From 91f83276ec6bf0d1f8856d3ff254818eff01554b Mon Sep 17 00:00:00 2001 From: deskull Date: Sat, 11 Apr 2020 01:15:03 +0900 Subject: [PATCH] =?utf8?q?[fix]=20#40282=20=E3=82=B3=E3=83=B3=E3=83=95?= =?utf8?q?=E3=83=AA=E3=82=AF=E3=83=88=E8=A7=A3=E6=B1=BA=E6=AE=8B=E3=81=97?= =?utf8?q?=E3=82=92=E4=BF=AE=E6=AD=A3=EF=BC=8E=20/=20Resolve=20conflicts?= =?utf8?q?=20left=20behind.?= MIME-Version: 1.0 Content-Type: text/plain; charset=utf8 Content-Transfer-Encoding: 8bit --- src/main-win.c | 11 ----------- 1 file changed, 11 deletions(-) diff --git a/src/main-win.c b/src/main-win.c index 1fd2615bf..442b97fbb 100644 --- a/src/main-win.c +++ b/src/main-win.c @@ -3379,19 +3379,8 @@ LRESULT PASCAL AngbandWndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam { if (!game_in_progress || !current_world_ptr->character_generated) { -<<<<<<< HEAD quit(NULL); return 0; -======= - msg_flag = FALSE; - if (p_ptr->chp < 0) p_ptr->is_dead = FALSE; - exe_write_diary(p_ptr, DIARY_GAMESTART, 0, _("----ゲーム中断----", "--- Saved and Exited Game ---")); - - p_ptr->panic_save = 1; - signals_ignore_tstp(); - (void)strcpy(p_ptr->died_from, _("(緊急セーブ)", "(panic save)")); - (void)save_player(p_ptr); ->>>>>>> aed56f4e1a8c71b3fc97b2fa5265f3c13efc2da1 } msg_flag = FALSE; -- 2.11.0