From 5685ed72b8209a8aa4415822e136a3b989173a61 Mon Sep 17 00:00:00 2001 From: Emil Velikov Date: Fri, 4 Sep 2015 22:16:07 +0100 Subject: [PATCH] docs: add release notes for 10.6.6 Signed-off-by: Emil Velikov (cherry picked from commit 4b05739e9d718a48415270b95c0a73b56666c364) --- docs/relnotes/10.6.6.html | 163 ++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 163 insertions(+) create mode 100644 docs/relnotes/10.6.6.html diff --git a/docs/relnotes/10.6.6.html b/docs/relnotes/10.6.6.html new file mode 100644 index 00000000000..7acbdc7cb9f --- /dev/null +++ b/docs/relnotes/10.6.6.html @@ -0,0 +1,163 @@ + + + + + Mesa Release Notes + + + + +
+

The Mesa 3D Graphics Library

+
+ + +
+ +

Mesa 10.6.6 Release Notes / September 04, 2015

+ +

+Mesa 10.6.6 is a bug fix release which fixes bugs found since the 10.6.5 release. +

+

+Mesa 10.6.6 implements the OpenGL 3.3 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 3.3. OpenGL +3.3 is only available if requested at context creation +because compatibility contexts are not supported. +

+ + +

SHA256 checksums

+
+TBD
+
+ + +

New features

+

None

+ +

Bug fixes

+ +

This list is likely incomplete.

+ +
    + +
  • Bug 84677 - Triangle disappears with glPolygonMode GL_LINE
  • + +
  • Bug 90734 - glBufferSubData is corrupting data when buffer is > 32k
  • + +
  • Bug 90748 - [BDW Bisected]dEQP-GLES3.functional.fbo.completeness.renderable.texture.depth.rg_half_float_oes fails
  • + +
  • Bug 90902 - [bsw][regression] dEQP: "Found invalid pixel values"
  • + +
  • Bug 90925 - "high fidelity": Segfault in _mesa_program_resource_find_name
  • + +
  • Bug 91254 - (regresion) video using VA-API on Intel slow and freeze system with mesa 10.6 or 10.6.1
  • + +
  • Bug 91292 - [BDW+] glVertexAttribDivisor not working in combination with glPolygonMode
  • + +
  • Bug 91673 - Segfault when calling glTexSubImage2D on storage texture to bound FBO
  • + +
  • Bug 91726 - R600 asserts in tgsi_cmp/make_src_for_op3
  • + +
+ + +

Changes

+ +

Chris Wilson (2):

+
    +
  • i965: Prevent coordinate overflow in intel_emit_linear_blit
  • +
  • i965: Always re-emit the pipeline select during invariant state emission
  • +
+ +

Daniel Scharrer (1):

+
    +
  • mesa: add missing queries for ARB_direct_state_access
  • +
+ +

Dave Airlie (8):

+
    +
  • mesa/arb_gpu_shader_fp64: add support for glGetUniformdv
  • +
  • mesa/texgetimage: fix missing stencil check
  • +
  • st/readpixels: fix accel path for skipimages.
  • +
  • texcompress_s3tc/fxt1: fix stride checks (v1.1)
  • +
  • mesa/readpixels: check strides are equal before skipping conversion
  • +
  • mesa: enable texture stencil8 for multisample
  • +
  • r600/sb: update last_cf for finalize if.
  • +
  • r600g: fix calculation for gpr allocation
  • +
+ +

David Heidelberg (1):

+
    +
  • st/nine: Require gcc >= 4.6
  • +
+ +

Emil Velikov (2):

+
    +
  • docs: add sha256 checksums for 10.6.5
  • +
  • get-pick-list.sh: Require explicit "10.6" for nominating stable patches
  • +
+ +

Glenn Kennard (4):

+
    +
  • r600g: Fix assert in tgsi_cmp
  • +
  • r600g/sb: Handle undef in read port tracker
  • +
  • r600g/sb: Don't read junk after EOP
  • +
  • r600g/sb: Don't crash on empty if jump target
  • +
+ +

Ilia Mirkin (5):

+
    +
  • st/mesa: fix assignments with 4-operand arguments (i.e. BFI)
  • +
  • st/mesa: pass through 4th opcode argument in bitmap/pixel visitors
  • +
  • nv50,nvc0: disable depth bounds test on blit
  • +
  • nv50: fix 2d engine blits for 64- and 128-bit formats
  • +
  • mesa: only copy the requested teximage faces
  • +
+ +

Jason Ekstrand (1):

+
    +
  • i965/fs: Split VGRFs after lowering pull constants
  • +
+ +

Kenneth Graunke (3):

+
    +
  • i965: Fix copy propagation type changes.
  • +
  • Revert "i965: Advertise a line width of 40.0 on Cherryview and Skylake."
  • +
  • i965: Momentarily pretend to support ARB_texture_stencil8 for blits.
  • +
+ +

Marek Olšák (3):

+
    +
  • gallium/radeon: fix the ADDRESS_HI mask for EVENT_WRITE CIK packets
  • +
  • mesa: create multisample fallback textures like normal textures
  • +
  • radeonsi: fix a Unigine Heaven hang when drirc is missing
  • +
+ +

Matt Turner (1):

+
    +
  • i965/fs: Handle MRF destinations in lower_integer_multiplication().
  • +
+ +

Neil Roberts (2):

+
    +
  • i965: Swap the order of the vertex ID and edge flag attributes
  • +
  • i965/bdw: Fix 3DSTATE_VF_INSTANCING when the edge flag is used
  • +
+ +

Tapani Pälli (5):

+
    +
  • mesa: update fbo state in glTexStorage
  • +
  • glsl: build stageref mask using IR, not symbol table
  • +
  • glsl: expose build_program_resource_list function
  • +
  • glsl: create program resource list after LinkShader
  • +
  • mesa: add GL_RED, GL_RG support for floating point textures
  • +
+ + +
+ + -- 2.11.0