From 988603a3439e13d74b3b5b9df36818f01867a6a2 Mon Sep 17 00:00:00 2001 From: yasushiito Date: Mon, 9 Mar 2015 14:07:08 +0900 Subject: [PATCH] try remove button on filer --- Gemfile | 2 +- app/assets/javascripts/ap.js | 1 + app/assets/javascripts/backbone.js | 1830 ++++++++++++++++++++ app/assets/javascripts/json2.js | 512 ++++++ app/assets/javascripts/locmare/filer.js.coffee | 4 + .../javascripts/locmare/filer/body.js.coffee | 4 + .../locmare/filer/body/file_body.js.coffee | 6 + .../filer/body/file_body/file_item.js.coffee | 4 + .../file_body/file_item/edit/default.js.coffee | 13 +- app/assets/javascripts/pettanr/proxy.js.coffee | 2 +- 10 files changed, 2374 insertions(+), 4 deletions(-) create mode 100644 app/assets/javascripts/backbone.js create mode 100644 app/assets/javascripts/json2.js diff --git a/Gemfile b/Gemfile index a371da13..3b588cb1 100644 --- a/Gemfile +++ b/Gemfile @@ -4,7 +4,7 @@ gem 'rails', '~> 3.2.0' gem 'devise', '=1.5.2' gem 'rest-client' gem 'underscore-rails' -gem 'backbone-rails' +# gem 'backbone-rails' gem 'rails-timeago' gem 'kaminari' gem 'sanitize' diff --git a/app/assets/javascripts/ap.js b/app/assets/javascripts/ap.js index 3050d910..d7a7e38b 100644 --- a/app/assets/javascripts/ap.js +++ b/app/assets/javascripts/ap.js @@ -14,6 +14,7 @@ //= require locales/jquery.timeago.ja.js //= require textchange //= require underscore +//= require json2 //= require backbone //= require i18n //= require ./tags diff --git a/app/assets/javascripts/backbone.js b/app/assets/javascripts/backbone.js new file mode 100644 index 00000000..10ae20a3 --- /dev/null +++ b/app/assets/javascripts/backbone.js @@ -0,0 +1,1830 @@ +// Backbone.js 1.1.2 + +// (c) 2010-2015 Jeremy Ashkenas, DocumentCloud and Investigative Reporters & Editors +// Backbone may be freely distributed under the MIT license. +// For all details and documentation: +// http://backbonejs.org + +(function(root, factory) { + + // Set up Backbone appropriately for the environment. Start with AMD. + if (typeof define === 'function' && define.amd) { + define(['underscore', 'jquery', 'exports'], function(_, $, exports) { + // Export global even in AMD case in case this script is loaded with + // others that may still expect a global Backbone. + root.Backbone = factory(root, exports, _, $); + }); + + // Next for Node.js or CommonJS. jQuery may not be needed as a module. + } else if (typeof exports !== 'undefined') { + var _ = require('underscore'); + factory(root, exports, _); + + // Finally, as a browser global. + } else { + root.Backbone = factory(root, {}, root._, (root.jQuery || root.Zepto || root.ender || root.$)); + } + +}(this, function(root, Backbone, _, $) { + + // Initial Setup + // ------------- + + // Save the previous value of the `Backbone` variable, so that it can be + // restored later on, if `noConflict` is used. + var previousBackbone = root.Backbone; + + // Create local references to array methods we'll want to use later. + var array = []; + var slice = array.slice; + + // Current version of the library. Keep in sync with `package.json`. + Backbone.VERSION = '1.1.2'; + + // For Backbone's purposes, jQuery, Zepto, Ender, or My Library (kidding) owns + // the `$` variable. + Backbone.$ = $; + + // Runs Backbone.js in *noConflict* mode, returning the `Backbone` variable + // to its previous owner. Returns a reference to this Backbone object. + Backbone.noConflict = function() { + root.Backbone = previousBackbone; + return this; + }; + + // Turn on `emulateHTTP` to support legacy HTTP servers. Setting this option + // will fake `"PATCH"`, `"PUT"` and `"DELETE"` requests via the `_method` parameter and + // set a `X-Http-Method-Override` header. + Backbone.emulateHTTP = false; + + // Turn on `emulateJSON` to support legacy servers that can't deal with direct + // `application/json` requests ... this will encode the body as + // `application/x-www-form-urlencoded` instead and will send the model in a + // form param named `model`. + Backbone.emulateJSON = false; + + // Backbone.Events + // --------------- + + // A module that can be mixed in to *any object* in order to provide it with + // custom events. You may bind with `on` or remove with `off` callback + // functions to an event; `trigger`-ing an event fires all callbacks in + // succession. + // + // var object = {}; + // _.extend(object, Backbone.Events); + // object.on('expand', function(){ alert('expanded'); }); + // object.trigger('expand'); + // + var Events = Backbone.Events = {}; + + // Regular expression used to split event strings. + var eventSplitter = /\s+/; + + // Iterates over the standard `event, callback` (as well as the fancy multiple + // space-separated events `"change blur", callback` and jQuery-style event + // maps `{event: callback}`), reducing them by manipulating `events`. + // Passes a normalized (single event name and callback), as well as the `context` + // and `ctx` arguments to `iteratee`. + var eventsApi = function(iteratee, memo, name, callback, context, ctx) { + var i = 0, names, length; + if (name && typeof name === 'object') { + // Handle event maps. + for (names = _.keys(name); i < names.length; i++) { + memo = iteratee(memo, names[i], name[names[i]], context, ctx); + } + } else if (name && eventSplitter.test(name)) { + // Handle space separated event names. + for (names = name.split(eventSplitter); i < names.length; i++) { + memo = iteratee(memo, names[i], callback, context, ctx); + } + } else { + memo = iteratee(memo, name, callback, context, ctx); + } + return memo; + }; + + // Bind an event to a `callback` function. Passing `"all"` will bind + // the callback to all events fired. + Events.on = function(name, callback, context) { + this._events = eventsApi(onApi, this._events || {}, name, callback, context, this); + return this; + }; + + // Inversion-of-control versions of `on`. Tell *this* object to listen to + // an event in another object... keeping track of what it's listening to. + Events.listenTo = function(obj, name, callback) { + if (!obj) return this; + var id = obj._listenId || (obj._listenId = _.uniqueId('l')); + var listeningTo = this._listeningTo || (this._listeningTo = {}); + var listening = listeningTo[id]; + + // This object is not listening to any other events on `obj` yet. + // Setup the necessary references to track the listening callbacks. + if (!listening) { + listening = listeningTo[id] = {obj: obj, events: {}}; + id = this._listenId || (this._listenId = _.uniqueId('l')); + var listeners = obj._listeners || (obj._listeners = {}); + listeners[id] = this; + } + + // Bind callbacks on obj, and keep track of them on listening. + obj.on(name, callback, this); + listening.events = eventsApi(onApi, listening.events, name, callback); + return this; + }; + + // The reducing API that adds a callback to the `events` object. + var onApi = function(events, name, callback, context, ctx) { + if (callback) { + var handlers = events[name] || (events[name] = []); + handlers.push({callback: callback, context: context, ctx: context || ctx}); + } + return events; + }; + + // Remove one or many callbacks. If `context` is null, removes all + // callbacks with that function. If `callback` is null, removes all + // callbacks for the event. If `name` is null, removes all bound + // callbacks for all events. + Events.off = function(name, callback, context) { + if (!this._events) return this; + this._events = eventsApi(offApi, this._events, name, callback, context); + + var listeners = this._listeners; + if (listeners) { + // Listeners always bind themselves as the context, so if `context` + // is passed, narrow down the search to just that listener. + var ids = context != null ? [context._listenId] : _.keys(listeners); + + for (var i = 0; i < ids.length; i++) { + var listener = listeners[ids[i]]; + + // Bail out if listener isn't listening. + if (!listener) break; + + // Tell each listener to stop, without infinitely calling `#off`. + internalStopListening(listener, this, name, callback); + } + if (_.isEmpty(listeners)) this._listeners = void 0; + } + return this; + }; + + // Tell this object to stop listening to either specific events ... or + // to every object it's currently listening to. + Events.stopListening = function(obj, name, callback) { + // Use an internal stopListening, telling it to call off on `obj`. + if (this._listeningTo) internalStopListening(this, obj, name, callback, true); + return this; + }; + + // The reducing API that removes a callback from the `events` object. + var offApi = function(events, name, callback, context) { + // Remove all callbacks for all events. + if (!events || !name && !context && !callback) return; + + var names = name ? [name] : _.keys(events); + for (var i = 0; i < names.length; i++) { + name = names[i]; + var handlers = events[name]; + + // Bail out if there are no events stored. + if (!handlers) break; + + // Find any remaining events. + var remaining = []; + if (callback || context) { + for (var j = 0, k = handlers.length; j < k; j++) { + var handler = handlers[j]; + if ( + callback && callback !== handler.callback && + callback !== handler.callback._callback || + context && context !== handler.context + ) { + remaining.push(handler); + } + } + } + + // Replace events if there are any remaining. Otherwise, clean up. + if (remaining.length) { + events[name] = remaining; + } else { + delete events[name]; + } + } + if (!_.isEmpty(events)) return events; + }; + + var internalStopListening = function(listener, obj, name, callback, offEvents) { + var listeningTo = listener._listeningTo; + var ids = obj ? [obj._listenId] : _.keys(listeningTo); + for (var i = 0; i < ids.length; i++) { + var id = ids[i]; + var listening = listeningTo[id]; + + // If listening doesn't exist, this object is not currently + // listening to obj. Break out early. + if (!listening) break; + obj = listening.obj; + if (offEvents) obj._events = eventsApi(offApi, obj._events, name, callback, listener); + + // Events will only ever be falsey if all the event callbacks + // are removed. If so, stop delete the listening. + var events = eventsApi(offApi, listening.events, name, callback); + if (!events) { + delete listeningTo[id]; + delete listening.obj._listeners[listener._listenId]; + } + } + if (_.isEmpty(listeningTo)) listener._listeningTo = void 0; + }; + + // Bind an event to only be triggered a single time. After the first time + // the callback is invoked, it will be removed. + Events.once = function(name, callback, context) { + // Map the event into a `{event: once}` object. + var events = onceMap(name, callback, _.bind(this.off, this)); + return this.on(events, void 0, context); + }; + + // Inversion-of-control versions of `once`. + Events.listenToOnce = function(obj, name, callback) { + // Map the event into a `{event: once}` object. + var events = onceMap(name, callback, _.bind(this.stopListening, this, obj)); + return this.listenTo(obj, events); + }; + + // Reduces the event callbacks into a map of `{event: onceWrapper}`. + // `offer` unbinds the `onceWrapper` after it as been called. + var onceMap = function(name, callback, offer) { + return eventsApi(function(map, name, callback, offer) { + if (callback) { + var once = map[name] = _.once(function() { + offer(name, once); + callback.apply(this, arguments); + }); + once._callback = callback; + } + return map; + }, {}, name, callback, offer); + }; + + // Trigger one or many events, firing all bound callbacks. Callbacks are + // passed the same arguments as `trigger` is, apart from the event name + // (unless you're listening on `"all"`, which will cause your callback to + // receive the true name of the event as the first argument). + Events.trigger = function(name) { + if (!this._events) return this; + + var length = Math.max(0, arguments.length - 1); + var args = Array(length); + for (var i = 0; i < length; i++) args[i] = arguments[i + 1]; + + eventsApi(triggerApi, this, name, void 0, args); + return this; + }; + + // Handles triggering the appropriate event callbacks. + var triggerApi = function(obj, name, cb, args) { + if (obj._events) { + var events = obj._events[name]; + var allEvents = obj._events.all; + if (events) triggerEvents(events, args); + if (allEvents) triggerEvents(allEvents, [name].concat(args)); + } + return obj; + }; + + // A difficult-to-believe, but optimized internal dispatch function for + // triggering events. Tries to keep the usual cases speedy (most internal + // Backbone events have 3 arguments). + var triggerEvents = function(events, args) { + var ev, i = -1, l = events.length, a1 = args[0], a2 = args[1], a3 = args[2]; + switch (args.length) { + case 0: while (++i < l) (ev = events[i]).callback.call(ev.ctx); return; + case 1: while (++i < l) (ev = events[i]).callback.call(ev.ctx, a1); return; + case 2: while (++i < l) (ev = events[i]).callback.call(ev.ctx, a1, a2); return; + case 3: while (++i < l) (ev = events[i]).callback.call(ev.ctx, a1, a2, a3); return; + default: while (++i < l) (ev = events[i]).callback.apply(ev.ctx, args); return; + } + }; + + // Proxy Underscore methods to a Backbone class' prototype using a + // particular attribute as the data argument + var addMethod = function(length, method, attribute) { + switch (length) { + case 1: return function() { + return _[method](this[attribute]); + }; + case 2: return function(value) { + return _[method](this[attribute], value); + }; + case 3: return function(iteratee, context) { + return _[method](this[attribute], iteratee, context); + }; + case 4: return function(iteratee, defaultVal, context) { + return _[method](this[attribute], iteratee, defaultVal, context); + }; + default: return function() { + var args = slice.call(arguments); + args.unshift(this[attribute]); + return _[method].apply(_, args); + }; + } + }; + var addUnderscoreMethods = function(Class, methods, attribute) { + _.each(methods, function(length, method) { + if (_[method]) Class.prototype[method] = addMethod(length, method, attribute); + }); + }; + + // Aliases for backwards compatibility. + Events.bind = Events.on; + Events.unbind = Events.off; + + // Allow the `Backbone` object to serve as a global event bus, for folks who + // want global "pubsub" in a convenient place. + _.extend(Backbone, Events); + + // Backbone.Model + // -------------- + + // Backbone **Models** are the basic data object in the framework -- + // frequently representing a row in a table in a database on your server. + // A discrete chunk of data and a bunch of useful, related methods for + // performing computations and transformations on that data. + + // Create a new model with the specified attributes. A client id (`cid`) + // is automatically generated and assigned for you. + var Model = Backbone.Model = function(attributes, options) { + var attrs = attributes || {}; + options || (options = {}); + this.cid = _.uniqueId(this.cidPrefix); + this.attributes = {}; + if (options.collection) this.collection = options.collection; + if (options.parse) attrs = this.parse(attrs, options) || {}; + attrs = _.defaults({}, attrs, _.result(this, 'defaults')); + this.set(attrs, options); + this.changed = {}; + this.initialize.apply(this, arguments); + }; + + // Attach all inheritable methods to the Model prototype. + _.extend(Model.prototype, Events, { + + // A hash of attributes whose current and previous value differ. + changed: null, + + // The value returned during the last failed validation. + validationError: null, + + // The default name for the JSON `id` attribute is `"id"`. MongoDB and + // CouchDB users may want to set this to `"_id"`. + idAttribute: 'id', + + // The prefix is used to create the client id which is used to identify models locally. + // You may want to override this if you're experiencing name clashes with model ids. + cidPrefix: 'c', + + // Initialize is an empty function by default. Override it with your own + // initialization logic. + initialize: function(){}, + + // Return a copy of the model's `attributes` object. + toJSON: function(options) { + return _.clone(this.attributes); + }, + + // Proxy `Backbone.sync` by default -- but override this if you need + // custom syncing semantics for *this* particular model. + sync: function() { + return Backbone.sync.apply(this, arguments); + }, + + // Get the value of an attribute. + get: function(attr) { + return this.attributes[attr]; + }, + + // Get the HTML-escaped value of an attribute. + escape: function(attr) { + return _.escape(this.get(attr)); + }, + + // Returns `true` if the attribute contains a value that is not null + // or undefined. + has: function(attr) { + return this.get(attr) != null; + }, + + // Special-cased proxy to underscore's `_.matches` method. + matches: function(attrs) { + return _.matches(attrs)(this.attributes); + }, + + // Set a hash of model attributes on the object, firing `"change"`. This is + // the core primitive operation of a model, updating the data and notifying + // anyone who needs to know about the change in state. The heart of the beast. + set: function(key, val, options) { + var attr, attrs, unset, changes, silent, changing, prev, current; + if (key == null) return this; + + // Handle both `"key", value` and `{key: value}` -style arguments. + if (typeof key === 'object') { + attrs = key; + options = val; + } else { + (attrs = {})[key] = val; + } + + options || (options = {}); + + // Run validation. + if (!this._validate(attrs, options)) return false; + + // Extract attributes and options. + unset = options.unset; + silent = options.silent; + changes = []; + changing = this._changing; + this._changing = true; + + if (!changing) { + this._previousAttributes = _.clone(this.attributes); + this.changed = {}; + } + current = this.attributes, prev = this._previousAttributes; + + // Check for changes of `id`. + if (this.idAttribute in attrs) this.id = attrs[this.idAttribute]; + + // For each `set` attribute, update or delete the current value. + for (attr in attrs) { + val = attrs[attr]; + if (!_.isEqual(current[attr], val)) changes.push(attr); + if (!_.isEqual(prev[attr], val)) { + this.changed[attr] = val; + } else { + delete this.changed[attr]; + } + unset ? delete current[attr] : current[attr] = val; + } + + // Trigger all relevant attribute changes. + if (!silent) { + if (changes.length) this._pending = options; + for (var i = 0; i < changes.length; i++) { + this.trigger('change:' + changes[i], this, current[changes[i]], options); + } + } + + // You might be wondering why there's a `while` loop here. Changes can + // be recursively nested within `"change"` events. + if (changing) return this; + if (!silent) { + while (this._pending) { + options = this._pending; + this._pending = false; + this.trigger('change', this, options); + } + } + this._pending = false; + this._changing = false; + return this; + }, + + // Remove an attribute from the model, firing `"change"`. `unset` is a noop + // if the attribute doesn't exist. + unset: function(attr, options) { + return this.set(attr, void 0, _.extend({}, options, {unset: true})); + }, + + // Clear all attributes on the model, firing `"change"`. + clear: function(options) { + var attrs = {}; + for (var key in this.attributes) attrs[key] = void 0; + return this.set(attrs, _.extend({}, options, {unset: true})); + }, + + // Determine if the model has changed since the last `"change"` event. + // If you specify an attribute name, determine if that attribute has changed. + hasChanged: function(attr) { + if (attr == null) return !_.isEmpty(this.changed); + return _.has(this.changed, attr); + }, + + // Return an object containing all the attributes that have changed, or + // false if there are no changed attributes. Useful for determining what + // parts of a view need to be updated and/or what attributes need to be + // persisted to the server. Unset attributes will be set to undefined. + // You can also pass an attributes object to diff against the model, + // determining if there *would be* a change. + changedAttributes: function(diff) { + if (!diff) return this.hasChanged() ? _.clone(this.changed) : false; + var val, changed = false; + var old = this._changing ? this._previousAttributes : this.attributes; + for (var attr in diff) { + if (_.isEqual(old[attr], (val = diff[attr]))) continue; + (changed || (changed = {}))[attr] = val; + } + return changed; + }, + + // Get the previous value of an attribute, recorded at the time the last + // `"change"` event was fired. + previous: function(attr) { + if (attr == null || !this._previousAttributes) return null; + return this._previousAttributes[attr]; + }, + + // Get all of the attributes of the model at the time of the previous + // `"change"` event. + previousAttributes: function() { + return _.clone(this._previousAttributes); + }, + + // Fetch the model from the server, merging the response with the model's + // local attributes. Any changed attributes will trigger a "change" event. + fetch: function(options) { + options = options ? _.clone(options) : {}; + if (options.parse === void 0) options.parse = true; + var model = this; + var success = options.success; + options.success = function(resp) { + if (!model.set(model.parse(resp, options), options)) return false; + if (success) success.call(options.context, model, resp, options); + model.trigger('sync', model, resp, options); + }; + wrapError(this, options); + return this.sync('read', this, options); + }, + + // Set a hash of model attributes, and sync the model to the server. + // If the server returns an attributes hash that differs, the model's + // state will be `set` again. + save: function(key, val, options) { + var attrs, method, xhr, attributes = this.attributes, wait; + + // Handle both `"key", value` and `{key: value}` -style arguments. + if (key == null || typeof key === 'object') { + attrs = key; + options = val; + } else { + (attrs = {})[key] = val; + } + + options = _.extend({validate: true}, options); + wait = options.wait; + + // If we're not waiting and attributes exist, save acts as + // `set(attr).save(null, opts)` with validation. Otherwise, check if + // the model will be valid when the attributes, if any, are set. + if (attrs && !wait) { + if (!this.set(attrs, options)) return false; + } else { + if (!this._validate(attrs, options)) return false; + } + + // Set temporary attributes if `{wait: true}`. + if (attrs && wait) { + this.attributes = _.extend({}, attributes, attrs); + } + + // After a successful server-side save, the client is (optionally) + // updated with the server-side state. + if (options.parse === void 0) options.parse = true; + var model = this; + var success = options.success; + options.success = function(resp) { + // Ensure attributes are restored during synchronous saves. + model.attributes = attributes; + var serverAttrs = options.parse ? model.parse(resp, options) : resp; + if (wait) serverAttrs = _.extend(attrs || {}, serverAttrs); + if (_.isObject(serverAttrs) && !model.set(serverAttrs, options)) { + return false; + } + if (success) success.call(options.context, model, resp, options); + model.trigger('sync', model, resp, options); + }; + wrapError(this, options); + + method = this.isNew() ? 'create' : (options.patch ? 'patch' : 'update'); + if (method === 'patch' && !options.attrs) options.attrs = attrs; + xhr = this.sync(method, this, options); + + // Restore attributes. + if (attrs && wait) this.attributes = attributes; + + return xhr; + }, + + // Destroy this model on the server if it was already persisted. + // Optimistically removes the model from its collection, if it has one. + // If `wait: true` is passed, waits for the server to respond before removal. + destroy: function(options) { + options = options ? _.clone(options) : {}; + var model = this; + var success = options.success; + var wait = options.wait; + + var destroy = function() { + model.stopListening(); + model.trigger('destroy', model, model.collection, options); + }; + + options.success = function(resp) { + if (wait || model.isNew()) destroy(); + if (success) success.call(options.context, model, resp, options); + if (!model.isNew()) model.trigger('sync', model, resp, options); + }; + + if (this.isNew()) { + options.success(); + return false; + } + wrapError(this, options); + + var xhr = this.sync('delete', this, options); + if (!wait) destroy(); + return xhr; + }, + + // Default URL for the model's representation on the server -- if you're + // using Backbone's restful methods, override this to change the endpoint + // that will be called. + url: function() { + var base = + _.result(this, 'urlRoot') || + _.result(this.collection, 'url') || + urlError(); + if (this.isNew()) return base; + var id = this.id || this.attributes[this.idAttribute]; + return base.replace(/([^\/])$/, '$1/') + encodeURIComponent(id); + }, + + // **parse** converts a response into the hash of attributes to be `set` on + // the model. The default implementation is just to pass the response along. + parse: function(resp, options) { + return resp; + }, + + // Create a new model with identical attributes to this one. + clone: function() { + return new this.constructor(this.attributes); + }, + + // A model is new if it has never been saved to the server, and lacks an id. + isNew: function() { + return !this.has(this.idAttribute); + }, + + // Check if the model is currently in a valid state. + isValid: function(options) { + return this._validate({}, _.extend(options || {}, { validate: true })); + }, + + // Run validation against the next complete set of model attributes, + // returning `true` if all is well. Otherwise, fire an `"invalid"` event. + _validate: function(attrs, options) { + if (!options.validate || !this.validate) return true; + attrs = _.extend({}, this.attributes, attrs); + var error = this.validationError = this.validate(attrs, options) || null; + if (!error) return true; + this.trigger('invalid', this, error, _.extend(options, {validationError: error})); + return false; + } + + }); + + // Underscore methods that we want to implement on the Model. + var modelMethods = { keys: 1, values: 1, pairs: 1, invert: 1, pick: 0, + omit: 0, chain: 1, isEmpty: 1 }; + + // Mix in each Underscore method as a proxy to `Model#attributes`. + addUnderscoreMethods(Model, modelMethods, 'attributes'); + + // Backbone.Collection + // ------------------- + + // If models tend to represent a single row of data, a Backbone Collection is + // more analogous to a table full of data ... or a small slice or page of that + // table, or a collection of rows that belong together for a particular reason + // -- all of the messages in this particular folder, all of the documents + // belonging to this particular author, and so on. Collections maintain + // indexes of their models, both in order, and for lookup by `id`. + + // Create a new **Collection**, perhaps to contain a specific type of `model`. + // If a `comparator` is specified, the Collection will maintain + // its models in sort order, as they're added and removed. + var Collection = Backbone.Collection = function(models, options) { + options || (options = {}); + if (options.model) this.model = options.model; + if (options.comparator !== void 0) this.comparator = options.comparator; + this._reset(); + this.initialize.apply(this, arguments); + if (models) this.reset(models, _.extend({silent: true}, options)); + }; + + // Default options for `Collection#set`. + var setOptions = {add: true, remove: true, merge: true}; + var addOptions = {add: true, remove: false}; + + // Define the Collection's inheritable methods. + _.extend(Collection.prototype, Events, { + + // The default model for a collection is just a **Backbone.Model**. + // This should be overridden in most cases. + model: Model, + + // Initialize is an empty function by default. Override it with your own + // initialization logic. + initialize: function(){}, + + // The JSON representation of a Collection is an array of the + // models' attributes. + toJSON: function(options) { + return this.map(function(model){ return model.toJSON(options); }); + }, + + // Proxy `Backbone.sync` by default. + sync: function() { + return Backbone.sync.apply(this, arguments); + }, + + // Add a model, or list of models to the set. + add: function(models, options) { + return this.set(models, _.extend({merge: false}, options, addOptions)); + }, + + // Remove a model, or a list of models from the set. + remove: function(models, options) { + var singular = !_.isArray(models); + models = singular ? [models] : _.clone(models); + options || (options = {}); + for (var i = 0; i < models.length; i++) { + var model = models[i] = this.get(models[i]); + if (!model) continue; + var id = this.modelId(model.attributes); + if (id != null) delete this._byId[id]; + delete this._byId[model.cid]; + var index = this.indexOf(model); + this.models.splice(index, 1); + this.length--; + if (!options.silent) { + options.index = index; + model.trigger('remove', model, this, options); + } + this._removeReference(model, options); + } + return singular ? models[0] : models; + }, + + // Update a collection by `set`-ing a new list of models, adding new ones, + // removing models that are no longer present, and merging models that + // already exist in the collection, as necessary. Similar to **Model#set**, + // the core operation for updating the data contained by the collection. + set: function(models, options) { + options = _.defaults({}, options, setOptions); + if (options.parse) models = this.parse(models, options); + var singular = !_.isArray(models); + models = singular ? (models ? [models] : []) : models.slice(); + var id, model, attrs, existing, sort; + var at = options.at; + if (at != null) at = +at; + if (at < 0) at += this.length + 1; + var sortable = this.comparator && (at == null) && options.sort !== false; + var sortAttr = _.isString(this.comparator) ? this.comparator : null; + var toAdd = [], toRemove = [], modelMap = {}; + var add = options.add, merge = options.merge, remove = options.remove; + var order = !sortable && add && remove ? [] : false; + var orderChanged = false; + + // Turn bare objects into model references, and prevent invalid models + // from being added. + for (var i = 0; i < models.length; i++) { + attrs = models[i]; + + // If a duplicate is found, prevent it from being added and + // optionally merge it into the existing model. + if (existing = this.get(attrs)) { + if (remove) modelMap[existing.cid] = true; + if (merge && attrs !== existing) { + attrs = this._isModel(attrs) ? attrs.attributes : attrs; + if (options.parse) attrs = existing.parse(attrs, options); + existing.set(attrs, options); + if (sortable && !sort && existing.hasChanged(sortAttr)) sort = true; + } + models[i] = existing; + + // If this is a new, valid model, push it to the `toAdd` list. + } else if (add) { + model = models[i] = this._prepareModel(attrs, options); + if (!model) continue; + toAdd.push(model); + this._addReference(model, options); + } + + // Do not add multiple models with the same `id`. + model = existing || model; + if (!model) continue; + id = this.modelId(model.attributes); + if (order && (model.isNew() || !modelMap[id])) { + order.push(model); + + // Check to see if this is actually a new model at this index. + orderChanged = orderChanged || !this.models[i] || model.cid !== this.models[i].cid; + } + + modelMap[id] = true; + } + + // Remove nonexistent models if appropriate. + if (remove) { + for (var i = 0; i < this.length; i++) { + if (!modelMap[(model = this.models[i]).cid]) toRemove.push(model); + } + if (toRemove.length) this.remove(toRemove, options); + } + + // See if sorting is needed, update `length` and splice in new models. + if (toAdd.length || orderChanged) { + if (sortable) sort = true; + this.length += toAdd.length; + if (at != null) { + for (var i = 0; i < toAdd.length; i++) { + this.models.splice(at + i, 0, toAdd[i]); + } + } else { + if (order) this.models.length = 0; + var orderedModels = order || toAdd; + for (var i = 0; i < orderedModels.length; i++) { + this.models.push(orderedModels[i]); + } + } + } + + // Silently sort the collection if appropriate. + if (sort) this.sort({silent: true}); + + // Unless silenced, it's time to fire all appropriate add/sort events. + if (!options.silent) { + var addOpts = at != null ? _.clone(options) : options; + for (var i = 0; i < toAdd.length; i++) { + if (at != null) addOpts.index = at + i; + (model = toAdd[i]).trigger('add', model, this, addOpts); + } + if (sort || orderChanged) this.trigger('sort', this, options); + } + + // Return the added (or merged) model (or models). + return singular ? models[0] : models; + }, + + // When you have more items than you want to add or remove individually, + // you can reset the entire set with a new list of models, without firing + // any granular `add` or `remove` events. Fires `reset` when finished. + // Useful for bulk operations and optimizations. + reset: function(models, options) { + options = options ? _.clone(options) : {}; + for (var i = 0; i < this.models.length; i++) { + this._removeReference(this.models[i], options); + } + options.previousModels = this.models; + this._reset(); + models = this.add(models, _.extend({silent: true}, options)); + if (!options.silent) this.trigger('reset', this, options); + return models; + }, + + // Add a model to the end of the collection. + push: function(model, options) { + return this.add(model, _.extend({at: this.length}, options)); + }, + + // Remove a model from the end of the collection. + pop: function(options) { + var model = this.at(this.length - 1); + this.remove(model, options); + return model; + }, + + // Add a model to the beginning of the collection. + unshift: function(model, options) { + return this.add(model, _.extend({at: 0}, options)); + }, + + // Remove a model from the beginning of the collection. + shift: function(options) { + var model = this.at(0); + this.remove(model, options); + return model; + }, + + // Slice out a sub-array of models from the collection. + slice: function() { + return slice.apply(this.models, arguments); + }, + + // Get a model from the set by id. + get: function(obj) { + if (obj == null) return void 0; + var id = this.modelId(this._isModel(obj) ? obj.attributes : obj); + return this._byId[obj] || this._byId[id] || this._byId[obj.cid]; + }, + + // Get the model at the given index. + at: function(index) { + if (index < 0) index += this.length; + return this.models[index]; + }, + + // Return models with matching attributes. Useful for simple cases of + // `filter`. + where: function(attrs, first) { + var matches = _.matches(attrs); + return this[first ? 'find' : 'filter'](function(model) { + return matches(model.attributes); + }); + }, + + // Return the first model with matching attributes. Useful for simple cases + // of `find`. + findWhere: function(attrs) { + return this.where(attrs, true); + }, + + // Force the collection to re-sort itself. You don't need to call this under + // normal circumstances, as the set will maintain sort order as each item + // is added. + sort: function(options) { + if (!this.comparator) throw new Error('Cannot sort a set without a comparator'); + options || (options = {}); + + // Run sort based on type of `comparator`. + if (_.isString(this.comparator) || this.comparator.length === 1) { + this.models = this.sortBy(this.comparator, this); + } else { + this.models.sort(_.bind(this.comparator, this)); + } + + if (!options.silent) this.trigger('sort', this, options); + return this; + }, + + // Pluck an attribute from each model in the collection. + pluck: function(attr) { + return _.invoke(this.models, 'get', attr); + }, + + // Fetch the default set of models for this collection, resetting the + // collection when they arrive. If `reset: true` is passed, the response + // data will be passed through the `reset` method instead of `set`. + fetch: function(options) { + options = options ? _.clone(options) : {}; + if (options.parse === void 0) options.parse = true; + var success = options.success; + var collection = this; + options.success = function(resp) { + var method = options.reset ? 'reset' : 'set'; + collection[method](resp, options); + if (success) success.call(options.context, collection, resp, options); + collection.trigger('sync', collection, resp, options); + }; + wrapError(this, options); + return this.sync('read', this, options); + }, + + // Create a new instance of a model in this collection. Add the model to the + // collection immediately, unless `wait: true` is passed, in which case we + // wait for the server to agree. + create: function(model, options) { + options = options ? _.clone(options) : {}; + var wait = options.wait; + if (!(model = this._prepareModel(model, options))) return false; + if (!wait) this.add(model, options); + var collection = this; + var success = options.success; + options.success = function(model, resp, callbackOpts) { + if (wait) collection.add(model, callbackOpts); + if (success) success.call(callbackOpts.context, model, resp, callbackOpts); + }; + model.save(null, options); + return model; + }, + + // **parse** converts a response into a list of models to be added to the + // collection. The default implementation is just to pass it through. + parse: function(resp, options) { + return resp; + }, + + // Create a new collection with an identical list of models as this one. + clone: function() { + return new this.constructor(this.models, { + model: this.model, + comparator: this.comparator + }); + }, + + // Define how to uniquely identify models in the collection. + modelId: function (attrs) { + return attrs[this.model.prototype.idAttribute || 'id']; + }, + + // Private method to reset all internal state. Called when the collection + // is first initialized or reset. + _reset: function() { + this.length = 0; + this.models = []; + this._byId = {}; + }, + + // Prepare a hash of attributes (or other model) to be added to this + // collection. + _prepareModel: function(attrs, options) { + if (this._isModel(attrs)) { + if (!attrs.collection) attrs.collection = this; + return attrs; + } + options = options ? _.clone(options) : {}; + options.collection = this; + var model = new this.model(attrs, options); + if (!model.validationError) return model; + this.trigger('invalid', this, model.validationError, options); + return false; + }, + + // Method for checking whether an object should be considered a model for + // the purposes of adding to the collection. + _isModel: function (model) { + return model instanceof Model; + }, + + // Internal method to create a model's ties to a collection. + _addReference: function(model, options) { + this._byId[model.cid] = model; + var id = this.modelId(model.attributes); + if (id != null) this._byId[id] = model; + model.on('all', this._onModelEvent, this); + }, + + // Internal method to sever a model's ties to a collection. + _removeReference: function(model, options) { + if (this === model.collection) delete model.collection; + model.off('all', this._onModelEvent, this); + }, + + // Internal method called every time a model in the set fires an event. + // Sets need to update their indexes when models change ids. All other + // events simply proxy through. "add" and "remove" events that originate + // in other collections are ignored. + _onModelEvent: function(event, model, collection, options) { + if ((event === 'add' || event === 'remove') && collection !== this) return; + if (event === 'destroy') this.remove(model, options); + if (event === 'change') { + var prevId = this.modelId(model.previousAttributes()); + var id = this.modelId(model.attributes); + if (prevId !== id) { + if (prevId != null) delete this._byId[prevId]; + if (id != null) this._byId[id] = model; + } + } + this.trigger.apply(this, arguments); + } + + }); + + // Underscore methods that we want to implement on the Collection. + // 90% of the core usefulness of Backbone Collections is actually implemented + // right here: + var collectionMethods = { forEach: 3, each: 3, map: 3, collect: 3, reduce: 4, + foldl: 4, inject: 4, reduceRight: 4, foldr: 4, find: 3, detect: 3, filter: 3, + select: 3, reject: 3, every: 3, all: 3, some: 3, any: 3, include: 2, + contains: 2, invoke: 2, max: 3, min: 3, toArray: 1, size: 1, first: 3, + head: 3, take: 3, initial: 3, rest: 3, tail: 3, drop: 3, last: 3, + without: 0, difference: 0, indexOf: 3, shuffle: 1, lastIndexOf: 3, + isEmpty: 1, chain: 1, sample: 3, partition: 3 }; + + // Mix in each Underscore method as a proxy to `Collection#models`. + addUnderscoreMethods(Collection, collectionMethods, 'models'); + + // Underscore methods that take a property name as an argument. + var attributeMethods = ['groupBy', 'countBy', 'sortBy', 'indexBy']; + + // Use attributes instead of properties. + _.each(attributeMethods, function(method) { + if (!_[method]) return; + Collection.prototype[method] = function(value, context) { + var iterator = _.isFunction(value) ? value : function(model) { + return model.get(value); + }; + return _[method](this.models, iterator, context); + }; + }); + + // Backbone.View + // ------------- + + // Backbone Views are almost more convention than they are actual code. A View + // is simply a JavaScript object that represents a logical chunk of UI in the + // DOM. This might be a single item, an entire list, a sidebar or panel, or + // even the surrounding frame which wraps your whole app. Defining a chunk of + // UI as a **View** allows you to define your DOM events declaratively, without + // having to worry about render order ... and makes it easy for the view to + // react to specific changes in the state of your models. + + // Creating a Backbone.View creates its initial element outside of the DOM, + // if an existing element is not provided... + var View = Backbone.View = function(options) { + this.cid = _.uniqueId('view'); + options || (options = {}); + _.extend(this, _.pick(options, viewOptions)); + this._ensureElement(); + this.initialize.apply(this, arguments); + }; + + // Cached regex to split keys for `delegate`. + var delegateEventSplitter = /^(\S+)\s*(.*)$/; + + // List of view options to be merged as properties. + var viewOptions = ['model', 'collection', 'el', 'id', 'attributes', 'className', 'tagName', 'events']; + + // Set up all inheritable **Backbone.View** properties and methods. + _.extend(View.prototype, Events, { + + // The default `tagName` of a View's element is `"div"`. + tagName: 'div', + + // jQuery delegate for element lookup, scoped to DOM elements within the + // current view. This should be preferred to global lookups where possible. + $: function(selector) { + return this.$el.find(selector); + }, + + // Initialize is an empty function by default. Override it with your own + // initialization logic. + initialize: function(){}, + + // **render** is the core function that your view should override, in order + // to populate its element (`this.el`), with the appropriate HTML. The + // convention is for **render** to always return `this`. + render: function() { + return this; + }, + + // Remove this view by taking the element out of the DOM, and removing any + // applicable Backbone.Events listeners. + remove: function() { + this._removeElement(); + this.stopListening(); + return this; + }, + + // Remove this view's element from the document and all event listeners + // attached to it. Exposed for subclasses using an alternative DOM + // manipulation API. + _removeElement: function() { + this.$el.remove(); + }, + + // Change the view's element (`this.el` property) and re-delegate the + // view's events on the new element. + setElement: function(element) { + this.undelegateEvents(); + this._setElement(element); + this.delegateEvents(); + return this; + }, + + // Creates the `this.el` and `this.$el` references for this view using the + // given `el`. `el` can be a CSS selector or an HTML string, a jQuery + // context or an element. Subclasses can override this to utilize an + // alternative DOM manipulation API and are only required to set the + // `this.el` property. + _setElement: function(el) { + this.$el = el instanceof Backbone.$ ? el : Backbone.$(el); + this.el = this.$el[0]; + }, + + // Set callbacks, where `this.events` is a hash of + // + // *{"event selector": "callback"}* + // + // { + // 'mousedown .title': 'edit', + // 'click .button': 'save', + // 'click .open': function(e) { ... } + // } + // + // pairs. Callbacks will be bound to the view, with `this` set properly. + // Uses event delegation for efficiency. + // Omitting the selector binds the event to `this.el`. + delegateEvents: function(events) { + if (!(events || (events = _.result(this, 'events')))) return this; + this.undelegateEvents(); + for (var key in events) { + var method = events[key]; + if (!_.isFunction(method)) method = this[events[key]]; + if (!method) continue; + var match = key.match(delegateEventSplitter); + this.delegate(match[1], match[2], _.bind(method, this)); + } + return this; + }, + + // Add a single event listener to the view's element (or a child element + // using `selector`). This only works for delegate-able events: not `focus`, + // `blur`, and not `change`, `submit`, and `reset` in Internet Explorer. + delegate: function(eventName, selector, listener) { + this.$el.on(eventName + '.delegateEvents' + this.cid, selector, listener); + }, + + // Clears all callbacks previously bound to the view by `delegateEvents`. + // You usually don't need to use this, but may wish to if you have multiple + // Backbone views attached to the same DOM element. + undelegateEvents: function() { + if (this.$el) this.$el.off('.delegateEvents' + this.cid); + return this; + }, + + // A finer-grained `undelegateEvents` for removing a single delegated event. + // `selector` and `listener` are both optional. + undelegate: function(eventName, selector, listener) { + this.$el.off(eventName + '.delegateEvents' + this.cid, selector, listener); + }, + + // Produces a DOM element to be assigned to your view. Exposed for + // subclasses using an alternative DOM manipulation API. + _createElement: function(tagName) { + return document.createElement(tagName); + }, + + // Ensure that the View has a DOM element to render into. + // If `this.el` is a string, pass it through `$()`, take the first + // matching element, and re-assign it to `el`. Otherwise, create + // an element from the `id`, `className` and `tagName` properties. + _ensureElement: function() { + if (!this.el) { + var attrs = _.extend({}, _.result(this, 'attributes')); + if (this.id) attrs.id = _.result(this, 'id'); + if (this.className) attrs['class'] = _.result(this, 'className'); + this.setElement(this._createElement(_.result(this, 'tagName'))); + this._setAttributes(attrs); + } else { + this.setElement(_.result(this, 'el')); + } + }, + + // Set attributes from a hash on this view's element. Exposed for + // subclasses using an alternative DOM manipulation API. + _setAttributes: function(attributes) { + this.$el.attr(attributes); + } + + }); + + // Backbone.sync + // ------------- + + // Override this function to change the manner in which Backbone persists + // models to the server. You will be passed the type of request, and the + // model in question. By default, makes a RESTful Ajax request + // to the model's `url()`. Some possible customizations could be: + // + // * Use `setTimeout` to batch rapid-fire updates into a single request. + // * Send up the models as XML instead of JSON. + // * Persist models via WebSockets instead of Ajax. + // + // Turn on `Backbone.emulateHTTP` in order to send `PUT` and `DELETE` requests + // as `POST`, with a `_method` parameter containing the true HTTP method, + // as well as all requests with the body as `application/x-www-form-urlencoded` + // instead of `application/json` with the model in a param named `model`. + // Useful when interfacing with server-side languages like **PHP** that make + // it difficult to read the body of `PUT` requests. + Backbone.sync = function(method, model, options) { + var type = methodMap[method]; + + // Default options, unless specified. + _.defaults(options || (options = {}), { + emulateHTTP: Backbone.emulateHTTP, + emulateJSON: Backbone.emulateJSON + }); + + // Default JSON-request options. + var params = {type: type, dataType: 'json'}; + + // Ensure that we have a URL. + if (!options.url) { + params.url = _.result(model, 'url') || urlError(); + } + + // Ensure that we have the appropriate request data. + if (options.data == null && model && (method === 'create' || method === 'update' || method === 'patch')) { + params.contentType = 'application/json'; + params.data = JSON.stringify(options.attrs || model.toJSON(options)); + } + + // For older servers, emulate JSON by encoding the request into an HTML-form. + if (options.emulateJSON) { + params.contentType = 'application/x-www-form-urlencoded'; + params.data = params.data ? {model: params.data} : {}; + } + + // For older servers, emulate HTTP by mimicking the HTTP method with `_method` + // And an `X-HTTP-Method-Override` header. + if (options.emulateHTTP && (type === 'PUT' || type === 'DELETE' || type === 'PATCH')) { + params.type = 'POST'; + if (options.emulateJSON) params.data._method = type; + var beforeSend = options.beforeSend; + options.beforeSend = function(xhr) { + xhr.setRequestHeader('X-HTTP-Method-Override', type); + if (beforeSend) return beforeSend.apply(this, arguments); + }; + } + + // Don't process data on a non-GET request. + if (params.type !== 'GET' && !options.emulateJSON) { + params.processData = false; + } + + // Pass along `textStatus` and `errorThrown` from jQuery. + var error = options.error; + options.error = function(xhr, textStatus, errorThrown) { + options.textStatus = textStatus; + options.errorThrown = errorThrown; + if (error) error.call(options.context, xhr, textStatus, errorThrown); + }; + + // Make the request, allowing the user to override any Ajax options. + var xhr = options.xhr = Backbone.ajax(_.extend(params, options)); + model.trigger('request', model, xhr, options); + return xhr; + }; + + // Map from CRUD to HTTP for our default `Backbone.sync` implementation. + var methodMap = { + 'create': 'POST', + 'update': 'PUT', + 'patch': 'PATCH', + 'delete': 'DELETE', + 'read': 'GET' + }; + + // Set the default implementation of `Backbone.ajax` to proxy through to `$`. + // Override this if you'd like to use a different library. + Backbone.ajax = function() { + return Backbone.$.ajax.apply(Backbone.$, arguments); + }; + + // Backbone.Router + // --------------- + + // Routers map faux-URLs to actions, and fire events when routes are + // matched. Creating a new one sets its `routes` hash, if not set statically. + var Router = Backbone.Router = function(options) { + options || (options = {}); + if (options.routes) this.routes = options.routes; + this._bindRoutes(); + this.initialize.apply(this, arguments); + }; + + // Cached regular expressions for matching named param parts and splatted + // parts of route strings. + var optionalParam = /\((.*?)\)/g; + var namedParam = /(\(\?)?:\w+/g; + var splatParam = /\*\w+/g; + var escapeRegExp = /[\-{}\[\]+?.,\\\^$|#\s]/g; + + // Set up all inheritable **Backbone.Router** properties and methods. + _.extend(Router.prototype, Events, { + + // Initialize is an empty function by default. Override it with your own + // initialization logic. + initialize: function(){}, + + // Manually bind a single named route to a callback. For example: + // + // this.route('search/:query/p:num', 'search', function(query, num) { + // ... + // }); + // + route: function(route, name, callback) { + if (!_.isRegExp(route)) route = this._routeToRegExp(route); + if (_.isFunction(name)) { + callback = name; + name = ''; + } + if (!callback) callback = this[name]; + var router = this; + Backbone.history.route(route, function(fragment) { + var args = router._extractParameters(route, fragment); + if (router.execute(callback, args, name) !== false) { + router.trigger.apply(router, ['route:' + name].concat(args)); + router.trigger('route', name, args); + Backbone.history.trigger('route', router, name, args); + } + }); + return this; + }, + + // Execute a route handler with the provided parameters. This is an + // excellent place to do pre-route setup or post-route cleanup. + execute: function(callback, args, name) { + if (callback) callback.apply(this, args); + }, + + // Simple proxy to `Backbone.history` to save a fragment into the history. + navigate: function(fragment, options) { + Backbone.history.navigate(fragment, options); + return this; + }, + + // Bind all defined routes to `Backbone.history`. We have to reverse the + // order of the routes here to support behavior where the most general + // routes can be defined at the bottom of the route map. + _bindRoutes: function() { + if (!this.routes) return; + this.routes = _.result(this, 'routes'); + var route, routes = _.keys(this.routes); + while ((route = routes.pop()) != null) { + this.route(route, this.routes[route]); + } + }, + + // Convert a route string into a regular expression, suitable for matching + // against the current location hash. + _routeToRegExp: function(route) { + route = route.replace(escapeRegExp, '\\$&') + .replace(optionalParam, '(?:$1)?') + .replace(namedParam, function(match, optional) { + return optional ? match : '([^/?]+)'; + }) + .replace(splatParam, '([^?]*?)'); + return new RegExp('^' + route + '(?:\\?([\\s\\S]*))?$'); + }, + + // Given a route, and a URL fragment that it matches, return the array of + // extracted decoded parameters. Empty or unmatched parameters will be + // treated as `null` to normalize cross-browser behavior. + _extractParameters: function(route, fragment) { + var params = route.exec(fragment).slice(1); + return _.map(params, function(param, i) { + // Don't decode the search params. + if (i === params.length - 1) return param || null; + return param ? decodeURIComponent(param) : null; + }); + } + + }); + + // Backbone.History + // ---------------- + + // Handles cross-browser history management, based on either + // [pushState](http://diveintohtml5.info/history.html) and real URLs, or + // [onhashchange](https://developer.mozilla.org/en-US/docs/DOM/window.onhashchange) + // and URL fragments. If the browser supports neither (old IE, natch), + // falls back to polling. + var History = Backbone.History = function() { + this.handlers = []; + _.bindAll(this, 'checkUrl'); + + // Ensure that `History` can be used outside of the browser. + if (typeof window !== 'undefined') { + this.location = window.location; + this.history = window.history; + } + }; + + // Cached regex for stripping a leading hash/slash and trailing space. + var routeStripper = /^[#\/]|\s+$/g; + + // Cached regex for stripping leading and trailing slashes. + var rootStripper = /^\/+|\/+$/g; + + // Cached regex for stripping urls of hash. + var pathStripper = /#.*$/; + + // Has the history handling already been started? + History.started = false; + + // Set up all inheritable **Backbone.History** properties and methods. + _.extend(History.prototype, Events, { + + // The default interval to poll for hash changes, if necessary, is + // twenty times a second. + interval: 50, + + // Are we at the app root? + atRoot: function() { + var path = this.location.pathname.replace(/[^\/]$/, '$&/'); + return path === this.root && !this.getSearch(); + }, + + // Unicode characters in `location.pathname` are percent encoded so they're + // decoded for comparison. `%25` should not be decoded since it may be part + // of an encoded parameter. + decodeFragment: function(fragment) { + return decodeURI(fragment.replace(/%25/g, '%2525')); + }, + + // In IE6, the hash fragment and search params are incorrect if the + // fragment contains `?`. + getSearch: function() { + var match = this.location.href.replace(/#.*/, '').match(/\?.+/); + return match ? match[0] : ''; + }, + + // Gets the true hash value. Cannot use location.hash directly due to bug + // in Firefox where location.hash will always be decoded. + getHash: function(window) { + var match = (window || this).location.href.match(/#(.*)$/); + return match ? match[1] : ''; + }, + + // Get the pathname and search params, without the root. + getPath: function() { + var path = this.decodeFragment( + this.location.pathname + this.getSearch() + ); + var root = this.root.slice(0, -1); + if (!path.indexOf(root)) path = path.slice(root.length); + return path.charAt(0) === '/' ? path.slice(1) : path; + }, + + // Get the cross-browser normalized URL fragment from the path or hash. + getFragment: function(fragment) { + if (fragment == null) { + if (this._usePushState || !this._wantsHashChange) { + fragment = this.getPath(); + } else { + fragment = this.getHash(); + } + } + return fragment.replace(routeStripper, ''); + }, + + // Start the hash change handling, returning `true` if the current URL matches + // an existing route, and `false` otherwise. + start: function(options) { + if (History.started) throw new Error('Backbone.history has already been started'); + History.started = true; + + // Figure out the initial configuration. Do we need an iframe? + // Is pushState desired ... is it available? + this.options = _.extend({root: '/'}, this.options, options); + this.root = this.options.root; + this._wantsHashChange = this.options.hashChange !== false; + this._hasHashChange = 'onhashchange' in window; + this._useHashChange = this._wantsHashChange && this._hasHashChange; + this._wantsPushState = !!this.options.pushState; + this._hasPushState = !!(this.history && this.history.pushState); + this._usePushState = this._wantsPushState && this._hasPushState; + this.fragment = this.getFragment(); + + // Normalize root to always include a leading and trailing slash. + this.root = ('/' + this.root + '/').replace(rootStripper, '/'); + + // Transition from hashChange to pushState or vice versa if both are + // requested. + if (this._wantsHashChange && this._wantsPushState) { + + // If we've started off with a route from a `pushState`-enabled + // browser, but we're currently in a browser that doesn't support it... + if (!this._hasPushState && !this.atRoot()) { + var root = this.root.slice(0, -1) || '/'; + this.location.replace(root + '#' + this.getPath()); + // Return immediately as browser will do redirect to new url + return true; + + // Or if we've started out with a hash-based route, but we're currently + // in a browser where it could be `pushState`-based instead... + } else if (this._hasPushState && this.atRoot()) { + this.navigate(this.getHash(), {replace: true}); + } + + } + + // Proxy an iframe to handle location events if the browser doesn't + // support the `hashchange` event, HTML5 history, or the user wants + // `hashChange` but not `pushState`. + if (!this._hasHashChange && this._wantsHashChange && !this._usePushState) { + var iframe = document.createElement('iframe'); + iframe.src = 'javascript:0'; + iframe.style.display = 'none'; + iframe.tabIndex = -1; + var body = document.body; + // Using `appendChild` will throw on IE < 9 if the document is not ready. + this.iframe = body.insertBefore(iframe, body.firstChild).contentWindow; + this.iframe.document.open().close(); + this.iframe.location.hash = '#' + this.fragment; + } + + // Add a cross-platform `addEventListener` shim for older browsers. + var addEventListener = window.addEventListener || function (eventName, listener) { + return attachEvent('on' + eventName, listener); + }; + + // Depending on whether we're using pushState or hashes, and whether + // 'onhashchange' is supported, determine how we check the URL state. + if (this._usePushState) { + addEventListener('popstate', this.checkUrl, false); + } else if (this._useHashChange && !this.iframe) { + addEventListener('hashchange', this.checkUrl, false); + } else if (this._wantsHashChange) { + this._checkUrlInterval = setInterval(this.checkUrl, this.interval); + } + + if (!this.options.silent) return this.loadUrl(); + }, + + // Disable Backbone.history, perhaps temporarily. Not useful in a real app, + // but possibly useful for unit testing Routers. + stop: function() { + // Add a cross-platform `removeEventListener` shim for older browsers. + var removeEventListener = window.removeEventListener || function (eventName, listener) { + return detachEvent('on' + eventName, listener); + }; + + // Remove window listeners. + if (this._usePushState) { + removeEventListener('popstate', this.checkUrl, false); + } else if (this._useHashChange && !this.iframe) { + removeEventListener('hashchange', this.checkUrl, false); + } + + // Clean up the iframe if necessary. + if (this.iframe) { + document.body.removeChild(this.iframe.frameElement); + this.iframe = null; + } + + // Some environments will throw when clearing an undefined interval. + if (this._checkUrlInterval) clearInterval(this._checkUrlInterval); + History.started = false; + }, + + // Add a route to be tested when the fragment changes. Routes added later + // may override previous routes. + route: function(route, callback) { + this.handlers.unshift({route: route, callback: callback}); + }, + + // Checks the current URL to see if it has changed, and if it has, + // calls `loadUrl`, normalizing across the hidden iframe. + checkUrl: function(e) { + var current = this.getFragment(); + + // If the user pressed the back button, the iframe's hash will have + // changed and we should use that for comparison. + if (current === this.fragment && this.iframe) { + current = this.getHash(this.iframe); + } + + if (current === this.fragment) return false; + if (this.iframe) this.navigate(current); + this.loadUrl(); + }, + + // Attempt to load the current URL fragment. If a route succeeds with a + // match, returns `true`. If no defined routes matches the fragment, + // returns `false`. + loadUrl: function(fragment) { + fragment = this.fragment = this.getFragment(fragment); + return _.any(this.handlers, function(handler) { + if (handler.route.test(fragment)) { + handler.callback(fragment); + return true; + } + }); + }, + + // Save a fragment into the hash history, or replace the URL state if the + // 'replace' option is passed. You are responsible for properly URL-encoding + // the fragment in advance. + // + // The options object can contain `trigger: true` if you wish to have the + // route callback be fired (not usually desirable), or `replace: true`, if + // you wish to modify the current URL without adding an entry to the history. + navigate: function(fragment, options) { + if (!History.started) return false; + if (!options || options === true) options = {trigger: !!options}; + + // Normalize the fragment. + fragment = this.getFragment(fragment || ''); + + // Don't include a trailing slash on the root. + var root = this.root; + if (fragment === '' || fragment.charAt(0) === '?') { + root = root.slice(0, -1) || '/'; + } + var url = root + fragment; + + // Strip the hash and decode for matching. + fragment = this.decodeFragment(fragment.replace(pathStripper, '')); + + if (this.fragment === fragment) return; + this.fragment = fragment; + + // If pushState is available, we use it to set the fragment as a real URL. + if (this._usePushState) { + this.history[options.replace ? 'replaceState' : 'pushState']({}, document.title, url); + + // If hash changes haven't been explicitly disabled, update the hash + // fragment to store history. + } else if (this._wantsHashChange) { + this._updateHash(this.location, fragment, options.replace); + if (this.iframe && (fragment !== this.getHash(this.iframe))) { + // Opening and closing the iframe tricks IE7 and earlier to push a + // history entry on hash-tag change. When replace is true, we don't + // want this. + if (!options.replace) this.iframe.document.open().close(); + this._updateHash(this.iframe.location, fragment, options.replace); + } + + // If you've told us that you explicitly don't want fallback hashchange- + // based history, then `navigate` becomes a page refresh. + } else { + return this.location.assign(url); + } + if (options.trigger) return this.loadUrl(fragment); + }, + + // Update the hash location, either replacing the current entry, or adding + // a new one to the browser history. + _updateHash: function(location, fragment, replace) { + if (replace) { + var href = location.href.replace(/(javascript:|#).*$/, ''); + location.replace(href + '#' + fragment); + } else { + // Some browsers require that `hash` contains a leading #. + location.hash = '#' + fragment; + } + } + + }); + + // Create the default Backbone.history. + Backbone.history = new History; + + // Helpers + // ------- + + // Helper function to correctly set up the prototype chain, for subclasses. + // Similar to `goog.inherits`, but uses a hash of prototype properties and + // class properties to be extended. + var extend = function(protoProps, staticProps) { + var parent = this; + var child; + + // The constructor function for the new subclass is either defined by you + // (the "constructor" property in your `extend` definition), or defaulted + // by us to simply call the parent's constructor. + if (protoProps && _.has(protoProps, 'constructor')) { + child = protoProps.constructor; + } else { + child = function(){ return parent.apply(this, arguments); }; + } + + // Add static properties to the constructor function, if supplied. + _.extend(child, parent, staticProps); + + // Set the prototype chain to inherit from `parent`, without calling + // `parent`'s constructor function. + var Surrogate = function(){ this.constructor = child; }; + Surrogate.prototype = parent.prototype; + child.prototype = new Surrogate; + + // Add prototype properties (instance properties) to the subclass, + // if supplied. + if (protoProps) _.extend(child.prototype, protoProps); + + // Set a convenience property in case the parent's prototype is needed + // later. + child.__super__ = parent.prototype; + + return child; + }; + + // Set up inheritance for the model, collection, router, view and history. + Model.extend = Collection.extend = Router.extend = View.extend = History.extend = extend; + + // Throw an error when a URL is needed, and none is supplied. + var urlError = function() { + throw new Error('A "url" property or function must be specified'); + }; + + // Wrap an optional error callback with a fallback error event. + var wrapError = function(model, options) { + var error = options.error; + options.error = function(resp) { + if (error) error.call(options.context, model, resp, options); + model.trigger('error', model, resp, options); + }; + }; + + return Backbone; + +})); diff --git a/app/assets/javascripts/json2.js b/app/assets/javascripts/json2.js new file mode 100644 index 00000000..d4031815 --- /dev/null +++ b/app/assets/javascripts/json2.js @@ -0,0 +1,512 @@ +/* + json2.js + 2015-02-25 + + Public Domain. + + NO WARRANTY EXPRESSED OR IMPLIED. USE AT YOUR OWN RISK. + + See http://www.JSON.org/js.html + + + This code should be minified before deployment. + See http://javascript.crockford.com/jsmin.html + + USE YOUR OWN COPY. IT IS EXTREMELY UNWISE TO LOAD CODE FROM SERVERS YOU DO + NOT CONTROL. + + + This file creates a global JSON object containing two methods: stringify + and parse. + + JSON.stringify(value, replacer, space) + value any JavaScript value, usually an object or array. + + replacer an optional parameter that determines how object + values are stringified for objects. It can be a + function or an array of strings. + + space an optional parameter that specifies the indentation + of nested structures. If it is omitted, the text will + be packed without extra whitespace. If it is a number, + it will specify the number of spaces to indent at each + level. If it is a string (such as '\t' or ' '), + it contains the characters used to indent at each level. + + This method produces a JSON text from a JavaScript value. + + When an object value is found, if the object contains a toJSON + method, its toJSON method will be called and the result will be + stringified. A toJSON method does not serialize: it returns the + value represented by the name/value pair that should be serialized, + or undefined if nothing should be serialized. The toJSON method + will be passed the key associated with the value, and this will be + bound to the value + + For example, this would serialize Dates as ISO strings. + + Date.prototype.toJSON = function (key) { + function f(n) { + // Format integers to have at least two digits. + return n < 10 + ? '0' + n + : n; + } + + return this.getUTCFullYear() + '-' + + f(this.getUTCMonth() + 1) + '-' + + f(this.getUTCDate()) + 'T' + + f(this.getUTCHours()) + ':' + + f(this.getUTCMinutes()) + ':' + + f(this.getUTCSeconds()) + 'Z'; + }; + + You can provide an optional replacer method. It will be passed the + key and value of each member, with this bound to the containing + object. The value that is returned from your method will be + serialized. If your method returns undefined, then the member will + be excluded from the serialization. + + If the replacer parameter is an array of strings, then it will be + used to select the members to be serialized. It filters the results + such that only members with keys listed in the replacer array are + stringified. + + Values that do not have JSON representations, such as undefined or + functions, will not be serialized. Such values in objects will be + dropped; in arrays they will be replaced with null. You can use + a replacer function to replace those with JSON values. + JSON.stringify(undefined) returns undefined. + + The optional space parameter produces a stringification of the + value that is filled with line breaks and indentation to make it + easier to read. + + If the space parameter is a non-empty string, then that string will + be used for indentation. If the space parameter is a number, then + the indentation will be that many spaces. + + Example: + + text = JSON.stringify(['e', {pluribus: 'unum'}]); + // text is '["e",{"pluribus":"unum"}]' + + + text = JSON.stringify(['e', {pluribus: 'unum'}], null, '\t'); + // text is '[\n\t"e",\n\t{\n\t\t"pluribus": "unum"\n\t}\n]' + + text = JSON.stringify([new Date()], function (key, value) { + return this[key] instanceof Date ? + 'Date(' + this[key] + ')' : value; + }); + // text is '["Date(---current time---)"]' + + + JSON.parse(text, reviver) + This method parses a JSON text to produce an object or array. + It can throw a SyntaxError exception. + + The optional reviver parameter is a function that can filter and + transform the results. It receives each of the keys and values, + and its return value is used instead of the original value. + If it returns what it received, then the structure is not modified. + If it returns undefined then the member is deleted. + + Example: + + // Parse the text. Values that look like ISO date strings will + // be converted to Date objects. + + myData = JSON.parse(text, function (key, value) { + var a; + if (typeof value === 'string') { + a = +/^(\d{4})-(\d{2})-(\d{2})T(\d{2}):(\d{2}):(\d{2}(?:\.\d*)?)Z$/.exec(value); + if (a) { + return new Date(Date.UTC(+a[1], +a[2] - 1, +a[3], +a[4], + +a[5], +a[6])); + } + } + return value; + }); + + myData = JSON.parse('["Date(09/09/2001)"]', function (key, value) { + var d; + if (typeof value === 'string' && + value.slice(0, 5) === 'Date(' && + value.slice(-1) === ')') { + d = new Date(value.slice(5, -1)); + if (d) { + return d; + } + } + return value; + }); + + + This is a reference implementation. You are free to copy, modify, or + redistribute. +*/ + +/*jslint + eval, for, this +*/ + +/*property + JSON, apply, call, charCodeAt, getUTCDate, getUTCFullYear, getUTCHours, + getUTCMinutes, getUTCMonth, getUTCSeconds, hasOwnProperty, join, + lastIndex, length, parse, prototype, push, replace, slice, stringify, + test, toJSON, toString, valueOf +*/ + + +// Create a JSON object only if one does not already exist. We create the +// methods in a closure to avoid creating global variables. + +if (typeof JSON !== 'object') { + JSON = {}; +} + +(function () { + 'use strict'; + + function f(n) { + // Format integers to have at least two digits. + return n < 10 + ? '0' + n + : n; + } + + function this_value() { + return this.valueOf(); + } + + if (typeof Date.prototype.toJSON !== 'function') { + + Date.prototype.toJSON = function () { + + return isFinite(this.valueOf()) + ? this.getUTCFullYear() + '-' + + f(this.getUTCMonth() + 1) + '-' + + f(this.getUTCDate()) + 'T' + + f(this.getUTCHours()) + ':' + + f(this.getUTCMinutes()) + ':' + + f(this.getUTCSeconds()) + 'Z' + : null; + }; + + Boolean.prototype.toJSON = this_value; + Number.prototype.toJSON = this_value; + String.prototype.toJSON = this_value; + } + + var cx, + escapable, + gap, + indent, + meta, + rep; + + + function quote(string) { + +// If the string contains no control characters, no quote characters, and no +// backslash characters, then we can safely slap some quotes around it. +// Otherwise we must also replace the offending characters with safe escape +// sequences. + + escapable.lastIndex = 0; + return escapable.test(string) + ? '"' + string.replace(escapable, function (a) { + var c = meta[a]; + return typeof c === 'string' + ? c + : '\\u' + ('0000' + a.charCodeAt(0).toString(16)).slice(-4); + }) + '"' + : '"' + string + '"'; + } + + + function str(key, holder) { + +// Produce a string from holder[key]. + + var i, // The loop counter. + k, // The member key. + v, // The member value. + length, + mind = gap, + partial, + value = holder[key]; + +// If the value has a toJSON method, call it to obtain a replacement value. + + if (value && typeof value === 'object' && + typeof value.toJSON === 'function') { + value = value.toJSON(key); + } + +// If we were called with a replacer function, then call the replacer to +// obtain a replacement value. + + if (typeof rep === 'function') { + value = rep.call(holder, key, value); + } + +// What happens next depends on the value's type. + + switch (typeof value) { + case 'string': + return quote(value); + + case 'number': + +// JSON numbers must be finite. Encode non-finite numbers as null. + + return isFinite(value) + ? String(value) + : 'null'; + + case 'boolean': + case 'null': + +// If the value is a boolean or null, convert it to a string. Note: +// typeof null does not produce 'null'. The case is included here in +// the remote chance that this gets fixed someday. + + return String(value); + +// If the type is 'object', we might be dealing with an object or an array or +// null. + + case 'object': + +// Due to a specification blunder in ECMAScript, typeof null is 'object', +// so watch out for that case. + + if (!value) { + return 'null'; + } + +// Make an array to hold the partial results of stringifying this object value. + + gap += indent; + partial = []; + +// Is the value an array? + + if (Object.prototype.toString.apply(value) === '[object Array]') { + +// The value is an array. Stringify every element. Use null as a placeholder +// for non-JSON values. + + length = value.length; + for (i = 0; i < length; i += 1) { + partial[i] = str(i, value) || 'null'; + } + +// Join all of the elements together, separated with commas, and wrap them in +// brackets. + + v = partial.length === 0 + ? '[]' + : gap + ? '[\n' + gap + partial.join(',\n' + gap) + '\n' + mind + ']' + : '[' + partial.join(',') + ']'; + gap = mind; + return v; + } + +// If the replacer is an array, use it to select the members to be stringified. + + if (rep && typeof rep === 'object') { + length = rep.length; + for (i = 0; i < length; i += 1) { + if (typeof rep[i] === 'string') { + k = rep[i]; + v = str(k, value); + if (v) { + partial.push(quote(k) + ( + gap + ? ': ' + : ':' + ) + v); + } + } + } + } else { + +// Otherwise, iterate through all of the keys in the object. + + for (k in value) { + if (Object.prototype.hasOwnProperty.call(value, k)) { + v = str(k, value); + if (v) { + partial.push(quote(k) + ( + gap + ? ': ' + : ':' + ) + v); + } + } + } + } + +// Join all of the member texts together, separated with commas, +// and wrap them in braces. + + v = partial.length === 0 + ? '{}' + : gap + ? '{\n' + gap + partial.join(',\n' + gap) + '\n' + mind + '}' + : '{' + partial.join(',') + '}'; + gap = mind; + return v; + } + } + +// If the JSON object does not yet have a stringify method, give it one. + + if (typeof JSON.stringify !== 'function') { + escapable = /[\\\"\u0000-\u001f\u007f-\u009f\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g; + meta = { // table of character substitutions + '\b': '\\b', + '\t': '\\t', + '\n': '\\n', + '\f': '\\f', + '\r': '\\r', + '"': '\\"', + '\\': '\\\\' + }; + JSON.stringify = function (value, replacer, space) { + +// The stringify method takes a value and an optional replacer, and an optional +// space parameter, and returns a JSON text. The replacer can be a function +// that can replace values, or an array of strings that will select the keys. +// A default replacer method can be provided. Use of the space parameter can +// produce text that is more easily readable. + + var i; + gap = ''; + indent = ''; + +// If the space parameter is a number, make an indent string containing that +// many spaces. + + if (typeof space === 'number') { + for (i = 0; i < space; i += 1) { + indent += ' '; + } + +// If the space parameter is a string, it will be used as the indent string. + + } else if (typeof space === 'string') { + indent = space; + } + +// If there is a replacer, it must be a function or an array. +// Otherwise, throw an error. + + rep = replacer; + if (replacer && typeof replacer !== 'function' && + (typeof replacer !== 'object' || + typeof replacer.length !== 'number')) { + throw new Error('JSON.stringify'); + } + +// Make a fake root object containing our value under the key of ''. +// Return the result of stringifying the value. + + return str('', {'': value}); + }; + } + + +// If the JSON object does not yet have a parse method, give it one. + + if (typeof JSON.parse !== 'function') { + cx = /[\u0000\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g; + JSON.parse = function (text, reviver) { + +// The parse method takes a text and an optional reviver function, and returns +// a JavaScript value if the text is a valid JSON text. + + var j; + + function walk(holder, key) { + +// The walk method is used to recursively walk the resulting structure so +// that modifications can be made. + + var k, v, value = holder[key]; + if (value && typeof value === 'object') { + for (k in value) { + if (Object.prototype.hasOwnProperty.call(value, k)) { + v = walk(value, k); + if (v !== undefined) { + value[k] = v; + } else { + delete value[k]; + } + } + } + } + return reviver.call(holder, key, value); + } + + +// Parsing happens in four stages. In the first stage, we replace certain +// Unicode characters with escape sequences. JavaScript handles many characters +// incorrectly, either silently deleting them, or treating them as line endings. + + text = String(text); + cx.lastIndex = 0; + if (cx.test(text)) { + text = text.replace(cx, function (a) { + return '\\u' + + ('0000' + a.charCodeAt(0).toString(16)).slice(-4); + }); + } + +// In the second stage, we run the text against regular expressions that look +// for non-JSON patterns. We are especially concerned with '()' and 'new' +// because they can cause invocation, and '=' because it can cause mutation. +// But just to be safe, we want to reject all unexpected forms. + +// We split the second stage into 4 regexp operations in order to work around +// crippling inefficiencies in IE's and Safari's regexp engines. First we +// replace the JSON backslash pairs with '@' (a non-JSON character). Second, we +// replace all simple value tokens with ']' characters. Third, we delete all +// open brackets that follow a colon or comma or that begin the text. Finally, +// we look to see that the remaining characters are only whitespace or ']' or +// ',' or ':' or '{' or '}'. If that is so, then the text is safe for eval. + + if ( + /^[\],:{}\s]*$/.test( + text.replace(/\\(?:["\\\/bfnrt]|u[0-9a-fA-F]{4})/g, '@') + .replace(/"[^"\\\n\r]*"|true|false|null|-?\d+(?:\.\d*)?(?:[eE][+\-]?\d+)?/g, ']') + .replace(/(?:^|:|,)(?:\s*\[)+/g, '') + ) + ) { + +// In the third stage we use the eval function to compile the text into a +// JavaScript structure. The '{' operator is subject to a syntactic ambiguity +// in JavaScript: it can begin a block or an object literal. We wrap the text +// in parens to eliminate the ambiguity. + + j = eval('(' + text + ')'); + +// In the optional fourth stage, we recursively walk the new structure, passing +// each name/value pair to a reviver function for possible transformation. + + return typeof reviver === 'function' + ? walk({'': j}, '') + : j; + } + +// If the text is not JSON parseable, then a SyntaxError is thrown. + + throw new SyntaxError('JSON.parse'); + }; + } +}()); diff --git a/app/assets/javascripts/locmare/filer.js.coffee b/app/assets/javascripts/locmare/filer.js.coffee index eb65acda..70c3fe03 100644 --- a/app/assets/javascripts/locmare/filer.js.coffee +++ b/app/assets/javascripts/locmare/filer.js.coffee @@ -16,6 +16,7 @@ class Locmare.Filer extends Backbone.View @listenTo(@body, 'click:prof', @click_prof) @listenTo(@body, 'http_get', @http_get) @listenTo(@body, 'http_post', @http_post) + @listenTo(@body, 'remove', @remove) @listenTo(@pager, 'http_get', @http_get) if @pager @render() @@ -55,5 +56,8 @@ class Locmare.Filer extends Backbone.View http_post: (url) -> @trigger('http_post', url) + remove: (item) -> + @items = _.without(@items, item) + class Locmare.FilerModule diff --git a/app/assets/javascripts/locmare/filer/body.js.coffee b/app/assets/javascripts/locmare/filer/body.js.coffee index b293fcbb..5b1e25eb 100644 --- a/app/assets/javascripts/locmare/filer/body.js.coffee +++ b/app/assets/javascripts/locmare/filer/body.js.coffee @@ -9,6 +9,7 @@ class Locmare.FilerModule.Body extends Backbone.View @listenTo(@file_body, 'click:symbol', @click_symbol) @listenTo(@file_body, 'http_get', @http_get) @listenTo(@file_body, 'http_post', @http_post) + @listenTo(@file_body, 'remove', @remove) render: () -> this.$el.append(@file_header.render().el) @@ -44,5 +45,8 @@ class Locmare.FilerModule.Body extends Backbone.View http_post: (url) -> @trigger('http_post', url) + remove: (item) -> + @trigger('remove', item) + class Locmare.FilerModule.BodyModule diff --git a/app/assets/javascripts/locmare/filer/body/file_body.js.coffee b/app/assets/javascripts/locmare/filer/body/file_body.js.coffee index 5f5643c3..48c54ee0 100644 --- a/app/assets/javascripts/locmare/filer/body/file_body.js.coffee +++ b/app/assets/javascripts/locmare/filer/body/file_body.js.coffee @@ -10,6 +10,7 @@ class Locmare.FilerModule.BodyModule.FileBody extends Backbone.View @listenTo(file_item_view, 'click:symbol', @click_symbol) @listenTo(file_item_view, 'http_get', @http_get) @listenTo(file_item_view, 'http_post', @http_post) + @listenTo(file_item_view, 'remove', @remove) file_item_view @render() @@ -46,4 +47,9 @@ class Locmare.FilerModule.BodyModule.FileBody extends Backbone.View http_post: (url) -> @trigger('http_post', url) + remove: (file_item_view) -> + @trigger('remove', file_item_view.item) + @file_items = _.without(@file_items, file_item_view) + @render() + class Locmare.FilerModule.BodyModule.FileBodyModule diff --git a/app/assets/javascripts/locmare/filer/body/file_body/file_item.js.coffee b/app/assets/javascripts/locmare/filer/body/file_body/file_item.js.coffee index 9fd97eaa..15ddea9e 100644 --- a/app/assets/javascripts/locmare/filer/body/file_body/file_item.js.coffee +++ b/app/assets/javascripts/locmare/filer/body/file_body/file_item.js.coffee @@ -20,6 +20,7 @@ class Locmare.FilerModule.BodyModule.FileBodyModule.FileItem extends Backbone.Vi @listenTo(@icon, 'http_get', @http_get) @listenTo(@edit, 'http_get', @http_get) @listenTo(@edit, 'http_post', @http_post) + @listenTo(@item, 'destroy', @destroy) render: () -> if @symbol.is_visible() @@ -67,5 +68,8 @@ class Locmare.FilerModule.BodyModule.FileBodyModule.FileItem extends Backbone.Vi http_post: (url) -> @trigger('http_post', url) + destroy: (model, collection, options) -> + @trigger('remove', this) + class Locmare.FilerModule.BodyModule.FileBodyModule.FileItemModule diff --git a/app/assets/javascripts/locmare/filer/body/file_body/file_item/edit/default.js.coffee b/app/assets/javascripts/locmare/filer/body/file_body/file_item/edit/default.js.coffee index b770ffcb..c69d367f 100644 --- a/app/assets/javascripts/locmare/filer/body/file_body/file_item/edit/default.js.coffee +++ b/app/assets/javascripts/locmare/filer/body/file_body/file_item/edit/default.js.coffee @@ -44,6 +44,15 @@ class Locmare.FilerModule.BodyModule.FileBodyModule.FileItemModule.EditItemColum @trigger('http_get', @item.edit_url()) click_remove: () -> - if confirm('remove?') - @trigger('http_post', @item.destroy_url()) + return if !confirm('remove?') + proxy = new Pettanr.Proxy({operators: @filer().operators}) + @listenTo(proxy, 'success', @remove_success) + @listenTo(proxy, 'fail', @remove_fail) + proxy.http_post(@item.destroy_url()) + + remove_success: () -> + @trigger('remove:success') + + remove_fail: () -> + @trigger('remove:fail') diff --git a/app/assets/javascripts/pettanr/proxy.js.coffee b/app/assets/javascripts/pettanr/proxy.js.coffee index ca85d266..6ed77b52 100644 --- a/app/assets/javascripts/pettanr/proxy.js.coffee +++ b/app/assets/javascripts/pettanr/proxy.js.coffee @@ -14,7 +14,7 @@ class Pettanr.Proxy http_get: (url, form) -> @local_router(@get).navigate(url, form) - get: (params, form, options) -> + get: (params, form) -> controller = Pettanr.AppController.new2(params, form, @operators) @listenTo(controller, 'ready', @ready) @listenTo(controller, 'title', @title) -- 2.11.0