From 954965366fee3fa2eec8a11b6663d4cf218e1d5d Mon Sep 17 00:00:00 2001 From: Keith Whitwell Date: Thu, 7 Oct 2010 19:01:12 +0100 Subject: [PATCH] llvmpipe: dump fragment shader ir and asm when LP_DEBUG=fs Better than GALLIVM_DEBUG if you're only interested in fragment shaders. --- src/gallium/drivers/llvmpipe/lp_state_fs.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/gallium/drivers/llvmpipe/lp_state_fs.c b/src/gallium/drivers/llvmpipe/lp_state_fs.c index f75ae284cb3..07b4f74dbc9 100644 --- a/src/gallium/drivers/llvmpipe/lp_state_fs.c +++ b/src/gallium/drivers/llvmpipe/lp_state_fs.c @@ -730,7 +730,7 @@ generate_fragment(struct llvmpipe_context *lp, /* Apply optimizations to LLVM IR */ LLVMRunFunctionPassManager(screen->pass, function); - if (gallivm_debug & GALLIVM_DEBUG_IR) { + if ((gallivm_debug & GALLIVM_DEBUG_IR) || (LP_DEBUG & DEBUG_FS)) { /* Print the LLVM IR to stderr */ lp_debug_dump_value(function); debug_printf("\n"); @@ -744,7 +744,7 @@ generate_fragment(struct llvmpipe_context *lp, variant->jit_function[partial_mask] = (lp_jit_frag_func)pointer_to_func(f); - if (gallivm_debug & GALLIVM_DEBUG_ASM) { + if ((gallivm_debug & GALLIVM_DEBUG_ASM) || (LP_DEBUG & DEBUG_FS)) { lp_disassemble(f); } lp_func_delete_body(function); -- 2.11.0