From d6c005a4f8896e586fa6d59f2d0028145f4fbf74 Mon Sep 17 00:00:00 2001 From: maruhiro Date: Sun, 10 May 2015 00:39:54 +0900 Subject: [PATCH] =?utf8?q?MigrationGuide=20=E3=82=AA=E3=83=BC=E3=83=87?= =?utf8?q?=E3=82=A3=E3=82=AACD=E3=81=BE=E3=81=A7=E7=BF=BB=E8=A8=B3?= MIME-Version: 1.0 Content-Type: text/plain; charset=utf8 Content-Transfer-Encoding: 8bit --- MigrationGuide.html | 43 ++++++++++++++++++++++++++++++++++++++----- 1 file changed, 38 insertions(+), 5 deletions(-) diff --git a/MigrationGuide.html b/MigrationGuide.html index 7780580..03c768c 100644 --- a/MigrationGuide.html +++ b/MigrationGuide.html @@ -386,7 +386,7 @@ Round trips( ...‚±‚̂悤‚É‚·‚é...
-    // 16i”‚ŏ‘‚«‚½‚­‚È‚¯‚ê‚ÎSDL_PixelFormatEnumToMasks()‚ðŽg‚¤‚±‚Æ!
+    // 16i”‚ŏ‘‚«‚½‚­‚È‚¯‚ê‚ÎSDL_PixelFormatEnumToMasks()‚ðŽg‚¤‚±‚Æ!
     SDL_Surface *screen = SDL_CreateRGBSurface(0, 640, 480, 32,
                                                0x00FF0000,
                                                0x0000FF00,
@@ -461,7 +461,7 @@ SDL 2.0
 

2.0‚Å‚Í‚±‚±‚ª•Ï‚í‚Á‚½. -SDL_EnableUNICODE()‚Í‚È‚­‚È‚è, SDL_Keysym‚ÍUnicode‚̃tƒB[ƒ‹ƒh‚É‚È‚Á‚½. +SDL_EnableUNICODE()‚Í”pŽ~‚³‚ê, SDL_Keysym‚ÍUnicode‚̃tƒB[ƒ‹ƒh‚É‚È‚Á‚½. ‚à‚Í‚âSDL_KEYDOWNƒCƒxƒ“ƒg‚©‚ç‚Í•¶Žš“ü—Í‚Í“¾‚ç‚ê‚È‚¢. Œ»Ý‚Å‚ÍSDL_KEYDOWN‚Í101ŒÂ‚̃{ƒ^ƒ“‚Ì‚ ‚éƒWƒ‡ƒCƒXƒeƒBƒbƒN‚̂悤‚Ɉµ‚í‚ê‚é. ƒeƒLƒXƒg“ü—Í‚Í•Ê‚Ì•û–@‚ōs‚¤. @@ -569,15 +569,48 @@ SDL2

ƒWƒ‡ƒCƒXƒeƒBƒbƒN

-(–¢–ó) +ƒWƒ‡ƒCƒXƒeƒBƒbƒNƒCƒxƒ“ƒg‚ÍSDL_JoystickID‚ðŽ‚Â‚æ‚¤‚É‚È‚Á‚½. +‚±‚ê‚É‚æ‚èSDL 2.0‚ł̓Wƒ‡ƒCƒXƒeƒBƒbƒN‚̃Q[ƒ€’†‚Ì”²‚«·‚µ‚ðˆµ‚¦‚é‚悤‚É‚È‚Á‚½. +1.2‚ÅŽg‚Á‚Ä‚¢‚½ƒfƒoƒCƒXˆê——‚̔ԍ†‚̓fƒoƒCƒXˆê——‚ª•Ï‚í‚é‚Æ–³Œø‚É‚È‚Á‚Ä‚¢‚½. +

+

+SDL_JoystickID‚̓I[ƒvƒ“‚µ‚½SDL_Joystick*‚©‚玟‚̌Ăяo‚µ‚Å“¾‚ç‚ê‚é: + +

+    SDL_JoystickID myID = SDL_JoystickInstanceID(myOpenedStick);
+
+ +

+

+‚»‚µ‚Ä, ƒWƒ‡ƒCƒXƒeƒBƒbƒN‚̃Cƒxƒ“ƒg‚ÌwhichƒtƒB[ƒ‹ƒh‚ÆmyID‚ð”äŠr‚·‚ê‚ÎŽ¯•Ê‚Å‚«‚é. +ƒWƒ‡ƒCƒXƒeƒBƒbƒNƒCƒxƒ“ƒg‚ðŽg‚¢‚½‚­‚È‚¢‚È‚ç‚Î, SDL_JoystickGetAxis()‚Æ‚»‚Ì’‡ŠÔ‚ªSDL 1.2‚̂悤‚ÉŽg‚¦‚é. +

+

+V‚µ‚¢ƒQ[ƒ€ƒRƒ“ƒgƒ[ƒ‰[API‚àƒ`ƒFƒbƒN‚·‚ׂ«‚¾. +‚»‚ê‚Í‚·‚΂炵‚¢‚à‚Ì‚¾. +‚»‚µ‚Ä, 1.2API‚ōs‚Á‚Ä‚¢‚½—lX‚ȍH•v‚ð, V‚µ‚¢ƒR[ƒh‚Å‚Í‚æ‚è–¾‰õ‚É‰ðŒˆ‚Å‚«‚é‚©‚à‚µ‚ê‚È‚¢. +‚»‚ê‚ç‚ÍSDL_gamecontroller.h‚É‚ ‚é. +ƒQ[ƒ€ƒRƒ“ƒgƒ[ƒ‰[API‚ÍSteam‚ÌBig Pictureƒ‚[ƒh‚É“K‚µ‚Ä‚¢‚é: +‚Ù‚Æ‚ñ‚ǂ̃Rƒ“ƒgƒ[ƒ‰[‚ðŽ©“®“I‚ɐݒè‚Å‚«, +‚»‚µ‚ÄŽè“®‚Őݒ肵‚½‚¢ê‡‚É‚Í‚·‚΂炵‚¢ƒ†[ƒUƒCƒ“ƒ^[ƒtƒF[ƒX‚ª‚ ‚é. +‚Ç‚¿‚ç‚̏ꍇ‚Å‚à, Steam‚Í‚ ‚È‚½‚ÌSDLƒAƒvƒŠƒP[ƒVƒ‡ƒ“‚ɐݒè‚ð’ñ‹Ÿ‚·‚é.

ƒXƒŒƒbƒh

-(–¢–ó) +SDL_KillThread()‚Í”pŽ~‚³‚ꂽ. +‚»‚ê‚͈À‘S‚Å‚È‚­, M—p‚Å‚«‚é‚à‚Ì‚Å‚Í‚È‚©‚Á‚½. +Å‚à‚æ‚¢‘‚«Š·‚¦‚Í, ƒtƒ‰ƒO‚ðÝ’肵ƒXƒŒƒbƒh‚ɏI—¹‚ð“`‚¦‚é•û–@‚Å‚ ‚é. +ƒXƒŒƒbƒh‚̓tƒ‰ƒO‚ðŽüŠú“I‚ÉŠm”F‚µ, "kill"‚·‚éƒXƒŒƒbƒh‚ªSDL_WaitThread()‚ðŒÄ‚ñ‚Ō㏈—‚ðs‚¤. +

+

+SDL_CreateThread()‚ɂ̓XƒŒƒbƒh‚Ì–¼‘O‚̈ø”‚ª’ljÁ‚³‚ꂽ. ‚±‚ê‚̓fƒoƒbƒOŽž‚ÌŽ¯•Ê‚ÉŽg‚¦‚é. +Žg‚í‚È‚¢‚Ì‚Å‚ ‚ê‚Î, ’ljÁ‚̈ø”‚ðNULL‚É‚·‚ê‚΂悢.

ƒI[ƒfƒBƒICD

-(–¢–ó) +1.2‚ÌCD API‚Í‘S‚Ä”pŽ~‚³‚ꂽ. +’u‚«Š·‚¦‚Í‘¶Ý‚µ‚È‚¢. +SDL_mixer‚ðŽg‚¦‚ÎOgg Vorbis‚⑼‚̃I[ƒfƒBƒIƒtƒ@ƒCƒ‹Œ`Ž®‚̉¹Šy‚ðÄ¶‚Å‚«‚é.

‘Ήž‚©‚çŠO‚ꂽŠÂ‹«

-- 2.11.0