From 8c1637a4c233fd02a57dee1e38ac87012a04c4c5 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Tue, 26 Apr 2011 12:56:37 -0700 Subject: [PATCH] meta: Don't ask for floating point textures if not ARB_texture_float. I was promoting to float for ARB_color_buffer_float unclamped, which failed when ARB_texture_float wasn't present. Since the metaops don't need results outside of [0,1] when not drawing to a floating point destination, they can just use a fixed point texture when floating point destinations are impossible. Fixes regression in fdo23670-depth_test when --enable-texture-float is not present. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=36473 --- src/mesa/drivers/common/meta.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c index a3964798b14..08b6024639f 100644 --- a/src/mesa/drivers/common/meta.c +++ b/src/mesa/drivers/common/meta.c @@ -1871,7 +1871,8 @@ _mesa_meta_DrawPixels(struct gl_context *ctx, * just going for the matching set of channels, in floating * point. */ - if (ctx->Color.ClampFragmentColor != GL_TRUE) + if (ctx->Color.ClampFragmentColor != GL_TRUE && + ctx->Extensions.ARB_texture_float) texIntFormat = GL_RGBA32F; } else if (_mesa_is_stencil_format(format)) { -- 2.11.0