From b8b2bb2523a345ecd8f9f977e93e914ef4e81c52 Mon Sep 17 00:00:00 2001 From: Hourier Date: Sun, 31 May 2020 18:06:38 +0900 Subject: [PATCH] [Refactor] #40416 Separated monster_explode() from make_attack_normal() --- src/combat/monster-attack-player.c | 22 +++++++++++++--------- 1 file changed, 13 insertions(+), 9 deletions(-) diff --git a/src/combat/monster-attack-player.c b/src/combat/monster-attack-player.c index dfa94e210..b90190f80 100644 --- a/src/combat/monster-attack-player.c +++ b/src/combat/monster-attack-player.c @@ -220,6 +220,18 @@ static void calc_player_stun(player_type *target_ptr, monap_type *monap_ptr) (void)set_stun(target_ptr, target_ptr->stun + stun_plus); } +static void monster_explode(player_type *target_ptr, monap_type *monap_ptr) +{ + if (!monap_ptr->explode) + return; + + sound(SOUND_EXPLODE); + if (mon_take_hit(target_ptr, monap_ptr->m_idx, monap_ptr->m_ptr->hp + 1, &monap_ptr->fear, NULL)) { + monap_ptr->blinked = FALSE; + monap_ptr->alive = FALSE; + } +} + /*! * @brief モンスターからプレイヤーへの打撃処理 / Attack the player via physical attacks. * @param m_idx 打撃を行うモンスターのID @@ -283,15 +295,7 @@ bool make_attack_normal(player_type *target_ptr, MONSTER_IDX m_idx) select_cut_stun(monap_ptr); calc_player_cut(target_ptr, monap_ptr); calc_player_stun(target_ptr, monap_ptr); - if (monap_ptr->explode) { - sound(SOUND_EXPLODE); - - if (mon_take_hit(target_ptr, m_idx, monap_ptr->m_ptr->hp + 1, &monap_ptr->fear, NULL)) { - monap_ptr->blinked = FALSE; - monap_ptr->alive = FALSE; - } - } - + monster_explode(target_ptr, monap_ptr); process_aura_counterattack(target_ptr, monap_ptr); } else { -- 2.11.0