From ac2b35fd2d5008a39fa394b7b04fd29b899d3e55 Mon Sep 17 00:00:00 2001 From: Ben Skeggs Date: Wed, 3 Mar 2010 11:45:08 +1000 Subject: [PATCH] nv50: use relocs rather than re-uploading TIC all the time --- src/gallium/drivers/nv50/nv50_context.h | 1 + src/gallium/drivers/nv50/nv50_state_validate.c | 3 +-- src/gallium/drivers/nv50/nv50_tex.c | 30 ++++++++++++++++++++++++++ 3 files changed, 32 insertions(+), 2 deletions(-) diff --git a/src/gallium/drivers/nv50/nv50_context.h b/src/gallium/drivers/nv50/nv50_context.h index e91a61b27dd..2cb5538c54a 100644 --- a/src/gallium/drivers/nv50/nv50_context.h +++ b/src/gallium/drivers/nv50/nv50_context.h @@ -249,6 +249,7 @@ extern void nv50_so_init_sifc(struct nv50_context *nv50, unsigned offset, unsigned size); /* nv50_tex.c */ +extern void nv50_tex_relocs(struct nv50_context *); extern void nv50_tex_validate(struct nv50_context *); /* nv50_transfer.c */ diff --git a/src/gallium/drivers/nv50/nv50_state_validate.c b/src/gallium/drivers/nv50/nv50_state_validate.c index c974cc92dcc..0d30957ee3c 100644 --- a/src/gallium/drivers/nv50/nv50_state_validate.c +++ b/src/gallium/drivers/nv50/nv50_state_validate.c @@ -290,8 +290,7 @@ nv50_state_flush_notify(struct nouveau_channel *chan) { struct nv50_context *nv50 = chan->user_private; - if (nv50->state.tic_upload && !(nv50->dirty & NV50_NEW_TEXTURE)) - so_emit(chan, nv50->state.tic_upload); + nv50_tex_relocs(nv50); so_emit_reloc_markers(chan, nv50->state.fb); so_emit_reloc_markers(chan, nv50->state.vertprog); diff --git a/src/gallium/drivers/nv50/nv50_tex.c b/src/gallium/drivers/nv50/nv50_tex.c index de0560e20cd..ed3440fcc19 100644 --- a/src/gallium/drivers/nv50/nv50_tex.c +++ b/src/gallium/drivers/nv50/nv50_tex.c @@ -24,6 +24,7 @@ #include "nv50_texture.h" #include "nouveau/nouveau_stateobj.h" +#include "nouveau/nouveau_reloc.h" #include "util/u_format.h" @@ -195,6 +196,35 @@ nv50_validate_textures(struct nv50_context *nv50, struct nouveau_stateobj *so, } void +nv50_tex_relocs(struct nv50_context *nv50) +{ + struct nouveau_channel *chan = nv50->screen->tesla->channel; + int p, unit; + + p = PIPE_SHADER_FRAGMENT; + for (unit = 0; unit < nv50->miptree_nr[p]; unit++) { + if (!nv50->miptree[p][unit]) + continue; + nouveau_reloc_emit(chan, nv50->screen->tic, + ((p * 32) + unit) * 32, NULL, + nv50->miptree[p][unit]->base.bo, 0, 0, + NOUVEAU_BO_VRAM | NOUVEAU_BO_LOW | + NOUVEAU_BO_RD, 0, 0); + } + + p = PIPE_SHADER_VERTEX; + for (unit = 0; unit < nv50->miptree_nr[p]; unit++) { + if (!nv50->miptree[p][unit]) + continue; + nouveau_reloc_emit(chan, nv50->screen->tic, + ((p * 32) + unit) * 32, NULL, + nv50->miptree[p][unit]->base.bo, 0, 0, + NOUVEAU_BO_VRAM | NOUVEAU_BO_LOW | + NOUVEAU_BO_RD, 0, 0); + } +} + +void nv50_tex_validate(struct nv50_context *nv50) { struct nouveau_stateobj *so; -- 2.11.0