From befd4fb2b4d7c22a1e728bcfd226865cf4a66d2d Mon Sep 17 00:00:00 2001 From: Deskull Date: Sun, 10 Feb 2019 22:37:30 +0900 Subject: [PATCH 1/1] =?utf8?q?[Refactor]=20#37353=20=E5=9E=8B=E3=81=AE?= =?utf8?q?=E7=BD=AE=E6=8F=9B=E3=80=82=20/=20Type=20replacement.?= MIME-Version: 1.0 Content-Type: text/plain; charset=utf8 Content-Transfer-Encoding: 8bit --- src/types.h | 28 ++++++++++++++-------------- 1 file changed, 14 insertions(+), 14 deletions(-) diff --git a/src/types.h b/src/types.h index 99c7583ed..dadda033d 100644 --- a/src/types.h +++ b/src/types.h @@ -1551,31 +1551,31 @@ typedef struct martial_arts martial_arts; struct martial_arts { - concptr desc; /* A verbose attack description */ - int min_level; /* Minimum level to use */ - int chance; /* Chance of 'success' */ - int dd; /* Damage dice */ - int ds; /* Damage sides */ - int effect; /* Special effects */ + concptr desc; /* A verbose attack description */ + PLAYER_LEVEL min_level; /* Minimum level to use */ + int chance; /* Chance of 'success' */ + int dd; /* Damage dice */ + int ds; /* Damage sides */ + int effect; /* Special effects */ }; typedef struct kamae kamae; struct kamae { - concptr desc; /* A verbose kamae description */ - int min_level; /* Minimum level to use */ - concptr info; + concptr desc; /* A verbose kamae description */ + PLAYER_LEVEL min_level; /* Minimum level to use */ + concptr info; }; /* Mindcrafters */ typedef struct mind_type mind_type; struct mind_type { - int min_lev; - int mana_cost; - int fail; - concptr name; + PLAYER_LEVEL min_lev; + MANA_POINT mana_cost; + PERCENTAGE fail; + concptr name; }; typedef struct mind_power mind_power; @@ -1609,7 +1609,7 @@ struct building_type { GAME_TEXT name[20]; /* proprietor name */ GAME_TEXT owner_name[20]; /* proprietor name */ - char owner_race[20]; /* proprietor race */ + GAME_TEXT owner_race[20]; /* proprietor race */ GAME_TEXT act_names[8][30]; /* action names */ PRICE member_costs[8]; /* Costs for class members of building */ -- 2.11.0