | IM_COLD | COLD_BLOOD | IM_ACID | IM_ELEC | NO_FEAR | -F:IM_FIRE | IM_POIS | NO_CONF | NO_SLEEP | FRIENDS | CHAR_MULTI | HURT_ROCK +F:IM_FIRE | IM_POIS | NO_CONF | NO_SLEEP | FRIENDS | CHAR_MULTI | HURT_ROCK | +F:RES_SHAR D:$A sentient section of wall. D:°Õ¼±¤ò»ý¤Ã¤¿ÊɤΰìÉô¤À¡£ @@ -6028,7 +6029,7 @@ W:21:1:0:200:0:0 B:BITE:POISON:5d5 B:BITE:POISON:5d5 F:EMPTY_MIND | BASH_DOOR | AQUATIC | -F:IM_POIS | NO_STUN | WILD_ALL | FORCE_MAXHP +F:IM_POIS | RES_WATE | NO_STUN | WILD_ALL | FORCE_MAXHP S:1_IN_7 | S:BR_POIS D:$This cute fish is among the most poisonous creatures there are. @@ -6079,7 +6080,7 @@ I:115:30d10:12:55:30 W:22:1:0:85:0:0 B:BITE:HURT:8d3 B:BITE:HURT:8d3 -F:AQUATIC | WILD_OCEAN +F:AQUATIC | WILD_OCEAN | RES_WATE | F:ANIMAL D:$An almost beautiful, deadly beast. D:¤½¤ì¤Ï¤È¤Æ¤âÈþ¤·¤¤¤ÈƱ»þ¤Ë´í¸±¤Ê½Ã¤À¡£ @@ -6410,7 +6411,7 @@ F:UNIQUE | MALE | CAN_SPEAK | DROP_SKELETON | DROP_CORPSE F:FORCE_SLEEP | FORCE_MAXHP | F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | F:OPEN_DOOR | BASH_DOOR | EVIL | -F:IM_FIRE | IM_COLD | NO_CONF | NO_SLEEP | RES_DISE | RES_TELE +F:IM_FIRE | IM_COLD | NO_CONF | NO_SLEEP | RES_DARK | RES_DISE | RES_TELE S:1_IN_8 | S:HEAL | HASTE | BO_FIRE D:$This tiny night dwarf is as greedy for gold as his brother, Alberich. @@ -6434,7 +6435,7 @@ F:UNIQUE | MALE | CAN_SPEAK | DROP_SKELETON | DROP_CORPSE F:FORCE_SLEEP | FORCE_MAXHP | F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | F:OPEN_DOOR | BASH_DOOR | EVIL | -F:IM_FIRE | IM_COLD | NO_CONF | NO_SLEEP | RES_TELE +F:IM_FIRE | IM_COLD | RES_DARK | RES_DISE | NO_CONF | NO_SLEEP | RES_TELE S:1_IN_8 | S:HEAL | HASTE | BO_FIRE D:$Alberich's son, born of a mortal woman won with gold. @@ -6488,7 +6489,7 @@ W:24:2:0:250:0:0 B:BITE:HURT:3d6 B:BITE:HURT:3d6 B:BITE:HURT:3d6 -F:FORCE_SLEEP | AQUATIC | +F:FORCE_SLEEP | AQUATIC | RES_WATE | F:ANIMAL D:$A very large carnivorous fish. D:¤½¤ì¤Ï¤È¤Æ¤âÂ礭¤ÊÆù¿©¤Îµû¤À¡£ @@ -6846,7 +6847,7 @@ I:110:22d22:20:50:20 W:26:1:0:120:0:0 B:STING:POISON:2d8 B:STING:EXP_VAMP:2d8 -F:ANIMAL | EVIL | AQUATIC | RES_NETH | IM_POIS | WILD_ALL +F:ANIMAL | EVIL | AQUATIC | RES_NETH | IM_POIS | RES_WATE | WILD_ALL S:1_IN_6 S:HEAL | SCARE | CAUSE_3 | BLIND | FORGET | HASTE D:$A devil ray of the depths, with vampiric powers. @@ -7103,7 +7104,7 @@ F:FORCE_MAXHP | FORCE_SLEEP | DROP_SKELETON | DROP_CORPSE F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | F:OPEN_DOOR | BASH_DOOR | INVISIBLE | F:EVIL | IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | -F:NO_CONF | NO_SLEEP | RES_DISE | RES_TELE +F:NO_CONF | NO_SLEEP | RES_DARK | RES_DISE | RES_TELE S:1_IN_6 | S:HEAL | SCARE | BO_ACID | BA_ACID | TPORT | S_MONSTER D:$Made invisible with his magic cap, the greedy dwarf plots for @@ -7558,7 +7559,7 @@ B:BITE:PARALYZE:4d5 B:BITE:LOSE_DEX:4d5 B:BITE:LOSE_CON:4d5 F:FORCE_SLEEP | AQUATIC | GOOD | ANIMAL | -F:IM_COLD | IM_POIS | IM_FIRE | IM_ELEC | WILD_OCEAN +F:IM_COLD | IM_POIS | IM_FIRE | IM_ELEC | RES_WATE | WILD_OCEAN S:1_IN_5 | S:BO_WATE | BO_COLD | BO_ICEE | BO_MANA D:$Your mind is filled with admiration as you view this wondrous, @@ -7645,7 +7646,7 @@ B:HIT:HURT:2d6 B:HIT:HURT:2d6 F:FORCE_SLEEP | COLD_BLOOD | EMPTY_MIND | KILL_WALL | RAND_50 | MULTIPLY | F:BASH_DOOR | IM_COLD | IM_ACID | IM_FIRE | IM_ELEC | IM_POIS | NONLIVING | -F:HURT_ROCK | NO_CONF | NO_SLEEP | CHAR_MULTI +F:HURT_ROCK | NO_CONF | NO_SLEEP | CHAR_MULTI | RES_SHAR D:$A sentient, moving section of wall. D:°Õ¼±¤ò»ý¤Ã¤¿¡¢Æ°¤­²ó¤ëÊɤΰìÉô¤À¡£ @@ -7701,7 +7702,7 @@ B:CRUSH:HURT:2d10 B:CRUSH:SUPERHURT:2d10 F:FORCE_SLEEP | FORCE_MAXHP | KILL_BODY | KILL_ITEM | UNIQUE | REFLECTING | F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS -F:NO_FEAR | NO_CONF | NO_SLEEP | NONLIVING | RES_TELE +F:NO_FEAR | NO_CONF | NO_SLEEP | NONLIVING | RES_SHAR | RES_TELE D:$It looks like a huge spiked roller. It was designed to keep this dungeon D:$clean, and you are the biggest spot of dirt in sight. D:µðÂç¤Ê¥È¥²¤Î¤Ä¤¤¤¿¥í¡¼¥é¡¼¤Î¤è¤¦¤À¡£¤³¤Î¥À¥ó¥¸¥ç¥ó¤ò¤­¤ì¤¤¤ËÊݤĤ褦 @@ -8048,7 +8049,7 @@ B:BITE:HURT:11d2 B:BITE:HURT:22d1 F:FORCE_MAXHP | TAKE_ITEM | UNIQUE | DROP_CORPSE | MOVE_BODY | F:WILD_OCEAN | -F:BASH_DOOR | IM_COLD | IM_ELEC | IM_POIS | ANIMAL | AQUATIC | +F:BASH_DOOR | IM_COLD | IM_ELEC | IM_POIS | RES_WATE | ANIMAL | AQUATIC | F:NO_CONF | NO_SLEEP | DROP_1D2 D:$The biggest white shark who has ever lived, it is hunting for you now! D:»Ë¾åºÇÂç¤Î¥Û¥ª¥¸¥í¥¶¥á¤Ç¡¢º£¤Ë¤â¤¢¤Ê¤¿¤ò¿©¤Ù¤è¤¦¤È¤·¤Æ¤¤¤ë¡ª @@ -8882,7 +8883,7 @@ F:MALE | WILD_SHORE | WILD_SWAMP | REGENERATE | F:FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE F:FRIENDS | DROP_60 | F:OPEN_DOOR | BASH_DOOR | CAN_SWIM | -F:EVIL | TROLL | IM_COLD | IM_POIS | HURT_LITE +F:EVIL | TROLL | IM_COLD | IM_POIS | RES_WATE | HURT_LITE D:$He is a troll that reeks of brine. D:Èà¤Ï³¤¿å¤Î¤è¤¦¤ÊÆ÷¤¤¤òȯ¤·¤Æ¤¤¤ë¥È¥í¥ë¤À¡£ @@ -9199,7 +9200,7 @@ B:HIT:HURT:4d6 F:FORCE_SLEEP | F:EMPTY_MIND | COLD_BLOOD | NONLIVING | F:KILL_ITEM | KILL_BODY | PASS_WALL | -F:EVIL | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | HURT_ROCK | +F:EVIL | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | RES_SHAR | HURT_ROCK | F:NO_CONF | NO_SLEEP | NO_FEAR S:1_IN_8 | S:BO_ACID @@ -10200,7 +10201,7 @@ B:GAZE:HURT:10d10 B:GAZE:UN_BONUS:5d2 B:GAZE:EXP_VAMP:5d2 B:GAZE:PARALYZE:5d2 -F:FORCE_MAXHP | BASH_DOOR | EVIL | CAN_FLY +F:FORCE_MAXHP | BASH_DOOR | EVIL | CAN_FLY | RES_CHAO D:$It has two eyestalks and a large central eye. Its gaze can kill. D:°ì¤Ä¤ÎÂ礭¤Ê´ãµå¤ÈÆó¤Ä¤Î¾®¤µ¤Ê´ãÊÁ¤ò»ý¤Ã¤Æ¤¤¤Æ¡¢ D:¤½¤Î´ã¤Çâˤ߻¦¤¹¤³¤È¤¬¤Ç¤­¤ë¡£ @@ -10605,7 +10606,7 @@ B:CRUSH:HURT:20d2 F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | F:DROP_60 | DROP_90 | DROP_2D2 | DROP_CORPSE F:BASH_DOOR | SMART | GOOD | -F:NO_CONF | NO_SLEEP | RES_NEXU | RES_TELE | RES_DISE | RIDING +F:NO_CONF | NO_SLEEP | RES_WATE | RES_NEXU | RES_TELE | RES_DISE | RIDING S:1_IN_9 | S:BRAIN_SMASH | CONF | SCARE | FORGET | TELE_TO | TELE_AWAY | SHRIEK D:$A vastly intelligent whale from the stars. @@ -11626,7 +11627,7 @@ D: D:¤É¤ó¤ÊÆþ¤êÁȤó¤ÀÄÌÏ©¤Ç¤âÄ̤êÈ´¤±¤Æ¥À¥ó¥¸¥ç¥óÃæ¤Ë¶Á¤­ÅϤ롣 #J0# -N:641:¥ß¥Î¥¿¥¦¥ë¥¹ +N:641:¥ß¥Î¥¿¥¦¥í¥¹ E:Minotaur G:H:U I:130:100d10:13:25:10 @@ -12578,7 +12579,7 @@ F:UNIQUE | MALE | CAN_SPEAK | F:FORCE_SLEEP | FORCE_MAXHP | F:EMPTY_MIND | COLD_BLOOD | KILL_WALL | F:KILL_ITEM | KILL_BODY | PASS_WALL | POWERFUL | -F:EVIL | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | +F:EVIL | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | RES_SHAR | F:HURT_ROCK | NONLIVING | F:NO_CONF | NO_SLEEP | NO_FEAR S:1_IN_6 | @@ -13220,7 +13221,7 @@ B:BITE:HURT:5d8 B:CRUSH:POISON:3d10 B:CRUSH:POISON:3d10 F:FORCE_SLEEP | FORCE_MAXHP | RES_TELE | AQUATIC | WILD_OCEAN | -F:IM_FIRE | IM_ACID | IM_COLD | IM_POIS | +F:IM_FIRE | IM_ACID | IM_COLD | IM_POIS | RES_WATE | F:DRAGON | NO_CONF | NO_SLEEP | NO_FEAR | RIDING S:1_IN_6 | S:BR_FIRE | BR_ACID @@ -13338,7 +13339,7 @@ B:CRUSH:HURT:10d11 B:CRUSH:HURT:10d11 B:CRUSH:HURT:10d11 B:CRUSH:HURT:10d11 -F:DROP_CORPSE | FORCE_SLEEP | FORCE_MAXHP | FRIENDLY | +F:DROP_CORPSE | FORCE_SLEEP | FORCE_MAXHP | FRIENDLY | HURT_FIRE | F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | MOVE_BODY | F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | F:GOOD | GIANT | MALE | RIDING @@ -13443,7 +13444,7 @@ B:CRUSH:HURT:12d13 B:CRUSH:HURT:12d13 B:CRUSH:HURT:12d13 B:CRUSH:HURT:12d13 -F:UNIQUE | DROP_CORPSE | CAN_SPEAK | +F:UNIQUE | DROP_CORPSE | CAN_SPEAK | HURT_FIRE | F:FORCE_SLEEP | FORCE_MAXHP | F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | MOVE_BODY | F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | @@ -13580,7 +13581,7 @@ B:HIT:HURT:3d6 B:HIT:HURT:3d6 F:FORCE_SLEEP | COLD_BLOOD | EMPTY_MIND | PASS_WALL | RAND_50 | MULTIPLY | F:BASH_DOOR | IM_COLD | IM_ACID | IM_FIRE | IM_ELEC | IM_POIS | NONLIVING | -F:HURT_ROCK | NO_CONF | NO_SLEEP | CHAR_MULTI | CAN_FLY +F:HURT_ROCK | NO_CONF | NO_SLEEP | CHAR_MULTI | CAN_FLY | RES_SHAR D:$A sentient, moving section of wall. D:°Õ¼±¤ò»ý¤Ã¤¿¡¢Æ°¤­²ó¤ëÊɤΰìÉô¤À¡£ @@ -13659,7 +13660,7 @@ N:722: E:Nightwing G:W:D I:120:60d30:20:120:10 -W:50:4:0:6000:30000:744 +W:50:4:0:6000:0:0 B:TOUCH:POISON:3d5 B:TOUCH:POISON:3d5 B:HIT:UN_BONUS:6d8 @@ -14228,7 +14229,7 @@ N:744: E:Nightcrawler G:W:D I:120:80d60:20:160:10 -W:54:4:0:8100:70000:768 +W:54:4:0:8100:0:0 B:STING:LOSE_CON:8d8 B:STING:LOSE_CON:8d8 B:BITE:ACID:10d10 @@ -14373,7 +14374,7 @@ S:BO_MANA | BO_NETH | BA_NETH | S:S_UNDEAD D:$A bloodshot eyeball floating in the air, you'd be forgiven for assuming it D:$harmless. -D:¤½¤ì¤ÏÃè¤ËÉ⤫¤Ö·ìÁö¤Ã¤¿Ì̤ܶÀ¡£Ìµ³²¤À¤È»×¤Ã¤Æ¤â¤«¤Þ¤ï¤Ê¤¤¡£ +D:¤½¤ì¤ÏÃè¤ËÉ⤫¤Ö·ìÁö¤Ã¤¿Ì̤ܶÀ¡£Ìµ³²¤À¤È»×¤Ã¤¿¤Î¤â̵Íý¤Ï¤Ê¤¤¤¬¡Ä¡£ #J0# N:750:Ƭ³¸¤Î¥É¥ë¥¸ @@ -15268,8 +15269,8 @@ B:BITE:FIRE:5d12 B:BITE:FIRE:5d12 B:CRUSH:HURT:6d15 B:CRUSH:HURT:6d15 -F:FORCE_SLEEP | FORCE_MAXHP | AQUATIC | WILD_OCEAN | -F:IM_FIRE | IM_ACID | IM_COLD | IM_POIS | RES_DARK | +F:FORCE_SLEEP | FORCE_MAXHP | AQUATIC | WILD_OCEAN | EVIL | +F:IM_FIRE | IM_ACID | IM_COLD | IM_POIS | RES_WATE | RES_DARK | F:DRAGON | NO_CONF | NO_SLEEP | NO_FEAR | DROP_CORPSE | RIDING S:1_IN_9 S:BR_FIRE | BR_ACID | BR_DARK | @@ -18432,7 +18433,7 @@ B:TOUCH:ACID:8d8 B:TOUCH:PARALYZE:3d3 F:NEVER_MOVE | MULTIPLY | ONLY_GOLD | DROP_90 | ANIMAL | HURT_ROCK | F:NO_FEAR | NO_SLEEP | NO_CONF | NO_STUN | EMPTY_MIND -F:IM_COLD | IM_FIRE | IM_ELEC | IM_POIS +F:IM_COLD | IM_FIRE | IM_ELEC | IM_POIS | RES_SHAR D:$Just a normal wall, boring gray rock. But wait! It seems to be growing... D:¤¿¤À¤ÎÉáÄ̤ÎÊɤÀ¡£¸«¤Ê¤ì¤¿³¥¿§¤Î´ä¤Ç¤Ç¤­¤Æ¤¤¤ë¡£ D:¤¤¤ä¡¢¤Á¤ç¤Ã¤ÈÂԤƤ衩¤À¤ó¤À¤óÂ礭¤¯¤Ê¤Ã¤Æ¤¯¤ë¤è¤¦¤Ê¡Ä¡£ @@ -18495,7 +18496,7 @@ B:TOUCH:FIRE:5d5 B:TOUCH:PARALYZE:3d3 F:NEVER_MOVE | MULTIPLY | ONLY_GOLD | DROP_60 | DROP_90 | EMPTY_MIND F:ANIMAL | HURT_ROCK | COLD_BLOOD | NO_FEAR | NO_CONF | NO_SLEEP | NO_STUN | -F:IM_ACID | IM_ELEC | IM_POIS | IM_FIRE +F:IM_ACID | IM_ELEC | IM_POIS | IM_FIRE | RES_SHAR D:$It's just a block of dark rock. But wait! It seems to be growing... D:ÉáÄ̤ιõ¤¤´ä¤ÎÊɤÀ¡£¤·¤«¤·¤Á¤ç¤Ã¤ÈÂԤƤ衩¤À¤ó¤À¤óÂ礭¤¯¤Ê¤Ã¤Æ¤¯¤ë¤è¤¦¤Ê¡Ä @@ -18506,7 +18507,7 @@ I:110:20d10:60:50:80 W:25:1:0:500:70000:740 B:ENGULF:HURT:5d6 B:ENGULF:POISON:5d6 -F:AQUATIC | SMART | WEIRD_MIND | IM_POIS | ANIMAL | NO_CONF +F:AQUATIC | SMART | WEIRD_MIND | IM_POIS | RES_WATE | ANIMAL | NO_CONF F:NO_SLEEP | NO_FEAR | DROP_CORPSE S:1_IN_4 | S:DARKNESS | BO_ACID | HOLD @@ -18618,7 +18619,7 @@ W:19:1:0:100:0:0 B:HIT:HURT:3d10 B:HIT:HURT:3d10 F:COLD_BLOOD | EMPTY_MIND | AQUATIC | NONLIVING -F:IM_FIRE | IM_COLD | IM_POIS +F:IM_FIRE | IM_COLD | IM_POIS | RES_WATE | F:NO_CONF | NO_SLEEP | NO_FEAR D:$An ingenious gnomish invention -- a golem designed for underwater D:$usage. @@ -18633,7 +18634,7 @@ B:TOUCH:ELEC:3d3 B:TOUCH:PARALYZE:3d3 F:NEVER_MOVE | ONLY_GOLD | DROP_1D2 | DROP_90 | MULTIPLY | EMPTY_MIND F:ANIMAL | COLD_BLOOD | NO_FEAR | NO_SLEEP | NO_CONF | NO_STUN -F:HURT_ROCK | IM_FIRE | IM_ACID | IM_POIS | IM_COLD +F:HURT_ROCK | IM_FIRE | IM_ACID | IM_POIS | IM_COLD | RES_SHAR D:$Look! A nice vein of rock to dig in for gold! Wait a minute... D:¤ª¤ª¡ª¤³¤Î´ä¤Ï¤Ê¤«¤Ê¤«¤¤¤¤¶â¹ÛÀФò´Þ¤ó¤Ç¤¤¤ë¡ª¤ª¤ä¡¢¤Á¤ç¤Ã¤ÈÂԤƤ衩¡Ä @@ -18656,7 +18657,7 @@ G:l:v I:105:15d5:10:20:5 W:15:4:0:75:0:0 F:NEVER_BLOW | ATTR_MULTI | AQUATIC | INVISIBLE | NO_CONF | UNDEAD | -F:DROP_CORPSE | RES_NETH | RES_TIME | +F:DROP_CORPSE | RES_WATE | RES_NETH | RES_TIME | F:EVIL S:1_IN_8 | S:BR_NETH | BR_DISE | BR_TIME | BR_NEXU | BR_POIS @@ -18762,7 +18763,7 @@ G:l:v I:105:11d5:10:16:5 W:12:4:0:60:0:0 F:NEVER_BLOW | ATTR_MULTI | AQUATIC | NO_CONF | DROP_CORPSE | -F:RES_CHAO | RES_DARK | RES_LITE | RES_SOUN | RES_TIME +F:RES_WATE | RES_CHAO | RES_DARK | RES_LITE | RES_SOUN | RES_TIME S:1_IN_9 | S:BR_CHAO | BR_DARK | BR_LITE | BR_SOUN | BR_DISE | BR_TIME D:$A disgusting fish, it has a large gaping mouth and a small lantern dangling @@ -18778,7 +18779,7 @@ B:CRUSH:HURT:2d8 B:CRUSH:HURT:2d8 B:BITE:POISON:2d8 B:BITE:HURT:1d8 -F:FEMALE | AQUATIC +F:FEMALE | AQUATIC | RES_WATE | F:ONLY_ITEM | DROP_90 | DROP_2D2 | F:EVIL | NO_CONF | NO_SLEEP | SMART S:1_IN_7 | @@ -19234,7 +19235,7 @@ F:FORCE_SLEEP | FORCE_MAXHP | GOOD | SELF_LITE_2 | F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | DROP_GOOD | F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | RES_LITE | -F:NO_CONF | NO_SLEEP | CAN_FLY | +F:NO_CONF | NO_SLEEP | NO_FEAR | CAN_FLY | S:1_IN_4 | S:HEAL | HASTE | TELE_AWAY | BO_MANA | BO_PLAS | CAUSE_4 | S:S_MONSTERS | S_ANGEL | INVULNER | PSY_SPEAR | S_DRAGON | DISPEL @@ -19256,7 +19257,7 @@ F:FORCE_SLEEP | FORCE_MAXHP | GOOD | SELF_LITE_2 | F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | RES_LITE | -F:NO_CONF | NO_SLEEP | CAN_FLY | +F:NO_CONF | NO_SLEEP | NO_FEAR | CAN_FLY | S:1_IN_3 | S:TELE_TO | BLIND | SCARE | CAUSE_4 | BO_MANA | PSY_SPEAR | INVULNER S:S_ANGEL | S_DRAGON | BA_LITE | HEAL | DISPEL @@ -19793,7 +19794,7 @@ F:UNIQUE | MALE | CAN_SPEAK | F:FORCE_SLEEP | FORCE_MAXHP | MOVE_BODY | DROP_CORPSE F:ONLY_ITEM | DROP_3D2 | DROP_GOOD | F:SMART | OPEN_DOOR | BASH_DOOR | -F:EVIL | IM_ACID | IM_FIRE | IM_POIS | IM_COLD +F:EVIL | IM_ACID | IM_FIRE | IM_POIS | IM_COLD | RES_DARK S:1_IN_3 | S:HOLD | SCARE | DARKNESS | BLIND D:$A grim-faced dark elf, garbed in layer upon layer of gleaming black @@ -20071,7 +20072,7 @@ W:40:6:0:900:0:0 B:HIT:ACID:8d4 B:HIT:ACID:8d4 F:DROP_60 | OPEN_DOOR | BASH_DOOR | TAKE_ITEM | -F:EVIL | IM_ACID | RES_DISE | NO_FEAR | NO_CONF | NO_SLEEP | +F:EVIL | IM_ACID | RES_SHAR | RES_DISE | NO_FEAR | NO_CONF | NO_SLEEP | S:1_IN_6 | S:BO_ACID | BO_PLAS | BA_ACID D:$A Dao is a genie from the elemental plane of Earth. @@ -20741,7 +20742,7 @@ F:MOVE_BODY | KILL_WALL | IM_FIRE | IM_ELEC | IM_POIS | IM_ACID | IM_COLD | F:RES_NETH | RES_WATE | RES_PLAS | RES_NEXU | F:RES_DISE | RES_WALL | RES_INER | RES_TIME | RES_GRAV | NO_STUN | REGENERATE | F:NO_CONF | NO_SLEEP | CAN_FLY | -F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR | POWERFUL | RAND_25 | +F:COLD_BLOOD | BASH_DOOR | POWERFUL | RAND_25 | F:GOOD | DROP_CORPSE | SELF_LITE_2 D:$He was the braver of Atlantis. His body was converted by a Shinto priest, D:$in order to fight against "Papa". His body is now made by Orihalcon. @@ -20974,7 +20975,7 @@ B:BITE:HURT:3d4 F:FORCE_MAXHP | F:ONLY_ITEM | DROP_1D2 | DROP_CORPSE F:OPEN_DOOR | BASH_DOOR | CAN_SWIM | -F:ANIMAL | IM_POIS +F:ANIMAL | IM_POIS | RES_WATE D:$This crocodile grew huge in the sewer. D:$For him, an adventurer is only game. #D:¸¶¹Æ¤¬ÃÙ¤ì¤ë¤È¤ä¤Ã¤Æ¤¯¤ë¥ï¥Ë¡£ @@ -21058,7 +21059,7 @@ B:CRUSH:SUPERHURT:7d17 F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE F:DROP_3D2 | DROP_4D2 | CAN_FLY | RIDING | F:SMART | BASH_DOOR | POWERFUL | MOVE_BODY | -F:IM_FIRE | IM_ELEC | IM_POIS | +F:IM_FIRE | IM_ELEC | IM_POIS | RES_SHAR | F:EVIL | DRAGON | NO_FEAR | NO_STUN | NO_CONF | NO_SLEEP D:$A huge dragon all made of steel. It looks very solid... D:Á´¿È¤¬¹ÝÅ´¤Ç¤Ç¤­¤¿µðÂç¤Ê¥É¥é¥´¥ó¤À¡£Èó¾ï¤Ë¹Å¤½¤¦¤Ë¸«¤¨¤ë... @@ -21131,7 +21132,7 @@ G:p:y I:110:6d8:20:10:5 W:4:1:0:18:600:1055 B:HIT:HURT:1d9 -F:DROP_60 | WILD_ALL | HUMAN | +F:DROP_60 | WILD_ALL | HUMAN | MALE | F:OPEN_DOOR | DROP_SKELETON | DROP_CORPSE | F:HAS_LITE_1 | NO_CONF | NO_SLEEP S:1_IN_12 | @@ -21145,7 +21146,7 @@ G:p:y I:110:6d8:20:10:5 W:8:1:0:18:600:1055 B:HIT:HURT:1d6 -F:DROP_60 | WILD_ALL | FRIENDS | HUMAN | +F:DROP_60 | WILD_ALL | FRIENDS | HUMAN | MALE | F:OPEN_DOOR | DROP_SKELETON | DROP_CORPSE | F:HAS_LITE_1 | NO_CONF | NO_SLEEP S:1_IN_12 | -- 2.11.0