From 7eb0d98b677b2ec4116f77e686a7e1d031cb9089 Mon Sep 17 00:00:00 2001 From: Eric Branlund Date: Wed, 11 Sep 2019 17:23:07 -0700 Subject: [PATCH] For a more idiomatic English expression, switch "have stuck into" with "is stuck in". --- src/shoot.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/shoot.c b/src/shoot.c index 88b106eb3..dd25c8162 100644 --- a/src/shoot.c +++ b/src/shoot.c @@ -744,7 +744,7 @@ void exe_fire(INVENTORY_IDX item, object_type *j_ptr, SPELL_IDX snipe_type) monster_desc(m_name, m_ptr, 0); stick_to = TRUE; - msg_format(_("%sは%sに突き刺さった!", "%^s have stuck into %s!"), o_name, m_name); + msg_format(_("%sは%sに突き刺さった!", "%^s is stuck in %s!"), o_name, m_name); } message_pain(c_mon_ptr->m_idx, tdam); -- 2.11.0