From e9968ebfa40b4740601c1596950ebd3f168664b0 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Fri, 5 Mar 2010 12:32:32 -0700 Subject: [PATCH] mesa: minor reformatting, new comments --- src/mesa/main/api_validate.c | 11 +++++++++-- 1 file changed, 9 insertions(+), 2 deletions(-) diff --git a/src/mesa/main/api_validate.c b/src/mesa/main/api_validate.c index e9359dbe5f6..4fb7b5ad61f 100644 --- a/src/mesa/main/api_validate.c +++ b/src/mesa/main/api_validate.c @@ -123,6 +123,12 @@ check_valid_to_render(GLcontext *ctx, const char *function) return GL_TRUE; } + +/** + * Do bounds checking on array element indexes. Check that the vertices + * pointed to by the indices don't lie outside buffer object bounds. + * \return GL_TRUE if OK, GL_FALSE if any indexed vertex goes is out of bounds + */ static GLboolean check_index_bounds(GLcontext *ctx, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex) @@ -150,14 +156,15 @@ check_index_bounds(GLcontext *ctx, GLsizei count, GLenum type, if ((int)(min + basevertex) < 0 || max + basevertex > ctx->Array.ArrayObj->_MaxElement) { /* the max element is out of bounds of one or more enabled arrays */ - _mesa_warning(ctx, "glDrawElements() index=%u is " - "out of bounds (max=%u)", max, ctx->Array.ArrayObj->_MaxElement); + _mesa_warning(ctx, "glDrawElements() index=%u is out of bounds (max=%u)", + max, ctx->Array.ArrayObj->_MaxElement); return GL_FALSE; } return GL_TRUE; } + /** * Error checking for glDrawElements(). Includes parameter checking * and VBO bounds checking. -- 2.11.0