From 5dc1f7e591ac9cdc08c3f7167fe67ffff21edebd Mon Sep 17 00:00:00 2001 From: Hourier Date: Fri, 7 Aug 2020 23:32:28 +0900 Subject: [PATCH] [Fix] #40572 Resolved the issue that tunnel wasn't generated sometimes --- src/floor/cave-generator.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/floor/cave-generator.c b/src/floor/cave-generator.c index cc4bf70a5..fb48a929e 100644 --- a/src/floor/cave-generator.c +++ b/src/floor/cave-generator.c @@ -184,7 +184,7 @@ static bool make_one_floor(player_type *player_ptr, dun_data_type *dd_ptr, dunge place_cave_contents(player_ptr, dd_ptr, d_ptr); dt_type tmp_dt; dt_type *dt_ptr = initialize_dt_type(&tmp_dt); - if (make_centers(player_ptr, dd_ptr, d_ptr, dt_ptr)) + if (!make_centers(player_ptr, dd_ptr, d_ptr, dt_ptr)) return FALSE; make_doors(player_ptr, dd_ptr, dt_ptr); -- 2.11.0