From 83f276ab05778eea2b3ca493d1b43c7b3b0cf35a Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Tue, 29 Oct 2013 14:11:18 -0600 Subject: [PATCH] swrast: fix MSVC double->float conversion warnings --- src/mesa/swrast/s_texfetch_tmp.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/mesa/swrast/s_texfetch_tmp.h b/src/mesa/swrast/s_texfetch_tmp.h index 7a687532da2..e2521b50c22 100644 --- a/src/mesa/swrast/s_texfetch_tmp.h +++ b/src/mesa/swrast/s_texfetch_tmp.h @@ -1537,7 +1537,7 @@ static void FETCH(f_z24_s8)( const struct swrast_texture_image *texImage, /* only return Z, not stencil data */ const GLuint *src = TEXEL_ADDR(GLuint, texImage, i, j, k, 1); const GLdouble scale = 1.0 / (GLdouble) 0xffffff; - texel[0] = ((*src) >> 8) * scale; + texel[0] = (GLfloat) (((*src) >> 8) * scale); ASSERT(texImage->Base.TexFormat == MESA_FORMAT_Z24_S8 || texImage->Base.TexFormat == MESA_FORMAT_Z24_X8); ASSERT(texel[0] >= 0.0F); @@ -1555,7 +1555,7 @@ static void FETCH(f_s8_z24)( const struct swrast_texture_image *texImage, /* only return Z, not stencil data */ const GLuint *src = TEXEL_ADDR(GLuint, texImage, i, j, k, 1); const GLdouble scale = 1.0 / (GLdouble) 0xffffff; - texel[0] = ((*src) & 0x00ffffff) * scale; + texel[0] = (GLfloat) (((*src) & 0x00ffffff) * scale); ASSERT(texImage->Base.TexFormat == MESA_FORMAT_S8_Z24 || texImage->Base.TexFormat == MESA_FORMAT_X8_Z24); ASSERT(texel[0] >= 0.0F); -- 2.11.0