From b914cfb4f77e8caa373af32644374d54a0784c5b Mon Sep 17 00:00:00 2001 From: deskull Date: Tue, 4 Jun 2019 23:24:41 +0900 Subject: [PATCH] =?utf8?q?[Refactor]=20#37353=20MAX=5FHISCORES=20=E3=82=92?= =?utf8?q?=20scores.h=20=E3=81=B8=E7=A7=BB=E5=8B=95=EF=BC=8E?= MIME-Version: 1.0 Content-Type: text/plain; charset=utf8 Content-Transfer-Encoding: 8bit --- src/defines.h | 2 -- src/scores.h | 2 ++ 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/src/defines.h b/src/defines.h index 11300c985..f0d221014 100644 --- a/src/defines.h +++ b/src/defines.h @@ -93,8 +93,6 @@ #define FAKE_TEXT_SIZE 150 * 1024L /*!< ゲーム情報の種別毎に用意されるテキスト用バッファの容量 */ #define FAKE_TAG_SIZE 10 * 1024L /*!< ゲーム情報の種別毎に用意されるタグ用バッファの容量 */ -#define MAX_HISCORES 999 /*!< スコア情報保存の最大数 / Maximum number of high scores in the high score file */ - /*! * @brief プレイヤー用光源処理配列サイズ / Maximum size of the "lite" array (see "current_floor_ptr->grid_array.c") * @details Note that the "lite radius" will NEVER exceed 14, and we would diff --git a/src/scores.h b/src/scores.h index f240bb521..3f169dfba 100644 --- a/src/scores.h +++ b/src/scores.h @@ -35,6 +35,8 @@ struct high_score GAME_TEXT how[40]; /* Method of death (string) */ }; +#define MAX_HISCORES 999 /*!< スコア情報保存の最大数 / Maximum number of high scores in the high score file */ + extern int highscore_fd; /* scores.c */ -- 2.11.0