From adc0d9da8648abfea1035fb1108eceea9fd9b5b1 Mon Sep 17 00:00:00 2001 From: Dohyun Lee Date: Mon, 24 Nov 2014 21:08:15 +0900 Subject: [PATCH] Enable stencil clipping within clearLayerRegions Previously stencil clipping within clearLayerRegions is disabled by commit 62d307c2402777d5e53b4590af5f32f8c55afd81. However, clearing whole layer regions causes black-colored triangle regions when a TextView has RotateAnimation because the draw within clearLayerRegions does not affected by the current stencil clip. Change-Id: Id32a0b16754b109905f833e063ebfa156bd953f2 Signed-off-by: Dohyun Lee --- libs/hwui/OpenGLRenderer.cpp | 8 +------- 1 file changed, 1 insertion(+), 7 deletions(-) diff --git a/libs/hwui/OpenGLRenderer.cpp b/libs/hwui/OpenGLRenderer.cpp index 40a58f290619..fdfcbe742f78 100755 --- a/libs/hwui/OpenGLRenderer.cpp +++ b/libs/hwui/OpenGLRenderer.cpp @@ -1607,13 +1607,7 @@ void OpenGLRenderer::setupDraw(bool clearLayer) { setScissorFromClip(); } - if (clearLayer) { - setStencilFromClip(); - } else { - // While clearing layer, force disable stencil buffer, since - // it's invalid to stencil-clip *during* the layer clear - mCaches.stencil.disable(); - } + setStencilFromClip(); } mDescription.reset(); -- 2.11.0