From c3af52fa8bbd6f1c5c0c70af89b02ff5b394f21d Mon Sep 17 00:00:00 2001 From: "Ronald S. Bultje" Date: Wed, 25 Jan 2012 17:17:52 +0800 Subject: [PATCH] dsputil: use vertical component for drawing bottom edge. Current code only writes 8 pixels of vertical edge for YUV422, which causes MC artifacts when subsequent frames use data from that edge. --- libavcodec/x86/dsputil_mmx.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/libavcodec/x86/dsputil_mmx.c b/libavcodec/x86/dsputil_mmx.c index e34b95b0da..7964014532 100644 --- a/libavcodec/x86/dsputil_mmx.c +++ b/libavcodec/x86/dsputil_mmx.c @@ -860,7 +860,7 @@ static void draw_edges_mmx(uint8_t *buf, int wrap, int width, int height, int w, } if (sides&EDGE_BOTTOM) { - for(i = 0; i < w; i += 4) { + for(i = 0; i < h; i += 4) { ptr= last_line + (i + 1) * wrap - w; __asm__ volatile( "1: \n\t" -- 2.11.0