From 9327a1f7bf0eb787a6e5a7c25bb7a0b283d6acd9 Mon Sep 17 00:00:00 2001 From: Deskull Date: Sat, 1 Nov 2014 23:56:28 +0900 Subject: [PATCH] =?utf8?q?PROJECT=5FWHO=5F*=E3=81=AE=E5=AE=9A=E7=BE=A9?= =?utf8?q?=E3=81=ABDoxygen=E3=82=B3=E3=83=A1=E3=83=B3=E3=83=88=E8=BF=BD?= =?utf8?q?=E5=8A=A0=E3=80=82=20/=20Add=20doxygen=20comments=20to=20PROJECT?= =?utf8?q?=5FWHO=5F*=20definition.?= MIME-Version: 1.0 Content-Type: text/plain; charset=utf8 Content-Transfer-Encoding: 8bit --- src/defines.h | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/src/defines.h b/src/defines.h index f9cad4d9e..e247ceace 100644 --- a/src/defines.h +++ b/src/defines.h @@ -2630,17 +2630,17 @@ /* * Special caster ID for project() */ -#define PROJECT_WHO_UNCTRL_POWER -1 -#define PROJECT_WHO_GLASS_SHARDS -2 +#define PROJECT_WHO_UNCTRL_POWER -1 /*!< 魔法効果の自然発生要因: 名状し難い力の解放 */ +#define PROJECT_WHO_GLASS_SHARDS -2 /*!< 魔法効果の自然発生要因: 破壊されたガラス地形の破片 */ /* * Bit flags for the "enchant()" function */ -#define ENCH_TOHIT 0x01 /* Enchant to hit */ -#define ENCH_TODAM 0x02 /* Enchant to damage */ -#define ENCH_TOAC 0x04 /* Enchant to AC */ -#define ENCH_FORCE 0x08 /* Force enchantment */ +#define ENCH_TOHIT 0x01 /*!< 装備強化処理: 命中強化 / Enchant to hit */ +#define ENCH_TODAM 0x02 /*!< 装備強化処理: ダメージ強化 / Enchant to damage */ +#define ENCH_TOAC 0x04 /*!< 装備強化処理: AC強化 / Enchant to AC */ +#define ENCH_FORCE 0x08 /*!< 装備強化処理: 無条件に成功させる / Force enchantment */ /* * Bit flags for the "target_set" function XXX XXX XXX -- 2.11.0