From bd46040162c703b11db4cd042abe323a0c829325 Mon Sep 17 00:00:00 2001 From: Lionel Landwerlin Date: Mon, 30 Jan 2017 17:58:56 +0000 Subject: [PATCH] compiler: add missing enums for debug Signed-off-by: Lionel Landwerlin Reviewed-by: Bas Nieuwenhuizen Reviewed-by: Anuj Phogat --- src/compiler/shader_enums.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/compiler/shader_enums.c b/src/compiler/shader_enums.c index 3c5a2686874..e704c95a6bc 100644 --- a/src/compiler/shader_enums.c +++ b/src/compiler/shader_enums.c @@ -208,6 +208,8 @@ gl_system_value_name(gl_system_value sysval) ENUM(SYSTEM_VALUE_INSTANCE_INDEX), ENUM(SYSTEM_VALUE_VERTEX_ID_ZERO_BASE), ENUM(SYSTEM_VALUE_BASE_VERTEX), + ENUM(SYSTEM_VALUE_BASE_INSTANCE), + ENUM(SYSTEM_VALUE_DRAW_ID), ENUM(SYSTEM_VALUE_INVOCATION_ID), ENUM(SYSTEM_VALUE_FRONT_FACE), ENUM(SYSTEM_VALUE_SAMPLE_ID), -- 2.11.0