From f12954e1cbb9750814e2d73e8f8435719bff9528 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Sat, 18 Jan 2014 05:57:32 -0800 Subject: [PATCH] svga: whitespace, formatting fixes in svga_state_framebuffer.c MIME-Version: 1.0 Content-Type: text/plain; charset=utf8 Content-Transfer-Encoding: 8bit Reviewed-by: José Fonseca --- src/gallium/drivers/svga/svga_state_framebuffer.c | 57 +++++++++++------------ 1 file changed, 26 insertions(+), 31 deletions(-) diff --git a/src/gallium/drivers/svga/svga_state_framebuffer.c b/src/gallium/drivers/svga/svga_state_framebuffer.c index 6976d37e294..1497116d556 100644 --- a/src/gallium/drivers/svga/svga_state_framebuffer.c +++ b/src/gallium/drivers/svga/svga_state_framebuffer.c @@ -66,22 +66,22 @@ emit_framebuffer( struct svga_context *svga, * We need to reemit non-null surface bindings, even when they are not * dirty, to ensure that the resources are paged in. */ - + for (i = 0; i < svgascreen->max_color_buffers; i++) { if (curr->cbufs[i] != hw->cbufs[i] || (reemit && hw->cbufs[i])) { if (svga->curr.nr_fbs++ > MAX_RT_PER_BATCH) return PIPE_ERROR_OUT_OF_MEMORY; - ret = SVGA3D_SetRenderTarget(svga->swc, SVGA3D_RT_COLOR0 + i, curr->cbufs[i]); + ret = SVGA3D_SetRenderTarget(svga->swc, SVGA3D_RT_COLOR0 + i, + curr->cbufs[i]); if (ret != PIPE_OK) return ret; - + pipe_surface_reference(&hw->cbufs[i], curr->cbufs[i]); } } - if (curr->zsbuf != hw->zsbuf || (reemit && hw->zsbuf)) { ret = SVGA3D_SetRenderTarget(svga->swc, SVGA3D_RT_DEPTH, curr->zsbuf); @@ -90,7 +90,8 @@ emit_framebuffer( struct svga_context *svga, if (curr->zsbuf && curr->zsbuf->format == PIPE_FORMAT_S8_UINT_Z24_UNORM) { - ret = SVGA3D_SetRenderTarget(svga->swc, SVGA3D_RT_STENCIL, curr->zsbuf); + ret = SVGA3D_SetRenderTarget(svga->swc, SVGA3D_RT_STENCIL, + curr->zsbuf); if (ret != PIPE_OK) return ret; } @@ -99,7 +100,7 @@ emit_framebuffer( struct svga_context *svga, if (ret != PIPE_OK) return ret; } - + pipe_surface_reference(&hw->zsbuf, curr->zsbuf); } @@ -129,7 +130,8 @@ svga_reemit_framebuffer_bindings(struct svga_context *svga) for (i = 0; i < svgascreen->max_color_buffers; i++) { if (hw->cbufs[i]) { - ret = SVGA3D_SetRenderTarget(svga->swc, SVGA3D_RT_COLOR0 + i, hw->cbufs[i]); + ret = SVGA3D_SetRenderTarget(svga->swc, SVGA3D_RT_COLOR0 + i, + hw->cbufs[i]); if (ret != PIPE_OK) { return ret; } @@ -163,7 +165,7 @@ svga_reemit_framebuffer_bindings(struct svga_context *svga) } -struct svga_tracked_state svga_hw_framebuffer = +struct svga_tracked_state svga_hw_framebuffer = { "hw framebuffer state", SVGA_NEW_FRAME_BUFFER, @@ -173,7 +175,7 @@ struct svga_tracked_state svga_hw_framebuffer = -/*********************************************************************** +/*********************************************************************** */ static enum pipe_error @@ -198,8 +200,8 @@ emit_viewport( struct svga_context *svga, float fx = viewport->scale[0] * -1.0f + viewport->translate[0]; float fy = flip * viewport->scale[1] * -1.0f + viewport->translate[1]; - float fw = viewport->scale[0] * 2.0f; - float fh = flip * viewport->scale[1] * 2.0f; + float fw = viewport->scale[0] * 2.0f; + float fh = flip * viewport->scale[1] * 2.0f; memset( &prescale, 0, sizeof(prescale) ); @@ -225,13 +227,11 @@ emit_viewport( struct svga_context *svga, prescale.translate[3] = 0; prescale.enabled = TRUE; - - if (fw < 0) { prescale.scale[0] *= -1.0f; prescale.translate[0] += -fw; fw = -fw; - fx = viewport->scale[0] * 1.0f + viewport->translate[0]; + fx = viewport->scale[0] * 1.0f + viewport->translate[0]; } if (fh < 0.0) { @@ -244,7 +244,7 @@ emit_viewport( struct svga_context *svga, if (fx < 0) { prescale.translate[0] += fx; - prescale.scale[0] *= fw / (fw + fx); + prescale.scale[0] *= fw / (fw + fx); fw += fx; fx = 0.0f; } @@ -256,17 +256,16 @@ emit_viewport( struct svga_context *svga, else { prescale.translate[1] += fy; } - prescale.scale[1] *= fh / (fh + fy); + prescale.scale[1] *= fh / (fh + fy); fh += fy; fy = 0.0f; } if (fx + fw > fb_width) { - prescale.scale[0] *= fw / (fb_width - fx); + prescale.scale[0] *= fw / (fb_width - fx); prescale.translate[0] -= fx * (fw / (fb_width - fx)); prescale.translate[0] += fx; fw = fb_width - fx; - } if (fy + fh > fb_height) { @@ -289,7 +288,6 @@ emit_viewport( struct svga_context *svga, goto out; } - /* D3D viewport is integer space. Convert fx,fy,etc. to * integers. * @@ -315,7 +313,6 @@ emit_viewport( struct svga_context *svga, rect.w, rect.h); - /* Finally, to get GL rasterization rules, need to tweak the * screen-space coordinates slightly relative to D3D which is * what hardware implements natively. @@ -345,7 +342,6 @@ emit_viewport( struct svga_context *svga, prescale.scale[2] = 0.5; /* D3D clip space */ } - range_min = viewport->scale[2] * -1.0f + viewport->translate[2]; range_max = viewport->scale[2] * 1.0f + viewport->translate[2]; @@ -355,10 +351,10 @@ emit_viewport( struct svga_context *svga, */ if (range_min > range_max) { float range_tmp; - range_tmp = range_min; - range_min = range_max; + range_tmp = range_min; + range_min = range_max; range_max = range_tmp; - prescale.scale[2] = -prescale.scale[2]; + prescale.scale[2] = -prescale.scale[2]; } if (prescale.enabled) { @@ -389,7 +385,7 @@ emit_viewport( struct svga_context *svga, /* Adjust prescale to take into account the fact that it is * going to be applied prior to the perspective divide and * viewport transformation. - * + * * Vwin = H(Vc/Vc.w) + J * * We want to tweak Vwin with scale and translation from above, @@ -439,8 +435,7 @@ out: } if (svga->state.hw_clear.depthrange.zmin != range_min || - svga->state.hw_clear.depthrange.zmax != range_max) - { + svga->state.hw_clear.depthrange.zmax != range_max) { ret = SVGA3D_SetZRange(svga->swc, range_min, range_max ); if(ret != PIPE_OK) return ret; @@ -458,7 +453,7 @@ out: } -struct svga_tracked_state svga_hw_viewport = +struct svga_tracked_state svga_hw_viewport = { "hw viewport state", ( SVGA_NEW_FRAME_BUFFER | @@ -483,12 +478,12 @@ emit_scissor_rect( struct svga_context *svga, rect.y = scissor->miny; rect.w = scissor->maxx - scissor->minx; /* + 1 ?? */ rect.h = scissor->maxy - scissor->miny; /* + 1 ?? */ - + return SVGA3D_SetScissorRect(svga->swc, &rect); } -struct svga_tracked_state svga_hw_scissor = +struct svga_tracked_state svga_hw_scissor = { "hw scissor state", SVGA_NEW_SCISSOR, @@ -538,7 +533,7 @@ emit_clip_planes( struct svga_context *svga, } -struct svga_tracked_state svga_hw_clip_planes = +struct svga_tracked_state svga_hw_clip_planes = { "hw viewport state", SVGA_NEW_CLIP, -- 2.11.0