From 6ebd06a9b2508747a135ee4c880d8f612e08932b Mon Sep 17 00:00:00 2001 From: Diego Biurrun Date: Thu, 24 Mar 2016 19:14:21 +0100 Subject: [PATCH] intrax8: Drop lots of pointless parentheses Signed-off-by: Vittorio Giovara --- libavcodec/intrax8.c | 70 ++++++++++++++++++++++++------------------------- libavcodec/intrax8dsp.c | 10 +++---- 2 files changed, 40 insertions(+), 40 deletions(-) diff --git a/libavcodec/intrax8.c b/libavcodec/intrax8.c index 4e30a9ec23..3d396b8e0a 100644 --- a/libavcodec/intrax8.c +++ b/libavcodec/intrax8.c @@ -217,9 +217,9 @@ static void x8_get_ac_rlf(IntraX8Context *const w, const int mode, if (i < 46) { // [0-45] int t, l; if (i < 0) { - (*level) = - (*final) = // prevent 'may be used unilitialized' - (*run) = 64; // this would cause error exit in the ac loop + *level = + *final = // prevent 'may be used unilitialized' + *run = 64; // this would cause error exit in the ac loop return; } @@ -230,20 +230,20 @@ static void x8_get_ac_rlf(IntraX8Context *const w, const int mode, * i == 22 r = 0 l = 3; r = i & %00000 */ - (*final) = - t = (i > 22); - i -= 23 * t; + *final = + t = i > 22; + i -= 23 * t; /* l = lut_l[i / 2] = { 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 2, 3 }[i >> 1]; * 11 10'01 01'00 00'00 00'00 00'00 00 => 0xE50000 */ - l = (0xE50000 >> (i & (0x1E))) & 3; // 0x1E or (~1) or ((i >> 1) << 1) + l = (0xE50000 >> (i & 0x1E)) & 3; // 0x1E or ~1 or (i >> 1 << 1) /* t = lut_mask[l] = { 0x0f, 0x03, 0x01, 0x00 }[l]; * as i < 256 the higher bits do not matter */ - t = (0x01030F >> (l << 3)); + t = 0x01030F >> (l << 3); - (*run) = i & t; - (*level) = l; + *run = i & t; + *level = l; } else if (i < 73) { // [46-72] uint32_t sm; uint32_t mask; @@ -256,9 +256,9 @@ static void x8_get_ac_rlf(IntraX8Context *const w, const int mode, mask = sm & 0xff; sm >>= 8; // 1bit - (*run) = (sm & 0xff) + (e & (mask)); // 6bits - (*level) = (sm >> 8) + (e & (~mask)); // 5bits - (*final) = i > (58 - 46); + *run = (sm & 0xff) + (e & mask); // 6bits + *level = (sm >> 8) + (e & ~mask); // 5bits + *final = i > (58 - 46); } else if (i < 75) { // [73-74] static const uint8_t crazy_mix_runlevel[32] = { 0x22, 0x32, 0x33, 0x53, 0x23, 0x42, 0x43, 0x63, @@ -267,14 +267,14 @@ static void x8_get_ac_rlf(IntraX8Context *const w, const int mode, 0x28, 0x92, 0x36, 0x74, 0x29, 0xa2, 0x46, 0x84, }; - (*final) = !(i & 1); - e = get_bits(w->gb, 5); // get the extra bits - (*run) = crazy_mix_runlevel[e] >> 4; - (*level) = crazy_mix_runlevel[e] & 0x0F; + *final = !(i & 1); + e = get_bits(w->gb, 5); // get the extra bits + *run = crazy_mix_runlevel[e] >> 4; + *level = crazy_mix_runlevel[e] & 0x0F; } else { - (*level) = get_bits(w->gb, 7 - 3 * (i & 1)); - (*run) = get_bits(w->gb, 6); - (*final) = get_bits1(w->gb); + *level = get_bits(w->gb, 7 - 3 * (i & 1)); + *run = get_bits(w->gb, 6); + *final = get_bits1(w->gb); } return; } @@ -303,12 +303,12 @@ static int x8_get_dc_rlf(IntraX8Context *const w, const int mode, i = get_vlc2(w->gb, w->j_dc_vlc[mode]->table, DC_VLC_BITS, DC_VLC_MTD); /* (i >= 17) { i -= 17; final =1; } */ - c = i > 16; - (*final) = c; - i -= 17 * c; + c = i > 16; + *final = c; + i -= 17 * c; if (i <= 0) { - (*level) = 0; + *level = 0; return -i; } c = (i + 1) >> 1; // hackish way to calculate dc_extra_sbits[] @@ -317,8 +317,8 @@ static int x8_get_dc_rlf(IntraX8Context *const w, const int mode, e = get_bits(w->gb, c); // get the extra bits i = dc_index_offset[i] + (e >> 1); - e = -(e & 1); // 0, 0xffffff - (*level) = (i ^ e) - e; // (i ^ 0) -0 , (i ^ 0xff) - (-1) + e = -(e & 1); // 0, 0xffffff + *level = (i ^ e) - e; // (i ^ 0) - 0, (i ^ 0xff) - (-1) return 0; } @@ -349,7 +349,7 @@ static int x8_setup_spatial_predictor(IntraX8Context *const w, const int chroma) w->flat_dc = 1; sum += 9; // ((1 << 17) + 9) / (8 + 8 + 1 + 2) = 6899 - w->predicted_dc = (sum * 6899) >> 17; + w->predicted_dc = sum * 6899 >> 17; } } if (chroma) @@ -394,8 +394,8 @@ static void x8_update_predictions(IntraX8Context *const w, const int orient, static void x8_get_prediction_chroma(IntraX8Context *const w) { - w->edges = 1 * (!(w->mb_x >> 1)); - w->edges |= 2 * (!(w->mb_y >> 1)); + w->edges = 1 * !(w->mb_x >> 1); + w->edges |= 2 * !(w->mb_y >> 1); w->edges |= 4 * (w->mb_x >= (2 * w->mb_width - 1)); // mb_x for chroma would always be odd w->raw_orient = 0; @@ -412,8 +412,8 @@ static void x8_get_prediction(IntraX8Context *const w) { int a, b, c, i; - w->edges = 1 * (!w->mb_x); - w->edges |= 2 * (!w->mb_y); + w->edges = 1 * !w->mb_x; + w->edges |= 2 * !w->mb_y; w->edges |= 4 * (w->mb_x >= (2 * w->mb_width - 1)); switch (w->edges & 3) { @@ -663,7 +663,7 @@ static int x8_decode_intra_mb(IntraX8Context *const w, const int chroma) goto block_placed; } - zeros_only = (dc_level == 0); + zeros_only = dc_level == 0; } if (!chroma) w->block[0][0] = dc_level * w->quant; @@ -724,10 +724,10 @@ static void x8_init_block_index(IntraX8Context *w, AVFrame *frame) w->dest[1] = frame->data[1]; w->dest[2] = frame->data[2]; - w->dest[0] += w->mb_y * linesize << 3; + w->dest[0] += w->mb_y * linesize << 3; // chroma blocks are on add rows - w->dest[1] += (w->mb_y & (~1)) * uvlinesize << 2; - w->dest[2] += (w->mb_y & (~1)) * uvlinesize << 2; + w->dest[1] += (w->mb_y & ~1) * uvlinesize << 2; + w->dest[2] += (w->mb_y & ~1) * uvlinesize << 2; } av_cold int ff_intrax8_common_init(AVCodecContext *avctx, diff --git a/libavcodec/intrax8dsp.c b/libavcodec/intrax8dsp.c index 3621177aff..108cfe3bcb 100644 --- a/libavcodec/intrax8dsp.c +++ b/libavcodec/intrax8dsp.c @@ -91,7 +91,7 @@ static void x8_setup_spatial_compensation(uint8_t *src, uint8_t *dst, for (i = 7; i >= 0; i--) { c = *(ptr - 1); // area1, same mb as area2, no need to check dst[area1 + i] = c; - c = *(ptr); + c = *ptr; sum += c; min_pix = FFMIN(min_pix, c); @@ -136,9 +136,9 @@ static void x8_setup_spatial_compensation(uint8_t *src, uint8_t *dst, sum += c; // edge pixel is not part of min/max } - (*range) = max_pix - min_pix; - sum += *(dst + area5) + *(dst + area5 + 1); - *psum = sum; + *range = max_pix - min_pix; + sum += *(dst + area5) + *(dst + area5 + 1); + *psum = sum; } static const uint16_t zero_prediction_weights[64 * 2] = { @@ -419,7 +419,7 @@ static void x8_loop_filter(uint8_t *ptr, const int a_stride, const int b_stride, m = (m ^ sign) - sign; // abs(m) m >>= 1; - x = (5 * x) >> 3; + x = 5 * x >> 3; if (x > m) x = m; -- 2.11.0