From 854197d52c260a51d8838259385946949ad70ad3 Mon Sep 17 00:00:00 2001 From: Ivailo Monev Date: Fri, 17 Sep 2021 18:55:41 +0300 Subject: [PATCH] add QPainterPath test Signed-off-by: Ivailo Monev --- tests/auto/qpainterpath/CMakeLists.txt | 3 + tests/auto/qpainterpath/tst_qpainterpath.cpp | 1305 ++++++++++++++++++++++++++ 2 files changed, 1308 insertions(+) create mode 100644 tests/auto/qpainterpath/CMakeLists.txt create mode 100644 tests/auto/qpainterpath/tst_qpainterpath.cpp diff --git a/tests/auto/qpainterpath/CMakeLists.txt b/tests/auto/qpainterpath/CMakeLists.txt new file mode 100644 index 000000000..13ad3bbc4 --- /dev/null +++ b/tests/auto/qpainterpath/CMakeLists.txt @@ -0,0 +1,3 @@ +katie_gui_test(tst_qpainterpath + ${CMAKE_CURRENT_SOURCE_DIR}/tst_qpainterpath.cpp +) diff --git a/tests/auto/qpainterpath/tst_qpainterpath.cpp b/tests/auto/qpainterpath/tst_qpainterpath.cpp new file mode 100644 index 000000000..33506129a --- /dev/null +++ b/tests/auto/qpainterpath/tst_qpainterpath.cpp @@ -0,0 +1,1305 @@ +/**************************************************************************** +** +** Copyright (C) 2015 The Qt Company Ltd. +** Copyright (C) 2016 Ivailo Monev +** +** This file is part of the test suite of the Katie Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** +** GNU Lesser General Public License Usage +** This file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + + +#include + +#include +#include +#include +#include + +//TESTED_CLASS= +//TESTED_FILES= + +class tst_QPainterPath : public QObject +{ + Q_OBJECT + +public: + +private slots: + void getSetCheck(); + void swap(); + + void contains_QPointF_data(); + void contains_QPointF(); + + void contains_QRectF_data(); + void contains_QRectF(); + + void intersects_QRectF_data(); + void intersects_QRectF(); + + void testContainsAndIntersects_data(); + void testContainsAndIntersects(); + + void testSimplified_data(); + void testSimplified(); + + void testStroker_data(); + void testStroker(); + + void currentPosition(); + + void testOperatorEquals(); + void testOperatorEquals_fuzzy(); + void testOperatorDatastream(); + + void testArcMoveTo_data(); + void testArcMoveTo(); + void setElementPositionAt(); + + void testOnPath_data(); + void testOnPath(); + + void pointAtPercent_data(); + void pointAtPercent(); + + void angleAtPercent(); + + void arcWinding_data(); + void arcWinding(); + + void testToFillPolygons(); + + void testNaNandInfinites(); + + void closing(); + + void operators_data(); + void operators(); + + void connectPathDuplicatePoint(); + void connectPathMoveTo(); + + void translate(); + + void lineWithinBounds(); +}; + +// Testing get/set functions +void tst_QPainterPath::getSetCheck() +{ + QPainterPathStroker obj1; + // qreal QPainterPathStroker::width() + // void QPainterPathStroker::setWidth(qreal) + obj1.setWidth(0.0); + QCOMPARE(qreal(1.0), obj1.width()); // Pathstroker sets with to 1 if <= 0 + obj1.setWidth(0.5); + QCOMPARE(qreal(0.5), obj1.width()); + obj1.setWidth(1.1); + QCOMPARE(qreal(1.1), obj1.width()); + + // qreal QPainterPathStroker::miterLimit() + // void QPainterPathStroker::setMiterLimit(qreal) + obj1.setMiterLimit(0.0); + QCOMPARE(qreal(0.0), obj1.miterLimit()); + obj1.setMiterLimit(1.1); + QCOMPARE(qreal(1.1), obj1.miterLimit()); + + // qreal QPainterPathStroker::curveThreshold() + // void QPainterPathStroker::setCurveThreshold(qreal) + obj1.setCurveThreshold(0.0); + QCOMPARE(qreal(0.0), obj1.curveThreshold()); + obj1.setCurveThreshold(1.1); + QCOMPARE(qreal(1.1), obj1.curveThreshold()); +} + +void tst_QPainterPath::swap() +{ + QPainterPath p1; + p1.addRect( 0, 0,10,10); + QPainterPath p2; + p2.addRect(10,10,10,10); + p1.swap(p2); + QCOMPARE(p1.boundingRect().toRect(), QRect(10,10,10,10)); + QCOMPARE(p2.boundingRect().toRect(), QRect( 0, 0,10,10)); +} + +Q_DECLARE_METATYPE(QPainterPath) +Q_DECLARE_METATYPE(QPointF) +Q_DECLARE_METATYPE(QRectF) + +void tst_QPainterPath::currentPosition() +{ + QPainterPath p; + + QCOMPARE(p.currentPosition(), QPointF()); + + p.moveTo(100, 100); + QCOMPARE(p.currentPosition(), QPointF(100, 100)); + + p.lineTo(200, 200); + QCOMPARE(p.currentPosition(), QPointF(200, 200)); + + p.cubicTo(300, 200, 200, 300, 500, 500); + QCOMPARE(p.currentPosition(), QPointF(500, 500)); +} + +void tst_QPainterPath::contains_QPointF_data() +{ + QTest::addColumn("path"); + QTest::addColumn("pt"); + QTest::addColumn("contained"); + + QPainterPath path; + path.addRect(0, 0, 100, 100); + + // ##### + // # # + // # # + // # # + // ##### + + QTest::newRow("[0,0] in [0,0,100,100]") << path << QPointF(0, 0) << true; + + QTest::newRow("[99,0] in [0,0,100,100]") << path << QPointF(99, 0) << true; + QTest::newRow("[0,99] in [0,0,100,100]") << path << QPointF(0, 99) << true; + QTest::newRow("[99,99] in [0,0,100,100]") << path << QPointF(99, 99) << true; + + QTest::newRow("[99.99,0] in [0,0,100,100]") << path << QPointF(99.99, 0) << true; + QTest::newRow("[0,99.99] in [0,0,100,100]") << path << QPointF(0, 99.99) << true; + QTest::newRow("[99.99,99.99] in [0,0,100,100]") << path << QPointF(99.99, 99.99) << true; + + QTest::newRow("[0.01,0.01] in [0,0,100,100]") << path << QPointF(0.01, 0.01) << true; + QTest::newRow("[0,0.01] in [0,0,100,100]") << path << QPointF(0, 0.01) << true; + QTest::newRow("[0.01,0] in [0,0,100,100]") << path << QPointF(0.01, 0) << true; + + QTest::newRow("[-0.01,-0.01] in [0,0,100,100]") << path << QPointF(-0.01, -0.01) << false; + QTest::newRow("[-0,-0.01] in [0,0,100,100]") << path << QPointF(0, -0.01) << false; + QTest::newRow("[-0.01,0] in [0,0,100,100]") << path << QPointF(-0.01, 0) << false; + + + QTest::newRow("[-10,0] in [0,0,100,100]") << path << QPointF(-10, 0) << false; + QTest::newRow("[100,0] in [0,0,100,100]") << path << QPointF(100, 0) << false; + + QTest::newRow("[0,-10] in [0,0,100,100]") << path << QPointF(0, -10) << false; + QTest::newRow("[0,100] in [0,0,100,100]") << path << QPointF(0, 100) << false; + + QTest::newRow("[100.1,0] in [0,0,100,100]") << path << QPointF(100.1, 0) << false; + QTest::newRow("[0,100.1] in [0,0,100,100]") << path << QPointF(0, 100.1) << false; + + path.addRect(50, 50, 100, 100); + + // ##### + // # # + // # ##### + // # # # # + // ##### # + // # # + // ##### + + QTest::newRow("[49,49] in 2 rects") << path << QPointF(49,49) << true; + QTest::newRow("[50,50] in 2 rects") << path << QPointF(50,50) << false; + QTest::newRow("[100,100] in 2 rects") << path << QPointF(100,100) << true; + + path.setFillRule(Qt::WindingFill); + QTest::newRow("[50,50] in 2 rects (winding)") << path << QPointF(50,50) << true; + + path.addEllipse(0, 0, 150, 150); + + // ##### + // ## ## + // # ##### + // # # # # + // ##### # + // ## ## + // ##### + + QTest::newRow("[50,50] in complex (winding)") << path << QPointF(50, 50) << true; + + path.setFillRule(Qt::OddEvenFill); + QTest::newRow("[50,50] in complex (windinf)") << path << QPointF(50, 50) << true; + QTest::newRow("[49,49] in complex") << path << QPointF(49,49) << false; + QTest::newRow("[100,100] in complex") << path << QPointF(49,49) << false; + + + // unclosed triangle + path = QPainterPath(); + path.moveTo(100, 100); + path.lineTo(130, 70); + path.lineTo(150, 110); + + QTest::newRow("[100,100] in triangle") << path << QPointF(100, 100) << true; + QTest::newRow("[140,100] in triangle") << path << QPointF(140, 100) << true; + QTest::newRow("[130,80] in triangle") << path << QPointF(130, 80) << true; + + QTest::newRow("[110,80] in triangle") << path << QPointF(110, 80) << false; + QTest::newRow("[150,100] in triangle") << path << QPointF(150, 100) << false; + QTest::newRow("[120,110] in triangle") << path << QPointF(120, 110) << false; + + QRectF base_rect(0, 0, 20, 20); + + path = QPainterPath(); + path.addEllipse(base_rect); + + // not strictly precise, but good enougth to verify fair precision. + QPainterPath inside; + inside.addEllipse(base_rect.adjusted(5, 5, -5, -5)); + QPolygonF inside_poly = inside.toFillPolygon(); + for (int i=0; i("path"); + QTest::addColumn("rect"); + QTest::addColumn("contained"); + + QPainterPath path; + path.addRect(0, 0, 100, 100); + + QTest::newRow("same rect") << path << QRectF(0.1, 0.1, 99, 99) << true; // ### + QTest::newRow("outside") << path << QRectF(-1, -1, 100, 100) << false; + QTest::newRow("covers") << path << QRectF(-1, -1, 102, 102) << false; + QTest::newRow("left") << path << QRectF(-10, 50, 5, 5) << false; + QTest::newRow("top") << path << QRectF(50, -10, 5, 5) << false; + QTest::newRow("right") << path << QRectF(110, 50, 5, 5) << false; + QTest::newRow("bottom") << path << QRectF(50, 110, 5, 5) << false; + + path.addRect(50, 50, 100, 100); + + QTest::newRow("r1 top") << path << QRectF(0.1, 0.1, 99, 49) << true; + QTest::newRow("r1 left") << path << QRectF(0.1, 0.1, 49, 99) << true; + QTest::newRow("r2 right") << path << QRectF(100.01, 50.1, 49, 99) << true; + QTest::newRow("r2 bottom") << path << QRectF(50.1, 100.1, 99, 49) << true; + QTest::newRow("inside 2 rects") << path << QRectF(51, 51, 48, 48) << false; + QTest::newRow("topRight 2 rects") << path << QRectF(100, 0, 49, 49) << false; + QTest::newRow("bottomLeft 2 rects") << path << QRectF(0, 100, 49, 49) << false; + + path.setFillRule(Qt::WindingFill); + QTest::newRow("inside 2 rects (winding)") << path << QRectF(51, 51, 48, 48) << true; + + path.addEllipse(0, 0, 150, 150); + QTest::newRow("topRight 2 rects") << path << QRectF(100, 25, 24, 24) << true; + QTest::newRow("bottomLeft 2 rects") << path << QRectF(25, 100, 24, 24) << true; + + path.setFillRule(Qt::OddEvenFill); + QTest::newRow("inside 2 rects") << path << QRectF(50, 50, 49, 49) << false; +} + +void tst_QPainterPath::contains_QRectF() +{ + QFETCH(QPainterPath, path); + QFETCH(QRectF, rect); + QFETCH(bool, contained); + + QCOMPARE(path.contains(rect), contained); +} + +static inline QPainterPath rectPath(qreal x, qreal y, qreal w, qreal h) +{ + QPainterPath path; + path.addRect(x, y, w, h); + path.closeSubpath(); + return path; +} + +static inline QPainterPath ellipsePath(qreal x, qreal y, qreal w, qreal h) +{ + QPainterPath path; + path.addEllipse(x, y, w, h); + path.closeSubpath(); + return path; +} + +static inline QPainterPath linePath(qreal x1, qreal y1, qreal x2, qreal y2) +{ + QPainterPath path; + path.moveTo(x1, y1); + path.lineTo(x2, y2); + return path; +} + +void tst_QPainterPath::intersects_QRectF_data() +{ + QTest::addColumn("path"); + QTest::addColumn("rect"); + QTest::addColumn("intersects"); + + QPainterPath path; + path.addRect(0, 0, 100, 100); + + QTest::newRow("same rect") << path << QRectF(0.1, 0.1, 99, 99) << true; // ### + QTest::newRow("outside") << path << QRectF(-1, -1, 100, 100) << true; + QTest::newRow("covers") << path << QRectF(-1, -1, 102, 102) << true; + QTest::newRow("left") << path << QRectF(-10, 50, 5, 5) << false; + QTest::newRow("top") << path << QRectF(50, -10, 5, 5) << false; + QTest::newRow("right") << path << QRectF(110, 50, 5, 5) << false; + QTest::newRow("bottom") << path << QRectF(50, 110, 5, 5) << false; + + path.addRect(50, 50, 100, 100); + + QTest::newRow("r1 top") << path << QRectF(0.1, 0.1, 99, 49) << true; + QTest::newRow("r1 left") << path << QRectF(0.1, 0.1, 49, 99) << true; + QTest::newRow("r2 right") << path << QRectF(100.01, 50.1, 49, 99) << true; + QTest::newRow("r2 bottom") << path << QRectF(50.1, 100.1, 99, 49) << true; + QTest::newRow("inside 2 rects") << path << QRectF(51, 51, 48, 48) << false; + + path.setFillRule(Qt::WindingFill); + QTest::newRow("inside 2 rects (winding)") << path << QRectF(51, 51, 48, 48) << true; + + path.addEllipse(0, 0, 150, 150); + QTest::newRow("topRight 2 rects") << path << QRectF(100, 25, 24, 24) << true; + QTest::newRow("bottomLeft 2 rects") << path << QRectF(25, 100, 24, 24) << true; + + QTest::newRow("horizontal line") << linePath(0, 0, 10, 0) << QRectF(1, -1, 2, 2) << true; + QTest::newRow("vertical line") << linePath(0, 0, 0, 10) << QRectF(-1, 1, 2, 2) << true; + + path = QPainterPath(); + path.addEllipse(QRectF(-5000.0, -5000.0, 1500000.0, 1500000.0)); + QTest::newRow("huge ellipse, qreal=float crash") << path << QRectF(1100000.35, 1098000.2, 1500000.0, 1500000.0) << true; +} + +void tst_QPainterPath::intersects_QRectF() +{ + QFETCH(QPainterPath, path); + QFETCH(QRectF, rect); + QFETCH(bool, intersects); + + QCOMPARE(path.intersects(rect), intersects); +} + + +void tst_QPainterPath::testContainsAndIntersects_data() +{ + QTest::addColumn("path"); + QTest::addColumn("candidate"); + QTest::addColumn("contained"); + QTest::addColumn("intersects"); + + QTest::newRow("rect vs small ellipse (upper left)") << rectPath(0, 0, 100, 100) << ellipsePath(0, 0, 50, 50) << false << true; + QTest::newRow("rect vs small ellipse (upper right)") << rectPath(0, 0, 100, 100) << ellipsePath(50, 0, 50, 50) << false << true; + QTest::newRow("rect vs small ellipse (lower right)") << rectPath(0, 0, 100, 100) << ellipsePath(50, 50, 50, 50) << false << true; + QTest::newRow("rect vs small ellipse (lower left)") << rectPath(0, 0, 100, 100) << ellipsePath(0, 50, 50, 50) << false << true; + QTest::newRow("rect vs small ellipse (centered)") << rectPath(0, 0, 100, 100) << ellipsePath(25, 25, 50, 50) << true << true; + QTest::newRow("rect vs equal ellipse") << rectPath(0, 0, 100, 100) << ellipsePath(0, 0, 100, 100) << false << true; + QTest::newRow("rect vs big ellipse") << rectPath(0, 0, 100, 100) << ellipsePath(-10, -10, 120, 120) << false << true; + + QPainterPath twoEllipses = ellipsePath(0, 0, 100, 100).united(ellipsePath(200, 0, 100, 100)); + + QTest::newRow("rect vs two small ellipses") << rectPath(0, 0, 100, 100) << ellipsePath(25, 25, 50, 50).united(ellipsePath(225, 25, 50, 50)) << false << true; + QTest::newRow("rect vs two equal ellipses") << rectPath(0, 0, 100, 100) << twoEllipses << false << true; + + QTest::newRow("rect vs self") << rectPath(0, 0, 100, 100) << rectPath(0, 0, 100, 100) << false << true; + QTest::newRow("ellipse vs self") << ellipsePath(0, 0, 100, 100) << ellipsePath(0, 0, 100, 100) << false << true; + + QPainterPath twoRects = rectPath(0, 0, 100, 100).united(rectPath(200, 0, 100, 100)); + QTest::newRow("two rects vs small ellipse (upper left)") << twoRects << ellipsePath(0, 0, 50, 50) << false << true; + QTest::newRow("two rects vs small ellipse (upper right)") << twoRects << ellipsePath(50, 0, 50, 50) << false << true; + QTest::newRow("two rects vs small ellipse (lower right)") << twoRects << ellipsePath(50, 50, 50, 50) << false << true; + QTest::newRow("two rects vs small ellipse (lower left)") << twoRects << ellipsePath(0, 50, 50, 50) << false << true; + QTest::newRow("two rects vs small ellipse (centered)") << twoRects << ellipsePath(25, 25, 50, 50) << true << true; + QTest::newRow("two rects vs equal ellipse") << twoRects << ellipsePath(0, 0, 100, 100) << false << true; + QTest::newRow("two rects vs big ellipse") << twoRects << ellipsePath(-10, -10, 120, 120) << false << true; + + QTest::newRow("two rects vs two small ellipses") << twoRects << ellipsePath(25, 25, 50, 50).united(ellipsePath(225, 25, 50, 50)) << true << true; + QTest::newRow("two rects vs two equal ellipses") << twoRects << ellipsePath(0, 0, 100, 100).united(ellipsePath(200, 0, 100, 100)) << false << true; + + QTest::newRow("two rects vs self") << twoRects << twoRects << false << true; + QTest::newRow("two ellipses vs self") << twoEllipses << twoEllipses << false << true; + + QPainterPath windingRect = rectPath(0, 0, 100, 100); + windingRect.addRect(25, 25, 100, 50); + windingRect.setFillRule(Qt::WindingFill); + + QTest::newRow("rect with winding rule vs tall rect") << windingRect << rectPath(40, 20, 20, 60) << true << true; + QTest::newRow("rect with winding rule vs self") << windingRect << windingRect << false << true; + + QPainterPath thickFrame = rectPath(0, 0, 100, 100).subtracted(rectPath(25, 25, 50, 50)); + QPainterPath thinFrame = rectPath(10, 10, 80, 80).subtracted(rectPath(15, 15, 70, 70)); + + QTest::newRow("thin frame in thick frame") << thickFrame << thinFrame << true << true; + QTest::newRow("rect in thick frame") << thickFrame << rectPath(40, 40, 20, 20) << false << false; + QTest::newRow("rect in thin frame") << thinFrame << rectPath(40, 40, 20, 20) << false << false; + + QPainterPath ellipses; + ellipses.addEllipse(0, 0, 10, 10); + ellipses.addEllipse(4, 4, 2, 2); + ellipses.setFillRule(Qt::WindingFill); + + // the definition of QPainterPath::intersects() and contains() is fill-area based, + QTest::newRow("line in rect") << rectPath(0, 0, 100, 100) << linePath(10, 10, 90, 90) << true << true; + QTest::newRow("horizontal line in rect") << rectPath(0, 0, 100, 100) << linePath(10, 50, 90, 50) << true << true; + QTest::newRow("vertical line in rect") << rectPath(0, 0, 100, 100) << linePath(50, 10, 50, 90) << true << true; + + QTest::newRow("line through rect") << rectPath(0, 0, 100, 100) << linePath(-10, -10, 110, 110) << false << true; + QTest::newRow("line through rect 2") << rectPath(0, 0, 100, 100) << linePath(-10, 0, 110, 100) << false << true; + QTest::newRow("line through rect 3") << rectPath(0, 0, 100, 100) << linePath(5, 10, 110, 100) << false << true; + QTest::newRow("line through rect 4") << rectPath(0, 0, 100, 100) << linePath(-10, 0, 90, 90) << false << true; + + QTest::newRow("horizontal line through rect") << rectPath(0, 0, 100, 100) << linePath(-10, 50, 110, 50) << false << true; + QTest::newRow("vertical line through rect") << rectPath(0, 0, 100, 100) << linePath(50, -10, 50, 110) << false << true; + + QTest::newRow("line vs line") << linePath(0, 0, 10, 10) << linePath(10, 0, 0, 10) << false << true; + + QTest::newRow("line in rect with hole") << rectPath(0, 0, 10, 10).subtracted(rectPath(2, 2, 6, 6)) << linePath(4, 4, 6, 6) << false << false; + QTest::newRow("line in ellipse") << ellipses << linePath(3, 5, 7, 5) << false << true; + QTest::newRow("line in ellipse 2") << ellipses << linePath(4.5, 5, 5.5, 5) << true << true; + + QTest::newRow("winding ellipse") << ellipses << ellipsePath(4, 4, 2, 2) << false << true; + QTest::newRow("winding ellipse 2") << ellipses << ellipsePath(4.5, 4.5, 1, 1) << true << true; + ellipses.setFillRule(Qt::OddEvenFill); + QTest::newRow("odd even ellipse") << ellipses << ellipsePath(4, 4, 2, 2) << false << true; + QTest::newRow("odd even ellipse 2") << ellipses << ellipsePath(4.5, 4.5, 1, 1) << false << false; +} + +void tst_QPainterPath::testContainsAndIntersects() +{ + QFETCH(QPainterPath, path); + QFETCH(QPainterPath, candidate); + QFETCH(bool, contained); + QFETCH(bool, intersects); + + QCOMPARE(path.intersects(candidate), intersects); + QCOMPARE(path.contains(candidate), contained); +} + +void tst_QPainterPath::testSimplified_data() +{ + QTest::addColumn("path"); + QTest::addColumn("elements"); + + QTest::newRow("rect") << rectPath(0, 0, 10, 10) << 5; + + QPainterPath twoRects = rectPath(0, 0, 10, 10); + twoRects.addPath(rectPath(5, 0, 10, 10)); + QTest::newRow("two rects (odd)") << twoRects << 10; + + twoRects.setFillRule(Qt::WindingFill); + QTest::newRow("two rects (winding)") << twoRects << 5; + + QPainterPath threeSteps = rectPath(0, 0, 10, 10); + threeSteps.addPath(rectPath(0, 10, 20, 10)); + threeSteps.addPath(rectPath(0, 20, 30, 10)); + + QTest::newRow("three rects (steps)") << threeSteps << 9; +} + +void tst_QPainterPath::testSimplified() +{ + QFETCH(QPainterPath, path); + QFETCH(int, elements); + + QPainterPath simplified = path.simplified(); + + QCOMPARE(simplified.elementCount(), elements); + + QVERIFY(simplified.subtracted(path).isEmpty()); + QVERIFY(path.subtracted(simplified).isEmpty()); +} + +void tst_QPainterPath::testStroker_data() +{ + QTest::addColumn("path"); + QTest::addColumn("pen"); + QTest::addColumn("stroke"); + + QTest::newRow("line 1") << linePath(2, 2, 10, 2) << QPen(Qt::black, 2, Qt::SolidLine, Qt::FlatCap) << rectPath(2, 1, 8, 2); + QTest::newRow("line 2") << linePath(2, 2, 10, 2) << QPen(Qt::black, 2, Qt::SolidLine, Qt::SquareCap) << rectPath(1, 1, 10, 2); + + QTest::newRow("rect") << rectPath(1, 1, 8, 8) << QPen(Qt::black, 2, Qt::SolidLine, Qt::SquareCap, Qt::MiterJoin) << rectPath(0, 0, 10, 10).subtracted(rectPath(2, 2, 6, 6)); + + QTest::newRow("dotted line") << linePath(0, 0, 10, 0) << QPen(Qt::black, 2, Qt::DotLine) << rectPath(-1, -1, 4, 2).united(rectPath(5, -1, 4, 2)); +} + +void tst_QPainterPath::testStroker() +{ + QFETCH(QPainterPath, path); + QFETCH(QPen, pen); + QFETCH(QPainterPath, stroke); + + QPainterPathStroker stroker; + stroker.setWidth(pen.widthF()); + stroker.setCapStyle(pen.capStyle()); + stroker.setJoinStyle(pen.joinStyle()); + stroker.setMiterLimit(pen.miterLimit()); + stroker.setDashPattern(pen.style()); + stroker.setDashOffset(pen.dashOffset()); + + QPainterPath result = stroker.createStroke(path); + + // check if stroke == result + QVERIFY(result.subtracted(stroke).isEmpty()); + QVERIFY(stroke.subtracted(result).isEmpty()); +} + +void tst_QPainterPath::testOperatorEquals() +{ + QPainterPath empty1; + QPainterPath empty2; + QVERIFY(empty1 == empty2); + + QPainterPath rect1; + rect1.addRect(100, 100, 100, 100); + QVERIFY(rect1 == rect1); + QVERIFY(rect1 != empty1); + + QPainterPath rect2; + rect2.addRect(100, 100, 100, 100); + QVERIFY(rect1 == rect2); + + rect2.setFillRule(Qt::WindingFill); + QVERIFY(rect1 != rect2); + + QPainterPath ellipse1; + ellipse1.addEllipse(50, 50, 100, 100); + QVERIFY(rect1 != ellipse1); + + QPainterPath ellipse2; + ellipse2.addEllipse(50, 50, 100, 100); + QVERIFY(ellipse1 == ellipse2); +} + +void tst_QPainterPath::testOperatorEquals_fuzzy() +{ + // if operator== returns true for two paths it should + // also return true when the same transform is applied to both paths + { + QRectF a(100, 100, 100, 50); + QRectF b = a.translated(1e-14, 1e-14); + + QPainterPath pa; + pa.addRect(a); + QPainterPath pb; + pb.addRect(b); + + QVERIFY(pa == pb); + + QTransform transform; + transform.translate(-100, -100); + + QVERIFY(transform.map(pa) == transform.map(pb)); + } + + // higher tolerance for error when path's bounding rect is big + { + QRectF a(1, 1, 1e6, 0.5e6); + QRectF b = a.translated(1e-7, 1e-7); + + QPainterPath pa; + pa.addRect(a); + QPainterPath pb; + pb.addRect(b); + + QVERIFY(pa == pb); + + QTransform transform; + transform.translate(-1, -1); + + QVERIFY(transform.map(pa) == transform.map(pb)); + } + + // operator== should return true for a path that has + // been transformed and then inverse transformed + { + QPainterPath a; + a.addRect(0, 0, 100, 100); + + QTransform transform; + transform.translate(100, 20); + transform.scale(1.5, 1.5); + + QPainterPath b = transform.inverted().map(transform.map(a)); + + QVERIFY(a == b); + } + + { + QPainterPath a; + a.lineTo(10, 0); + a.lineTo(10, 10); + a.lineTo(0, 10); + + QPainterPath b; + b.lineTo(10, 0); + b.moveTo(10, 10); + b.lineTo(0, 10); + + QVERIFY(a != b); + } +} + +void tst_QPainterPath::testOperatorDatastream() +{ + QPainterPath path; + path.addEllipse(0, 0, 100, 100); + path.addRect(0, 0, 100, 100); + path.setFillRule(Qt::WindingFill); + + // Write out + { + QFile data("data"); + bool ok = data.open(QFile::WriteOnly); + QVERIFY(ok); + QDataStream stream(&data); + stream << path; + } + + QPainterPath other; + // Read in + { + QFile data("data"); + bool ok = data.open(QFile::ReadOnly); + QVERIFY(ok); + QDataStream stream(&data); + stream >> other; + } + + QVERIFY(other == path); +} + +void tst_QPainterPath::closing() +{ + // lineto's + { + QPainterPath triangle(QPoint(100, 100)); + + triangle.lineTo(200, 100); + triangle.lineTo(200, 200); + QCOMPARE(triangle.elementCount(), 3); + + triangle.closeSubpath(); + QCOMPARE(triangle.elementCount(), 4); + QCOMPARE(triangle.elementAt(3).type, QPainterPath::LineToElement); + + triangle.moveTo(300, 300); + QCOMPARE(triangle.elementCount(), 5); + QCOMPARE(triangle.elementAt(4).type, QPainterPath::MoveToElement); + + triangle.lineTo(400, 300); + triangle.lineTo(400, 400); + QCOMPARE(triangle.elementCount(), 7); + + triangle.closeSubpath(); + QCOMPARE(triangle.elementCount(), 8); + + // this will should trigger implicit moveto... + triangle.lineTo(600, 300); + QCOMPARE(triangle.elementCount(), 10); + QCOMPARE(triangle.elementAt(8).type, QPainterPath::MoveToElement); + QCOMPARE(triangle.elementAt(9).type, QPainterPath::LineToElement); + + triangle.lineTo(600, 700); + QCOMPARE(triangle.elementCount(), 11); + } + + // curveto's + { + QPainterPath curves(QPoint(100, 100)); + + curves.cubicTo(200, 100, 100, 200, 200, 200); + QCOMPARE(curves.elementCount(), 4); + + curves.closeSubpath(); + QCOMPARE(curves.elementCount(), 5); + QCOMPARE(curves.elementAt(4).type, QPainterPath::LineToElement); + + curves.moveTo(300, 300); + QCOMPARE(curves.elementCount(), 6); + QCOMPARE(curves.elementAt(5).type, QPainterPath::MoveToElement); + + curves.cubicTo(400, 300, 300, 400, 400, 400); + QCOMPARE(curves.elementCount(), 9); + + curves.closeSubpath(); + QCOMPARE(curves.elementCount(), 10); + + // should trigger implicit moveto.. + curves.cubicTo(100, 800, 800, 100, 800, 800); + QCOMPARE(curves.elementCount(), 14); + QCOMPARE(curves.elementAt(10).type, QPainterPath::MoveToElement); + QCOMPARE(curves.elementAt(11).type, QPainterPath::CurveToElement); + } + + { + QPainterPath rects; + rects.addRect(100, 100, 100, 100); + + QCOMPARE(rects.elementCount(), 5); + QCOMPARE(rects.elementAt(0).type, QPainterPath::MoveToElement); + QCOMPARE(rects.elementAt(4).type, QPainterPath::LineToElement); + + rects.addRect(300, 100, 100,100); + QCOMPARE(rects.elementCount(), 10); + QCOMPARE(rects.elementAt(5).type, QPainterPath::MoveToElement); + QCOMPARE(rects.elementAt(9).type, QPainterPath::LineToElement); + + rects.lineTo(0, 0); + QCOMPARE(rects.elementCount(), 12); + QCOMPARE(rects.elementAt(10).type, QPainterPath::MoveToElement); + QCOMPARE(rects.elementAt(11).type, QPainterPath::LineToElement); + } + + { + QPainterPath ellipses; + ellipses.addEllipse(100, 100, 100, 100); + + QCOMPARE(ellipses.elementCount(), 13); + QCOMPARE(ellipses.elementAt(0).type, QPainterPath::MoveToElement); + QCOMPARE(ellipses.elementAt(10).type, QPainterPath::CurveToElement); + + ellipses.addEllipse(300, 100, 100,100); + QCOMPARE(ellipses.elementCount(), 26); + QCOMPARE(ellipses.elementAt(13).type, QPainterPath::MoveToElement); + QCOMPARE(ellipses.elementAt(23).type, QPainterPath::CurveToElement); + + ellipses.lineTo(0, 0); + QCOMPARE(ellipses.elementCount(), 28); + QCOMPARE(ellipses.elementAt(26).type, QPainterPath::MoveToElement); + QCOMPARE(ellipses.elementAt(27).type, QPainterPath::LineToElement); + } + + { + QPainterPath path; + path.moveTo(10, 10); + path.lineTo(40, 10); + path.lineTo(25, 20); + path.lineTo(10 + 1e-13, 10 + 1e-13); + QCOMPARE(path.elementCount(), 4); + path.closeSubpath(); + QCOMPARE(path.elementCount(), 4); + } +} + +void tst_QPainterPath::testArcMoveTo_data() +{ + QTest::addColumn("rect"); + QTest::addColumn("angle"); + + QList rects; + rects << QRectF(100, 100, 100, 100) + << QRectF(100, 100, -100, 100) + << QRectF(100, 100, 100, -100) + << QRectF(100, 100, -100, -100); + + for (int domain=0; domain("test"); + QTest::addColumn("expected"); + + QPainterPath a; + QPainterPath b; + a.addRect(0, 0, 100, 100); + b.addRect(50, 50, 100, 100); + + QTest::newRow("a & b") << (a & b) << a.intersected(b); + QTest::newRow("a | b") << (a | b) << a.united(b); + QTest::newRow("a + b") << (a + b) << a.united(b); + QTest::newRow("a - b") << (a - b) << a.subtracted(b); + + QPainterPath c = a; + QTest::newRow("a &= b") << (a &= b) << a.intersected(b); + c = a; + QTest::newRow("a |= b") << (a |= b) << a.united(b); + c = a; + QTest::newRow("a += b") << (a += b) << a.united(b); + c = a; + QTest::newRow("a -= b") << (a -= b) << a.subtracted(b); +} + +void tst_QPainterPath::operators() +{ + QFETCH(QPainterPath, test); + QFETCH(QPainterPath, expected); + + QCOMPARE(test, expected); +} + +#define ANGLE(t) ((t) * 2 * M_PI / 360.0) + +static inline bool pathFuzzyCompare(double p1, double p2) +{ + return qAbs(p1 - p2) < 0.001; +} + + +static inline bool pathFuzzyCompare(float p1, float p2) +{ + return qAbs(p1 - p2) < 0.001; +} + + +void tst_QPainterPath::testArcMoveTo() +{ + QFETCH(QRectF, rect); + QFETCH(qreal, angle); + + QPainterPath path; + path.arcMoveTo(rect, angle); + path.arcTo(rect, angle, 30); + path.arcTo(rect, angle + 30, 30); + + QPointF pos = path.elementAt(0); + + QVERIFY((path.elementCount()-1) % 3 == 0); + + qreal x_radius = rect.width() / 2.0; + qreal y_radius = rect.height() / 2.0; + + QPointF shouldBe = rect.center() + + QPointF(x_radius * cos(ANGLE(angle)), -y_radius * sin(ANGLE(angle))); + + qreal iw = 1 / rect.width(); + qreal ih = 1 / rect.height(); + + QVERIFY(pathFuzzyCompare(pos.x() * iw, shouldBe.x() * iw)); + QVERIFY(pathFuzzyCompare(pos.y() * ih, shouldBe.y() * ih)); +} + +void tst_QPainterPath::testOnPath_data() +{ + QTest::addColumn("path"); + QTest::addColumn("start"); + QTest::addColumn("middle"); + QTest::addColumn("end"); + + QPainterPath path = QPainterPath(QPointF(153, 199)); + path.cubicTo(QPointF(147, 61), QPointF(414, 18), + QPointF(355, 201)); + + QTest::newRow("First case") << path + << qreal(93.0) + << qreal(4.0) + << qreal(252.13); + + path = QPainterPath(QPointF(328, 197)); + path.cubicTo(QPointF(150, 50), QPointF(401, 50), + QPointF(225, 197)); + QTest::newRow("Second case") << path + << qreal(140.0) + << qreal(0.0) + << qreal(220.0); + + path = QPainterPath(QPointF(328, 197)); + path.cubicTo(QPointF(101 , 153), QPointF(596, 151), + QPointF(353, 197)); + QTest::newRow("Third case") << path + << qreal(169.0) + << qreal(0.22) + << qreal(191.0); + + path = QPainterPath(QPointF(153, 199)); + path.cubicTo(QPointF(59, 53), QPointF(597, 218), + QPointF(355, 201)); + QTest::newRow("Fourth case") << path + << qreal(122.0) + << qreal(348.0) + << qreal(175.0); + +} + +#define SIGN(x) ((x < 0)?-1:1) +void tst_QPainterPath::testOnPath() +{ + QFETCH(QPainterPath, path); + QFETCH(qreal, start); + QFETCH(qreal, middle); + QFETCH(qreal, end); + + int signStart = SIGN(start); + int signMid = SIGN(middle); + int signEnd = SIGN(end); + + static const qreal diff = 3; + + qreal angle = path.angleAtPercent(0); + QCOMPARE(SIGN(angle), signStart); + QVERIFY(qAbs(angle-start) < diff); + + angle = path.angleAtPercent(0.5); + QCOMPARE(SIGN(angle), signMid); + QVERIFY(qAbs(angle-middle) < diff); + + angle = path.angleAtPercent(1); + QCOMPARE(SIGN(angle), signEnd); + QVERIFY(qAbs(angle-end) < diff); +} + +void tst_QPainterPath::pointAtPercent_data() +{ + QTest::addColumn("path"); + QTest::addColumn("percent"); + QTest::addColumn("point"); + + QPainterPath path; + path.lineTo(100, 0); + + QTest::newRow("Case 1") << path << qreal(0.2) << QPointF(20, 0); + QTest::newRow("Case 2") << path << qreal(0.5) << QPointF(50, 0); + QTest::newRow("Case 3") << path << qreal(0.0) << QPointF(0, 0); + QTest::newRow("Case 4") << path << qreal(1.0) << QPointF(100, 0); + + path = QPainterPath(); + path.lineTo(0, 100); + + QTest::newRow("Case 5") << path << qreal(0.2) << QPointF(0, 20); + QTest::newRow("Case 6") << path << qreal(0.5) << QPointF(0, 50); + QTest::newRow("Case 7") << path << qreal(0.0) << QPointF(0, 0); + QTest::newRow("Case 8") << path << qreal(1.0) << QPointF(0, 100); + + path.lineTo(300, 100); + + QTest::newRow("Case 9") << path << qreal(0.25) << QPointF(0, 100); + QTest::newRow("Case 10") << path << qreal(0.5) << QPointF(100, 100); + QTest::newRow("Case 11") << path << qreal(0.75) << QPointF(200, 100); + + path = QPainterPath(); + path.addEllipse(0, 0, 100, 100); + + QTest::newRow("Case 12") << path << qreal(0.0) << QPointF(100, 50); + QTest::newRow("Case 13") << path << qreal(0.25) << QPointF(50, 100); + QTest::newRow("Case 14") << path << qreal(0.5) << QPointF(0, 50); + QTest::newRow("Case 15") << path << qreal(0.75) << QPointF(50, 0); + QTest::newRow("Case 16") << path << qreal(1.0) << QPointF(100, 50); + + path = QPainterPath(); + QRectF rect(241, 273, 185, 228); + path.addEllipse(rect); + QTest::newRow("Case 17") << path << qreal(1.0) << QPointF(rect.right(), qreal(0.5) * (rect.top() + rect.bottom())); + + path = QPainterPath(); + path.moveTo(100, 100); + QTest::newRow("Case 18") << path << qreal(0.0) << QPointF(100, 100); + QTest::newRow("Case 19") << path << qreal(1.0) << QPointF(100, 100); +} + +void tst_QPainterPath::pointAtPercent() +{ + QFETCH(QPainterPath, path); + QFETCH(qreal, percent); + QFETCH(QPointF, point); + + QPointF result = path.pointAtPercent(percent); + QVERIFY(pathFuzzyCompare(point.x() , result.x())); + QVERIFY(pathFuzzyCompare(point.y() , result.y())); +} + +void tst_QPainterPath::setElementPositionAt() +{ + QPainterPath path(QPointF(42., 42.)); + QCOMPARE(path.elementCount(), 1); + QVERIFY(path.elementAt(0).type == QPainterPath::MoveToElement); + QCOMPARE(path.elementAt(0).x, qreal(42.)); + QCOMPARE(path.elementAt(0).y, qreal(42.)); + + QPainterPath copy = path; + copy.setElementPositionAt(0, qreal(0), qreal(0)); + QCOMPARE(copy.elementCount(), 1); + QVERIFY(copy.elementAt(0).type == QPainterPath::MoveToElement); + QCOMPARE(copy.elementAt(0).x, qreal(0)); + QCOMPARE(copy.elementAt(0).y, qreal(0)); + + QCOMPARE(path.elementCount(), 1); + QVERIFY(path.elementAt(0).type == QPainterPath::MoveToElement); + QCOMPARE(path.elementAt(0).x, qreal(42.)); + QCOMPARE(path.elementAt(0).y, qreal(42.)); +} + +void tst_QPainterPath::angleAtPercent() +{ + for (int angle = 0; angle < 360; ++angle) { + QLineF line = QLineF::fromPolar(100, angle); + QPainterPath path; + path.moveTo(line.p1()); + path.lineTo(line.p2()); + + QCOMPARE(path.angleAtPercent(0.5), line.angle()); + } +} + +void tst_QPainterPath::arcWinding_data() +{ + QTest::addColumn("path"); + QTest::addColumn("point"); + QTest::addColumn("inside"); + + QPainterPath a; + a.addEllipse(0, 0, 100, 100); + a.addRect(50, 50, 100, 100); + + QTest::newRow("Case A (oddeven)") << a << QPointF(55, 55) << false; + a.setFillRule(Qt::WindingFill); + QTest::newRow("Case A (winding)") << a << QPointF(55, 55) << true; + + QPainterPath b; + b.arcMoveTo(0, 0, 100, 100, 10); + b.arcTo(0, 0, 100, 100, 10, 360); + b.addRect(50, 50, 100, 100); + + QTest::newRow("Case B (oddeven)") << b << QPointF(55, 55) << false; + b.setFillRule(Qt::WindingFill); + QTest::newRow("Case B (winding)") << b << QPointF(55, 55) << false; + + QPainterPath c; + c.arcMoveTo(0, 0, 100, 100, 0); + c.arcTo(0, 0, 100, 100, 0, 360); + c.addRect(50, 50, 100, 100); + + QTest::newRow("Case C (oddeven)") << c << QPointF(55, 55) << false; + c.setFillRule(Qt::WindingFill); + QTest::newRow("Case C (winding)") << c << QPointF(55, 55) << false; + + QPainterPath d; + d.arcMoveTo(0, 0, 100, 100, 10); + d.arcTo(0, 0, 100, 100, 10, -360); + d.addRect(50, 50, 100, 100); + + QTest::newRow("Case D (oddeven)") << d << QPointF(55, 55) << false; + d.setFillRule(Qt::WindingFill); + QTest::newRow("Case D (winding)") << d << QPointF(55, 55) << true; + + QPainterPath e; + e.arcMoveTo(0, 0, 100, 100, 0); + e.arcTo(0, 0, 100, 100, 0, -360); + e.addRect(50, 50, 100, 100); + + QTest::newRow("Case E (oddeven)") << e << QPointF(55, 55) << false; + e.setFillRule(Qt::WindingFill); + QTest::newRow("Case E (winding)") << e << QPointF(55, 55) << true; +} + +void tst_QPainterPath::arcWinding() +{ + QFETCH(QPainterPath, path); + QFETCH(QPointF, point); + QFETCH(bool, inside); + + QCOMPARE(path.contains(point), inside); +} + +void tst_QPainterPath::testToFillPolygons() +{ + QPainterPath path; + path.lineTo(QPointF(0, 50)); + path.lineTo(QPointF(50, 50)); + + path.moveTo(QPointF(70, 50)); + path.lineTo(QPointF(70, 100)); + path.lineTo(QPointF(40, 100)); + + const QList polygons = path.toFillPolygons(); + QCOMPARE(polygons.size(), 2); + QCOMPARE(polygons.first().count(QPointF(70, 50)), 0); +} + +void tst_QPainterPath::testNaNandInfinites() +{ + QPainterPath path1; + QPainterPath path2 = path1; + + QPointF p1 = QPointF(qSNaN(), 1); + QPointF p2 = QPointF(qQNaN(), 1); + QPointF p3 = QPointF(qQNaN(), 1); + QPointF pInf = QPointF(qInf(), 1); + + // all these operations with NaN/Inf should be ignored + // can't test operator>> reliably, as we can't create a path with NaN to << later + + path1.moveTo(p1); + path1.moveTo(qSNaN(), qQNaN()); + path1.moveTo(pInf); + + path1.lineTo(p1); + path1.lineTo(qSNaN(), qQNaN()); + path1.lineTo(pInf); + + path1.cubicTo(p1, p2, p3); + path1.cubicTo(p1, QPointF(1, 1), QPointF(2, 2)); + path1.cubicTo(pInf, QPointF(10, 10), QPointF(5, 1)); + + path1.quadTo(p1, p2); + path1.quadTo(QPointF(1, 1), p3); + path1.quadTo(QPointF(1, 1), pInf); + + path1.arcTo(QRectF(p1, p2), 5, 5); + path1.arcTo(QRectF(pInf, QPointF(1, 1)), 5, 5); + + path1.addRect(QRectF(p1, p2)); + path1.addRect(QRectF(pInf, QPointF(1, 1))); + + path1.addEllipse(QRectF(p1, p2)); + path1.addEllipse(QRectF(pInf, QPointF(1, 1))); + + QCOMPARE(path1, path2); + + path1.lineTo(QPointF(1, 1)); + QVERIFY(path1 != path2); +} + +void tst_QPainterPath::connectPathDuplicatePoint() +{ + QPainterPath a; + a.moveTo(10, 10); + a.lineTo(20, 20); + + QPainterPath b; + b.moveTo(20, 20); + b.lineTo(30, 10); + + a.connectPath(b); + + QPainterPath c; + c.moveTo(10, 10); + c.lineTo(20, 20); + c.lineTo(30, 10); + + QCOMPARE(c, a); +} + +void tst_QPainterPath::connectPathMoveTo() +{ + QPainterPath path1; + QPainterPath path2; + QPainterPath path3; + QPainterPath path4; + + path1.moveTo(1,1); + + path2.moveTo(4,4); + path2.lineTo(5,6); + path2.lineTo(6,7); + + path3.connectPath(path2); + + path4.lineTo(5,5); + + path1.connectPath(path2); + + QVERIFY(path1.elementAt(0).type == QPainterPath::MoveToElement); + QVERIFY(path2.elementAt(0).type == QPainterPath::MoveToElement); + QVERIFY(path3.elementAt(0).type == QPainterPath::MoveToElement); + QVERIFY(path4.elementAt(0).type == QPainterPath::MoveToElement); +} + +void tst_QPainterPath::translate() +{ + QPainterPath path; + + // Path with no elements. + QCOMPARE(path.currentPosition(), QPointF()); + path.translate(50.5, 50.5); + QCOMPARE(path.currentPosition(), QPointF()); + QCOMPARE(path.translated(50.5, 50.5).currentPosition(), QPointF()); + + // path.isEmpty(), but we have one MoveTo element that should be translated. + path.moveTo(50, 50); + QCOMPARE(path.currentPosition(), QPointF(50, 50)); + path.translate(99.9, 99.9); + QCOMPARE(path.currentPosition(), QPointF(149.9, 149.9)); + path.translate(-99.9, -99.9); + QCOMPARE(path.currentPosition(), QPointF(50, 50)); + QCOMPARE(path.translated(-50, -50).currentPosition(), QPointF(0, 0)); + + // Complex path. + QRegion shape(100, 100, 300, 200, QRegion::Ellipse); + shape -= QRect(225, 175, 50, 50); + QPainterPath complexPath; + complexPath.addRegion(shape); + QVector untranslatedElements; + for (int i = 0; i < complexPath.elementCount(); ++i) + untranslatedElements.append(QPointF(complexPath.elementAt(i))); + + const QPainterPath untranslatedComplexPath(complexPath); + const QPointF offset(100, 100); + complexPath.translate(offset); + + for (int i = 0; i < complexPath.elementCount(); ++i) + QCOMPARE(QPointF(complexPath.elementAt(i)) - offset, untranslatedElements.at(i)); + + QCOMPARE(complexPath.translated(-offset), untranslatedComplexPath); +} + + +void tst_QPainterPath::lineWithinBounds() +{ + const int iteration_count = 3; + volatile const qreal yVal = 0.5; + QPointF a(0.0, yVal); + QPointF b(1000.0, yVal); + QPointF c(2000.0, yVal); + QPointF d(3000.0, yVal); + QPainterPath path; + path.moveTo(QPointF(0, yVal)); + path.cubicTo(QPointF(1000.0, yVal), QPointF(2000.0, yVal), QPointF(3000.0, yVal)); + for(int i=0; i<=iteration_count; i++) { + qreal actual = path.pointAtPercent(qreal(i) / iteration_count).y(); + QVERIFY(actual == yVal); // don't use QCOMPARE, don't want fuzzy comparison + } +} + +QTEST_APPLESS_MAIN(tst_QPainterPath) + +#include "moc_tst_qpainterpath.cpp" -- 2.11.0