From 8b72ac84c93c7064d3a3581fc4b6b5d152d7f366 Mon Sep 17 00:00:00 2001 From: Hourier Date: Sun, 24 May 2020 12:48:03 +0900 Subject: [PATCH] [Refactor] #40416 Rehsaped mon_take_hit_mon() --- src/combat/melee-postprocess.c | 8 ++------ src/util/util.c | 3 ++- 2 files changed, 4 insertions(+), 7 deletions(-) diff --git a/src/combat/melee-postprocess.c b/src/combat/melee-postprocess.c index f26c679af..9ef524b2a 100644 --- a/src/combat/melee-postprocess.c +++ b/src/combat/melee-postprocess.c @@ -174,12 +174,8 @@ void mon_take_hit_mon(player_type *player_ptr, MONSTER_IDX m_idx, HIT_POINT dam, if (((r_ptr->flags1 & (RF1_UNIQUE | RF1_QUESTOR)) || (r_ptr->flags7 & RF7_NAZGUL)) && !player_ptr->phase_out) { m_ptr->hp = 1; } else { - if (!monster_living(m_ptr->r_idx)) { - sound(SOUND_N_KILL); - } else { - sound(SOUND_KILL); - } - + sound_type kill_sound = monster_living(m_ptr->r_idx) ? SOUND_KILL : SOUND_N_KILL; + sound(kill_sound); *dead = TRUE; print_monster_dead_by_monster(player_ptr, mam_pp_ptr); monster_gain_exp(player_ptr, who, m_ptr->r_idx); diff --git a/src/util/util.c b/src/util/util.c index d9da303de..25ddfe329 100644 --- a/src/util/util.c +++ b/src/util/util.c @@ -1367,7 +1367,8 @@ void bell(void) /* - * Hack -- Make a (relevant?) sound + * todo intをsound_typeに差し替える + * @brief 音を鳴らす */ void sound(int val) { -- 2.11.0