From 5c9d9493d4fcbbc45375389e72d620df3e6832fa Mon Sep 17 00:00:00 2001 From: Hourier <66951241+Hourier@users.noreply.github.com> Date: Sat, 12 Feb 2022 19:11:26 +0900 Subject: [PATCH] =?utf8?q?[Refactor]=20#2155=20gameterm.cpp=20=E3=81=AEret?= =?utf8?q?urn=20(hoge);=20=E3=82=92return=20hoge;=20=E3=81=AB=E7=BD=AE?= =?utf8?q?=E6=8F=9B=E3=81=97=E3=81=9F?= MIME-Version: 1.0 Content-Type: text/plain; charset=utf8 Content-Transfer-Encoding: 8bit --- src/term/gameterm.cpp | 162 +++++++++++++++++++++++++------------------------- 1 file changed, 81 insertions(+), 81 deletions(-) diff --git a/src/term/gameterm.cpp b/src/term/gameterm.cpp index eabbde0f3..b5ebe513c 100644 --- a/src/term/gameterm.cpp +++ b/src/term/gameterm.cpp @@ -380,38 +380,38 @@ static TERM_COLOR mh_attr(int max) { switch (randint1(max)) { case 1: - return (TERM_RED); + return TERM_RED; case 2: - return (TERM_GREEN); + return TERM_GREEN; case 3: - return (TERM_BLUE); + return TERM_BLUE; case 4: - return (TERM_YELLOW); + return TERM_YELLOW; case 5: - return (TERM_ORANGE); + return TERM_ORANGE; case 6: - return (TERM_VIOLET); + return TERM_VIOLET; case 7: - return (TERM_L_RED); + return TERM_L_RED; case 8: - return (TERM_L_GREEN); + return TERM_L_GREEN; case 9: - return (TERM_L_BLUE); + return TERM_L_BLUE; case 10: - return (TERM_UMBER); + return TERM_UMBER; case 11: - return (TERM_L_UMBER); + return TERM_L_UMBER; case 12: - return (TERM_SLATE); + return TERM_SLATE; case 13: - return (TERM_WHITE); + return TERM_WHITE; case 14: - return (TERM_L_WHITE); + return TERM_L_WHITE; case 15: - return (TERM_L_DARK); + return TERM_L_DARK; } - return (TERM_WHITE); + return TERM_WHITE; } /*! @@ -427,79 +427,79 @@ static TERM_COLOR spell_color(AttributeType type) /* Analyze */ switch (type) { case AttributeType::PSY_SPEAR: - return (0x06); + return 0x06; case AttributeType::MISSILE: - return (0x0F); + return 0x0F; case AttributeType::ACID: - return (0x04); + return 0x04; case AttributeType::ELEC: - return (0x02); + return 0x02; case AttributeType::FIRE: - return (0x00); + return 0x00; case AttributeType::COLD: - return (0x01); + return 0x01; case AttributeType::POIS: - return (0x03); + return 0x03; case AttributeType::HOLY_FIRE: - return (0x00); + return 0x00; case AttributeType::HELL_FIRE: - return (0x00); + return 0x00; case AttributeType::MANA: - return (0x0E); + return 0x0E; /* by henkma */ case AttributeType::SEEKER: - return (0x0E); + return 0x0E; case AttributeType::SUPER_RAY: - return (0x0E); + return 0x0E; case AttributeType::DEBUG: - return (0x0F); + return 0x0F; case AttributeType::WATER: - return (0x04); + return 0x04; case AttributeType::NETHER: - return (0x07); + return 0x07; case AttributeType::CHAOS: - return (mh_attr(15)); + return mh_attr(15); case AttributeType::DISENCHANT: - return (0x05); + return 0x05; case AttributeType::NEXUS: - return (0x0C); + return 0x0C; case AttributeType::CONFUSION: - return (mh_attr(4)); + return mh_attr(4); case AttributeType::SOUND: - return (0x09); + return 0x09; case AttributeType::SHARDS: - return (0x08); + return 0x08; case AttributeType::FORCE: - return (0x09); + return 0x09; case AttributeType::INERTIAL: - return (0x09); + return 0x09; case AttributeType::GRAVITY: - return (0x09); + return 0x09; case AttributeType::TIME: - return (0x09); + return 0x09; case AttributeType::LITE_WEAK: - return (0x06); + return 0x06; case AttributeType::LITE: - return (0x06); + return 0x06; case AttributeType::DARK_WEAK: - return (0x07); + return 0x07; case AttributeType::DARK: - return (0x07); + return 0x07; case AttributeType::PLASMA: - return (0x0B); + return 0x0B; case AttributeType::METEOR: - return (0x00); + return 0x00; case AttributeType::ICE: - return (0x01); + return 0x01; case AttributeType::ROCKET: - return (0x0F); + return 0x0F; case AttributeType::DEATH_RAY: - return (0x07); + return 0x07; case AttributeType::NUKE: - return (mh_attr(2)); + return mh_attr(2); case AttributeType::DISINTEGRATE: - return (0x05); + return 0x05; case AttributeType::PSI: /* fall through */ case AttributeType::PSI_DRAIN: /* fall through */ case AttributeType::TELEKINESIS: /* fall through */ @@ -507,22 +507,22 @@ static TERM_COLOR spell_color(AttributeType type) case AttributeType::DRAIN_MANA: /* fall through */ case AttributeType::MIND_BLAST: /* fall through */ case AttributeType::BRAIN_SMASH: - return (0x09); + return 0x09; case AttributeType::CAUSE_1: /* fall through */ case AttributeType::CAUSE_2: /* fall through */ case AttributeType::CAUSE_3: /* fall through */ case AttributeType::CAUSE_4: - return (0x0E); + return 0x0E; case AttributeType::HAND_DOOM: - return (0x07); + return 0x07; case AttributeType::CAPTURE: - return (0x0E); + return 0x0E; case AttributeType::IDENTIFY: - return (0x01); + return 0x01; case AttributeType::ATTACK: - return (0x0F); + return 0x0F; case AttributeType::PHOTO: - return (0x06); + return 0x06; default: break; } @@ -536,7 +536,7 @@ static TERM_COLOR spell_color(AttributeType type) concptr s = quark_str(gf_color[(int)type]); if (!s) - return (TERM_WHITE); + return TERM_WHITE; /* Pick a random color */ c = s[randint0(strlen(s))]; @@ -547,14 +547,14 @@ static TERM_COLOR spell_color(AttributeType type) /* Invalid color (note check for < 0 removed, gave a silly * warning because bytes are always >= 0 -- RG) */ if (a > 15) - return (TERM_WHITE); + return TERM_WHITE; /* Use this color */ - return (a); + return a; } /* Standard "color" */ - return (TERM_WHITE); + return TERM_WHITE; } /*! @@ -613,7 +613,7 @@ uint16_t bolt_pict(POSITION y, POSITION x, POSITION ny, POSITION nx, AttributeTy c = misc_to_char[base + k]; /* Create pict */ - return (PICT(a, c)); + return PICT(a, c); } /*! @@ -627,39 +627,39 @@ TERM_COLOR color_char_to_attr(SYMBOL_CODE c) { switch (c) { case 'd': - return (TERM_DARK); + return TERM_DARK; case 'w': - return (TERM_WHITE); + return TERM_WHITE; case 's': - return (TERM_SLATE); + return TERM_SLATE; case 'o': - return (TERM_ORANGE); + return TERM_ORANGE; case 'r': - return (TERM_RED); + return TERM_RED; case 'g': - return (TERM_GREEN); + return TERM_GREEN; case 'b': - return (TERM_BLUE); + return TERM_BLUE; case 'u': - return (TERM_UMBER); + return TERM_UMBER; case 'D': - return (TERM_L_DARK); + return TERM_L_DARK; case 'W': - return (TERM_L_WHITE); + return TERM_L_WHITE; case 'v': - return (TERM_VIOLET); + return TERM_VIOLET; case 'y': - return (TERM_YELLOW); + return TERM_YELLOW; case 'R': - return (TERM_L_RED); + return TERM_L_RED; case 'G': - return (TERM_L_GREEN); + return TERM_L_GREEN; case 'B': - return (TERM_L_BLUE); + return TERM_L_BLUE; case 'U': - return (TERM_L_UMBER); + return TERM_L_UMBER; } - return (255); + return 255; } -- 2.11.0