From 5bfb68cd0f1d2941645a1fe133ffe1c6a4f5786b Mon Sep 17 00:00:00 2001 From: Kenneth Graunke Date: Sat, 1 Jan 2011 03:43:07 -0800 Subject: [PATCH] glsl/builtins: Remove unnecessary (constant bool (1)) from assignments. This isn't strictly necessary, but is definitely nicer. --- src/glsl/builtins/ir/atan | 28 +++---- src/glsl/builtins/ir/distance | 6 +- src/glsl/builtins/ir/matrixCompMult | 54 ++++++------ src/glsl/builtins/ir/modf | 20 ++--- src/glsl/builtins/ir/noise2 | 32 +++---- src/glsl/builtins/ir/noise3 | 48 +++++------ src/glsl/builtins/ir/noise4 | 72 ++++++++-------- src/glsl/builtins/ir/outerProduct | 54 ++++++------ src/glsl/builtins/ir/refract | 8 +- src/glsl/builtins/ir/smoothstep | 14 ++-- src/glsl/builtins/ir/step | 36 ++++---- src/glsl/builtins/ir/transpose | 162 ++++++++++++++++++------------------ 12 files changed, 265 insertions(+), 269 deletions(-) diff --git a/src/glsl/builtins/ir/atan b/src/glsl/builtins/ir/atan index 3f97e0d46f1..cfecc1f1749 100644 --- a/src/glsl/builtins/ir/atan +++ b/src/glsl/builtins/ir/atan @@ -55,19 +55,19 @@ ( (declare () float r) (if (expression bool > (expression float abs (var_ref x)) (constant float (0.000100))) ( - (assign (constant bool (1)) (x) (var_ref r) (call atan ((expression float / (var_ref y) (var_ref x))))) + (assign (x) (var_ref r) (call atan ((expression float / (var_ref y) (var_ref x))))) (if (expression bool < (var_ref x) (constant float (0.000000)) ) ( (if (expression bool >= (var_ref y) (constant float (0.000000)) ) - ((assign (constant bool (1)) (x) (var_ref r) (expression float + (var_ref r) (constant float (3.141593))))) - ((assign (constant bool (1)) (x) (var_ref r) (expression float - (var_ref r) (constant float (3.141593)))))) + ((assign (x) (var_ref r) (expression float + (var_ref r) (constant float (3.141593))))) + ((assign (x) (var_ref r) (expression float - (var_ref r) (constant float (3.141593)))))) ) ( )) ) ( (declare () float sgn) - (assign (constant bool (1)) (x) (var_ref sgn) (expression float sign (var_ref y))) - (assign (constant bool (1)) (x) (var_ref r) (expression float * (var_ref sgn) (constant float (1.5707965)))) + (assign (x) (var_ref sgn) (expression float sign (var_ref y))) + (assign (x) (var_ref r) (expression float * (var_ref sgn) (constant float (1.5707965)))) )) (return (var_ref r) ) @@ -80,10 +80,10 @@ (declare (in) vec2 y) (declare (in) vec2 x)) ((declare () vec2 r) - (assign (constant bool (1)) (x) (var_ref r) + (assign (x) (var_ref r) (call atan ((swiz x (var_ref y)) (swiz x (var_ref x))))) - (assign (constant bool (1)) (y) (var_ref r) + (assign (y) (var_ref r) (call atan ((swiz y (var_ref y)) (swiz y (var_ref x))))) (return (var_ref r)))) @@ -93,13 +93,13 @@ (declare (in) vec3 y) (declare (in) vec3 x)) ((declare () vec3 r) - (assign (constant bool (1)) (x) (var_ref r) + (assign (x) (var_ref r) (call atan ((swiz x (var_ref y)) (swiz x (var_ref x))))) - (assign (constant bool (1)) (y) (var_ref r) + (assign (y) (var_ref r) (call atan ((swiz y (var_ref y)) (swiz y (var_ref x))))) - (assign (constant bool (1)) (z) (var_ref r) + (assign (z) (var_ref r) (call atan ((swiz z (var_ref y)) (swiz z (var_ref x))))) (return (var_ref r)))) @@ -109,16 +109,16 @@ (declare (in) vec4 y) (declare (in) vec4 x)) ((declare () vec4 r) - (assign (constant bool (1)) (x) (var_ref r) + (assign (x) (var_ref r) (call atan ((swiz x (var_ref y)) (swiz x (var_ref x))))) - (assign (constant bool (1)) (y) (var_ref r) + (assign (y) (var_ref r) (call atan ((swiz y (var_ref y)) (swiz y (var_ref x))))) - (assign (constant bool (1)) (z) (var_ref r) + (assign (z) (var_ref r) (call atan ((swiz z (var_ref y)) (swiz z (var_ref x))))) - (assign (constant bool (1)) (w) (var_ref r) + (assign (w) (var_ref r) (call atan ((swiz w (var_ref y)) (swiz w (var_ref x))))) (return (var_ref r))))) diff --git a/src/glsl/builtins/ir/distance b/src/glsl/builtins/ir/distance index 7789ca6314d..c249f8c9962 100644 --- a/src/glsl/builtins/ir/distance +++ b/src/glsl/builtins/ir/distance @@ -10,7 +10,7 @@ (declare (in) vec2 p0) (declare (in) vec2 p1)) ((declare () vec2 p) - (assign (constant bool (1)) (xy) (var_ref p) (expression vec2 - (var_ref p0) (var_ref p1))) + (assign (xy) (var_ref p) (expression vec2 - (var_ref p0) (var_ref p1))) (return (expression float sqrt (expression float dot (var_ref p) (var_ref p)))))) (signature float @@ -18,7 +18,7 @@ (declare (in) vec3 p0) (declare (in) vec3 p1)) ((declare () vec3 p) - (assign (constant bool (1)) (xyz) (var_ref p) (expression vec3 - (var_ref p0) (var_ref p1))) + (assign (xyz) (var_ref p) (expression vec3 - (var_ref p0) (var_ref p1))) (return (expression float sqrt (expression float dot (var_ref p) (var_ref p)))))) (signature float @@ -26,6 +26,6 @@ (declare (in) vec4 p0) (declare (in) vec4 p1)) ((declare () vec4 p) - (assign (constant bool (1)) (xyzw) (var_ref p) (expression vec4 - (var_ref p0) (var_ref p1))) + (assign (xyzw) (var_ref p) (expression vec4 - (var_ref p0) (var_ref p1))) (return (expression float sqrt (expression float dot (var_ref p) (var_ref p)))))) )) diff --git a/src/glsl/builtins/ir/matrixCompMult b/src/glsl/builtins/ir/matrixCompMult index 4be9b03e31e..2400f11afad 100644 --- a/src/glsl/builtins/ir/matrixCompMult +++ b/src/glsl/builtins/ir/matrixCompMult @@ -4,8 +4,8 @@ (declare (in) mat2 x) (declare (in) mat2 y)) ((declare () mat2 z) - (assign (constant bool (1)) (xy) (array_ref (var_ref z) (constant int (0))) (expression vec2 * (array_ref (var_ref x) (constant int (0))) (array_ref (var_ref y) (constant int (0))))) - (assign (constant bool (1)) (xy) (array_ref (var_ref z) (constant int (1))) (expression vec2 * (array_ref (var_ref x) (constant int (1))) (array_ref (var_ref y) (constant int (1))))) + (assign (xy) (array_ref (var_ref z) (constant int (0))) (expression vec2 * (array_ref (var_ref x) (constant int (0))) (array_ref (var_ref y) (constant int (0))))) + (assign (xy) (array_ref (var_ref z) (constant int (1))) (expression vec2 * (array_ref (var_ref x) (constant int (1))) (array_ref (var_ref y) (constant int (1))))) (return (var_ref z)))) (signature mat3 @@ -13,9 +13,9 @@ (declare (in) mat3 x) (declare (in) mat3 y)) ((declare () mat3 z) - (assign (constant bool (1)) (xyz) (array_ref (var_ref z) (constant int (0))) (expression vec3 * (array_ref (var_ref x) (constant int (0))) (array_ref (var_ref y) (constant int (0))))) - (assign (constant bool (1)) (xyz) (array_ref (var_ref z) (constant int (1))) (expression vec3 * (array_ref (var_ref x) (constant int (1))) (array_ref (var_ref y) (constant int (1))))) - (assign (constant bool (1)) (xyz) (array_ref (var_ref z) (constant int (2))) (expression vec3 * (array_ref (var_ref x) (constant int (2))) (array_ref (var_ref y) (constant int (2))))) + (assign (xyz) (array_ref (var_ref z) (constant int (0))) (expression vec3 * (array_ref (var_ref x) (constant int (0))) (array_ref (var_ref y) (constant int (0))))) + (assign (xyz) (array_ref (var_ref z) (constant int (1))) (expression vec3 * (array_ref (var_ref x) (constant int (1))) (array_ref (var_ref y) (constant int (1))))) + (assign (xyz) (array_ref (var_ref z) (constant int (2))) (expression vec3 * (array_ref (var_ref x) (constant int (2))) (array_ref (var_ref y) (constant int (2))))) (return (var_ref z)))) (signature mat4 @@ -23,10 +23,10 @@ (declare (in) mat4 x) (declare (in) mat4 y)) ((declare () mat4 z) - (assign (constant bool (1)) (xyzw) (array_ref (var_ref z) (constant int (0))) (expression vec4 * (array_ref (var_ref x) (constant int (0))) (array_ref (var_ref y) (constant int (0))))) - (assign (constant bool (1)) (xyzw) (array_ref (var_ref z) (constant int (1))) (expression vec4 * (array_ref (var_ref x) (constant int (1))) (array_ref (var_ref y) (constant int (1))))) - (assign (constant bool (1)) (xyzw) (array_ref (var_ref z) (constant int (2))) (expression vec4 * (array_ref (var_ref x) (constant int (2))) (array_ref (var_ref y) (constant int (2))))) - (assign (constant bool (1)) (xyzw) (array_ref (var_ref z) (constant int (3))) (expression vec4 * (array_ref (var_ref x) (constant int (3))) (array_ref (var_ref y) (constant int (3))))) + (assign (xyzw) (array_ref (var_ref z) (constant int (0))) (expression vec4 * (array_ref (var_ref x) (constant int (0))) (array_ref (var_ref y) (constant int (0))))) + (assign (xyzw) (array_ref (var_ref z) (constant int (1))) (expression vec4 * (array_ref (var_ref x) (constant int (1))) (array_ref (var_ref y) (constant int (1))))) + (assign (xyzw) (array_ref (var_ref z) (constant int (2))) (expression vec4 * (array_ref (var_ref x) (constant int (2))) (array_ref (var_ref y) (constant int (2))))) + (assign (xyzw) (array_ref (var_ref z) (constant int (3))) (expression vec4 * (array_ref (var_ref x) (constant int (3))) (array_ref (var_ref y) (constant int (3))))) (return (var_ref z)))) (signature mat2x3 @@ -34,8 +34,8 @@ (declare (in) mat2x3 x) (declare (in) mat2x3 y)) ((declare () mat2x3 z) - (assign (constant bool (1)) (xyz) (array_ref (var_ref z) (constant int (0))) (expression vec3 * (array_ref (var_ref x) (constant int (0))) (array_ref (var_ref y) (constant int (0))))) - (assign (constant bool (1)) (xyz) (array_ref (var_ref z) (constant int (1))) (expression vec3 * (array_ref (var_ref x) (constant int (1))) (array_ref (var_ref y) (constant int (1))))) + (assign (xyz) (array_ref (var_ref z) (constant int (0))) (expression vec3 * (array_ref (var_ref x) (constant int (0))) (array_ref (var_ref y) (constant int (0))))) + (assign (xyz) (array_ref (var_ref z) (constant int (1))) (expression vec3 * (array_ref (var_ref x) (constant int (1))) (array_ref (var_ref y) (constant int (1))))) (return (var_ref z)))) (signature mat3x2 @@ -43,9 +43,9 @@ (declare (in) mat3x2 x) (declare (in) mat3x2 y)) ((declare () mat3x2 z) - (assign (constant bool (1)) (xy) (array_ref (var_ref z) (constant int (0))) (expression vec2 * (array_ref (var_ref x) (constant int (0))) (array_ref (var_ref y) (constant int (0))))) - (assign (constant bool (1)) (xy) (array_ref (var_ref z) (constant int (1))) (expression vec2 * (array_ref (var_ref x) (constant int (1))) (array_ref (var_ref y) (constant int (1))))) - (assign (constant bool (1)) (xy) (array_ref (var_ref z) (constant int (2))) (expression vec2 * (array_ref (var_ref x) (constant int (2))) (array_ref (var_ref y) (constant int (2))))) + (assign (xy) (array_ref (var_ref z) (constant int (0))) (expression vec2 * (array_ref (var_ref x) (constant int (0))) (array_ref (var_ref y) (constant int (0))))) + (assign (xy) (array_ref (var_ref z) (constant int (1))) (expression vec2 * (array_ref (var_ref x) (constant int (1))) (array_ref (var_ref y) (constant int (1))))) + (assign (xy) (array_ref (var_ref z) (constant int (2))) (expression vec2 * (array_ref (var_ref x) (constant int (2))) (array_ref (var_ref y) (constant int (2))))) (return (var_ref z)))) (signature mat2x4 @@ -53,8 +53,8 @@ (declare (in) mat2x4 x) (declare (in) mat2x4 y)) ((declare () mat2x4 z) - (assign (constant bool (1)) (xyzw) (array_ref (var_ref z) (constant int (0))) (expression vec4 * (array_ref (var_ref x) (constant int (0))) (array_ref (var_ref y) (constant int (0))))) - (assign (constant bool (1)) (xyzw) (array_ref (var_ref z) (constant int (1))) (expression vec4 * (array_ref (var_ref x) (constant int (1))) (array_ref (var_ref y) (constant int (1))))) + (assign (xyzw) (array_ref (var_ref z) (constant int (0))) (expression vec4 * (array_ref (var_ref x) (constant int (0))) (array_ref (var_ref y) (constant int (0))))) + (assign (xyzw) (array_ref (var_ref z) (constant int (1))) (expression vec4 * (array_ref (var_ref x) (constant int (1))) (array_ref (var_ref y) (constant int (1))))) (return (var_ref z)))) (signature mat4x2 @@ -62,10 +62,10 @@ (declare (in) mat4x2 x) (declare (in) mat4x2 y)) ((declare () mat4x2 z) - (assign (constant bool (1)) (xy) (array_ref (var_ref z) (constant int (0))) (expression vec2 * (array_ref (var_ref x) (constant int (0))) (array_ref (var_ref y) (constant int (0))))) - (assign (constant bool (1)) (xy) (array_ref (var_ref z) (constant int (1))) (expression vec2 * (array_ref (var_ref x) (constant int (1))) (array_ref (var_ref y) (constant int (1))))) - (assign (constant bool (1)) (xy) (array_ref (var_ref z) (constant int (2))) (expression vec2 * (array_ref (var_ref x) (constant int (2))) (array_ref (var_ref y) (constant int (2))))) - (assign (constant bool (1)) (xy) (array_ref (var_ref z) (constant int (3))) (expression vec2 * (array_ref (var_ref x) (constant int (3))) (array_ref (var_ref y) (constant int (3))))) + (assign (xy) (array_ref (var_ref z) (constant int (0))) (expression vec2 * (array_ref (var_ref x) (constant int (0))) (array_ref (var_ref y) (constant int (0))))) + (assign (xy) (array_ref (var_ref z) (constant int (1))) (expression vec2 * (array_ref (var_ref x) (constant int (1))) (array_ref (var_ref y) (constant int (1))))) + (assign (xy) (array_ref (var_ref z) (constant int (2))) (expression vec2 * (array_ref (var_ref x) (constant int (2))) (array_ref (var_ref y) (constant int (2))))) + (assign (xy) (array_ref (var_ref z) (constant int (3))) (expression vec2 * (array_ref (var_ref x) (constant int (3))) (array_ref (var_ref y) (constant int (3))))) (return (var_ref z)))) (signature mat3x4 @@ -73,9 +73,9 @@ (declare (in) mat3x4 x) (declare (in) mat3x4 y)) ((declare () mat3x4 z) - (assign (constant bool (1)) (xyzw) (array_ref (var_ref z) (constant int (0))) (expression vec4 * (array_ref (var_ref x) (constant int (0))) (array_ref (var_ref y) (constant int (0))))) - (assign (constant bool (1)) (xyzw) (array_ref (var_ref z) (constant int (1))) (expression vec4 * (array_ref (var_ref x) (constant int (1))) (array_ref (var_ref y) (constant int (1))))) - (assign (constant bool (1)) (xyzw) (array_ref (var_ref z) (constant int (2))) (expression vec4 * (array_ref (var_ref x) (constant int (2))) (array_ref (var_ref y) (constant int (2))))) + (assign (xyzw) (array_ref (var_ref z) (constant int (0))) (expression vec4 * (array_ref (var_ref x) (constant int (0))) (array_ref (var_ref y) (constant int (0))))) + (assign (xyzw) (array_ref (var_ref z) (constant int (1))) (expression vec4 * (array_ref (var_ref x) (constant int (1))) (array_ref (var_ref y) (constant int (1))))) + (assign (xyzw) (array_ref (var_ref z) (constant int (2))) (expression vec4 * (array_ref (var_ref x) (constant int (2))) (array_ref (var_ref y) (constant int (2))))) (return (var_ref z)))) (signature mat4x3 @@ -83,9 +83,9 @@ (declare (in) mat4x3 x) (declare (in) mat4x3 y)) ((declare () mat4x3 z) - (assign (constant bool (1)) (xyz) (array_ref (var_ref z) (constant int (0))) (expression vec3 * (array_ref (var_ref x) (constant int (0))) (array_ref (var_ref y) (constant int (0))))) - (assign (constant bool (1)) (xyz) (array_ref (var_ref z) (constant int (1))) (expression vec3 * (array_ref (var_ref x) (constant int (1))) (array_ref (var_ref y) (constant int (1))))) - (assign (constant bool (1)) (xyz) (array_ref (var_ref z) (constant int (2))) (expression vec3 * (array_ref (var_ref x) (constant int (2))) (array_ref (var_ref y) (constant int (2))))) - (assign (constant bool (1)) (xyz) (array_ref (var_ref z) (constant int (3))) (expression vec3 * (array_ref (var_ref x) (constant int (3))) (array_ref (var_ref y) (constant int (3))))) + (assign (xyz) (array_ref (var_ref z) (constant int (0))) (expression vec3 * (array_ref (var_ref x) (constant int (0))) (array_ref (var_ref y) (constant int (0))))) + (assign (xyz) (array_ref (var_ref z) (constant int (1))) (expression vec3 * (array_ref (var_ref x) (constant int (1))) (array_ref (var_ref y) (constant int (1))))) + (assign (xyz) (array_ref (var_ref z) (constant int (2))) (expression vec3 * (array_ref (var_ref x) (constant int (2))) (array_ref (var_ref y) (constant int (2))))) + (assign (xyz) (array_ref (var_ref z) (constant int (3))) (expression vec3 * (array_ref (var_ref x) (constant int (3))) (array_ref (var_ref y) (constant int (3))))) (return (var_ref z)))) )) diff --git a/src/glsl/builtins/ir/modf b/src/glsl/builtins/ir/modf index 2b935a91a7c..f4f631567bd 100644 --- a/src/glsl/builtins/ir/modf +++ b/src/glsl/builtins/ir/modf @@ -4,9 +4,8 @@ (declare (in) float x) (declare (out) float i)) ((declare () float t) - (assign (constant bool (1)) (x) (var_ref t) - (expression float trunc (var_ref x))) - (assign (constant bool (1)) (x) (var_ref i) (var_ref t)) + (assign (x) (var_ref t) (expression float trunc (var_ref x))) + (assign (x) (var_ref i) (var_ref t)) (return (expression float - (var_ref x) (var_ref t))))) (signature vec2 @@ -14,9 +13,8 @@ (declare (in) vec2 x) (declare (out) vec2 i)) ((declare () vec2 t) - (assign (constant bool (1)) (xy) (var_ref t) - (expression vec2 trunc (var_ref x))) - (assign (constant bool (1)) (xy) (var_ref i) (var_ref t)) + (assign (xy) (var_ref t) (expression vec2 trunc (var_ref x))) + (assign (xy) (var_ref i) (var_ref t)) (return (expression vec2 - (var_ref x) (var_ref t))))) (signature vec3 @@ -24,9 +22,8 @@ (declare (in) vec3 x) (declare (out) vec3 i)) ((declare () vec3 t) - (assign (constant bool (1)) (xyz) (var_ref t) - (expression vec3 trunc (var_ref x))) - (assign (constant bool (1)) (xyz) (var_ref i) (var_ref t)) + (assign (xyz) (var_ref t) (expression vec3 trunc (var_ref x))) + (assign (xyz) (var_ref i) (var_ref t)) (return (expression vec3 - (var_ref x) (var_ref t))))) (signature vec4 @@ -34,8 +31,7 @@ (declare (in) vec4 x) (declare (out) vec4 i)) ((declare () vec4 t) - (assign (constant bool (1)) (xyzw) (var_ref t) - (expression vec4 trunc (var_ref x))) - (assign (constant bool (1)) (xyzw) (var_ref i) (var_ref t)) + (assign (xyzw) (var_ref t) (expression vec4 trunc (var_ref x))) + (assign (xyzw) (var_ref i) (var_ref t)) (return (expression vec4 - (var_ref x) (var_ref t))))) )) diff --git a/src/glsl/builtins/ir/noise2 b/src/glsl/builtins/ir/noise2 index 383fccfadfb..d3366145fed 100644 --- a/src/glsl/builtins/ir/noise2 +++ b/src/glsl/builtins/ir/noise2 @@ -6,10 +6,10 @@ (declare () float b) (declare () vec2 t) - (assign (constant bool (1)) (x) (var_ref a) (expression float noise (var_ref p))) - (assign (constant bool (1)) (x) (var_ref b) (expression float noise (expression vec4 + (var_ref p) (constant vec4 (601.0 313.0 29.0 277.0))))) - (assign (constant bool (1)) (x) (var_ref t) (var_ref a)) - (assign (constant bool (1)) (y) (var_ref t) (var_ref b)) + (assign (x) (var_ref a) (expression float noise (var_ref p))) + (assign (x) (var_ref b) (expression float noise (expression vec4 + (var_ref p) (constant vec4 (601.0 313.0 29.0 277.0))))) + (assign (x) (var_ref t) (var_ref a)) + (assign (y) (var_ref t) (var_ref b)) (return (var_ref t)) )) @@ -20,10 +20,10 @@ (declare () float b) (declare () vec2 t) - (assign (constant bool (1)) (x) (var_ref a) (expression float noise (var_ref p))) - (assign (constant bool (1)) (x) (var_ref b) (expression float noise (expression vec3 + (var_ref p) (constant vec3 (601.0 313.0 29.0))))) - (assign (constant bool (1)) (x) (var_ref t) (var_ref a)) - (assign (constant bool (1)) (y) (var_ref t) (var_ref b)) + (assign (x) (var_ref a) (expression float noise (var_ref p))) + (assign (x) (var_ref b) (expression float noise (expression vec3 + (var_ref p) (constant vec3 (601.0 313.0 29.0))))) + (assign (x) (var_ref t) (var_ref a)) + (assign (y) (var_ref t) (var_ref b)) (return (var_ref t)) )) @@ -36,10 +36,10 @@ (declare () float b) (declare () vec2 t) - (assign (constant bool (1)) (x) (var_ref a) (expression float noise (var_ref p))) - (assign (constant bool (1)) (x) (var_ref b) (expression float noise (expression vec2 + (var_ref p) (constant vec2 (601.0 313.0))))) - (assign (constant bool (1)) (x) (var_ref t) (var_ref a)) - (assign (constant bool (1)) (y) (var_ref t) (var_ref b)) + (assign (x) (var_ref a) (expression float noise (var_ref p))) + (assign (x) (var_ref b) (expression float noise (expression vec2 + (var_ref p) (constant vec2 (601.0 313.0))))) + (assign (x) (var_ref t) (var_ref a)) + (assign (y) (var_ref t) (var_ref b)) (return (var_ref t)) )) @@ -52,10 +52,10 @@ (declare () float b) (declare () vec2 t) - (assign (constant bool (1)) (x) (var_ref a) (expression float noise (var_ref p))) - (assign (constant bool (1)) (x) (var_ref b) (expression float noise (expression float + (var_ref p) (constant float (601.0))))) - (assign (constant bool (1)) (x) (var_ref t) (var_ref a)) - (assign (constant bool (1)) (y) (var_ref t) (var_ref b)) + (assign (x) (var_ref a) (expression float noise (var_ref p))) + (assign (x) (var_ref b) (expression float noise (expression float + (var_ref p) (constant float (601.0))))) + (assign (x) (var_ref t) (var_ref a)) + (assign (y) (var_ref t) (var_ref b)) (return (var_ref t)) )) )) diff --git a/src/glsl/builtins/ir/noise3 b/src/glsl/builtins/ir/noise3 index ed7ad5190f2..1d8aa3f30d0 100644 --- a/src/glsl/builtins/ir/noise3 +++ b/src/glsl/builtins/ir/noise3 @@ -7,13 +7,13 @@ (declare () float c) (declare () vec3 t) - (assign (constant bool (1)) (x) (var_ref a) (expression float noise (var_ref p))) - (assign (constant bool (1)) (x) (var_ref b) (expression float noise (expression vec4 + (var_ref p) (constant vec4 (601.0 313.0 29.0 277.0))))) - (assign (constant bool (1)) (x) (var_ref c) (expression float noise (expression vec4 + (var_ref p) (constant vec4 (1559.0 113.0 1861.0 797.0))))) + (assign (x) (var_ref a) (expression float noise (var_ref p))) + (assign (x) (var_ref b) (expression float noise (expression vec4 + (var_ref p) (constant vec4 (601.0 313.0 29.0 277.0))))) + (assign (x) (var_ref c) (expression float noise (expression vec4 + (var_ref p) (constant vec4 (1559.0 113.0 1861.0 797.0))))) - (assign (constant bool (1)) (x) (var_ref t) (var_ref a)) - (assign (constant bool (1)) (y) (var_ref t) (var_ref b)) - (assign (constant bool (1)) (z) (var_ref t) (var_ref c)) + (assign (x) (var_ref t) (var_ref a)) + (assign (y) (var_ref t) (var_ref b)) + (assign (z) (var_ref t) (var_ref c)) (return (var_ref t)) )) @@ -25,13 +25,13 @@ (declare () float c) (declare () vec3 t) - (assign (constant bool (1)) (x) (var_ref a) (expression float noise (var_ref p))) - (assign (constant bool (1)) (x) (var_ref b) (expression float noise (expression vec3 + (var_ref p) (constant vec3 (601.0 313.0 29.0))))) - (assign (constant bool (1)) (x) (var_ref c) (expression float noise (expression vec3 + (var_ref p) (constant vec3 (1559.0 113.0 1861.0))))) + (assign (x) (var_ref a) (expression float noise (var_ref p))) + (assign (x) (var_ref b) (expression float noise (expression vec3 + (var_ref p) (constant vec3 (601.0 313.0 29.0))))) + (assign (x) (var_ref c) (expression float noise (expression vec3 + (var_ref p) (constant vec3 (1559.0 113.0 1861.0))))) - (assign (constant bool (1)) (x) (var_ref t) (var_ref a)) - (assign (constant bool (1)) (y) (var_ref t) (var_ref b)) - (assign (constant bool (1)) (z) (var_ref t) (var_ref c)) + (assign (x) (var_ref t) (var_ref a)) + (assign (y) (var_ref t) (var_ref b)) + (assign (z) (var_ref t) (var_ref c)) (return (var_ref t)) )) @@ -43,13 +43,13 @@ (declare () float c) (declare () vec3 t) - (assign (constant bool (1)) (x) (var_ref a) (expression float noise (var_ref p))) - (assign (constant bool (1)) (x) (var_ref b) (expression float noise (expression vec2 + (var_ref p) (constant vec2 (601.0 313.0))))) - (assign (constant bool (1)) (x) (var_ref c) (expression float noise (expression vec2 + (var_ref p) (constant vec2 (1559.0 113.0))))) + (assign (x) (var_ref a) (expression float noise (var_ref p))) + (assign (x) (var_ref b) (expression float noise (expression vec2 + (var_ref p) (constant vec2 (601.0 313.0))))) + (assign (x) (var_ref c) (expression float noise (expression vec2 + (var_ref p) (constant vec2 (1559.0 113.0))))) - (assign (constant bool (1)) (x) (var_ref t) (var_ref a)) - (assign (constant bool (1)) (y) (var_ref t) (var_ref b)) - (assign (constant bool (1)) (z) (var_ref t) (var_ref c)) + (assign (x) (var_ref t) (var_ref a)) + (assign (y) (var_ref t) (var_ref b)) + (assign (z) (var_ref t) (var_ref c)) (return (var_ref t)) )) @@ -61,13 +61,13 @@ (declare () float c) (declare () vec3 t) - (assign (constant bool (1)) (x) (var_ref a) (expression float noise (var_ref p))) - (assign (constant bool (1)) (x) (var_ref b) (expression float noise (expression float + (var_ref p) (constant float (601.0))))) - (assign (constant bool (1)) (x) (var_ref c) (expression float noise (expression float + (var_ref p) (constant float (1559.0))))) + (assign (x) (var_ref a) (expression float noise (var_ref p))) + (assign (x) (var_ref b) (expression float noise (expression float + (var_ref p) (constant float (601.0))))) + (assign (x) (var_ref c) (expression float noise (expression float + (var_ref p) (constant float (1559.0))))) - (assign (constant bool (1)) (x) (var_ref t) (var_ref a)) - (assign (constant bool (1)) (y) (var_ref t) (var_ref b)) - (assign (constant bool (1)) (z) (var_ref t) (var_ref c)) + (assign (x) (var_ref t) (var_ref a)) + (assign (y) (var_ref t) (var_ref b)) + (assign (z) (var_ref t) (var_ref c)) (return (var_ref t)) )) )) diff --git a/src/glsl/builtins/ir/noise4 b/src/glsl/builtins/ir/noise4 index 77a2529a180..d0894fd5e3e 100644 --- a/src/glsl/builtins/ir/noise4 +++ b/src/glsl/builtins/ir/noise4 @@ -9,17 +9,17 @@ (declare () vec4 _r) (declare () vec4 _p) - (assign (constant bool (1)) (xyzw) (var_ref _p) (expression vec4 + (var_ref p) (constant vec4 (1559.0 113.0 1861.0 797.0))) ) + (assign (xyzw) (var_ref _p) (expression vec4 + (var_ref p) (constant vec4 (1559.0 113.0 1861.0 797.0))) ) - (assign (constant bool (1)) (x) (var_ref _x) (expression float noise(var_ref p))) - (assign (constant bool (1)) (x) (var_ref _y) (expression float noise(expression vec4 + (var_ref p) (constant vec4 (601.0 313.0 29.0 277.0))))) - (assign (constant bool (1)) (x) (var_ref _z) (expression float noise(var_ref _p))) - (assign (constant bool (1)) (x) (var_ref _w) (expression float noise(expression vec4 + (var_ref _p) (constant vec4 (601.0 313.0 29.0 277.0))))) + (assign (x) (var_ref _x) (expression float noise(var_ref p))) + (assign (x) (var_ref _y) (expression float noise(expression vec4 + (var_ref p) (constant vec4 (601.0 313.0 29.0 277.0))))) + (assign (x) (var_ref _z) (expression float noise(var_ref _p))) + (assign (x) (var_ref _w) (expression float noise(expression vec4 + (var_ref _p) (constant vec4 (601.0 313.0 29.0 277.0))))) - (assign (constant bool (1)) (x) (var_ref _r) (var_ref _x)) - (assign (constant bool (1)) (y) (var_ref _r) (var_ref _y)) - (assign (constant bool (1)) (z) (var_ref _r) (var_ref _z)) - (assign (constant bool (1)) (w) (var_ref _r) (var_ref _w)) + (assign (x) (var_ref _r) (var_ref _x)) + (assign (y) (var_ref _r) (var_ref _y)) + (assign (z) (var_ref _r) (var_ref _z)) + (assign (w) (var_ref _r) (var_ref _w)) (return (var_ref _r)) )) @@ -33,17 +33,17 @@ (declare () vec4 _r) (declare () vec3 _p) - (assign (constant bool (1)) (xyz) (var_ref _p) (expression vec3 + (var_ref p) (constant vec3 (1559.0 113.0 1861.0))) ) + (assign (xyz) (var_ref _p) (expression vec3 + (var_ref p) (constant vec3 (1559.0 113.0 1861.0))) ) - (assign (constant bool (1)) (x) (var_ref _x) (expression float noise(var_ref p))) - (assign (constant bool (1)) (x) (var_ref _y) (expression float noise(expression vec3 + (var_ref p) (constant vec3 (601.0 313.0 29.0))))) - (assign (constant bool (1)) (x) (var_ref _z) (expression float noise(var_ref _p))) - (assign (constant bool (1)) (x) (var_ref _w) (expression float noise(expression vec3 + (var_ref _p) (constant vec3 (601.0 313.0 29.0))))) + (assign (x) (var_ref _x) (expression float noise(var_ref p))) + (assign (x) (var_ref _y) (expression float noise(expression vec3 + (var_ref p) (constant vec3 (601.0 313.0 29.0))))) + (assign (x) (var_ref _z) (expression float noise(var_ref _p))) + (assign (x) (var_ref _w) (expression float noise(expression vec3 + (var_ref _p) (constant vec3 (601.0 313.0 29.0))))) - (assign (constant bool (1)) (x) (var_ref _r) (var_ref _x)) - (assign (constant bool (1)) (y) (var_ref _r) (var_ref _y)) - (assign (constant bool (1)) (z) (var_ref _r) (var_ref _z)) - (assign (constant bool (1)) (w) (var_ref _r) (var_ref _w)) + (assign (x) (var_ref _r) (var_ref _x)) + (assign (y) (var_ref _r) (var_ref _y)) + (assign (z) (var_ref _r) (var_ref _z)) + (assign (w) (var_ref _r) (var_ref _w)) (return (var_ref _r)) )) @@ -57,17 +57,17 @@ (declare () vec4 _r) (declare () vec2 _p) - (assign (constant bool (1)) (xy) (var_ref _p) (expression vec2 + (var_ref p) (constant vec2 (1559.0 113.0))) ) + (assign (xy) (var_ref _p) (expression vec2 + (var_ref p) (constant vec2 (1559.0 113.0))) ) - (assign (constant bool (1)) (x) (var_ref _x) (expression float noise(var_ref p))) - (assign (constant bool (1)) (x) (var_ref _y) (expression float noise(expression vec2 + (var_ref p) (constant vec2 (601.0 313.0))))) - (assign (constant bool (1)) (x) (var_ref _z) (expression float noise(var_ref _p))) - (assign (constant bool (1)) (x) (var_ref _w) (expression float noise(expression vec2 + (var_ref _p) (constant vec2 (601.0 313.0))))) + (assign (x) (var_ref _x) (expression float noise(var_ref p))) + (assign (x) (var_ref _y) (expression float noise(expression vec2 + (var_ref p) (constant vec2 (601.0 313.0))))) + (assign (x) (var_ref _z) (expression float noise(var_ref _p))) + (assign (x) (var_ref _w) (expression float noise(expression vec2 + (var_ref _p) (constant vec2 (601.0 313.0))))) - (assign (constant bool (1)) (x) (var_ref _r) (var_ref _x)) - (assign (constant bool (1)) (y) (var_ref _r) (var_ref _y)) - (assign (constant bool (1)) (z) (var_ref _r) (var_ref _z)) - (assign (constant bool (1)) (w) (var_ref _r) (var_ref _w)) + (assign (x) (var_ref _r) (var_ref _x)) + (assign (y) (var_ref _r) (var_ref _y)) + (assign (z) (var_ref _r) (var_ref _z)) + (assign (w) (var_ref _r) (var_ref _w)) (return (var_ref _r)) )) @@ -81,17 +81,17 @@ (declare () vec4 _r) (declare () float _p) - (assign (constant bool (1)) (x) (var_ref _p) (expression float + (var_ref p) (constant float (1559.0))) ) + (assign (x) (var_ref _p) (expression float + (var_ref p) (constant float (1559.0))) ) - (assign (constant bool (1)) (x) (var_ref _x) (expression float noise(var_ref p))) - (assign (constant bool (1)) (x) (var_ref _y) (expression float noise(expression float + (var_ref p) (constant float (601.0 313.0 29.0 277.0))))) - (assign (constant bool (1)) (x) (var_ref _z) (expression float noise(var_ref _p))) - (assign (constant bool (1)) (x) (var_ref _w) (expression float noise(expression float + (var_ref _p) (constant float (601.0 313.0 29.0 277.0))))) + (assign (x) (var_ref _x) (expression float noise(var_ref p))) + (assign (x) (var_ref _y) (expression float noise(expression float + (var_ref p) (constant float (601.0 313.0 29.0 277.0))))) + (assign (x) (var_ref _z) (expression float noise(var_ref _p))) + (assign (x) (var_ref _w) (expression float noise(expression float + (var_ref _p) (constant float (601.0 313.0 29.0 277.0))))) - (assign (constant bool (1)) (x) (var_ref _r) (var_ref _x)) - (assign (constant bool (1)) (y) (var_ref _r) (var_ref _y)) - (assign (constant bool (1)) (z) (var_ref _r) (var_ref _z)) - (assign (constant bool (1)) (w) (var_ref _r) (var_ref _w)) + (assign (x) (var_ref _r) (var_ref _x)) + (assign (y) (var_ref _r) (var_ref _y)) + (assign (z) (var_ref _r) (var_ref _z)) + (assign (w) (var_ref _r) (var_ref _w)) (return (var_ref _r)) )) )) diff --git a/src/glsl/builtins/ir/outerProduct b/src/glsl/builtins/ir/outerProduct index 61d46261548..0e3f375bbac 100644 --- a/src/glsl/builtins/ir/outerProduct +++ b/src/glsl/builtins/ir/outerProduct @@ -4,8 +4,8 @@ (declare (in) vec2 u) (declare (in) vec2 v)) ((declare () mat2 m) - (assign (constant bool (1)) (xy) (array_ref (var_ref m) (constant int (0))) (expression vec2 * (var_ref u) (swiz x (var_ref v)))) - (assign (constant bool (1)) (xy) (array_ref (var_ref m) (constant int (1))) (expression vec2 * (var_ref u) (swiz y (var_ref v)))) + (assign (xy) (array_ref (var_ref m) (constant int (0))) (expression vec2 * (var_ref u) (swiz x (var_ref v)))) + (assign (xy) (array_ref (var_ref m) (constant int (1))) (expression vec2 * (var_ref u) (swiz y (var_ref v)))) (return (var_ref m)))) (signature mat2x3 @@ -13,8 +13,8 @@ (declare (in) vec3 u) (declare (in) vec2 v)) ((declare () mat2x3 m) - (assign (constant bool (1)) (xyz) (array_ref (var_ref m) (constant int (0))) (expression vec3 * (var_ref u) (swiz x (var_ref v)))) - (assign (constant bool (1)) (xyz) (array_ref (var_ref m) (constant int (1))) (expression vec3 * (var_ref u) (swiz y (var_ref v)))) + (assign (xyz) (array_ref (var_ref m) (constant int (0))) (expression vec3 * (var_ref u) (swiz x (var_ref v)))) + (assign (xyz) (array_ref (var_ref m) (constant int (1))) (expression vec3 * (var_ref u) (swiz y (var_ref v)))) (return (var_ref m)))) (signature mat2x4 @@ -22,8 +22,8 @@ (declare (in) vec4 u) (declare (in) vec2 v)) ((declare () mat2x4 m) - (assign (constant bool (1)) (xyzw) (array_ref (var_ref m) (constant int (0))) (expression vec4 * (var_ref u) (swiz x (var_ref v)))) - (assign (constant bool (1)) (xyzw) (array_ref (var_ref m) (constant int (1))) (expression vec4 * (var_ref u) (swiz y (var_ref v)))) + (assign (xyzw) (array_ref (var_ref m) (constant int (0))) (expression vec4 * (var_ref u) (swiz x (var_ref v)))) + (assign (xyzw) (array_ref (var_ref m) (constant int (1))) (expression vec4 * (var_ref u) (swiz y (var_ref v)))) (return (var_ref m)))) (signature mat3x2 @@ -31,9 +31,9 @@ (declare (in) vec2 u) (declare (in) vec3 v)) ((declare () mat3x2 m) - (assign (constant bool (1)) (xy) (array_ref (var_ref m) (constant int (0))) (expression vec2 * (var_ref u) (swiz x (var_ref v)))) - (assign (constant bool (1)) (xy) (array_ref (var_ref m) (constant int (1))) (expression vec2 * (var_ref u) (swiz y (var_ref v)))) - (assign (constant bool (1)) (xy) (array_ref (var_ref m) (constant int (2))) (expression vec2 * (var_ref u) (swiz z (var_ref v)))) + (assign (xy) (array_ref (var_ref m) (constant int (0))) (expression vec2 * (var_ref u) (swiz x (var_ref v)))) + (assign (xy) (array_ref (var_ref m) (constant int (1))) (expression vec2 * (var_ref u) (swiz y (var_ref v)))) + (assign (xy) (array_ref (var_ref m) (constant int (2))) (expression vec2 * (var_ref u) (swiz z (var_ref v)))) (return (var_ref m)) )) @@ -42,9 +42,9 @@ (declare (in) vec3 u) (declare (in) vec3 v)) ((declare () mat3 m) - (assign (constant bool (1)) (xyz) (array_ref (var_ref m) (constant int (0))) (expression vec3 * (var_ref u) (swiz x (var_ref v)))) - (assign (constant bool (1)) (xyz) (array_ref (var_ref m) (constant int (1))) (expression vec3 * (var_ref u) (swiz y (var_ref v)))) - (assign (constant bool (1)) (xyz) (array_ref (var_ref m) (constant int (2))) (expression vec3 * (var_ref u) (swiz z (var_ref v)))) + (assign (xyz) (array_ref (var_ref m) (constant int (0))) (expression vec3 * (var_ref u) (swiz x (var_ref v)))) + (assign (xyz) (array_ref (var_ref m) (constant int (1))) (expression vec3 * (var_ref u) (swiz y (var_ref v)))) + (assign (xyz) (array_ref (var_ref m) (constant int (2))) (expression vec3 * (var_ref u) (swiz z (var_ref v)))) (return (var_ref m)))) (signature mat3x4 @@ -52,9 +52,9 @@ (declare (in) vec4 u) (declare (in) vec3 v)) ((declare () mat3x4 m) - (assign (constant bool (1)) (xyzw) (array_ref (var_ref m) (constant int (0))) (expression vec4 * (var_ref u) (swiz x (var_ref v)))) - (assign (constant bool (1)) (xyzw) (array_ref (var_ref m) (constant int (1))) (expression vec4 * (var_ref u) (swiz y (var_ref v)))) - (assign (constant bool (1)) (xyzw) (array_ref (var_ref m) (constant int (2))) (expression vec4 * (var_ref u) (swiz z (var_ref v)))) + (assign (xyzw) (array_ref (var_ref m) (constant int (0))) (expression vec4 * (var_ref u) (swiz x (var_ref v)))) + (assign (xyzw) (array_ref (var_ref m) (constant int (1))) (expression vec4 * (var_ref u) (swiz y (var_ref v)))) + (assign (xyzw) (array_ref (var_ref m) (constant int (2))) (expression vec4 * (var_ref u) (swiz z (var_ref v)))) (return (var_ref m)))) (signature mat4x2 @@ -62,10 +62,10 @@ (declare (in) vec2 u) (declare (in) vec4 v)) ((declare () mat4x2 m) - (assign (constant bool (1)) (xy) (array_ref (var_ref m) (constant int (0))) (expression vec2 * (var_ref u) (swiz x (var_ref v)))) - (assign (constant bool (1)) (xy) (array_ref (var_ref m) (constant int (1))) (expression vec2 * (var_ref u) (swiz y (var_ref v)))) - (assign (constant bool (1)) (xy) (array_ref (var_ref m) (constant int (2))) (expression vec2 * (var_ref u) (swiz z (var_ref v)))) - (assign (constant bool (1)) (xy) (array_ref (var_ref m) (constant int (3))) (expression vec2 * (var_ref u) (swiz w (var_ref v)))) + (assign (xy) (array_ref (var_ref m) (constant int (0))) (expression vec2 * (var_ref u) (swiz x (var_ref v)))) + (assign (xy) (array_ref (var_ref m) (constant int (1))) (expression vec2 * (var_ref u) (swiz y (var_ref v)))) + (assign (xy) (array_ref (var_ref m) (constant int (2))) (expression vec2 * (var_ref u) (swiz z (var_ref v)))) + (assign (xy) (array_ref (var_ref m) (constant int (3))) (expression vec2 * (var_ref u) (swiz w (var_ref v)))) (return (var_ref m)))) (signature mat4x3 @@ -73,10 +73,10 @@ (declare (in) vec3 u) (declare (in) vec4 v)) ((declare () mat4x3 m) - (assign (constant bool (1)) (xyz) (array_ref (var_ref m) (constant int (0))) (expression vec3 * (var_ref u) (swiz x (var_ref v)))) - (assign (constant bool (1)) (xyz) (array_ref (var_ref m) (constant int (1))) (expression vec3 * (var_ref u) (swiz y (var_ref v)))) - (assign (constant bool (1)) (xyz) (array_ref (var_ref m) (constant int (2))) (expression vec3 * (var_ref u) (swiz z (var_ref v)))) - (assign (constant bool (1)) (xyz) (array_ref (var_ref m) (constant int (3))) (expression vec3 * (var_ref u) (swiz w (var_ref v)))) + (assign (xyz) (array_ref (var_ref m) (constant int (0))) (expression vec3 * (var_ref u) (swiz x (var_ref v)))) + (assign (xyz) (array_ref (var_ref m) (constant int (1))) (expression vec3 * (var_ref u) (swiz y (var_ref v)))) + (assign (xyz) (array_ref (var_ref m) (constant int (2))) (expression vec3 * (var_ref u) (swiz z (var_ref v)))) + (assign (xyz) (array_ref (var_ref m) (constant int (3))) (expression vec3 * (var_ref u) (swiz w (var_ref v)))) (return (var_ref m)))) (signature mat4 @@ -84,9 +84,9 @@ (declare (in) vec4 u) (declare (in) vec4 v)) ((declare () mat4 m) - (assign (constant bool (1)) (xyzw) (array_ref (var_ref m) (constant int (0))) (expression vec4 * (var_ref u) (swiz x (var_ref v)))) - (assign (constant bool (1)) (xyzw) (array_ref (var_ref m) (constant int (1))) (expression vec4 * (var_ref u) (swiz y (var_ref v)))) - (assign (constant bool (1)) (xyzw) (array_ref (var_ref m) (constant int (2))) (expression vec4 * (var_ref u) (swiz z (var_ref v)))) - (assign (constant bool (1)) (xyzw) (array_ref (var_ref m) (constant int (3))) (expression vec4 * (var_ref u) (swiz w (var_ref v)))) + (assign (xyzw) (array_ref (var_ref m) (constant int (0))) (expression vec4 * (var_ref u) (swiz x (var_ref v)))) + (assign (xyzw) (array_ref (var_ref m) (constant int (1))) (expression vec4 * (var_ref u) (swiz y (var_ref v)))) + (assign (xyzw) (array_ref (var_ref m) (constant int (2))) (expression vec4 * (var_ref u) (swiz z (var_ref v)))) + (assign (xyzw) (array_ref (var_ref m) (constant int (3))) (expression vec4 * (var_ref u) (swiz w (var_ref v)))) (return (var_ref m)))) )) diff --git a/src/glsl/builtins/ir/refract b/src/glsl/builtins/ir/refract index f6319b0ed47..60899f01cec 100644 --- a/src/glsl/builtins/ir/refract +++ b/src/glsl/builtins/ir/refract @@ -5,7 +5,7 @@ (declare (in) float n) (declare (in) float eta)) ((declare () float k) - (assign (constant bool (1)) (x) (var_ref k) + (assign (x) (var_ref k) (expression float - (constant float (1.0)) (expression float * (var_ref eta) (expression float * (var_ref eta) @@ -30,7 +30,7 @@ (declare (in) vec2 n) (declare (in) float eta)) ((declare () float k) - (assign (constant bool (1)) (x) (var_ref k) + (assign (x) (var_ref k) (expression float - (constant float (1.0)) (expression float * (var_ref eta) (expression float * (var_ref eta) @@ -55,7 +55,7 @@ (declare (in) vec3 n) (declare (in) float eta)) ((declare () float k) - (assign (constant bool (1)) (x) (var_ref k) + (assign (x) (var_ref k) (expression float - (constant float (1.0)) (expression float * (var_ref eta) (expression float * (var_ref eta) @@ -80,7 +80,7 @@ (declare (in) vec4 n) (declare (in) float eta)) ((declare () float k) - (assign (constant bool (1)) (x) (var_ref k) + (assign (x) (var_ref k) (expression float - (constant float (1.0)) (expression float * (var_ref eta) (expression float * (var_ref eta) diff --git a/src/glsl/builtins/ir/smoothstep b/src/glsl/builtins/ir/smoothstep index b283f73d8d3..94c98b29e53 100644 --- a/src/glsl/builtins/ir/smoothstep +++ b/src/glsl/builtins/ir/smoothstep @@ -5,7 +5,7 @@ (declare (in) float edge1) (declare (in) float x)) ((declare () float t) - (assign (constant bool (1)) (x) (var_ref t) + (assign (x) (var_ref t) (expression float max (expression float min (expression float / (expression float - (var_ref x) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0))) @@ -18,7 +18,7 @@ (declare (in) float edge1) (declare (in) vec2 x)) ((declare () vec2 t) - (assign (constant bool (1)) (xy) (var_ref t) + (assign (xy) (var_ref t) (expression vec2 max (expression vec2 min (expression vec2 / (expression vec2 - (var_ref x) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0))) @@ -32,7 +32,7 @@ (declare (in) float edge1) (declare (in) vec3 x)) ((declare () vec3 t) - (assign (constant bool (1)) (xyz) (var_ref t) + (assign (xyz) (var_ref t) (expression vec3 max (expression vec3 min (expression vec3 / (expression vec3 - (var_ref x) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0))) @@ -47,7 +47,7 @@ (declare (in) float edge1) (declare (in) vec4 x)) ((declare () vec4 t) - (assign (constant bool (1)) (xyzw) (var_ref t) + (assign (xyzw) (var_ref t) (expression vec4 max (expression vec4 min (expression vec4 / (expression vec4 - (var_ref x) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0))) @@ -61,7 +61,7 @@ (declare (in) vec2 edge1) (declare (in) vec2 x)) ((declare () vec2 t) - (assign (constant bool (1)) (xy) (var_ref t) + (assign (xy) (var_ref t) (expression vec2 max (expression vec2 min (expression vec2 / (expression vec2 - (var_ref x) (var_ref edge0)) (expression vec2 - (var_ref edge1) (var_ref edge0))) @@ -75,7 +75,7 @@ (declare (in) vec3 edge1) (declare (in) vec3 x)) ((declare () vec3 t) - (assign (constant bool (1)) (xyz) (var_ref t) + (assign (xyz) (var_ref t) (expression vec3 max (expression vec3 min (expression vec3 / (expression vec3 - (var_ref x) (var_ref edge0)) (expression vec3 - (var_ref edge1) (var_ref edge0))) @@ -89,7 +89,7 @@ (declare (in) vec4 edge1) (declare (in) vec4 x)) ((declare () vec4 t) - (assign (constant bool (1)) (xyzw) (var_ref t) + (assign (xyzw) (var_ref t) (expression vec4 max (expression vec4 min (expression vec4 / (expression vec4 - (var_ref x) (var_ref edge0)) (expression vec4 - (var_ref edge1) (var_ref edge0))) diff --git a/src/glsl/builtins/ir/step b/src/glsl/builtins/ir/step index 7aec9d7a6cc..efcd7bc8023 100644 --- a/src/glsl/builtins/ir/step +++ b/src/glsl/builtins/ir/step @@ -10,8 +10,8 @@ (declare (in) float edge) (declare (in) vec2 x)) ((declare () vec2 t) - (assign (constant bool (1)) (x) (var_ref t) (expression float b2f (expression bool >= (swiz x (var_ref x))(var_ref edge)))) - (assign (constant bool (1)) (y) (var_ref t) (expression float b2f (expression bool >= (swiz y (var_ref x))(var_ref edge)))) + (assign (x) (var_ref t) (expression float b2f (expression bool >= (swiz x (var_ref x))(var_ref edge)))) + (assign (y) (var_ref t) (expression float b2f (expression bool >= (swiz y (var_ref x))(var_ref edge)))) (return (var_ref t)))) (signature vec3 @@ -19,9 +19,9 @@ (declare (in) float edge) (declare (in) vec3 x)) ((declare () vec3 t) - (assign (constant bool (1)) (x) (var_ref t) (expression float b2f (expression bool >= (swiz x (var_ref x))(var_ref edge)))) - (assign (constant bool (1)) (y) (var_ref t) (expression float b2f (expression bool >= (swiz y (var_ref x))(var_ref edge)))) - (assign (constant bool (1)) (z) (var_ref t) (expression float b2f (expression bool >= (swiz z (var_ref x))(var_ref edge)))) + (assign (x) (var_ref t) (expression float b2f (expression bool >= (swiz x (var_ref x))(var_ref edge)))) + (assign (y) (var_ref t) (expression float b2f (expression bool >= (swiz y (var_ref x))(var_ref edge)))) + (assign (z) (var_ref t) (expression float b2f (expression bool >= (swiz z (var_ref x))(var_ref edge)))) (return (var_ref t)))) (signature vec4 @@ -29,10 +29,10 @@ (declare (in) float edge) (declare (in) vec4 x)) ((declare () vec4 t) - (assign (constant bool (1)) (x) (var_ref t) (expression float b2f (expression bool >= (swiz x (var_ref x))(var_ref edge)))) - (assign (constant bool (1)) (y) (var_ref t) (expression float b2f (expression bool >= (swiz y (var_ref x))(var_ref edge)))) - (assign (constant bool (1)) (z) (var_ref t) (expression float b2f (expression bool >= (swiz z (var_ref x))(var_ref edge)))) - (assign (constant bool (1)) (w) (var_ref t) (expression float b2f (expression bool >= (swiz w (var_ref x))(var_ref edge)))) + (assign (x) (var_ref t) (expression float b2f (expression bool >= (swiz x (var_ref x))(var_ref edge)))) + (assign (y) (var_ref t) (expression float b2f (expression bool >= (swiz y (var_ref x))(var_ref edge)))) + (assign (z) (var_ref t) (expression float b2f (expression bool >= (swiz z (var_ref x))(var_ref edge)))) + (assign (w) (var_ref t) (expression float b2f (expression bool >= (swiz w (var_ref x))(var_ref edge)))) (return (var_ref t)))) (signature vec2 @@ -40,8 +40,8 @@ (declare (in) vec2 edge) (declare (in) vec2 x)) ((declare () vec2 t) - (assign (constant bool (1)) (x) (var_ref t) (expression float b2f (expression bool >= (swiz x (var_ref x))(swiz x (var_ref edge))))) - (assign (constant bool (1)) (y) (var_ref t) (expression float b2f (expression bool >= (swiz y (var_ref x))(swiz y (var_ref edge))))) + (assign (x) (var_ref t) (expression float b2f (expression bool >= (swiz x (var_ref x))(swiz x (var_ref edge))))) + (assign (y) (var_ref t) (expression float b2f (expression bool >= (swiz y (var_ref x))(swiz y (var_ref edge))))) (return (var_ref t)))) (signature vec3 @@ -49,9 +49,9 @@ (declare (in) vec3 edge) (declare (in) vec3 x)) ((declare () vec3 t) - (assign (constant bool (1)) (x) (var_ref t) (expression float b2f (expression bool >= (swiz x (var_ref x))(swiz x (var_ref edge))))) - (assign (constant bool (1)) (y) (var_ref t) (expression float b2f (expression bool >= (swiz y (var_ref x))(swiz y (var_ref edge))))) - (assign (constant bool (1)) (z) (var_ref t) (expression float b2f (expression bool >= (swiz z (var_ref x))(swiz z (var_ref edge))))) + (assign (x) (var_ref t) (expression float b2f (expression bool >= (swiz x (var_ref x))(swiz x (var_ref edge))))) + (assign (y) (var_ref t) (expression float b2f (expression bool >= (swiz y (var_ref x))(swiz y (var_ref edge))))) + (assign (z) (var_ref t) (expression float b2f (expression bool >= (swiz z (var_ref x))(swiz z (var_ref edge))))) (return (var_ref t)))) (signature vec4 @@ -59,10 +59,10 @@ (declare (in) vec4 edge) (declare (in) vec4 x)) ((declare () vec4 t) - (assign (constant bool (1)) (x) (var_ref t) (expression float b2f (expression bool >= (swiz x (var_ref x))(swiz x (var_ref edge))))) - (assign (constant bool (1)) (y) (var_ref t) (expression float b2f (expression bool >= (swiz y (var_ref x))(swiz y (var_ref edge))))) - (assign (constant bool (1)) (z) (var_ref t) (expression float b2f (expression bool >= (swiz z (var_ref x))(swiz z (var_ref edge))))) - (assign (constant bool (1)) (w) (var_ref t) (expression float b2f (expression bool >= (swiz w (var_ref x))(swiz w (var_ref edge))))) + (assign (x) (var_ref t) (expression float b2f (expression bool >= (swiz x (var_ref x))(swiz x (var_ref edge))))) + (assign (y) (var_ref t) (expression float b2f (expression bool >= (swiz y (var_ref x))(swiz y (var_ref edge))))) + (assign (z) (var_ref t) (expression float b2f (expression bool >= (swiz z (var_ref x))(swiz z (var_ref edge))))) + (assign (w) (var_ref t) (expression float b2f (expression bool >= (swiz w (var_ref x))(swiz w (var_ref edge))))) (return (var_ref t)))) )) diff --git a/src/glsl/builtins/ir/transpose b/src/glsl/builtins/ir/transpose index 4bed4489bf4..043327d235b 100644 --- a/src/glsl/builtins/ir/transpose +++ b/src/glsl/builtins/ir/transpose @@ -3,135 +3,135 @@ (parameters (declare (in) mat2 m)) ((declare () mat2 t) - (assign (constant bool (1)) (x) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (0))))) - (assign (constant bool (1)) (x) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (0))))) - (assign (constant bool (1)) (y) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (1))))) - (assign (constant bool (1)) (y) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (1))))) + (assign (x) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (0))))) + (assign (x) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (0))))) + (assign (y) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (1))))) + (assign (y) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (1))))) (return (var_ref t)))) (signature mat3x2 (parameters (declare (in) mat2x3 m)) ((declare () mat3x2 t) - (assign (constant bool (1)) (x) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (0))))) - (assign (constant bool (1)) (x) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (0))))) - (assign (constant bool (1)) (x) (array_ref (var_ref t) (constant int (2))) (swiz z (array_ref (var_ref m) (constant int (0))))) - (assign (constant bool (1)) (y) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (1))))) - (assign (constant bool (1)) (y) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (1))))) - (assign (constant bool (1)) (y) (array_ref (var_ref t) (constant int (2))) (swiz z (array_ref (var_ref m) (constant int (1))))) + (assign (x) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (0))))) + (assign (x) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (0))))) + (assign (x) (array_ref (var_ref t) (constant int (2))) (swiz z (array_ref (var_ref m) (constant int (0))))) + (assign (y) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (1))))) + (assign (y) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (1))))) + (assign (y) (array_ref (var_ref t) (constant int (2))) (swiz z (array_ref (var_ref m) (constant int (1))))) (return (var_ref t)))) (signature mat4x2 (parameters (declare (in) mat2x4 m)) ((declare () mat4x2 t) - (assign (constant bool (1)) (x) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (0))))) - (assign (constant bool (1)) (x) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (0))))) - (assign (constant bool (1)) (x) (array_ref (var_ref t) (constant int (2))) (swiz z (array_ref (var_ref m) (constant int (0))))) - (assign (constant bool (1)) (x) (array_ref (var_ref t) (constant int (3))) (swiz w (array_ref (var_ref m) (constant int (0))))) - (assign (constant bool (1)) (y) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (1))))) - (assign (constant bool (1)) (y) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (1))))) - (assign (constant bool (1)) (y) (array_ref (var_ref t) (constant int (2))) (swiz z (array_ref (var_ref m) (constant int (1))))) - (assign (constant bool (1)) (y) (array_ref (var_ref t) (constant int (3))) (swiz w (array_ref (var_ref m) (constant int (1))))) + (assign (x) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (0))))) + (assign (x) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (0))))) + (assign (x) (array_ref (var_ref t) (constant int (2))) (swiz z (array_ref (var_ref m) (constant int (0))))) + (assign (x) (array_ref (var_ref t) (constant int (3))) (swiz w (array_ref (var_ref m) (constant int (0))))) + (assign (y) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (1))))) + (assign (y) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (1))))) + (assign (y) (array_ref (var_ref t) (constant int (2))) (swiz z (array_ref (var_ref m) (constant int (1))))) + (assign (y) (array_ref (var_ref t) (constant int (3))) (swiz w (array_ref (var_ref m) (constant int (1))))) (return (var_ref t)))) (signature mat2x3 (parameters (declare (in) mat3x2 m)) ((declare () mat2x3 t) - 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