From 7f232cba7a4c7a6c4282bc2133d5ac9ce196bbf2 Mon Sep 17 00:00:00 2001 From: dis- Date: Sun, 10 Mar 2013 11:50:17 +0000 Subject: [PATCH] Buff Sniper's melee combat -- same as archer --- src/tables.c | 4 ++-- src/xtra1.c | 6 +++--- 2 files changed, 5 insertions(+), 5 deletions(-) diff --git a/src/tables.c b/src/tables.c index 573efed4b..f8954d368 100644 --- a/src/tables.c +++ b/src/tables.c @@ -3052,8 +3052,8 @@ const player_class class_info[MAX_CLASS] = "Sniper", { 2, -1, -1, 2, 1, 0}, - 25, 24, 28, 5, 32, 18, 35, 72, - 12, 10, 10, 0, 0, 0, 12, 28, + 25, 24, 28, 5, 32, 18, 56, 72, + 12, 10, 10, 0, 0, 0, 18, 28, 2, 20, 40, }, }; diff --git a/src/xtra1.c b/src/xtra1.c index f402d6dc9..5ad7ce680 100644 --- a/src/xtra1.c +++ b/src/xtra1.c @@ -5145,18 +5145,18 @@ void calc_bonuses(void) case CLASS_SORCERER: num = 1; wgt = 1; mul = 1; break; - /* Archer, Bard */ + /* Archer, Bard, Sniper */ case CLASS_ARCHER: case CLASS_BARD: + case CLASS_SNIPER: num = 4; wgt = 70; mul = 2; break; /* ForceTrainer */ case CLASS_FORCETRAINER: num = 4; wgt = 60; mul = 2; break; - /* Mirror Master, Sniper */ + /* Mirror Master */ case CLASS_MIRROR_MASTER: - case CLASS_SNIPER: num = 3; wgt = 100; mul = 3; break; /* Ninja */ -- 2.11.0