From ccea5d27d37636db2669abec8a854fbd923440da Mon Sep 17 00:00:00 2001 From: Robert Ly Date: Fri, 11 Feb 2011 14:59:36 -0800 Subject: [PATCH] Doc change: tools, adt, ndk release notes Change-Id: I83f03b193995450f694e5f638bdb4a2cf90c0bdd --- docs/html/sdk/eclipse-adt.jd | 48 +++++++++++++++++++++++++++++++++++++++++- docs/html/sdk/ndk/index.jd | 50 +++++++++++++++++++++++++++++++++++++++++++- docs/html/sdk/tools-notes.jd | 28 +++++++++++++++++++++++++ 3 files changed, 124 insertions(+), 2 deletions(-) diff --git a/docs/html/sdk/eclipse-adt.jd b/docs/html/sdk/eclipse-adt.jd index 0bb830c07107..c283167146cf 100644 --- a/docs/html/sdk/eclipse-adt.jd +++ b/docs/html/sdk/eclipse-adt.jd @@ -28,7 +28,7 @@ adt.zip.checksum=bc2757f2a5a11d131390ce547bae154b

Android Development Tools (ADT) is a plugin for the Eclipse IDE that is designed to give you a powerful, integrated environment in which -to build Android applications.

+to build Android applications.

ADT extends the capabilities of Eclipse to let you quickly set up new Android projects, create an application UI, add components based on the Android @@ -95,10 +95,56 @@ padding: .25em 1em; +

+ADT 10.0.0 (February 2011) +
+ +
+ +
Dependencies:
+ +
ADT 10.0.0 is designed for use with SDK Tools r10. If you haven't +already installed SDK Tools r10 into your SDK, use the Android SDK and AVD Manager to do +so.
+ +
General notes:
+
+
    +
  • The tools now automatically generate Java Programming Language source files (in the gen/ directory) and + bytecode (in the res/raw/ directory) from your .rs files.
  • +
  • A Binary XML editor has been added.
  • +
  • Traceview is now integrated into the Eclipse UI (details).
  • +
  • The "Go To Declaration" feature for XML and .java files quickly show all the matches in the project + and allows you jump to specific items such as string translations or onClick handlers.
  • +
  • The Resource Chooser can create items such as dimensions, integers, ids, and booleans.
  • +
  • Improvements to the Visual Layout Editor: +
      +
    • A new Palette with categories and rendering previews + (details).
    • +
    • A Layout action bar.
    • +
    • When the Android 3.0 rendering library is selected, layouts render more like they do on devices. + This includes rendering of status and title bars to more accurately reflect the actual + screen space available to applications.
    • +
    • Zoom improvements such as fit to view, persistent scale, and keyboard access. + (details).
    • +
    • Further improvements to <merge> layouts, as well as layouts with gesture overlays.
    • +
    • Improved rendering error diagnostics.
    • +
    +
  • +
+
+
+
+
+ +
+ + ADT 9.0.0 (January 2011)
diff --git a/docs/html/sdk/ndk/index.jd b/docs/html/sdk/ndk/index.jd index 2f533051dae2..10887c66a068 100644 --- a/docs/html/sdk/ndk/index.jd +++ b/docs/html/sdk/ndk/index.jd @@ -59,12 +59,60 @@ padding: .25em 1em; } -
Android NDK, Revision 6 (February 2011) + +
+

This release of the NDK introduces the following header files:

+
    +
  • <android/asset_manager.h>: Allows access to assets + using 64-bit file offsets and sizes. This is useful for very large assets that exceed + 2GB, as required by some games. The following APIs are provided:

    +

      +
    • AAsset_getLength64
    • +
    • AAsset_getRemainingLength64
    • +
    • AAsset_openFileDescriptor64
    • +
    • AAsset_seek64
    • +
    +
  • + +
  • <android/input.h>: Provides the following AMETA_XXX constants + that are related to the new input framework in Honeycomb: +
                  
    +AMETA_FUNCTION_ON = 0x08,
    +AMETA_CTRL_ON = 0x1000,
    +AMETA_CTRL_LEFT_ON = 0x2000,
    +AMETA_CTRL_RIGHT_ON = 0x4000,
    +AMETA_META_ON = 0x10000,
    +AMETA_META_LEFT_ON = 0x20000,
    +AMETA_META_RIGHT_ON = 0x40000,
    +AMETA_CAPS_LOCK_ON = 0x100000,
    +AMETA_NUM_LOCK_ON = 0x200000,
    +AMETA_SCROLL_LOCK_ON = 0x400000,
    +
    +
  • + +
  • <android/keycodes>: Provides AKEYCODE_XXX + constants that are related to the new input framework in Honeycomb. +
  • + +
  • <android/native_activity.h>: Adds a new field to the + system-allocated ANativeActivity structure named obbPath that + contains the path of your application's OBB files, if any. +
  • +
+
+
+ +
+ Android NDK, Revision 5b (January 2011)
diff --git a/docs/html/sdk/tools-notes.jd b/docs/html/sdk/tools-notes.jd index 97ca8ab0131b..28d8bdd4a809 100644 --- a/docs/html/sdk/tools-notes.jd +++ b/docs/html/sdk/tools-notes.jd @@ -65,6 +65,34 @@ padding: .25em 1em;
+SDK Tools, Revision 10 (February 2011) +
+
+
Dependencies:
+
+

If you are developing in Eclipse with ADT, note that the SDK Tools r10 is +designed for use with ADT 10.0.0 and later. After installing SDK Tools r10, we +highly recommend updating your ADT Plugin to 10.0.0.

+ +

If you are developing outside Eclipse, you must have Apache +Ant 1.8 or later.

+ +
General notes:
+
+
    +
  • The tools now automatically generate Java Programming Language source files (in the gen directory) and + bytecode (in the res/raw directory) from your native .rs files
  • +
+
+
+
+
+ + + +
+ + SDK Tools, Revision 9 (January 2011)
-- 2.11.0