From 8fd2b7d9ddbc3c832d0452eb32709d8c835fb193 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Mon, 14 Apr 2008 13:43:24 -0600 Subject: [PATCH] fix GL_ARB_texture_rectangle breakage --- src/mesa/shader/slang/slang_preprocess.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/mesa/shader/slang/slang_preprocess.c b/src/mesa/shader/slang/slang_preprocess.c index cf8cd5f87ae..1645afcc18f 100644 --- a/src/mesa/shader/slang/slang_preprocess.c +++ b/src/mesa/shader/slang/slang_preprocess.c @@ -483,7 +483,7 @@ pp_cond_stack_reevaluate (pp_cond_stack *self) typedef struct { GLboolean MESA_shader_debug; /* GL_MESA_shader_debug enable */ - GLboolean GL_ARB_texture_rectangle; /* GL_ARB_texture_rectangle enable */ + GLboolean ARB_texture_rectangle; /* GL_ARB_texture_rectangle enable */ } pp_ext; /* @@ -499,7 +499,7 @@ static GLvoid pp_ext_init (pp_ext *self) { pp_ext_disable_all (self); - self->GL_ARB_texture_rectangle = GL_TRUE; + self->ARB_texture_rectangle = GL_TRUE; /* Other initialization code goes here. */ } @@ -509,7 +509,7 @@ pp_ext_set (pp_ext *self, const char *name, GLboolean enable) if (_mesa_strcmp (name, "MESA_shader_debug") == 0) self->MESA_shader_debug = enable; else if (_mesa_strcmp (name, "GL_ARB_texture_rectangle") == 0) - self->GL_ARB_texture_rectangle = enable; + self->ARB_texture_rectangle = enable; /* Next extension name tests go here. */ else return GL_FALSE; -- 2.11.0