From 5e0a84f31cac14f1ccc5c74ce2e7cd997f267752 Mon Sep 17 00:00:00 2001 From: Erik Faye-Lund Date: Thu, 22 Nov 2018 12:17:32 +0100 Subject: [PATCH] mesa/main: factor out tex-image error-checking This will be useful when we split error-checking for getteximage and gettexsubimage later. Signed-off-by: Erik Faye-Lund Reviewed-by: Juan A. Suarez --- src/mesa/main/texgetimage.c | 110 ++++++++++++++++++++++++++------------------ 1 file changed, 64 insertions(+), 46 deletions(-) diff --git a/src/mesa/main/texgetimage.c b/src/mesa/main/texgetimage.c index c30ca703242..8ee5cc0d729 100644 --- a/src/mesa/main/texgetimage.c +++ b/src/mesa/main/texgetimage.c @@ -1139,53 +1139,15 @@ pbo_error_check(struct gl_context *ctx, GLenum target, /** - * Do error checking for all (non-compressed) get-texture-image functions. - * \return true if any error, false if no errors. + * Do teximage-related error checking for getting uncompressed images. + * \return true if there was an error */ static bool -getteximage_error_check(struct gl_context *ctx, - struct gl_texture_object *texObj, - GLenum target, GLint level, - GLint xoffset, GLint yoffset, GLint zoffset, - GLsizei width, GLsizei height, GLsizei depth, - GLenum format, GLenum type, GLsizei bufSize, - GLvoid *pixels, const char *caller) +teximage_error_check(struct gl_context *ctx, + struct gl_texture_image *texImage, + GLenum format, const char *caller) { - struct gl_texture_image *texImage; - GLenum baseFormat, err; - GLint maxLevels; - - assert(texObj); - - if (texObj->Target == 0) { - _mesa_error(ctx, GL_INVALID_OPERATION, "%s(invalid texture)", caller); - return true; - } - - maxLevels = _mesa_max_texture_levels(ctx, target); - if (level < 0 || level >= maxLevels) { - _mesa_error(ctx, GL_INVALID_VALUE, "%s(level = %d)", caller, level); - return true; - } - - err = _mesa_error_check_format_and_type(ctx, format, type); - if (err != GL_NO_ERROR) { - _mesa_error(ctx, err, "%s(format/type)", caller); - return true; - } - - if (dimensions_error_check(ctx, texObj, target, level, - xoffset, yoffset, zoffset, - width, height, depth, caller)) { - return true; - } - - if (pbo_error_check(ctx, target, width, height, depth, - format, type, bufSize, pixels, caller)) { - return true; - } - - texImage = select_tex_image(texObj, target, level, zoffset); + GLenum baseFormat; assert(texImage); /* @@ -1218,8 +1180,8 @@ getteximage_error_check(struct gl_context *ctx, return true; } else if (_mesa_is_stencil_format(format) - && !_mesa_is_depthstencil_format(baseFormat) - && !_mesa_is_stencil_format(baseFormat)) { + && !_mesa_is_depthstencil_format(baseFormat) + && !_mesa_is_stencil_format(baseFormat)) { _mesa_error(ctx, GL_INVALID_OPERATION, "%s(format mismatch)", caller); return true; @@ -1249,6 +1211,62 @@ getteximage_error_check(struct gl_context *ctx, /** + * Do error checking for all (non-compressed) get-texture-image functions. + * \return true if any error, false if no errors. + */ +static bool +getteximage_error_check(struct gl_context *ctx, + struct gl_texture_object *texObj, + GLenum target, GLint level, + GLint xoffset, GLint yoffset, GLint zoffset, + GLsizei width, GLsizei height, GLsizei depth, + GLenum format, GLenum type, GLsizei bufSize, + GLvoid *pixels, const char *caller) +{ + struct gl_texture_image *texImage; + GLenum err; + GLint maxLevels; + + assert(texObj); + + if (texObj->Target == 0) { + _mesa_error(ctx, GL_INVALID_OPERATION, "%s(invalid texture)", caller); + return true; + } + + maxLevels = _mesa_max_texture_levels(ctx, target); + if (level < 0 || level >= maxLevels) { + _mesa_error(ctx, GL_INVALID_VALUE, "%s(level = %d)", caller, level); + return true; + } + + err = _mesa_error_check_format_and_type(ctx, format, type); + if (err != GL_NO_ERROR) { + _mesa_error(ctx, err, "%s(format/type)", caller); + return true; + } + + if (dimensions_error_check(ctx, texObj, target, level, + xoffset, yoffset, zoffset, + width, height, depth, caller)) { + return true; + } + + if (pbo_error_check(ctx, target, width, height, depth, + format, type, bufSize, pixels, caller)) { + return true; + } + + texImage = select_tex_image(texObj, target, level, zoffset); + if (teximage_error_check(ctx, texImage, format, caller)) { + return true; + } + + return false; +} + + +/** * Return the width, height and depth of a texture image. * This function must be resilient to bad parameter values since * this is called before full error checking. -- 2.11.0